15L Adam514 (Axis) vs Giallo (Allies+18)

  • '21 '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Urals to Timguska
                1 mech_infantry moved from Timguska to Yenisey
                      Germans take Yenisey from Russians
                1 infantry and 1 mech_infantry moved from Smolensk to Vologda
                1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
                1 armour moved from Iraq to Syria
                      Germans take Syria from French
                1 armour moved from Syria to Trans-Jordan

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                    Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Caucasus to Iraq
                5 armour and 7 mech_infantrys moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Persia to Trans-Jordan
                1 armour and 6 mech_infantrys moved from Northwest Persia to Trans-Jordan
                2 mech_infantrys moved from Caucasus to Iraq
                1 fighter moved from Western Germany to Iraq
                1 fighter and 1 tactical_bomber moved from Western Germany to Trans-Jordan
                2 infantry moved from Caucasus to Northwest Persia
                1 aaGun and 3 infantry moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Rostov to Northwest Persia
                1 mech_infantry moved from Volgograd to Caucasus
                1 armour and 4 mech_infantrys moved from Western Ukraine to Eastern Poland
                1 armour and 4 mech_infantrys moved from Poland to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
                2 mech_infantrys moved from Novgorod to Karelia
                7 armour and 3 mech_infantrys moved from Finland to Karelia
                1 mech_infantry moved from Novgorod to Karelia
                1 mech_infantry moved from Belarus to Novgorod
                1 aaGun moved from Belarus to Novgorod
                2 infantry moved from Holland Belgium to Western Germany
                2 infantry moved from Southern France to France
                2 infantry moved from Normandy Bordeaux to France
                1 aaGun moved from Western Germany to Germany
                3 infantry moved from Western Germany to Germany
                2 mech_infantrys moved from Western Germany to Germany
                2 mech_infantrys moved from Western Germany to Germany
                1 mech_infantry moved from Western Germany to Germany
                1 aaGun moved from Caucasus to Northwest Persia
                1 aaGun, 1 armour, 5 artilleries and 8 infantry moved from Volgograd to Caucasus
                3 infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Novgorod to Karelia

    Place Units - Germans
                4 bombers and 2 fighters placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                2 infantry and 1 mech_infantry placed in Novgorod
                2 infantry placed in Western Germany
                1 infantry placed in Germany
                1 infantry placed in Western Germany
                Germans undo move 4.
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,5,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,6
                Germans collect 65 PUs (5 lost to blockades); end with 65 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Italians
                1 infantry moved from Bryansk to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Tambov to Volgograd
                      Russians take Volgograd from Germans
                1 infantry moved from Tambov to Samara
                      Russians take Samara from Germans
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 armour moved from Tambov to Rostov
                      Russians take Rostov from Italians
                1 armour moved from Rostov to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Russia to Vologda

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Italians
                1 infantry moved from Bryansk to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Tambov to Volgograd
                      Russians take Volgograd from Germans
                1 infantry moved from Tambov to Samara
                      Russians take Samara from Germans
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 armour moved from Tambov to Rostov
                      Russians take Rostov from Italians
                1 armour moved from Rostov to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Vologda to Russia
                2 artilleries moved from Tambov to Russia
                7 artilleries and 19 infantry moved from Tambov to Bryansk
                1 artillery moved from Russia to Bryansk

    Place Units - Russians
                1 armour, 2 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total

  • '21 '20 '19 '18 '17 '16

    Can you edit the rus mech to sudan?

  • '21 '20 '19 '18 '17 '16

    And i forgot Amur as well to Buryatia

  • '19 '17

    No problem, I’ll edit.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Kweichow to Szechwan
                3 fighters and 3 tactical_bombers moved from French Indo China to Szechwan
                2 artilleries and 2 infantry moved from Kweichow to Shensi
                1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
                2 bombers moved from French Indo China to Shensi
                1 mech_infantry moved from Novosibirsk to Shensi

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Shensi from Chinese with 2 artilleries, 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 infantry and 1 mech_infantry moved from Kweichow to Shensi
                3 mech_infantrys moved from Yunnan to Shensi
                3 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Kwangtung to Anhwe
                1 aaGun, 5 artilleries and 13 infantry moved from Manchuria to Amur
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 carrier and 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                2 fighters moved from Japan to 35 Sea Zone
                3 fighters and 3 tactical_bombers moved from Szechwan to Yunnan
                1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
                2 bombers moved from Shensi to Anhwe
                1 submarine moved from 37 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 20 Sea Zone
                1 mech_infantry placed in Kwangtung
                3 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Manchuria
                1 submarine placed in 6 Sea Zone
                1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 6 artilleries, 6 infantry and 4 transports; Remaining resources: 2 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 bomber moved from Egypt to Gibraltar
                1 bomber moved from Egypt to Gibraltar
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 transports moved from 107 Sea Zone to 101 Sea Zone
                2 fighters moved from Eastern United States to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 bomber moved from Eastern United States to United Kingdom

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 6 artilleries, 6 infantry and 4 transports; Remaining resources: 2 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 bomber moved from Egypt to Gibraltar
                1 bomber moved from Egypt to Gibraltar
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                2 transports moved from 107 Sea Zone to 101 Sea Zone
                2 fighters moved from Eastern United States to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 bomber moved from Eastern United States to United Kingdom

    Combat - Americans

    Non Combat Move - Americans
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries and 2 infantry moved from 110 Sea Zone to United Kingdom
                2 fighters moved from United Kingdom to 91 Sea Zone

    Place Units - Americans
                4 transports placed in 101 Sea Zone
                4 artilleries and 6 infantry placed in Central United States
                2 artilleries placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 5 infantry moved from Sikang to Tsinghai

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 5 infantry moved from Sikang to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Tsinghai from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

  • '21 '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Germans
                1 mech_infantry moved from West India to India
                1 artillery moved from West India to India
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 carrier, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Germans
                1 mech_infantry moved from West India to India
                1 artillery moved from West India to India
                1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Alexandria
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 mech_infantry
                    British win, taking Alexandria from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Alexandria to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters and 1 tactical_bomber moved from Burma to India
                4 artilleries and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                1 carrier and 1 transport placed in 110 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 armour

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber and 1 fighter moved from Iraq to Persia
                1 mech_infantry moved from Caucasus to Persia
                1 armour moved from Trans-Jordan to Persia
                1 armour moved from Timguska to Evenkiyskiy
                      Italians take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Timguska
                2 artilleries and 1 infantry moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 2 artilleries and 1 infantry
                    British defend with 1 artillery
                    Italians win, taking Alexandria from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Persia
                    Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Persia from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Persia to Northwest Persia
                3 infantry moved from Western Germany to Germany
                3 infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Northern Italy to Romania
                1 mech_infantry moved from Northern Italy to Romania

    Place Units - Italians
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,4,2,4
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
                Italians collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 14 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to Queensland
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone

  • '19 '17

    Did you finish French?

Suggested Topics

  • 3
  • 9
  • 28
  • 44
  • 77
  • 141
  • 295
  • 155
Axis & Allies Boardgaming Custom Painted Miniatures

52

Online

17.6k

Users

40.2k

Topics

1.7m

Posts