Looks like I need to start channeling Michelle Yeoh more often. She’s great luck!
15L LVL 40 LUCKYINMAROON (AXIS) VS. SWEETJAMESJONES (ALLIES) +16
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 4 bombers, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 8 PUs;Combat Move - Japanese
1 unit repaired.
2 infantry moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 infantry moved from Shensi to Kansu
1 artillery and 1 infantry moved from Tsinghai to Kansu
1 artillery moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
5 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Central Mongolia to Suiyuyan
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
4 infantry moved from Philippines to 35 Sea Zone
4 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to Queensland
Japanese take Queensland from ANZAC
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 armour moved from New South Wales to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Northern Territory
Japanese take Northern Territory from ANZAC
2 artilleries moved from New South Wales to 62 Sea Zone
2 artilleries and 2 transports moved from 62 Sea Zone to 42 Sea Zone
2 artilleries moved from 42 Sea Zone to Java
2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Buryatia
1 infantry moved from Soviet Far East to Siberia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 4 bombers, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 8 PUs;Combat Move - Japanese
1 unit repaired.
2 infantry moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 infantry moved from Shensi to Kansu
1 artillery and 1 infantry moved from Tsinghai to Kansu
1 artillery moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
5 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Central Mongolia to Suiyuyan
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
4 infantry moved from Philippines to 35 Sea Zone
4 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
4 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to Queensland
Japanese take Queensland from ANZAC
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 armour moved from New South Wales to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Northern Territory
Japanese take Northern Territory from ANZAC
2 artilleries moved from New South Wales to 62 Sea Zone
2 artilleries and 2 transports moved from 62 Sea Zone to 42 Sea Zone
2 artilleries moved from 42 Sea Zone to Java
2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Buryatia
1 infantry moved from Soviet Far East to SiberiaCombat - Japanese
Battle in Java
Battle in Kansu
Japanese attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Japanese win, taking Java from Dutch, taking Kansu from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in MalayaNon Combat Move - Japanese
1 transport moved from 62 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
5 bombers moved from Japan to Sumatra
2 bombers moved from Western Australia to Sumatra
1 aaGun moved from Shantung to KiangsuPlace Units - Japanese
1 armour and 2 infantry placed in New South Wales
2 transports placed in 6 Sea Zone
4 bombers placed in JapanTurn Complete - Japanese
Japanese collect 72 PUs; end with 80 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer and 5 submarines; Remaining resources: 4 PUs;Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 3 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 89 Sea Zone
3 fighters moved from Eastern United States to 102 Sea Zone
1 bomber moved from Western United States to 102 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer and 5 submarines; Remaining resources: 4 PUs;Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 3 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 101 Sea Zone to 89 Sea Zone
3 fighters moved from Eastern United States to 102 Sea Zone
1 bomber moved from Western United States to 102 Sea ZoneCombat - Americans
Battle in 89 Sea Zone
Americans attack with 1 artillery, 2 carriers, 1 cruiser, 3 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport
Germans defend with 1 destroyer
Americans win, taking 89 Sea Zone from Neutral with 2 carriers, 1 cruiser, 3 fighters, 5 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 102 Sea Zone
Americans attack with 1 bomber and 3 fighters
Germans defend with 1 destroyer
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 bomber and 3 fighters moved from 102 Sea Zone to Eastern United States
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
Americans take Venezuela from Neutral_True
1 armour, 1 battleship, 4 carriers, 3 cruisers, 2 destroyers, 6 fighters, 1 infantry, 3 submarines, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 65 Sea Zone
1 armour and 1 infantry moved from 65 Sea Zone to Chile
Americans take Chile from Neutral_TruePlace Units - Americans
1 carrier, 1 cruiser, 1 destroyer and 5 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to AngolaCombat Move - British
2 fighters moved from Yunnan to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to AngolaCombat Move - British
2 fighters moved from Yunnan to 37 Sea ZoneCombat - British
Battle in 37 Sea Zone
British attack with 2 fighters
Japanese defend with 1 transport
British win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
2 fighters moved from 37 Sea Zone to Yunnan
3 armour moved from Yunnan to India
4 mech_infantrys moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from Eastern Persia to Afghanistan
British take Afghanistan from Neutral_True
1 mech_infantry moved from Eastern Persia to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 mech_infantry moved from Union of South Africa to Mozambique
British take Mozambique from Neutral_True
1 mech_infantry moved from Union of South Africa to Angola
British take Angola from Neutral_True
1 mech_infantry moved from Union of South Africa to Angola
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 2 infantry and 2 transports moved from 101 Sea Zone to 65 Sea ZonePlace Units - British
1 armour and 2 infantry placed in Persia
1 armour and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
4 infantry placed in India
UK_Pacific undo move 1.
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Iraq to Saudi Arabia
3 mech_infantrys moved from Egypt to Saudi Arabia
2 fighters moved from Belgian Congo to Saudi Arabia
1 fighter moved from Egypt to Saudi Arabia
1 bomber moved from Libya to Saudi Arabia
1 armour moved from Belgian Congo to Nigeria
Italians take French Equatorial Africa from French
Italians take Nigeria from British
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Western Ukraine to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Iraq to Saudi Arabia
3 mech_infantrys moved from Egypt to Saudi Arabia
2 fighters moved from Belgian Congo to Saudi Arabia
1 fighter moved from Egypt to Saudi Arabia
1 bomber moved from Libya to Saudi Arabia
1 armour moved from Belgian Congo to Nigeria
Italians take French Equatorial Africa from French
Italians take Nigeria from British
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Western Ukraine to RostovCombat - Italians
Battle in Saudi Arabia
Italians attack with 1 bomber, 3 fighters, 1 infantry and 4 mech_infantrys
British defend with 2 infantry and 1 mech_infantry
Italians win, taking Saudi Arabia from British with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry and 2 mech_infantrys
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Rostov
Italians attack with 1 armour
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 cruiser, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 3 infantry moved from Syria to Iraq
2 transports moved from 99 Sea Zone to 97 Sea Zone
3 fighters moved from Saudi Arabia to Iraq
1 bomber moved from Saudi Arabia to EgyptPlace Units - Italians
3 mech_infantrys placed in Egypt
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Italians undo move 2.
1 infantry placed in Northern Italy
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,2,5,1
Italians collect 27 PUs (4 lost to blockades); end with 29 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - ANZAC
Turn Complete - ANZAC
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - French
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to AngolaCombat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 10 infantry; Remaining resources: 3 PUs;Combat Move - Germans
1 armour moved from Turkey to Caucasus
3 bombers moved from Southern Italy to Caucasus
1 armour moved from Ukraine to Caucasus
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 bombers moved from Southern Italy to Bryansk
2 armour and 4 infantry moved from Spain to Portugal
1 fighter and 1 tactical_bomber moved from Southern France to Portugal
2 fighters moved from Southern France to Portugal
2 armour and 1 mech_infantry moved from Brazil to 86 Sea Zone
2 armour, 1 carrier, 1 cruiser, 1 fighter, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 86 Sea Zone to 83 Sea Zone
2 armour and 1 mech_infantry moved from 83 Sea Zone to French West Africa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 armour, 2 bombers and 10 infantry; Remaining resources: 3 PUs;Combat Move - Germans
1 armour moved from Turkey to Caucasus
3 bombers moved from Southern Italy to Caucasus
1 armour moved from Ukraine to Caucasus
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 bombers moved from Southern Italy to Bryansk
2 armour and 4 infantry moved from Spain to Portugal
1 fighter and 1 tactical_bomber moved from Southern France to Portugal
2 fighters moved from Southern France to Portugal
2 armour and 1 mech_infantry moved from Brazil to 86 Sea Zone
2 armour, 1 carrier, 1 cruiser, 1 fighter, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 86 Sea Zone to 83 Sea Zone
2 armour and 1 mech_infantry moved from 83 Sea Zone to French West AfricaCombat - Germans
Germans creates battle in territory 93 Sea Zone
Battle in Bryansk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in French West Africa
Battle in Portugal
Germans attack with 2 armour, 3 fighters, 4 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Germans win, taking French West Africa from French, taking Portugal from Neutral_True with 2 armour, 3 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Caucasus
Germans attack with 2 armour and 3 bombers
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 2 armour and 3 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 bombers moved from Caucasus to Western Ukraine
2 bombers moved from Bryansk to Western Ukraine
3 artilleries moved from Eastern Poland to Western Ukraine
1 aaGun and 1 infantry moved from Poland to Eastern Poland
3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
3 infantry moved from Western Germany to Germany
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
3 fighters and 1 tactical_bomber moved from Portugal to Southern France
2 bombers moved from Southern Italy to Western Ukraine
5 infantry moved from Sweden to FinlandPlace Units - Germans
3 armour placed in Ukraine
10 infantry placed in Germany
2 bombers placed in Western Germany
Germans undo move 3.
Germans undo move 2.
2 bombers and 8 infantry placed in Western Germany
Germans undo move 2.
2 bombers and 8 infantry placed in Germany
2 infantry placed in Western Germany
Germans undo move 2.
2 bombers and 8 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 63 PUs (1 lost to blockades); end with 66 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Timguska to Kansu
21 infantry moved from Novosibirsk to Kansu
2 infantry moved from Volgograd to Rostov
1 armour moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
3 infantry moved from Russia to Bryansk
1 fighter moved from Smolensk to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Timguska to Kansu
21 infantry moved from Novosibirsk to Kansu
2 infantry moved from Volgograd to Rostov
1 armour moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
3 infantry moved from Russia to Bryansk
1 fighter moved from Smolensk to BryanskCombat - Russians
Battle in Kansu
Russians attack with 22 infantry
Japanese defend with 2 artilleries and 2 infantry
Russians win, taking Kansu from Japanese with 19 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Bryansk to Smolensk
1 tactical_bomber moved from Rostov to Smolensk
1 fighter moved from Rostov to Smolensk
2 armour moved from Belarus to Smolensk
1 infantry moved from Smolensk to Belarus
2 aaGuns moved from Novosibirsk to Vologda
6 armour moved from Russia to SmolenskPlace Units - Russians
1 infantry placed in Volgograd
2 armour and 1 infantry placed in Novgorod
1 armour and 3 infantry placed in Russia
Russians undo move 2.
2 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 armour and 3 infantry moved from Japan to 6 Sea Zone
1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 armour and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery and 5 infantry moved from Suiyuyan to Hopei
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 bombers moved from Japan to Hopei
2 artilleries and 4 infantry moved from Java to 42 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 4 infantry moved from 39 Sea Zone to India
2 battleships, 2 carriers, 3 cruisers, 4 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from 39 Sea Zone to India
2 fighters moved from 39 Sea Zone to India
7 bombers moved from Sumatra to India
1 artillery moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Combat Move - Japanese
1 armour and 3 infantry moved from Japan to 6 Sea Zone
1 armour, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 armour and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery and 5 infantry moved from Suiyuyan to Hopei
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 bombers moved from Japan to Hopei
2 artilleries and 4 infantry moved from Java to 42 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 4 infantry moved from 39 Sea Zone to India
2 battleships, 2 carriers, 3 cruisers, 4 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 42 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from 39 Sea Zone to India
2 fighters moved from 39 Sea Zone to India
7 bombers moved from Sumatra to India
1 artillery moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Buryatia to Ulaanbaatar
Japanese take Ulaanbaatar from RussiansCombat - Japanese
Battle in Hawaiian Islands
Battle in India
Japanese attack with 2 artilleries, 7 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 airfield, 3 armour, 1 harbour, 6 infantry, 5 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Hawaiian Islands from Americans, taking India from UK_Pacific with 3 bombers and 1 infantry remaining. Battle score for attacker is -40
Casualties for British: 3 armour, 6 infantry, 5 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 2 artilleries, 4 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
Battle in Hopei
Japanese attack with 1 artillery, 2 bombers and 5 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers and 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Kiangsu to Kiangsi
8 fighters and 5 tactical_bombers moved from Kiangsi to Malaya
1 armour moved from Northern Territory to 55 Sea Zone
1 armour and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from Victoria to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 armour moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 bombers moved from Hopei to Kiangsi
1 infantry moved from Siberia to Amur
3 bombers moved from India to MalayaPlace Units - Japanese
3 infantry placed in New South Wales
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
Japanese undo move 1.
1 carrier placed in 62 Sea Zone
1 fighter and 1 tactical_bomber placed in New South Wales
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 80 PUs; end with 93 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 108 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 113 PUs





