Scramble to Holland?
Intercept in Moscow?
I don’t really like this scramble to land idea.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 cruiser, 2 destroyers, 1 factory_minor, 3 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 carrier, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from Norway to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to Southern France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 cruiser, 2 destroyers, 1 factory_minor, 3 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 carrier, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from Norway to 112 Sea Zone
1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
4 fighters moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to Southern France
Combat - Americans
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Battle in Normandy Bordeaux
Battle in Western Germany
Americans converts factory_major into different units
Battle in Holland Belgium
Battle in Denmark
Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Americans win, taking Normandy Bordeaux from Germans, taking Western Germany from Germans, taking Holland Belgium from Germans, taking Denmark from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
1 fighter moved from Denmark to 112 Sea Zone
3 fighters moved from Denmark to 112 Sea Zone
1 carrier moved from 123 Sea Zone to 109 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Iceland to United Kingdom
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 armour and 1 infantry moved from 123 Sea Zone to Iceland
1 armour moved from Western United States to Eastern United States
Place Units - Americans
1 factory_minor placed in Norway
1 transport placed in 101 Sea Zone
1 cruiser, 2 destroyers and 3 submarines placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 69 PUs; end with 70 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Non Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
Place Units - Chinese
3 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
13 infantry moved from Egypt to Alexandria
5 armour moved from Egypt to Alexandria
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
1 armour moved from Malaya to French Indo China
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to French Indo China
2 infantry moved from Egypt to 81 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 cruiser, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
13 infantry moved from Egypt to Alexandria
5 armour moved from Egypt to Alexandria
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
1 armour moved from Malaya to French Indo China
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to French Indo China
2 infantry moved from Egypt to 81 Sea Zone
Combat - British
British creates battle in territory 106 Sea Zone
Battle in French Indo China
British attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking 106 Sea Zone from Germans, taking French Indo China from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kwangsi
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 infantry
British win, taking Kwangsi from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from French Indo China to Yunnan
2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
5 infantry moved from India to Burma
1 artillery and 1 infantry moved from West India to India
2 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 transport moved from 79 Sea Zone to 76 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Norway to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
Place Units - British
3 infantry placed in Egypt
1 cruiser, 1 destroyer and 1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 29 PUs total
Place Units - UK_Pacific
1 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1,3,3,1,2
UK_Pacific collect 6 PUs (7 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 armour and 1 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
2 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 artillery and 2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Greater Southern Germany to Slovakia Hungary
1 bomber moved from Western Ukraine to Western Germany
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
2 armour and 1 mech_infantry moved from Northern Italy to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
1 artillery and 2 infantry moved from Northern Italy to Western Germany
2 infantry moved from Greater Southern Germany to Slovakia Hungary
1 bomber moved from Western Ukraine to Western Germany
Combat - Italians
Battle in Western Germany
Italians attack with 1 artillery, 1 bomber and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 2 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
British defend with 2 fighters; Americans defend with 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
retreated to Normandy Bordeaux
Americans win with 1 armour and 2 fighters remaining. Battle score for attacker is -9
Casualties for Italians: 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Americans: 2 infantry and 2 mech_infantrys
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Normandy Bordeaux to France
1 bomber moved from Western Germany to Southern Italy
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
2 artilleries and 1 infantry moved from Bryansk to Western Ukraine
1 transport moved from 92 Sea Zone to 94 Sea Zone
2 infantry moved from Tunisia to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry and 1 mech_infantry moved from Libya to Tunisia
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bryansk: 2 armour
EDIT: Adding units owned by Italians to Western Ukraine: 2 armour
EDIT: Turning off Edit Mode
2 armour, 4 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 armour; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Queensland to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 fighter moved from Queensland to New South Wales
3 infantry moved from South Australia to New South Wales
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 fighter and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
3 bombers moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
4 bombers moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia
2 fighters and 2 tactical_bombers moved from Germany to Denmark
3 bombers moved from Germany to Holland Belgium
2 mech_infantrys moved from Germany to Denmark
3 mech_infantrys moved from Germany to Holland Belgium
1 armour moved from Germany to Holland Belgium
3 armour moved from Bryansk to Caucasus
1 armour moved from Bryansk to Volgograd
Germans take Volgograd from Russians
3 bombers moved from Bryansk to Caucasus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 fighter and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
3 bombers moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
4 bombers moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia
2 fighters and 2 tactical_bombers moved from Germany to Denmark
3 bombers moved from Germany to Holland Belgium
2 mech_infantrys moved from Germany to Denmark
3 mech_infantrys moved from Germany to Holland Belgium
1 armour moved from Germany to Holland Belgium
3 armour moved from Bryansk to Caucasus
1 armour moved from Bryansk to Volgograd
Germans take Volgograd from Russians
3 bombers moved from Bryansk to Caucasus
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in Caucasus
Germans attack with 3 armour and 3 bombers
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Caucasus from Russians with 3 armour and 3 bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Denmark
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Americans defend with 1 mech_infantry
Germans win, taking Denmark from Americans with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 4 bombers and 2 infantry
British defend with 2 fighters; Americans defend with 1 armour, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 4 bombers remaining. Battle score for attacker is 20
Casualties for Germans: 2 infantry
Casualties for British: 2 fighters
Casualties for Americans: 1 armour
Battle in Holland Belgium
Germans attack with 1 armour, 3 bombers and 3 mech_infantrys
Americans defend with 1 artillery, 2 infantry and 1 mech_infantry
Germans win, taking Holland Belgium from Americans with 1 armour, 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Russians launches 5 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 3,6,8 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Cleaning up after air battles
Non Combat Move - Germans
3 bombers moved from Russia to Western Ukraine
2 fighters moved from Russia to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Novgorod to Karelia
1 armour moved from Belarus to Western Ukraine
1 infantry moved from Poland to Germany
2 fighters and 2 tactical_bombers moved from Denmark to Germany
3 bombers moved from Holland Belgium to Germany
4 bombers moved from Normandy Bordeaux to Germany
1 armour moved from Germany to Eastern Poland
3 bombers moved from Caucasus to Western Ukraine
14 infantry moved from Bryansk to Western Ukraine
3 aaGuns moved from Bryansk to Western Ukraine
7 artilleries moved from Bryansk to Western Ukraine
3 tactical_bombers moved from Bryansk to Western Ukraine
1 armour moved from Germany to Eastern Poland
Place Units - Germans
2 armour and 1 infantry placed in Novgorod
3 infantry placed in Ukraine
1 bomber, 1 fighter and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 21 PUs;
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Tambov
6 armour, 19 artilleries, 24 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
3 fighters moved from Russia to Tambov
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 21 PUs;
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
2 infantry moved from Russia to Tambov
6 armour, 19 artilleries, 24 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
3 fighters moved from Russia to Tambov
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
Combat - Russians
Battle in Bryansk
Russians attack with 6 armour, 19 artilleries, 1 fighter, 24 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 6 armour, 19 artilleries, 1 fighter, 24 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
Russians win, taking Tambov from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 fighters moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
1 armour and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Manchuria to Amur
1 bomber moved from Japan to Amur
1 armour moved from Siberia to Buryatia
Japanese take Sakha from Russians
1 bomber moved from Japan to Buryatia
1 artillery moved from Manchuria to Amur
2 infantry moved from Anhwe to Chahar
1 artillery and 2 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 fighter moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangtung to Hopei
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 artillery moved from Anhwe to Chahar
3 infantry moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Chahar
3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
2 destroyers and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Manchuria to Amur
1 bomber moved from Japan to Amur
1 armour moved from Siberia to Buryatia
Japanese take Sakha from Russians
1 bomber moved from Japan to Buryatia
1 artillery moved from Manchuria to Amur
2 infantry moved from Anhwe to Chahar
1 artillery and 2 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 fighter moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangtung to Hopei
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 artillery moved from Anhwe to Chahar
3 infantry moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 battleship and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Kwangtung to Chahar
3 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
2 destroyers and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in Chahar
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 4 destroyers, 2 fighters, 3 submarines, 3 tactical_bombers and 2 transports
ANZAC defend with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
Units damaged: 1 carrier owned by the ANZAC
Units damaged: 2 battleships owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 fighters, 1 submarine, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 55
Casualties for Japanese: 4 destroyers and 2 submarines
Casualties for ANZAC: 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Java
Japanese attack with 1 fighter and 3 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Buryatia
Japanese attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 2 artilleries and 1 bomber
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter could not land in 42 Sea Zone and was removed
1 tactical_bomber moved from 42 Sea Zone to Borneo
1 fighter moved from Java to 42 Sea Zone
1 bomber moved from Amur to Japan
1 artillery and 1 infantry moved from Kiangsu to Kiangsi
2 armour and 2 infantry moved from Japan to 6 Sea Zone
2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 armour and 2 infantry moved from 19 Sea Zone to Kiangsu
5 transports moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 carrier and 1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter moved from Hopei to Anhwe
1 fighter moved from Chahar to Anhwe
1 tactical_bomber moved from Hopei to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 bomber moved from Buryatia to Manchuria
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Borneo: 1 fighter
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 infantry placed in Kwangtung
2 armour, 1 artillery and 1 infantry placed in Japan
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 6 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Iceland to 123 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 109 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
5 transports moved from 110 Sea Zone to 102 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 2 bombers, 6 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Iceland to 123 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 109 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
5 transports moved from 110 Sea Zone to 102 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 3 fighters and 3 tactical_bombers
Germans defend with 1 destroyer
Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Gibraltar
Non Combat Move - Americans
3 fighters and 3 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Finland to Norway
2 transports moved from 112 Sea Zone to 126 Sea Zone
2 carriers moved from 112 Sea Zone to 126 Sea Zone
2 cruisers, 2 destroyers and 1 submarine moved from 112 Sea Zone to 126 Sea Zone
1 battleship moved from 112 Sea Zone to 126 Sea Zone
4 fighters moved from 112 Sea Zone to 126 Sea Zone
Place Units - Americans
2 bombers placed in Western United States
4 transports placed in 101 Sea Zone
3 armour and 6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kweichow
Combat - Chinese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 artilleries and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs