@simon33 scramble to 35?
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15L Adam514 (Axis) vs JDOW (Allies+23)
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Moving in US controlled Korea does indeed not violate the pact, but you attacked Kansu which was a Japanese controlled territory bordering Mongolia, which renders the pact non valid.
I was very close to replying here to make sure you knew about Kansu but ended up deciding against it, and now I wish I had. What should we do?
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Oh boy, yes, the Kansu attack did break the pact.
I completely forgot about that. I assume you would have attacked Amur anyway.
Thus I just threw away 6 Russian inf. I could just have let the guy go and would have more defenders against Germany.Oh boy, after the dice disasters I now made a rule blunder.
This game drifted away quickly. I liked my position before US3. Now its completely wrecked.
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What should we do?
Continue of course with the given map.
Not your fault at all if your opponent blunders. -
I was close to not attacking it and going for India even after the pact violation.
At least now you know :|
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It may not be my fault, but I wouldn’t want to beat my opponent because he didn’t know a certain aspect of the rule.
Unfortunately a lot happened during the Japanese turn…oh well.
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Don’t bother.
I am tierE, ranked 4 in the current league ranking, and will make it into the playoffs. I usually claim to be very confident with the rules as I had many discussion with Gamerman about that. And my opponent can expect me to know the rules.
There is absolutely no excuse not to know any aspect of the rules. And if so, any opponent has any right to exploit such leaks at any extent.
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Don’t bother.
I am tierE, ranked 4 in the current league ranking, and will make it into the playoffs. I usually claim to be very confident with the rules as I had many discussion with Gamerman about that. And my opponent can expect me to know the rules.
There is absolutely no excuse not to know any aspect of the rules. And if so, any opponent has any right to exploit such leaks at any extent.
There is such a thing as being honourable and allowing oversights to be corrected though.
Yeah most of my reasoning behind my decision to not ask about Kansu was from the fact that I know you are experienced and that this must have happened to you in the past like it happened to me a few years ago, and hence you must have known about it.
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Hey Sir,
kind of buys these days, also the evenings are fully booked. Sorry for delay. Looking for a slot to make the next move.
Cheers,
Tobias -
No worries.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 fighter, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Western United States to Hawaiian Islands
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Morocco to Algeria
1 bomber moved from Western United States to United KingdomPlace Units - Americans
1 artillery, 2 bombers, 1 fighter and 1 infantry placed in Western United States
2 submarines and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 infantry placed in Central United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery and 10 infantry moved from Shensi to Hopei
1 fighter and 4 infantry moved from Sikang to ShensiPlace Units - Chinese
2 infantry placed in Hopei
Chinese undo move 1.
1 infantry placed in Hopei
1 infantry placed in Shensi
Chinese undo move 2.
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 bombers and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to BurmaCombat - British
Battle in Holland Belgium
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Holland Belgium from Germans, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
1 mech_infantry moved from India to West India
1 armour moved from India to West India
1 armour moved from Iraq to Northwest Persia
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
1 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Rhodesia to Belgian Congo
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
2 bombers and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
British collect 33 PUs (1 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5,3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 3 fighters
Russians defend with 1 infantry
Italians win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 fighters moved from Rostov to Ukraine
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 aaGun and 2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry and 1 mech_infantry placed in Egypt
3 infantry placed in Normandy Bordeaux
1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 cruiser
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 cruiser
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline IslandsPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to TobrukTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Tambov
Germans take Rostov from Russians
Germans take Tambov from Russians
3 armour and 3 mech_infantrys moved from Ukraine to Volgograd
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
2 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Western Germany to Baltic States
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 infantry moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Volgograd
Germans attack with 3 armour and 3 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Baltic States from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 aaGun moved from Western Ukraine to Ukraine
1 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Romania to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from Baltic States to Western Germany
1 aaGun moved from Eastern Poland to Baltic States
1 submarine moved from 112 Sea Zone to 125 Sea Zone
4 infantry moved from Finland to Norway
1 transport moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 infantry moved from Western Germany to Denmark
2 infantry moved from 113 Sea Zone to Denmark
1 aaGun moved from Western Germany to Denmark
2 mech_infantrys moved from Western Germany to Denmark
1 fighter and 1 tactical_bomber moved from Romania to Ukraine
1 fighter and 1 tactical_bomber moved from Romania to Western Germany
1 infantry moved from France to Western Germany
1 infantry moved from Finland to Norway
1 tactical_bomber moved from Western Germany to Denmark
1 infantry moved from Vyborg to KareliaPlace Units - Germans
1 fighter and 1 mech_infantry placed in Western Germany
3 artilleries placed in Ukraine
2 infantry placed in France
1 infantry and 1 mech_infantry placed in Germany
4 infantry placed in Western Germany
Germans undo move 4.
1 mech_infantry placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Smolensk to Novgorod
1 fighter moved from Bryansk to Novgorod
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
10 infantry moved from Bryansk to Tambov
10 artilleries moved from Bryansk to Tambov
3 infantry moved from Bryansk to Belarus
3 armour moved from Bryansk to Belarus
1 armour moved from Smolensk to Belarus
2 mech_infantrys moved from Bryansk to Belarus
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Novgorod
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 10 artilleries and 10 infantry
Germans defend with 1 armour
Russians win, taking Tambov from Germans with 10 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 transport
Germans win with 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Belarus
Russians attack with 4 armour, 3 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 4 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
2 aaGuns moved from Bryansk to Russia
1 aaGun moved from Bryansk to Tambov
4 artilleries and 18 infantry moved from Bryansk to Tambov
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Novgorod to Nenetsia
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Kazakhstan to Eastern Persia
Russians take Eastern Persia from Neutral_Allies
1 infantry moved from Novosibirsk to Kazakhstan
2 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kansu to Suiyuyan
2 artilleries moved from Russia to Tambov
4 infantry moved from Russia to TambovPlace Units - Russians
2 artilleries, 5 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Smolensk to Novgorod
1 fighter moved from Bryansk to Novgorod
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
10 infantry moved from Bryansk to Tambov
10 artilleries moved from Bryansk to Tambov
3 infantry moved from Bryansk to Belarus
3 armour moved from Bryansk to Belarus
1 armour moved from Smolensk to Belarus
2 mech_infantrys moved from Bryansk to Belarus
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Novgorod
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 10 artilleries and 10 infantry
Germans defend with 1 armour
Russians win, taking Tambov from Germans with 10 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 transport
Germans win with 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Belarus
Russians attack with 4 armour, 3 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 4 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
2 aaGuns moved from Bryansk to Russia
1 aaGun moved from Bryansk to Tambov
4 artilleries and 18 infantry moved from Bryansk to Tambov
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Novgorod to Nenetsia
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Kazakhstan to Eastern Persia
Russians take Eastern Persia from Neutral_Allies
1 infantry moved from Novosibirsk to Kazakhstan
2 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kansu to Suiyuyan
2 artilleries moved from Russia to Tambov
4 infantry moved from Russia to TambovPlace Units - Russians
2 artilleries, 5 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Suiyuyan: 1 infantry
EDIT: Adding units owned by Russians to Shensi: 1 infantry
EDIT: Turning off Edit Mode -
I edited the sub on tp attack in 80, hope you don’t mind.





