@Stucifer said in League Global 1940 2nd edition non-ranked Team Tournament:
I have picked @mikawagunichi’s brain quite a bit and played live with him. @crockett36 fancy playing this team round with me?
Yes, of course!
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Szechwan to Yunnan
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 armour and 2 infantry moved from Philippines to 35 Sea Zone
1 armour, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
1 armour and 2 infantry moved from 19 Sea Zone to Manchuria
1 carrier and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria
1 carrier and 2 fighters moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 19 Sea Zone to Manchuria
2 bombers moved from Anhwe to Manchuria
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 carrier, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 battleship and 1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Siam
1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Szechwan to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Szechwan to Yunnan
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 armour and 2 infantry moved from Philippines to 35 Sea Zone
1 armour, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
1 armour and 2 infantry moved from 19 Sea Zone to Manchuria
1 carrier and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria
1 carrier and 2 fighters moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 19 Sea Zone to Manchuria
2 bombers moved from Anhwe to Manchuria
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 carrier, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 battleship and 1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Siam
1 carrier, 1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from Szechwan to Yunnan
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 4 infantry
Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for Russians: 2 aaGuns and 4 infantry
Battle in Sumatra
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Sumatra from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Siam
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Siam from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 4 fighters, 4 infantry and 3 tactical_bombers
British defend with 2 artilleries and 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for British: 2 artilleries and 2 infantry
Non Combat Move - Japanese
4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 artillery moved from Suiyuyan to Hopei
1 bomber moved from Manchuria to Japan
1 bomber moved from Manchuria to Japan
2 fighters moved from Manchuria to 19 Sea Zone
1 tactical_bomber moved from Manchuria to 19 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 submarine and 1 transport placed in 6 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 5 infantry and 3 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 5 infantry, 4 mech_infantrys and 5 transports moved from 89 Sea Zone to 91 Sea Zone
5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 103 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer and 1 submarine moved from 64 Sea Zone to 10 Sea Zone
1 carrier and 2 fighters moved from 64 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery, 5 infantry and 3 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 5 infantry, 4 mech_infantrys and 5 transports moved from 89 Sea Zone to 91 Sea Zone
5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 103 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer and 1 submarine moved from 64 Sea Zone to 10 Sea Zone
1 carrier and 2 fighters moved from 64 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 1 fighter, 8 infantry, 4 mech_infantrys and 1 tactical_bomber
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 fighter, 8 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
Place Units - Americans
1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
1 armour, 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
1 infantry placed in Alaska
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
4 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Kansu
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Kansu
4 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 4 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 bomber moved from United Kingdom to 92 Sea Zone
1 infantry moved from Shan State to Malaya
3 artilleries and 7 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Malaya
1 armour moved from India to Yunnan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from United Kingdom to 92 Sea Zone
1 infantry moved from Shan State to Malaya
3 artilleries and 7 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Malaya
1 armour moved from India to Yunnan
Combat - British
Battle in 92 Sea Zone
British attack with 1 bomber
Germans defend with 1 cruiser and 1 transport
British win with 1 bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Yunnan
British attack with 1 armour, 3 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 3 infantry
British win, taking Yunnan from Japanese with 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Malaya
British attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 harbour
British win with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from Malaya to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to India
2 infantry moved from India to Burma
1 infantry moved from West India to India
1 armour moved from India to Burma
2 infantry moved from British Somaliland to 76 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
3 armour moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo
1 bomber moved from 92 Sea Zone to Gibraltar
1 transport moved from 79 Sea Zone to 76 Sea Zone
2 fighters moved from Iceland to United Kingdom
Place Units - British
3 infantry placed in Egypt
3 armour placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 armour and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,6,5,6,4,3,5,3,6,6,3,2,3,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 armour and 3 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 armour, 2 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 armour, 2 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in Western Ukraine
Italians attack with 2 armour, 2 artilleries and 4 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 submarine
French defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from Libya to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 carrier moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Southern Italy
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from 98 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Algeria to Libya
2 infantry moved from Algeria to Tunisia
Place Units - Italians
3 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 20 PUs;
Combat Move - ANZAC
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 30 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Alexandria
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
5 bombers moved from Eastern Poland to Russia
4 bombers moved from Western Germany to Belarus
3 fighters and 3 tactical_bombers moved from Eastern Poland to Ukraine
3 bombers moved from Western Germany to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to Novgorod
2 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 destroyer, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
5 bombers moved from Eastern Poland to Russia
4 bombers moved from Western Germany to Belarus
3 fighters and 3 tactical_bombers moved from Eastern Poland to Ukraine
3 bombers moved from Western Germany to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Baltic States to Novgorod
2 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 4 bombers and 4 infantry
Russians defend with 4 infantry
Germans win, taking Belarus from Russians with 4 bombers and 4 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Ukraine
Germans attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 7,3,5,5 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Non Combat Move - Germans
4 bombers moved from Russia to Western Ukraine
3 aaGuns, 3 armour, 7 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
2 fighters moved from Western Germany to 93 Sea Zone
4 bombers moved from Belarus to Germany
3 bombers moved from Novgorod to Germany
1 fighter and 2 tactical_bombers moved from Western Germany to Germany
3 fighters and 3 tactical_bombers moved from Ukraine to Western Ukraine
2 infantry moved from Romania to Bessarabia
3 armour moved from Poland to Western Ukraine
3 aaGuns moved from Western Germany to Germany
1 armour moved from Western Germany to Germany
1 armour and 1 artillery moved from Southern France to France
8 infantry moved from Finland to Karelia
Place Units - Germans
1 destroyer and 2 submarines placed in 93 Sea Zone
2 bombers and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 fighters; Remaining resources: 12 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Archangel to Novgorod
2 infantry moved from Archangel to Belarus
1 armour moved from Bryansk to Belarus
3 armour moved from Russia to Belarus
1 armour moved from Russia to Volgograd
1 armour, 2 infantry and 1 mech_infantry moved from Persia to Iraq
1 mech_infantry moved from Persia to Iraq
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 fighters; Remaining resources: 12 PUs;
Combat Move - Russians
1 artillery and 3 infantry moved from Bryansk to Ukraine
1 artillery and 2 infantry moved from Archangel to Novgorod
2 infantry moved from Archangel to Belarus
1 armour moved from Bryansk to Belarus
3 armour moved from Russia to Belarus
1 armour moved from Russia to Volgograd
1 armour, 2 infantry and 1 mech_infantry moved from Persia to Iraq
1 mech_infantry moved from Persia to Iraq
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Belarus
Russians attack with 4 armour and 2 infantry
Germans defend with 4 infantry
Russians win, taking Belarus from Germans with 3 armour remaining. Battle score for attacker is 0
Casualties for Germans: 4 infantry
Casualties for Russians: 1 armour and 2 infantry
Non Combat Move - Russians
2 aaGuns moved from Bryansk to Russia
14 infantry moved from Bryansk to Russia
7 artilleries moved from Bryansk to Russia
2 aaGuns, 7 artilleries and 5 infantry moved from Archangel to Smolensk
2 fighters and 1 tactical_bomber moved from Yakut S.S.R. to Urals
Place Units - Russians
3 fighters placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
Russians collect 37 PUs (2 lost to blockades); end with 49 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 57 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 artillery moved from Manchuria to Korea
2 bombers moved from Japan to Korea
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 4 PUs;
Combat Move - Americans
8 infantry and 4 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 8 infantry, 4 mech_infantrys and 7 transports moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 armour and 4 mech_infantrys moved from 112 Sea Zone to Norway
6 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Southern France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 4 PUs;
Combat Move - Americans
8 infantry and 4 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 8 infantry, 4 mech_infantrys and 7 transports moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 armour and 4 mech_infantrys moved from 112 Sea Zone to Norway
6 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Southern France
Combat - Americans
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Southern France causes 3 damage total.
Battle in Norway
Battle in Denmark
Non Combat Move - Americans
1 bomber moved from Southern France to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Iceland
Place Units - Americans
1 transport placed in 101 Sea Zone
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
3 infantry placed in Alaska
1 armour placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 57 PUs; end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs