@simon33 Scramble?
15L G40 Pherman1215 (Allies + 19) vs AlexGreat
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from ItaliansCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Central Africa to NigeriaCombat - French
Battle in Nigeria
French attack with 1 infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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before I do Germany, I saw I forgot to move the guys in Tobruk west as Italian non combat. Pls let me know if your French or Anzac units move differently. Mech and tank go to Tunis, the other to Libya
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that doesn’t change anything for me. Go ahead with Germany.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tobruk: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
EDIT: Adding units owned by Italians to Libya: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
6 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 armour, 3 artilleries, 2 fighters and 16 infantry moved from Belarus to Smolensk
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 bombers moved from Southern Italy to Russia
1 infantry moved from Western Germany to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea ZoneCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in MoroccoNon Combat Move - Germans
2 fighters moved from Tobruk to 91 Sea Zone
2 tactical_bombers moved from Tobruk to Southern Italy
2 infantry moved from Karelia to Novgorod
3 aaGuns moved from Belarus to Smolensk
1 infantry moved from Novgorod to Belarus
9 armour and 8 mech_infantrys moved from Eastern Poland to Smolensk
2 artilleries and 9 infantry moved from Bessarabia to Eastern Poland
2 tactical_bombers moved from Romania to Smolensk
1 mech_infantry moved from Poland to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Yugoslavia
1 aaGun moved from Holland Belgium to Western Germany
2 bombers moved from Russia to SmolenskPlace Units - Germans
3 mech_infantrys placed in Novgorod
4 mech_infantrys placed in Germany
1 bomber, 1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 5x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Iraq
1 artillery and 1 infantry moved from Bryansk to UkraineCombat - Russians
Russians creates battle in territory 106 Sea Zone
Battle in Iraq
Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians win, taking 106 Sea Zone from Germans, taking Iraq from Neutral_Axis with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
5 infantry moved from Vologda to Russia
4 aaGuns, 2 artilleries and 42 infantry moved from Bryansk to Russia
1 infantry moved from Tambov to Russia
1 armour moved from Kazakhstan to Russia
2 fighters and 1 tactical_bomber moved from Iraq to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
6 infantry moved from Amur to Buryatia
2 aaGuns and 12 infantry moved from Amur to BuryatiaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 harbour, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
3 armour moved from Anhwe to Kwangtung
1 mech_infantry moved from Hunan to Kwangtung
1 infantry moved from Hunan to Kweichow
2 infantry moved from Hunan to Kwangsi
2 bombers moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to Kweichow
1 infantry moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from French Indo China to Kwangtung
1 fighter moved from Philippines to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from French Indo China to Kwangtung
2 fighters and 1 tactical_bomber moved from French Indo China to KwangsiCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 3 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 2 mech_infantrys; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/8 hits
UK_Pacific roll dice for 2 mech_infantrys in Kwangtung, round 2 : 1/2 hits
2 mech_infantrys owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 mech_infantrysNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
2 fighters and 1 tactical_bomber moved from Shan State to French Indo China
2 bombers moved from India to French Indo China
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
4 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to Philippines
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 3 transports moved from 43 Sea Zone to 36 Sea Zone
1 aaGun moved from Hunan to Anhwe
4 artilleries and 2 infantry moved from Hunan to Kiangsi
2 armour and 1 mech_infantry moved from Manchuria to Anhwe
10 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
2 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 destroyers and 2 submarines placed in 6 Sea Zone
2 mech_infantrys placed in French Indo China
1 harbour placed in Hainan
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to Western United States
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
1 carrier, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
2 destroyers and 5 submarines moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 4 submarines placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 artillery moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Szechwan to Kweichow
2 infantry moved from Szechwan to YunnanPlace Units - Chinese
2 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 fighter and 3 mech_infantrys moved from Yunnan to Kwangtung
1 artillery and 1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from Egypt to French Equatorial Africa
British take French Equatorial Africa from ItaliansCombat - British
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 armour and 1 harbour
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 1 fighter and 3 mech_infantrys
Casualties for Japanese: 3 armourNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
1 mech_infantry moved from India to Yunnan
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 bomber, 3 fighters and 1 tactical_bomber moved from Malta to Egypt
1 bomber moved from Gibraltar to Egypt
3 fighters moved from Gibraltar to MaltaPlace Units - British
1 destroyer placed in 98 Sea Zone
3 infantry placed in Persia
1 armour and 1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
British collect 30 PUs (3 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 armour
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 artillery and 5 infantry
EDIT: Adding units owned by British to Alexandria: 1 artillery and 5 infantry
EDIT: Turning off Edit Mode -
Scramble orders from Egypt, pls.
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Full scramble. If you only get 1 hit opening round lose a fighter instead of a dd. If you get two or more hits max defense.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 5 PUs;Combat Move - Italians
2 armour moved from Smolensk to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Nigeria to French Equatorial Africa
1 mech_infantry moved from Libya to Algeria
Italians take Algeria from French
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea ZoneCombat - Italians
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in French Equatorial Africa
Italians attack with 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits
British roll dice for 1 mech_infantry in French Equatorial Africa, round 2 : 1/1 hits
1 infantry owned by the Italians lost in French Equatorial Africa
British win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 destroyer and 3 fighters
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 3/4 hits
1 fighter owned by the Italians, 1 submarine owned by the Italians, 1 fighter owned by the British, 1 bomber owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
retreated to 98 Sea Zone
British win with 2 fighters remaining. Battle score for attacker is -10
Casualties for British: 1 destroyer and 1 fighter
Casualties for Italians: 1 bomber, 1 fighter and 1 submarine
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: EgyptNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Libya
1 infantry moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Romania
3 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 submarine placed in 97 Sea Zone
1 bomber and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 1 transport
Japanese defend with 1 submarine
ANZAC win, taking 37 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in MalayaNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Kenya to Anglo Egyptian SudanPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
3 fighters moved from Yunnan to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 transport
Japanese defend with 1 submarine
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in MalayaNon Combat Move - ANZAC
3 fighters moved from 37 Sea Zone to Yunnan
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 fighter moved from Gibraltar to MaltaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter, 5 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Smolensk to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Smolensk to Rostov
Germans take Rostov from Russians
2 mech_infantrys moved from Eastern Poland to Ukraine
2 tactical_bombers moved from Smolensk to Ukraine
2 fighters moved from Smolensk to Ukraine
2 bombers moved from Smolensk to Russia
1 bomber moved from Western Germany to Russia
2 mech_infantrys moved from Yugoslavia to Greece
2 tactical_bombers moved from Southern Italy to Greece
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 105 Sea ZoneCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in Gibraltar
Germans attack with 2 artilleries and 2 infantry
British defend with 1 aaGun, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 1/4 hits
British roll dice for 1 aaGun and 1 infantry in Gibraltar, round 2 : 0/1 hits
1 aaGun owned by the British lost in Gibraltar
Germans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 3 : 0/4 hits
British roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits
Germans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 4 : 1/4 hits
British roll dice for 1 infantry in Gibraltar, round 4 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Gibraltar
Germans win, taking Gibraltar from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun and 1 infantry
Battle in Greece
Germans attack with 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Greece, round 2 : 2/4 hits
British roll dice for 1 artillery in Greece, round 2 : 1/1 hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Greece
Germans win, taking Greece from British with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Ukraine
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 1/6 hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 fighters moved from Ukraine to Bryansk
2 tactical_bombers moved from Ukraine to Bryansk
3 aaGuns, 12 armour, 3 artilleries, 16 infantry and 6 mech_infantrys moved from Smolensk to Bryansk
4 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Smolensk
3 mech_infantrys moved from Novgorod to Bryansk
2 infantry moved from Novgorod to Belarus
8 artilleries, 9 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
1 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
2 bombers moved from Russia to Bryansk
1 mech_infantry moved from Yugoslavia to Bessarabia
2 tactical_bombers moved from Greece to Southern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
2 fighters moved from 92 Sea Zone to Southern ItalyPlace Units - Germans
3 mech_infantrys placed in Novgorod
2 submarines placed in 93 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 4 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 4 mech_infantrys
EDIT: Turning off Edit Mode
2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Kazakhstan to Vologda
1 fighter moved from Kazakhstan to Tambov
1 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Tambov to Russia
1 infantry moved from Kazakhstan to Samara
1 mech_infantry moved from Iraq to Egypt
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 armour and 1 mech_infantry moved from Yunnan to SikangPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs -
Hi Pherman, something unfortunate just happened. You will see two rolls on MARTI, your Indian AA gun firing on two strats. You have one hit. I was just tring out yet another variant for the turn and thought I am in local mode, but saw immediately that the dice server was contacted. I have no way whatsoever to prove my story and will, unless you say otherwise, commit now to the bombing run and the one casualty. Its a dumb but honest error….
Turn, one way or the other, hopefully coming tomorrow, on holidays.
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No worries man. Cya when you get back.