@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
Sorry Sir,
Forgot posting in russian turn.
np, happens to us all :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 2 transports
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 artilleries and 3 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 carrier and 1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 41 Sea Zone to 36 Sea Zone
1 cruiser and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to Yunnan
2 infantry moved from Kweichow to Yunnan
1 aaGun moved from Anhwe to Hunan
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to Japan
1 fighter and 6 tactical_bombers moved from French Indo China to Anhwe
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Place Units - Japanese
2 armour and 1 artillery placed in Manchuria
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
2 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 2 transports
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 artilleries and 3 infantry moved from Kweichow to Shensi
1 infantry moved from Kweichow to Shensi
1 carrier and 1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 41 Sea Zone to 36 Sea Zone
1 cruiser and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to Yunnan
2 infantry moved from Kweichow to Yunnan
1 aaGun moved from Anhwe to Hunan
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to Japan
1 fighter and 6 tactical_bombers moved from French Indo China to Anhwe
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Place Units - Japanese
2 armour and 1 artillery placed in Manchuria
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
2 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 2 infantry
EDIT: Adding units owned by Japanese to Shensi: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 3 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - Americans
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone
2 carriers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Midway to 33 Sea Zone
1 cruiser and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Midway to Queensland
Place Units - Americans
1 carrier, 3 fighters and 1 transport placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Iwo Jima : 1 flag
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport
Central United States : 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Egypt : 1 fighter
British Guiana : 1 artillery and 3 infantry
101 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 3 transports
Brazil : 1 flag
Production/PUs Summary :
Germans : 42 / 55
Russians : 38 / 41
Japanese : 62 / 67
Americans : 53 / 73
Chinese : 2 / 5
British : 31 / 31
UK_Pacific : 5 / 7
Italians : 11 / 17
ANZAC : 10 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Kansu
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Kansu
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
Territory Summary for Chinese :
Tsinghai : 1 fighter and 7 infantry
Production/PUs Summary :
Germans : 42 / 55
Russians : 38 / 41
Japanese : 62 / 67
Americans : 53 / 73
Chinese : 2 / 4
British : 31 / 31
UK_Pacific : 5 / 7
Italians : 11 / 17
ANZAC : 10 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 bomber moved from Iraq to India
2 fighters and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from Belgian Congo to Ethiopia
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Egypt
1 armour moved from Alexandria to Egypt
2 fighters moved from Gibraltar to Egypt
Place Units - British
1 factory_minor placed in Persia
2 artilleries and 1 infantry placed in Egypt
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,3,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
Territory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 4 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 infantry
Ethiopia : 1 flag, 1 mech_infantry
106 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
93 Sea Zone : 1 flag
Iraq : 1 flag, 1 infantry and 1 mech_infantry
Eastern Persia : 1 flag
Persia : 1 flag, 1 factory_minor
Production/PUs Summary :
Germans : 42 / 55
Russians : 38 / 41
Japanese : 61 / 67
Americans : 53 / 73
Chinese : 2 / 4
British : 33 / 33
UK_Pacific : 6 / 3
Italians : 11 / 17
ANZAC : 10 / 22
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Tobruk to Libya
Italians take Libya from French
1 armour moved from Libya to Tobruk
2 fighters moved from Southern Italy to 114 Sea Zone
Combat - Italians
Battle in 114 Sea Zone
Italians attack with 2 fighters
Russians defend with 1 cruiser
Italians win with 2 fighters remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Italians
2 fighters moved from 114 Sea Zone to Germany
1 armour moved from Eastern Poland to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
2 aaGuns and 6 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Sumatra to Shensi
1 infantry moved from British Somaliland to Italian Somaliland
Place Units - Italians
1 artillery, 3 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 1 destroyer
62 Sea Zone : 2 cruisers, 2 destroyers, 1 submarine and 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 42 / 55
Russians : 38 / 41
Japanese : 61 / 67
Americans : 53 / 73
Chinese : 2 / 4
British : 33 / 33
UK_Pacific : 6 / 3
Italians : 12 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 3 infantry
76 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 42 / 55
Russians : 38 / 41
Japanese : 61 / 67
Americans : 53 / 73
Chinese : 2 / 4
British : 33 / 33
UK_Pacific : 6 / 3
Italians : 12 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
2 bombers moved from Western Germany to Vyborg
5 artilleries and 22 infantry moved from Eastern Poland to Belarus
1 armour and 8 mech_infantrys moved from Germany to Baltic States
5 armour moved from Eastern Poland to Belarus
2 armour moved from Eastern Poland to Baltic States
2 mech_infantrys moved from Poland to Baltic States
Combat - Germans
Battle in Vyborg
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 2 fighters and 1 tactical_bomber
Germans win with 2 bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 fighters and 1 tactical_bomber
Battle in Baltic States
Germans attack with 3 armour and 10 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Baltic States from Russians with 3 armour and 8 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 5 armour, 5 artilleries and 22 infantry
Russians defend with 3 infantry
Germans win, taking Belarus from Russians with 5 armour, 5 artilleries and 22 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Germans
3 aaGuns moved from Eastern Poland to Belarus
2 mech_infantrys moved from Poland to Eastern Poland
3 mech_infantrys moved from Poland to Belarus
1 mech_infantry moved from Western Germany to Poland
1 artillery moved from France to Western Germany
1 fighter and 3 tactical_bombers moved from Southern Italy to Norway
2 bombers moved from Vyborg to Germany
Place Units - Germans
1 fighter and 1 infantry placed in Western Germany
2 mech_infantrys placed in Western Germany
3 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 bomber, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 cruiser and 1 transport
1 submarine owned by the Russians Submerged
Non Combat Move - Russians
4 artilleries, 7 infantry and 3 mech_infantrys moved from Finland to Karelia
2 aaGuns and 3 infantry moved from Novgorod to Karelia
1 infantry moved from Bryansk to Smolensk
2 aaGuns, 1 armour, 4 artilleries, 23 infantry and 1 mech_infantry moved from Bryansk to Russia
6 infantry moved from Timguska to Novosibirsk
1 submarine moved from 111 Sea Zone to 125 Sea Zone
Place Units - Russians
3 infantry placed in Novgorod
1 bomber, 4 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Territory Summary for Russians :
Tsinghai : 1 armour and 1 mech_infantry
Amur : 2 aaGuns and 12 infantry
Karelia : 2 aaGuns, 4 artilleries, 10 infantry and 3 mech_infantrys
Bryansk : 1 infantry
Bessarabia : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 bomber, 1 factory_major, 34 infantry and 3 mech_infantrys
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 submarine
Finland : 1 flag
Production/PUs Summary :
Germans : 44 / 49
Russians : 36 / 39
Japanese : 61 / 67
Americans : 53 / 73
Chinese : 2 / 4
British : 33 / 33
UK_Pacific : 6 / 3
Italians : 12 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
2 armour, 1 artillery and 9 infantry moved from Manchuria to Amur
3 artilleries and 6 infantry moved from Shensi to Tsinghai
1 fighter and 2 tactical_bombers moved from Anhwe to Tsinghai
2 bombers moved from French Indo China to Tsinghai
2 fighters moved from Japan to Amur
2 tactical_bombers moved from Anhwe to Amur
1 fighter moved from Japan to Amur
1 tactical_bomber moved from Japan to Amur
2 tactical_bombers moved from Anhwe to Burma
1 infantry moved from Yunnan to Burma
Combat - Japanese
Battle in Amur
Japanese attack with 2 armour, 1 artillery, 3 fighters, 9 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 12 infantry
Japanese win, taking Amur from Russians with 2 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Russians: 2 aaGuns and 12 infantry
Casualties for Japanese: 1 artillery, 2 fighters and 9 infantry
Battle in Burma
Japanese attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 3 artilleries, 2 bombers, 1 fighter, 6 infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 7 infantry; Russians defend with 1 armour and 1 mech_infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Chinese: 1 fighter and 7 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Japanese: 2 artilleries and 6 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 fighter moved from Tsinghai to Shensi
2 tactical_bombers moved from Tsinghai to Shensi
1 fighter and 3 tactical_bombers moved from Amur to Manchuria
1 infantry moved from Manchuria to Jehol
1 armour, 1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Yunnan to Kweichow
2 tactical_bombers moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from French Indo China to Yunnan
1 aaGun moved from Hunan to Yunnan
2 bombers moved from Tsinghai to Hopei
1 infantry moved from Shensi to Hopei
2 fighters moved from Japan to 36 Sea Zone
Place Units - Japanese
1 carrier and 1 submarine placed in 36 Sea Zone
3 mech_infantrys placed in Manchuria
2 fighters and 1 infantry placed in Japan
1 fighter placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 3 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
3 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Scramble SZ 6?
No thx
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 3 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
3 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Combat - Americans
Battle in Korea
Non Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 bomber moved from Queensland to India
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 armour, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 mech_infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 3 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 fighters placed in Western United States
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Korea : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
India : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
20 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 submarine
6 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 submarines, 1 tactical_bomber and 3 transports
Central United States : 1 factory_major, 1 infantry and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 bomber and 2 fighters
Egypt : 1 fighter
Morocco : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 3 transports
Production/PUs Summary :
Germans : 44 / 49
Russians : 34 / 39
Japanese : 63 / 71
Americans : 56 / 79
Chinese : 0 / 4
British : 33 / 33
UK_Pacific : 5 / 3
Italians : 12 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
1 bomber moved from India to French Indo China
1 mech_infantry moved from Ethiopia to British Somaliland
British take British Somaliland from Italians
Combat - British
Strategic bombing raid in French Indo China
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Egypt to Ethiopia
3 artilleries, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Egypt to Alexandria
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
Place Units - British
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
2 infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,4,4,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry
Territory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 9 infantry, 4 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
British Somaliland : 1 mech_infantry
Alexandria : 3 artilleries, 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Morocco : 1 armour, 1 artillery and 2 infantry
Ethiopia : 1 flag, 1 armour
93 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag, 1 mech_infantry
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
91 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
Production/PUs Summary :
Germans : 44 / 49
Russians : 34 / 39
Japanese : 62 / 71
Americans : 56 / 79
Chinese : 0 / 4
British : 33 / 39
UK_Pacific : 6 / 3
Italians : 12 / 17
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 1 mech_infantry moved from Romania to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
2 aaGuns and 6 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Germany to Southern Italy
1 armour moved from Romania to Northern Italy
1 aaGun moved from France to Northern Italy
1 aaGun moved from France to Northern Italy
1 bomber moved from Shensi to Slovakia Hungary
Place Units - Italians
3 infantry placed in Southern Italy
2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
2 cruisers, 2 destroyers and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to 33 Sea Zone
3 fighters moved from 33 Sea Zone to Caroline Islands
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Queensland to South Australia
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Caroline Islands : 3 fighters and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
South Australia : 1 artillery and 1 infantry
New Guinea : 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 2 cruisers, 2 destroyers, 1 submarine and 1 transport
34 Sea Zone : 1 destroyer
62 Sea Zone : 1 submarine
Egypt : 2 infantry
Production/PUs Summary :
Germans : 44 / 49
Russians : 32 / 39
Japanese : 62 / 71
Americans : 56 / 79
Chinese : 0 / 4
British : 33 / 39
UK_Pacific : 6 / 3
Italians : 14 / 19
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0