TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
            3 infantry moved from Persia to Iraq
            1 mech_infantry moved from Egypt to Iraq
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
            Battle in Burma
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 3 infantry
                Casualties for British: 2 infantry
Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Iraq to Egypt
            1 bomber moved from Iraq to India
            2 fighters and 1 tactical_bomber moved from Burma to India
            1 mech_infantry moved from Belgian Congo to Ethiopia
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            2 mech_infantrys moved from Belgian Congo to Egypt
            1 armour moved from Alexandria to Egypt
            2 fighters moved from Gibraltar to Egypt
Place Units - British
            1 factory_minor placed in Persia
            2 artilleries and 1 infantry placed in Egypt
            1 destroyer placed in 106 Sea Zone
Turn Complete - British
            British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,3,5
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
            Some Units in India change ownership: 1 artillery and 1 infantry
Territory Summary for British and UK_Pacific :
Burma : 1 infantry
    India : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 4 mech_infantrys and 1 tactical_bomber
    Iceland : 1 airfield
    Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
    Gibraltar : 1 airfield and 1 harbour
    New Brunswick Nova Scotia : 1 harbour
    Egypt : 1 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
    Union of South Africa : 1 factory_minor and 1 harbour
    Scotland : 1 airfield
    Malta : 1 aaGun and 1 infantry
    United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
    Anglo Egyptian Sudan : 2 infantry
    Ethiopia : 1 flag, 1 mech_infantry
    106 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
    93 Sea Zone : 1 flag
    Iraq : 1 flag, 1 infantry and 1 mech_infantry
    Eastern Persia : 1 flag
    Persia : 1 flag, 1 factory_minor
Production/PUs Summary :
Germans : 42 / 55
    Russians : 38 / 41
    Japanese : 61 / 67
    Americans : 53 / 73
    Chinese : 2 / 4
    British : 33 / 33
    UK_Pacific : 6 / 3
    Italians : 11 / 17
    ANZAC : 10 / 22
    French : 9 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0