Battle of Britain 1940: Witt and his Private(Allied) vs Credulous and Dukla


  • I took the liberty of moving your Sub to the Bristol Channel. We can’t hit it and you will convoy the UK.

    Note: if Japan Attacks Amur or Any other Russian territory  bordering Mongolia, then you will trigger  Mongolia joining Russia. Russia will receive the Mongolian 6 Inf units.
    Equally, if Russia attacks Korea or Manchuria, then I (Russia) will never receive the 6 Mongolian Inf and Japan is then free to Attack those Mongolian bordered Russian territories, without triggering the Inf joining Russia.
    Some Attack those territories, regardless. Just wanted you to be aware.

  • '17 '15

    Test summary from TripleA, engine version: 1.8.0.5, time: 17:33:02

  • '17 '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 destroyer and 1 submarine; Remaining resources: 2 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans

    Combat - Americans
                Americans creates battle in territory 35 Sea Zone

    Non Combat Move - Americans
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 artillery moved from 86 Sea Zone to Brazil
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Western United States to 101 Sea Zone
                1 fighter moved from Hawaiian Islands to 10 Sea Zone
                1 fighter moved from Hawaiian Islands to 10 Sea Zone
                1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 infantry moved from Central United States to Eastern United States
                1 armour moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Eastern United States
                1 fighter moved from Philippines to Queensland
                1 bomber moved from Central United States to Brazil

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                1 artillery placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs


  • Please ignore the above. I rushed at it in an attempt to do something before going out and want to do it more carefully. Or my Captain will demote me!


  • Dukla, please do your go again. You must attack China, especially Yunnan. If China holds that, it gets a 6 NO. China must be pushed hard, if Ja pan is to have any chance.
    If you think Japan is too overwhelming, we can swap and I can leave my insolent Private dangling. You could take Russia and Anzac/France instead. Just download G1 and redo Russia. It is not at war with anyone, so you can only do NOn Combat, until Germany or Italy attacks you.
    Might be a better idea.


  • Happy with the swap if Dukla wishes. I know I am still struggling with J in my second game against Witt.

    Not sure it would help though as Dukla and I would almost certainly lose as the allies given no bid. Dukla and Cred as axis was supposed to afford an advantage to them.

    But whatever Dukla decides, the game is not about winning. It is about enjoying the journey and getting better at it.

    I also hope that this nervous beginning might in the future lead to a regular (annual?) face-to-face game between the four of us.


  • I would play and don’t mind if I host one time, but realise Hull is very far from Hereford.
    I I couldn’t really have anyone stay, as I will have two children in 2 months and don’t thjnk that would be fair.


  • @wittmann:

    I would play and don’t mind if I host one time, but realise Hull is very far from Hereford.
    I I couldn’t really have anyone stay, as I will have two children in 2 months and don’t thjnk that would be fair.

    Since we are talking one table (4 players) here may also be an option. May be able to offer beds depending on the boss’s edict. We’ll worry about all that when the time comes.


  • Reassigning Teams

    If Dukla does think a change of teams a good idea then upon reflection I think that the teams which present the best combined balance of experience may be witt & Dukla vs Cred & PP?

    In which case perhaps the change would be for me to take J and Dukla to take US, China & UK subject to any reallocation he and witt might agree.

    witt and I are happy if that is what Dukla and Cred want to do? Please let us know. :-)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - British
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to Tobruk
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 artillery moved from 76 Sea Zone to Ethiopia
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Egypt to 98 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 artillery moved from 76 Sea Zone to Ethiopia
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 battleship and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone


  • Since Tomas kept J I felt I could not revisit the US and left as is.

    Who is playing Italy? Does he wish to scramble from Rome?


  • @Private:

    Since Tomas kept J I felt I could not revisit the US and left as is.

    Who is playing Italy? Does he wish to scramble from Rome?

    Cred - Dukla tells me you are Italy. I’ll also need to know whether you want to submerge or fight with G subs off Ireland?


  • Ok I’m Italy. After a long hard think I will scramble both fighters into sea zone 97.

    After about a seconds thought the submarine in SZ109 will submerge (actually after checking the rules quickly to make sure that won’t affect convoy ops).

    Good luck - my sister will not be pleased as the Brits clearly don’t like Italians (she’s married to a Sicilian!).


  • @wittmann:

    I would play and don’t mind if I host one time, but realise Hull is very far from Hereford.
    I I couldn’t really have anyone stay, as I will have two children in 2 months and don’t thjnk that would be fair.

    By the way meant to reply to this. Would love to play a real game of global once we’ve got some practise in. My man cave in the loft might be a good option for this as it contains my 8 ft by 4 ft gaming table and crucially could be left setup for a long period so we could play a game over several sessions…. still quite a way from Hereford though…

    Still awaiting the end of the British go so the Italians can start the fight back…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to Tobruk
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 artillery moved from 76 Sea Zone to Ethiopia
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Egypt to 98 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 artillery moved from 76 Sea Zone to Ethiopia
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 battleship and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone

    Combat - British
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Ethiopia
                    British attack with 2 artilleries and 3 infantry
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Ethiopia from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Tobruk
                    British attack with 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Italians win with no units remaining. Battle score for attacker is -8
                    Casualties for British: 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
                    Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for British: 1 carrier, 1 destroyer and 2 fighters
                    Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport

    Non Combat Move - British
                1 destroyer moved from 71 Sea Zone to 76 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from 96 Sea Zone to Malta
                1 fighter moved from 97 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Malta
                1 armour moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour moved from 109 Sea Zone to United Kingdom
                1 infantry moved from 109 Sea Zone to United Kingdom
                1 artillery moved from Ontario to Quebec
                1 infantry moved from Ontario to Quebec
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 aaGun moved from Scotland to United Kingdom
                1 infantry moved from Scotland to United Kingdom
                1 infantry moved from Scotland to United Kingdom
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 fighter moved from Burma to Yunnan
                1 tactical_bomber moved from India to Malaya
                1 fighter moved from India to Malaya
                3 aaGuns and 5 infantry moved from India to Burma

    Place Units - British
                1 fighter and 6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
                British collect 26 PUs (3 lost to blockades); end with 26 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry


  • Over to the Italians Cred. It’s Mussolini we don’t like. ‘Bout time you guys gave him the ol’ heave-ho! :-D


  • I give him five more years (with German help).
    Then we can have his fit granddaughter instead!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 armour moved from Northern Italy to Southern France

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                    Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 6
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 destroyer and 1 submarine
                Battle in Southern France
                    Italians attack with 1 armour, 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Libya to Tobruk
                1 infantry moved from Libya to Tobruk

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 armour moved from Northern Italy to Southern France

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                    Italians win, taking 93 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 6
                    Casualties for French: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 destroyer and 1 submarine
                Battle in Southern France
                    Italians attack with 1 armour, 2 artilleries and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Libya to Tobruk
                1 infantry moved from Libya to Tobruk

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                Italians collect 11 PUs (2 lost to blockades); end with 11 PUs total

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