G40 mike48484 (Axis) vs sweethjamesjones/luckyinmaroon (allies +19)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 infantry and 9 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Samara to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Western Germany to 113 Sea Zone
                1 armour moved from 113 Sea Zone to Norway

    Combat - Germans
                Battle in Norway

    Non Combat Move - Germans
                9 bombers moved from Bryansk to Western Germany
                6 fighters moved from Bryansk to Germany
                4 tactical_bombers moved from Bryansk to Germany
                4 artilleries moved from Tambov to Volgograd
                3 armour moved from Samara to Volgograd
                2 armour moved from Samara to Urals
                2 mech_infantrys moved from Russia to Urals
                1 mech_infantry moved from Russia to Volgograd
                1 armour and 2 mech_infantrys moved from Novgorod to Smolensk

    Place Units - Germans
                9 transports placed in 113 Sea Zone
                8 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                Germans collect 70 PUs (1 lost to blockades); end with 71 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Evenkiyskiy to Yenisey

    Turn Complete - Russians


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers and 6 tactical_bombers moved from Japan to 6 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers and 6 tactical_bombers moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 bombers and 6 tactical_bombers
                    Americans defend with 1 carrier
                    Japanese win with 2 bombers and 6 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 carrier

    Non Combat Move - Japanese
                2 bombers and 6 tactical_bombers moved from 6 Sea Zone to Japan

    Place Units - Japanese
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 11 PUs; end with 12 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 3 armour, 2 bombers, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 3 armour, 2 bombers, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 armour moved from Buyant-Uhaa to Tsagaan Olom
                4 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 artillery and 3 infantry moved from Suiyuyan to Kansu
                3 armour and 1 mech_infantry moved from Chahar to Kansu
                1 armour and 5 infantry moved from Amur to Buyant-Uhaa
                1 armour moved from Buyant-Uhaa to Central Mongolia
                5 infantry moved from Siberia to Amur
                3 infantry moved from Soviet Far East to Siberia
                3 armour and 1 mech_infantry moved from Soviet Far East to Amur
                1 transport moved from 13 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 armour moved from Korea to Buyant-Uhaa
                3 fighters and 3 tactical_bombers moved from Korea to Tsagaan Olom
                2 bombers moved from Western United States to Korea
                4 transports moved from 3 Sea Zone to 2 Sea Zone
                1 armour, 4 infantry and 3 mech_infantrys moved from Alaska to 2 Sea Zone
                1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 2 Sea Zone to 3 Sea Zone
                1 armour, 4 infantry and 3 mech_infantrys moved from 3 Sea Zone to Soviet Far East
                1 armour and 5 infantry moved from British Columbia to Alaska
                1 armour and 4 mech_infantrys moved from Western United States to Alaska
                1 infantry moved from Western United States to British Columbia

    Place Units - Americans
                3 mech_infantrys placed in Korea
                3 armour, 2 bombers and 1 fighter placed in Western United States
                3 infantry placed in Alaska

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai
                1 artillery and 9 infantry moved from Kweichow to Szechwan
                12 artilleries and 7 infantry moved from Anhwe to Kweichow
                1 infantry moved from Jehol to Chahar

    Place Units - Chinese
                9 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - British
                1 armour and 1 mech_infantry moved from Tsinghai to Novosibirsk
                      British take Novosibirsk from Germans
                1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
                2 mech_infantrys moved from Tsinghai to Kazakhstan
                2 fighters moved from Tsinghai to Timguska
                1 fighter and 1 tactical_bomber moved from Tsinghai to Kazakhstan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 2 aaGuns, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Tsinghai to Novosibirsk
                      British take Novosibirsk from Germans
                1 armour and 1 mech_infantry moved from Novosibirsk to Timguska
                2 mech_infantrys moved from Tsinghai to Kazakhstan
                2 fighters moved from Tsinghai to Timguska
                1 fighter and 1 tactical_bomber moved from Tsinghai to Kazakhstan

    Combat - British
                Battle in Timguska
                    British attack with 1 armour, 2 fighters and 1 mech_infantry
                    Germans defend with 1 infantry
                    British win, taking Timguska from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Kazakhstan
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour
                    British win, taking Kazakhstan from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - British
                3 armour moved from Tsinghai to Kansu
                3 aaGuns, 3 armour, 3 artilleries and 18 infantry moved from Shensi to Kansu
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Kansu
                2 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 armour and 1 mech_infantry moved from Persia to Eastern Persia
                2 armour and 4 mech_infantrys moved from Iraq to Egypt
                2 armour moved from Trans-Jordan to Egypt
                2 fighters moved from Timguska to Kansu

    Place Units - British
                2 aaGuns and 5 infantry placed in United Kingdom
                3 mech_infantrys placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,5,1
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                1 armour, 1 fighter and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 1 armour, 1 fighter and 2 mech_infantrys


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 destroyers and 2 submarines; Remaining resources: 4 PUs;

    Combat Move - Italians
                3 armour, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry and 3 transports moved from 92 Sea Zone to 89 Sea Zone
                1 infantry moved from 89 Sea Zone to Southeast Mexico
                1 infantry moved from 89 Sea Zone to Central America
                1 armour moved from 89 Sea Zone to West Indies


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 destroyers and 2 submarines; Remaining resources: 4 PUs;

    Combat Move - Italians
                3 armour, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry and 3 transports moved from 92 Sea Zone to 89 Sea Zone
                1 infantry moved from 89 Sea Zone to Southeast Mexico
                1 infantry moved from 89 Sea Zone to Central America
                1 armour moved from 89 Sea Zone to West Indies

    Combat - Italians
                Battle in West Indies
                Battle in Central America
                Battle in Southeast Mexico

    Non Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Place Units - Italians
                2 destroyers and 2 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 23 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 19 PUs;

    Combat Move - ANZAC
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Formosa
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 19 PUs;

    Combat Move - ANZAC
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Formosa
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa

    Combat - ANZAC
                Battle in Iwo Jima
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Iwo Jima from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Okinawa
                Battle in Formosa

    Non Combat Move - ANZAC
                1 aaGun, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 4 submarines and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 battleship and 1 transport moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 infantry
                EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 24 PUs; end with 43 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 48 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 53 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Germans
                Germans buy 4 bombers and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 8 infantry moved from Western Germany to 113 Sea Zone
                5 armour moved from Germany to 113 Sea Zone
                1 armour moved from Norway to 113 Sea Zone
                3 mech_infantrys moved from Germany to 113 Sea Zone
                1 armour moved from Samara to Novosibirsk
                      Germans take Novosibirsk from British
                1 armour moved from Novosibirsk to Samara
                2 fighters moved from 113 Sea Zone to United Kingdom
                8 armour, 1 carrier, 1 cruiser, 2 destroyers, 8 infantry, 3 mech_infantrys, 2 submarines and 11 transports moved from 113 Sea Zone to 110 Sea Zone
                8 armour, 8 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom
                21 bombers moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to 123 Sea Zone
                1 bomber moved from Western Germany to United Kingdom


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Germans
                Germans buy 4 bombers and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 8 infantry moved from Western Germany to 113 Sea Zone
                5 armour moved from Germany to 113 Sea Zone
                1 armour moved from Norway to 113 Sea Zone
                3 mech_infantrys moved from Germany to 113 Sea Zone
                1 armour moved from Samara to Novosibirsk
                      Germans take Novosibirsk from British
                1 armour moved from Novosibirsk to Samara
                2 fighters moved from 113 Sea Zone to United Kingdom
                8 armour, 1 carrier, 1 cruiser, 2 destroyers, 8 infantry, 3 mech_infantrys, 2 submarines and 11 transports moved from 113 Sea Zone to 110 Sea Zone
                8 armour, 8 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom
                21 bombers moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to 123 Sea Zone
                1 bomber moved from Western Germany to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 8 armour, 22 bombers, 2 fighters, 8 infantry and 3 mech_infantrys
                    French defend with 1 fighter and 2 infantry; British defend with 8 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 18 infantry and 1 mech_infantry
                    Germans captures 30PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 armour and 22 bombers remaining. Battle score for attacker is 78
                    Casualties for Germans: 7 armour, 2 fighters, 8 infantry and 3 mech_infantrys
                    Casualties for French: 1 fighter and 2 infantry
                    Casualties for British: 8 aaGuns, 1 bomber, 5 fighters, 18 infantry and 1 mech_infantry
                Battle in 123 Sea Zone
                    Germans attack with 2 bombers
                    British defend with 4 armour, 1 artillery, 1 carrier, 5 infantry and 5 transports
                    Units damaged: 1 carrier owned by the British
                    Germans win with 1 bomber remaining. Battle score for attacker is 82
                    Casualties for Germans: 1 bomber
                    Casualties for British: 4 armour, 1 artillery, 1 carrier, 5 infantry and 5 transports
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 bomber moved from 123 Sea Zone to Norway
                22 bombers moved from United Kingdom to Western Germany
                4 tactical_bombers moved from Germany to Western Germany
                6 fighters moved from Germany to Western Germany
                3 armour and 2 mech_infantrys moved from Urals to Russia
                1 armour and 2 mech_infantrys moved from Smolensk to Russia

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Germans collect 75 PUs; end with 105 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 110 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 115 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 130 PUs

9 / 10

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