@captainwalker Interesting
G40 mike48484 (Axis) vs sweethjamesjones/luckyinmaroon (allies +19)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from 44 Sea Zone to Celebes -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Borneo
Battle in CelebesNon Combat Move - ANZAC
2 aaGuns moved from New South Wales to 62 Sea Zone
2 aaGuns, 1 cruiser and 2 transports moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 4 submarines moved from 42 Sea Zone to 44 Sea ZonePlace Units - ANZAC
1 carrier and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 109 PUs;
Germans buy 1 carrier, 2 destroyers, 2 fighters, 9 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 2 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 artillery moved from Russia to Samara
1 armour moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 infantry moved from Vologda to Novosibirsk
8 armour moved from Russia to SamaraCombat - Germans
Battle in Samara
Germans attack with 8 armour and 1 artillery
British defend with 3 infantry
Germans win, taking Samara from Russians with 7 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 1 artillery
Casualties for British: 3 infantryNon Combat Move - Germans
13 armour moved from Russia to Volgograd
4 artilleries moved from Russia to Tambov
14 bombers moved from Western Ukraine to Western Germany
4 bombers, 6 fighters and 4 tactical_bombers moved from Western Ukraine to Bryansk
1 bomber moved from Germany to Western Germany
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 113 Sea Zone
2 fighters placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 66 PUs; end with 68 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 109 PUs;
Germans buy 1 carrier, 2 destroyers, 2 fighters, 9 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 2 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 artillery moved from Russia to Samara
1 armour moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 infantry moved from Vologda to Novosibirsk
8 armour moved from Russia to Samara -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Yenisey to EvenkiyskiyTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Place Units - Japanese
2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 13 PUs; end with 13 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 factory_major, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
11 bombers, 8 fighters and 5 tactical_bombers moved from Chahar to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 battleship, 6 carriers, 4 cruisers and 1 submarine moved from 3 Sea Zone to 6 Sea Zone
3 submarines moved from 3 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 3 Sea Zone to 6 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Americans take Ulaanbaatar from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 factory_major, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
11 bombers, 8 fighters and 5 tactical_bombers moved from Chahar to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 battleship, 6 carriers, 4 cruisers and 1 submarine moved from 3 Sea Zone to 6 Sea Zone
3 submarines moved from 3 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 3 Sea Zone to 6 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Americans take Ulaanbaatar from JapaneseCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 battleship, 11 bombers, 6 carriers, 4 cruisers, 2 destroyers, 12 fighters, 4 submarines and 6 tactical_bombers
Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 12 fighters, 3 submarines and 4 transports
Units damaged: 2 carriers owned by the Japanese
Units damaged: 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans and 5 carriers owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 11 bombers, 1 carrier, 11 fighters and 6 tactical_bombers remaining. Battle score for attacker is 184
Casualties for Americans: 1 battleship, 5 carriers, 4 cruisers, 2 destroyers, 1 fighter and 4 submarines
Casualties for Japanese: 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 12 fighters, 3 submarines and 4 transportsNon Combat Move - Americans
2 fighters could not land in 6 Sea Zone and were removed
9 fighters moved from 6 Sea Zone to Korea
11 bombers moved from 6 Sea Zone to Korea
6 tactical_bombers moved from 6 Sea Zone to Korea
3 infantry moved from Amur to Korea
3 armour moved from Manchuria to Korea
3 infantry moved from Manchuria to Buyant-Uhaa
2 armour moved from Sakha to Buyant-Uhaa
1 armour and 1 mech_infantry moved from Western United States to Alaska
5 infantry moved from Western United States to British Columbia
1 armour moved from Central United States to British Columbia
4 transports moved from 3 Sea Zone to 2 Sea Zone
3 armour and 3 infantry moved from Alaska to 2 Sea Zone
1 transport moved from 3 Sea Zone to 13 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
3 armour, 3 infantry, 1 mech_infantry and 4 transports moved from 2 Sea Zone to 3 Sea Zone
5 infantry moved from Siberia to Amur
5 infantry moved from Soviet Far East to Siberia
1 armour moved from Soviet Far East to Amur
3 armour, 3 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
3 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to SuiyuyanPlace Units - Americans
3 infantry placed in Alaska
1 bomber, 1 factory_major, 1 infantry and 4 mech_infantrys placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 factory_major
EDIT: Adding units owned by Americans to Korea: 1 factory_minor
EDIT: Adding units owned by Americans to Western United States: 1 armour and 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
12 artilleries and 7 infantry moved from Kiangsu to Anhwe
1 infantry moved from Manchuria to Jehol
1 artillery, 1 fighter and 9 infantry moved from Hunan to KweichowPlace Units - Chinese
4 artilleries and 5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
2 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Sikang to Novosibirsk
1 armour moved from Shensi to Novosibirsk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 aaGun and 9 infantry; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
Non Combat Move - British
2 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Sikang to Tsinghai
1 armour moved from Shensi to Tsinghai
1 armour moved from Hopei to Tsinghai
3 aaGuns, 3 artilleries and 6 infantry moved from Kweichow to Shensi
12 infantry moved from Szechwan to Shensi
3 armour moved from Yunnan to Shensi
1 fighter moved from Persia to Egypt
2 armour moved from Persia to Trans-Jordan
2 armour and 4 mech_infantrys moved from Eastern Persia to Iraq
1 armour and 1 mech_infantry moved from Turkmenistan to Persia
5 mech_infantrys moved from India to Eastern PersiaPlace Units - British
1 aaGun and 9 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 37 PUs totalPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 123 Sea Zone: 2 fighters
EDIT: Adding units owned by British to United Kingdom: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Tobruk to Alexandria
3 armour and 2 infantry moved from Northern Italy to 97 Sea Zone
3 armour, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea ZonePlace Units - Italians
2 submarines placed in 97 Sea Zone
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
2 infantry moved from Celebes to 44 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 4 submarines and 1 transport moved from 44 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
4 infantry moved from 35 Sea Zone to Philippines
2 aaGuns, 1 cruiser, 1 infantry and 2 transports moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
2 infantry moved from Celebes to 44 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 4 submarines and 1 transport moved from 44 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
4 infantry moved from 35 Sea Zone to Philippines
2 aaGuns, 1 cruiser, 1 infantry and 2 transports moved from 46 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in PhilippinesNon Combat Move - ANZAC
1 aaGun moved from 35 Sea Zone to Philippines
1 carrier and 2 submarines moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 battleship and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 infantry and 9 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Western Germany to 113 Sea Zone
1 armour moved from 113 Sea Zone to Norway -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 infantry and 9 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Western Germany to 113 Sea Zone
1 armour moved from 113 Sea Zone to NorwayCombat - Germans
Battle in NorwayNon Combat Move - Germans
9 bombers moved from Bryansk to Western Germany
6 fighters moved from Bryansk to Germany
4 tactical_bombers moved from Bryansk to Germany
4 artilleries moved from Tambov to Volgograd
3 armour moved from Samara to Volgograd
2 armour moved from Samara to Urals
2 mech_infantrys moved from Russia to Urals
1 mech_infantry moved from Russia to Volgograd
1 armour and 2 mech_infantrys moved from Novgorod to SmolenskPlace Units - Germans
9 transports placed in 113 Sea Zone
8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 70 PUs (1 lost to blockades); end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
2 infantry moved from Evenkiyskiy to YeniseyTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 bombers and 6 tactical_bombers moved from Japan to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 bombers and 6 tactical_bombers moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 bombers and 6 tactical_bombers
Americans defend with 1 carrier
Japanese win with 2 bombers and 6 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrierNon Combat Move - Japanese
2 bombers and 6 tactical_bombers moved from 6 Sea Zone to JapanPlace Units - Japanese
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 11 PUs; end with 12 PUs total