G40 mike48484 (Axis) vs sweethjamesjones/luckyinmaroon (allies +19)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from 44 Sea Zone to Celebes


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Borneo
                Battle in Celebes

    Non Combat Move - ANZAC
                2 aaGuns moved from New South Wales to 62 Sea Zone
                2 aaGuns, 1 cruiser and 2 transports moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 4 submarines moved from 42 Sea Zone to 44 Sea Zone

    Place Units - ANZAC
                1 carrier and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 109 PUs;
                Germans buy 1 carrier, 2 destroyers, 2 fighters, 9 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 2 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 artillery moved from Russia to Samara
                1 armour moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Urals
                      Germans take Urals from Russians
                1 infantry moved from Vologda to Novosibirsk
                8 armour moved from Russia to Samara

    Combat - Germans
                Battle in Samara
                    Germans attack with 8 armour and 1 artillery
                    British defend with 3 infantry
                    Germans win, taking Samara from Russians with 7 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for British: 3 infantry

    Non Combat Move - Germans
                13 armour moved from Russia to Volgograd
                4 artilleries moved from Russia to Tambov
                14 bombers moved from Western Ukraine to Western Germany
                4 bombers, 6 fighters and 4 tactical_bombers moved from Western Ukraine to Bryansk
                1 bomber moved from Germany to Western Germany
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Germans
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 113 Sea Zone
                2 fighters placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 66 PUs; end with 68 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Germans
                Germans repair damage of 5x factory_minor; Remaining resources: 109 PUs;
                Germans buy 1 carrier, 2 destroyers, 2 fighters, 9 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 2 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 artillery moved from Russia to Samara
                1 armour moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Urals
                      Germans take Urals from Russians
                1 infantry moved from Vologda to Novosibirsk
                8 armour moved from Russia to Samara


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians

    Non Combat Move - Russians
                1 mech_infantry moved from Ethiopia to Egypt
                1 infantry moved from Timguska to Evenkiyskiy
                1 infantry moved from Yenisey to Evenkiyskiy

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese

    Place Units - Japanese
                2 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 13 PUs; end with 13 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 bomber, 1 factory_major, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                11 bombers, 8 fighters and 5 tactical_bombers moved from Chahar to 6 Sea Zone
                1 destroyer moved from 7 Sea Zone to 6 Sea Zone
                1 destroyer moved from 5 Sea Zone to 6 Sea Zone
                1 battleship, 6 carriers, 4 cruisers and 1 submarine moved from 3 Sea Zone to 6 Sea Zone
                3 submarines moved from 3 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 3 Sea Zone to 6 Sea Zone
                3 fighters moved from Western United States to 6 Sea Zone
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Americans take Ulaanbaatar from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 bomber, 1 factory_major, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                11 bombers, 8 fighters and 5 tactical_bombers moved from Chahar to 6 Sea Zone
                1 destroyer moved from 7 Sea Zone to 6 Sea Zone
                1 destroyer moved from 5 Sea Zone to 6 Sea Zone
                1 battleship, 6 carriers, 4 cruisers and 1 submarine moved from 3 Sea Zone to 6 Sea Zone
                3 submarines moved from 3 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 3 Sea Zone to 6 Sea Zone
                3 fighters moved from Western United States to 6 Sea Zone
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Americans take Ulaanbaatar from Japanese

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 11 bombers, 6 carriers, 4 cruisers, 2 destroyers, 12 fighters, 4 submarines and 6 tactical_bombers
                    Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 12 fighters, 3 submarines and 4 transports
                    Units damaged: 2 carriers owned by the Japanese
                    Units damaged: 2 battleships owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans and 5 carriers owned by the Americans
                    Americans win, taking 6 Sea Zone from Japanese with 11 bombers, 1 carrier, 11 fighters and 6 tactical_bombers remaining. Battle score for attacker is 184
                    Casualties for Americans: 1 battleship, 5 carriers, 4 cruisers, 2 destroyers, 1 fighter and 4 submarines
                    Casualties for Japanese: 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 12 fighters, 3 submarines and 4 transports

    Non Combat Move - Americans
                2 fighters could not land in 6 Sea Zone and were removed
                9 fighters moved from 6 Sea Zone to Korea
                11 bombers moved from 6 Sea Zone to Korea
                6 tactical_bombers moved from 6 Sea Zone to Korea
                3 infantry moved from Amur to Korea
                3 armour moved from Manchuria to Korea
                3 infantry moved from Manchuria to Buyant-Uhaa
                2 armour moved from Sakha to Buyant-Uhaa
                1 armour and 1 mech_infantry moved from Western United States to Alaska
                5 infantry moved from Western United States to British Columbia
                1 armour moved from Central United States to British Columbia
                4 transports moved from 3 Sea Zone to 2 Sea Zone
                3 armour and 3 infantry moved from Alaska to 2 Sea Zone
                1 transport moved from 3 Sea Zone to 13 Sea Zone
                1 mech_infantry moved from Alaska to 2 Sea Zone
                3 armour, 3 infantry, 1 mech_infantry and 4 transports moved from 2 Sea Zone to 3 Sea Zone
                5 infantry moved from Siberia to Amur
                5 infantry moved from Soviet Far East to Siberia
                1 armour moved from Soviet Far East to Amur
                3 armour, 3 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                3 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Chahar to Suiyuyan

    Place Units - Americans
                3 infantry placed in Alaska
                1 bomber, 1 factory_major, 1 infantry and 4 mech_infantrys placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 factory_major
                EDIT: Adding units owned by Americans to Korea: 1 factory_minor
                EDIT: Adding units owned by Americans to Western United States: 1 armour and 1 bomber
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                12 artilleries and 7 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Manchuria to Jehol
                1 artillery, 1 fighter and 9 infantry moved from Hunan to Kweichow

    Place Units - Chinese
                4 artilleries and 5 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - British
                2 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Sikang to Novosibirsk
                1 armour moved from Shensi to Novosibirsk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 aaGun and 9 infantry; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - British

    Non Combat Move - British
                2 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Sikang to Tsinghai
                1 armour moved from Shensi to Tsinghai
                1 armour moved from Hopei to Tsinghai
                3 aaGuns, 3 artilleries and 6 infantry moved from Kweichow to Shensi
                12 infantry moved from Szechwan to Shensi
                3 armour moved from Yunnan to Shensi
                1 fighter moved from Persia to Egypt
                2 armour moved from Persia to Trans-Jordan
                2 armour and 4 mech_infantrys moved from Eastern Persia to Iraq
                1 armour and 1 mech_infantry moved from Turkmenistan to Persia
                5 mech_infantrys moved from India to Eastern Persia

    Place Units - British
                1 aaGun and 9 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 22 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
                Some Units in India change ownership: 2 armour and 2 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from 123 Sea Zone: 2 fighters
                EDIT: Adding units owned by British to United Kingdom: 2 fighters
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 fighters and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from Tobruk to Alexandria
                3 armour and 2 infantry moved from Northern Italy to 97 Sea Zone
                3 armour, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone

    Place Units - Italians
                2 submarines placed in 97 Sea Zone
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 battleship and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 4 submarines and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                4 infantry moved from 35 Sea Zone to Philippines
                2 aaGuns, 1 cruiser, 1 infantry and 2 transports moved from 46 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 battleship and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 infantry, 4 submarines and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                4 infantry moved from 35 Sea Zone to Philippines
                2 aaGuns, 1 cruiser, 1 infantry and 2 transports moved from 46 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines

    Non Combat Move - ANZAC
                1 aaGun moved from 35 Sea Zone to Philippines
                1 carrier and 2 submarines moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 battleship and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 infantry and 9 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Samara to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Western Germany to 113 Sea Zone
                1 armour moved from 113 Sea Zone to Norway


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 infantry and 9 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                1 armour moved from Samara to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Western Germany to 113 Sea Zone
                1 armour moved from 113 Sea Zone to Norway

    Combat - Germans
                Battle in Norway

    Non Combat Move - Germans
                9 bombers moved from Bryansk to Western Germany
                6 fighters moved from Bryansk to Germany
                4 tactical_bombers moved from Bryansk to Germany
                4 artilleries moved from Tambov to Volgograd
                3 armour moved from Samara to Volgograd
                2 armour moved from Samara to Urals
                2 mech_infantrys moved from Russia to Urals
                1 mech_infantry moved from Russia to Volgograd
                1 armour and 2 mech_infantrys moved from Novgorod to Smolensk

    Place Units - Germans
                9 transports placed in 113 Sea Zone
                8 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                Germans collect 70 PUs (1 lost to blockades); end with 71 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Evenkiyskiy to Yenisey

    Turn Complete - Russians


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers and 6 tactical_bombers moved from Japan to 6 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers and 6 tactical_bombers moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 bombers and 6 tactical_bombers
                    Americans defend with 1 carrier
                    Japanese win with 2 bombers and 6 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 carrier

    Non Combat Move - Japanese
                2 bombers and 6 tactical_bombers moved from 6 Sea Zone to Japan

    Place Units - Japanese
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 11 PUs; end with 12 PUs total

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