@simon-tressel bad luck in Westphalia. I didn’t think you would spend the money to defend Baltic fleet. I am out of town until Wednesday evening. Will try to coordinate with Uk in meantime.
G40 mike48484 (Axis) vs sweethjamesjones/luckyinmaroon (allies +19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 12 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.Non Combat Move - Japanese
3 fighters moved from Kiangsu to Japan
4 transports moved from 6 Sea Zone to 19 Sea Zone
3 armour moved from Kiangsu to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
3 infantry moved from Kiangsu to 19 Sea Zone
4 armour, 3 infantry and 4 transports moved from 19 Sea Zone to 6 Sea Zone
4 armour moved from 6 Sea Zone to Japan
3 infantry moved from 6 Sea Zone to JapanPlace Units - Japanese
10 infantry placed in Japan
2 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 23 PUs; end with 23 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 3 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 3 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Buyant-Uhaa to Chahar
2 infantry moved from Manchuria to Buyant-Uhaa
3 infantry moved from Amur to Manchuria
3 infantry moved from Siberia to Amur
3 armour moved from Sakha to Manchuria
1 bomber moved from Sakha to Chahar
2 armour moved from Soviet Far East to Sakha
5 infantry moved from Soviet Far East to Siberia
1 fighter and 1 tactical_bomber moved from Western United States to 3 Sea Zone
1 carrier moved from 10 Sea Zone to 3 Sea Zone
1 transport moved from 10 Sea Zone to 1 Sea Zone
2 infantry moved from British Columbia to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
2 transports moved from 3 Sea Zone to 2 Sea Zone
1 armour and 3 infantry moved from Alaska to 2 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour and 3 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from British Columbia to Alaska
3 armour and 3 mech_infantrys moved from Western United States to AlaskaPlace Units - Americans
3 infantry placed in Alaska
1 armour, 3 fighters, 5 infantry and 1 mech_infantry placed in Western United States
1 armour placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,6,5,4,4,4,5,4,3,6,1,1,1,2,6,5,1,6,5,1,1,4,2,2,1,3,4,3,4,3,4,3,6,2,6,1,3,4,5,3
Americans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
12 artilleries and 9 infantry moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to Kiangsu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
12 artilleries and 9 infantry moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 12 artilleries, 1 fighter and 9 infantry
Japanese defend with 2 armour, 1 factory_minor, 2 infantry and 3 mech_infantrys
Chinese win, taking Kiangsu from Japanese with 12 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 24
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 armour, 2 infantry and 3 mech_infantrys
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
1 fighter moved from Kiangsu to HunanPlace Units - Chinese
8 infantry placed in HunanTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
Non Combat Move - British
4 armour, 1 artillery and 5 infantry moved from Norway to 125 Sea Zone
4 armour, 1 artillery, 1 carrier, 2 fighters, 5 infantry and 5 transports moved from 125 Sea Zone to 123 Sea Zone
1 infantry moved from Alexandria to Egypt
2 armour and 3 mech_infantrys moved from Northwest Persia to Eastern Persia
1 armour and 1 mech_infantry moved from Persia to Turkmenistan
2 armour and 2 mech_infantrys moved from Yunnan to Sikang
3 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kweichow to Sikang
9 infantry moved from Kweichow to Szechwan
3 armour moved from Kwangtung to Yunnan
1 armour moved from Shantung to Hopei
1 armour, 2 fighters and 1 tactical_bomber moved from Anhwe to Shensi
2 fighters and 1 tactical_bomber moved from Shensi to Sikang
3 aaGuns, 3 artilleries and 6 infantry moved from Anhwe to Kweichow
1 fighter moved from India to Sikang
1 mech_infantry moved from India to Eastern PersiaPlace Units - British
2 armour placed in Persia
1 fighter placed in Persia
3 mech_infantrys placed in EgyptTurn Complete - British
British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific
5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 5 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 armour and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
2 armour moved from Bryansk to Rostov
2 artilleries moved from Bryansk to Rostov
3 infantry moved from Bryansk to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 armour and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
2 armour moved from Bryansk to Rostov
2 artilleries moved from Bryansk to Rostov
3 infantry moved from Bryansk to RostovCombat - Italians
Non Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 3 transports moved from 96 Sea Zone to 97 Sea ZonePlace Units - Italians
3 armour and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from 44 Sea Zone to Celebes -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Borneo
Battle in CelebesNon Combat Move - ANZAC
2 aaGuns moved from New South Wales to 62 Sea Zone
2 aaGuns, 1 cruiser and 2 transports moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 carriers, 2 cruisers, 2 destroyers, 4 fighters and 4 submarines moved from 42 Sea Zone to 44 Sea ZonePlace Units - ANZAC
1 carrier and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 109 PUs;
Germans buy 1 carrier, 2 destroyers, 2 fighters, 9 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 2 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 artillery moved from Russia to Samara
1 armour moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 infantry moved from Vologda to Novosibirsk
8 armour moved from Russia to SamaraCombat - Germans
Battle in Samara
Germans attack with 8 armour and 1 artillery
British defend with 3 infantry
Germans win, taking Samara from Russians with 7 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour and 1 artillery
Casualties for British: 3 infantryNon Combat Move - Germans
13 armour moved from Russia to Volgograd
4 artilleries moved from Russia to Tambov
14 bombers moved from Western Ukraine to Western Germany
4 bombers, 6 fighters and 4 tactical_bombers moved from Western Ukraine to Bryansk
1 bomber moved from Germany to Western Germany
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 113 Sea Zone
2 fighters placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 66 PUs; end with 68 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 109 PUs;
Germans buy 1 carrier, 2 destroyers, 2 fighters, 9 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 2 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 artillery moved from Russia to Samara
1 armour moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novosibirsk to Urals
Germans take Urals from Russians
1 infantry moved from Vologda to Novosibirsk
8 armour moved from Russia to Samara -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
1 mech_infantry moved from Ethiopia to Egypt
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Yenisey to EvenkiyskiyTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Place Units - Japanese
2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 13 PUs; end with 13 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 factory_major, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
11 bombers, 8 fighters and 5 tactical_bombers moved from Chahar to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 battleship, 6 carriers, 4 cruisers and 1 submarine moved from 3 Sea Zone to 6 Sea Zone
3 submarines moved from 3 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 3 Sea Zone to 6 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Americans take Ulaanbaatar from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 bomber, 1 factory_major, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
11 bombers, 8 fighters and 5 tactical_bombers moved from Chahar to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
1 battleship, 6 carriers, 4 cruisers and 1 submarine moved from 3 Sea Zone to 6 Sea Zone
3 submarines moved from 3 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 3 Sea Zone to 6 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
Americans take Ulaanbaatar from JapaneseCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 battleship, 11 bombers, 6 carriers, 4 cruisers, 2 destroyers, 12 fighters, 4 submarines and 6 tactical_bombers
Japanese defend with 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 12 fighters, 3 submarines and 4 transports
Units damaged: 2 carriers owned by the Japanese
Units damaged: 2 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans and 5 carriers owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 11 bombers, 1 carrier, 11 fighters and 6 tactical_bombers remaining. Battle score for attacker is 184
Casualties for Americans: 1 battleship, 5 carriers, 4 cruisers, 2 destroyers, 1 fighter and 4 submarines
Casualties for Japanese: 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 12 fighters, 3 submarines and 4 transportsNon Combat Move - Americans
2 fighters could not land in 6 Sea Zone and were removed
9 fighters moved from 6 Sea Zone to Korea
11 bombers moved from 6 Sea Zone to Korea
6 tactical_bombers moved from 6 Sea Zone to Korea
3 infantry moved from Amur to Korea
3 armour moved from Manchuria to Korea
3 infantry moved from Manchuria to Buyant-Uhaa
2 armour moved from Sakha to Buyant-Uhaa
1 armour and 1 mech_infantry moved from Western United States to Alaska
5 infantry moved from Western United States to British Columbia
1 armour moved from Central United States to British Columbia
4 transports moved from 3 Sea Zone to 2 Sea Zone
3 armour and 3 infantry moved from Alaska to 2 Sea Zone
1 transport moved from 3 Sea Zone to 13 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
3 armour, 3 infantry, 1 mech_infantry and 4 transports moved from 2 Sea Zone to 3 Sea Zone
5 infantry moved from Siberia to Amur
5 infantry moved from Soviet Far East to Siberia
1 armour moved from Soviet Far East to Amur
3 armour, 3 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
3 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to SuiyuyanPlace Units - Americans
3 infantry placed in Alaska
1 bomber, 1 factory_major, 1 infantry and 4 mech_infantrys placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 factory_major
EDIT: Adding units owned by Americans to Korea: 1 factory_minor
EDIT: Adding units owned by Americans to Western United States: 1 armour and 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
12 artilleries and 7 infantry moved from Kiangsu to Anhwe
1 infantry moved from Manchuria to Jehol
1 artillery, 1 fighter and 9 infantry moved from Hunan to KweichowPlace Units - Chinese
4 artilleries and 5 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
2 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Sikang to Novosibirsk
1 armour moved from Shensi to Novosibirsk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 aaGun and 9 infantry; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - British
Non Combat Move - British
2 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Sikang to Tsinghai
1 armour moved from Shensi to Tsinghai
1 armour moved from Hopei to Tsinghai
3 aaGuns, 3 artilleries and 6 infantry moved from Kweichow to Shensi
12 infantry moved from Szechwan to Shensi
3 armour moved from Yunnan to Shensi
1 fighter moved from Persia to Egypt
2 armour moved from Persia to Trans-Jordan
2 armour and 4 mech_infantrys moved from Eastern Persia to Iraq
1 armour and 1 mech_infantry moved from Turkmenistan to Persia
5 mech_infantrys moved from India to Eastern PersiaPlace Units - British
1 aaGun and 9 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 37 PUs totalPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 123 Sea Zone: 2 fighters
EDIT: Adding units owned by British to United Kingdom: 2 fighters
EDIT: Turning off Edit Mode