@dawgoneit it doesn’t seem like your heart is in this one. Maybe next game. I will take Russia this turn and then we can alternate or something.
G40 mike48484 (Axis) vs sweethjamesjones/luckyinmaroon (allies +19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 2 transports moved from 42 Sea Zone to 61 Sea Zone
2 submarines moved from 62 Sea Zone to 61 Sea ZoneCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Alexandria: 2 infantry
EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 6 armour and 3 bombers; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Rostov to Volgograd
1 infantry moved from Caucasus to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
6 armour moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
7 bombers moved from Western Ukraine to Volgograd
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
4 bombers moved from Western Ukraine to Smolensk
3 bombers moved from Western Ukraine to Volgograd
1 bomber moved from Western Ukraine to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 6 armour and 3 bombers; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Rostov to Volgograd
1 infantry moved from Caucasus to Volgograd
2 mech_infantrys moved from Ukraine to Volgograd
6 armour moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
7 bombers moved from Western Ukraine to Volgograd
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
4 bombers moved from Western Ukraine to Smolensk
3 bombers moved from Western Ukraine to Volgograd
1 bomber moved from Western Ukraine to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 6 armour, 11 bombers, 2 infantry and 2 mech_infantrys
Russians defend with 2 armour, 1 factory_minor, 1 fighter and 3 infantry
Germans win, taking Volgograd from Russians with 5 armour and 11 bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour, 2 infantry and 2 mech_infantrys
Casualties for Russians: 2 armour, 1 fighter and 3 infantry
Battle in Smolensk
Germans attack with 4 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
9 bombers moved from Volgograd to Bryansk
2 bombers moved from Volgograd to Bryansk
4 bombers moved from Smolensk to Bryansk
20 infantry moved from Western Ukraine to Bryansk
5 fighters moved from Western Ukraine to Bryansk
4 mech_infantrys moved from Western Ukraine to Bryansk
3 aaGuns moved from Western Ukraine to Bryansk
4 tactical_bombers moved from Western Ukraine to Bryansk
7 armour, 14 artilleries, 3 bombers and 2 fighters moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
4 armour moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
6 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Poland to Western Ukraine
2 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to BryanskPlace Units - Germans
3 bombers placed in Western Germany
3 armour placed in Ukraine
1 armour placed in Novgorod
2 armour placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 62 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 19 PUs;
Russians buy 1 armour and 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 19 PUs;
Russians buy 1 armour and 4 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Place Units - Russians
1 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 20 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 artillery moved from Kiangsu to Anhwe
2 fighters moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
1 armour moved from Shantung to Manchuria
1 armour moved from Shantung to Manchuria
2 bombers moved from Kiangsu to Manchuria
5 infantry moved from Philippines to 35 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 8 fighters, 5 infantry, 3 submarines, 4 tactical_bombers and 4 transports moved from 35 Sea Zone to 6 Sea Zone
5 infantry moved from 6 Sea Zone to Korea
4 fighters moved from Japan to Korea
2 fighters moved from Japan to Korea
8 tactical_bombers moved from Japan to Korea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 artillery moved from Kiangsu to Anhwe
2 fighters moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
1 armour moved from Shantung to Manchuria
1 armour moved from Shantung to Manchuria
2 bombers moved from Kiangsu to Manchuria
5 infantry moved from Philippines to 35 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 8 fighters, 5 infantry, 3 submarines, 4 tactical_bombers and 4 transports moved from 35 Sea Zone to 6 Sea Zone
5 infantry moved from 6 Sea Zone to Korea
4 fighters moved from Japan to Korea
2 fighters moved from Japan to Korea
8 tactical_bombers moved from Japan to KoreaCombat - Japanese
Battle in Manchuria
Japanese attack with 2 armour and 2 bombers
Americans defend with 1 mech_infantry
Japanese win, taking Manchuria from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Americans: 1 mech_infantry
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 8 fighters, 3 submarines, 4 tactical_bombers and 4 transports
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 8 fighters, 3 submarines, 4 tactical_bombers and 4 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 1 artillery and 3 fighters
Chinese defend with 1 infantry
Japanese win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 6 fighters, 5 infantry and 8 tactical_bombers
Americans defend with 3 mech_infantrys
Japanese win, taking Korea from Americans with 6 fighters, 5 infantry and 8 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 3 mech_infantrysNon Combat Move - Japanese
3 fighters moved from Anhwe to Kiangsu
4 tactical_bombers moved from 6 Sea Zone to Japan
8 tactical_bombers moved from Korea to Japan
4 fighters moved from Korea to 6 Sea Zone
2 fighters moved from Korea to Japan
2 bombers moved from Manchuria to Japan
1 armour moved from Shantung to KiangsuPlace Units - Japanese
3 infantry placed in Kiangsu
3 armour, 1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
1 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
3 armour and 1 mech_infantry moved from Amur to Buyant-Uhaa
Americans take Buyant-Uhaa from Japanese
3 armour and 1 mech_infantry moved from Buyant-Uhaa to Chahar
2 fighters and 2 tactical_bombers moved from Amur to Korea
1 infantry moved from Amur to Korea
1 artillery and 3 infantry moved from Amur to Buyant-Uhaa
3 fighters and 3 tactical_bombers moved from Amur to Manchuria
3 fighters moved from Amur to Korea
2 bombers moved from Amur to Korea
8 bombers moved from Amur to Korea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea
1 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
3 armour and 1 mech_infantry moved from Amur to Buyant-Uhaa
Americans take Buyant-Uhaa from Japanese
3 armour and 1 mech_infantry moved from Buyant-Uhaa to Chahar
2 fighters and 2 tactical_bombers moved from Amur to Korea
1 infantry moved from Amur to Korea
1 artillery and 3 infantry moved from Amur to Buyant-Uhaa
3 fighters and 3 tactical_bombers moved from Amur to Manchuria
3 fighters moved from Amur to Korea
2 bombers moved from Amur to Korea
8 bombers moved from Amur to KoreaCombat - Americans
Battle in Manchuria
Americans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Japanese defend with 1 armour
Americans win, taking Manchuria from Japanese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Korea
Americans attack with 10 bombers, 5 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 5 infantry
Americans win, taking Korea from Japanese with 10 bombers, 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 1 infantry
Casualties for Japanese: 5 infantryNon Combat Move - Americans
10 bombers, 5 fighters and 2 tactical_bombers moved from Korea to Buyant-Uhaa
3 fighters and 3 tactical_bombers moved from Manchuria to Buyant-Uhaa
3 infantry moved from Siberia to Amur
3 infantry moved from Soviet Far East to Siberia
3 armour moved from Soviet Far East to Sakha
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
2 armour and 2 infantry moved from Western United States to 10 Sea Zone
2 armour, 1 carrier, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
2 armour and 2 infantry moved from 3 Sea Zone to Soviet Far East
1 transport moved from 3 Sea Zone to 10 Sea Zone
2 transports moved from 3 Sea Zone to 2 Sea Zone
3 infantry moved from Alaska to 2 Sea Zone
1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
3 infantry moved from 3 Sea Zone to Soviet Far East
3 infantry moved from Western United States to British Columbia
1 armour moved from Western United States to Alaska
1 bomber moved from Western United States to Sakha
10 bombers, 8 fighters and 5 tactical_bombers moved from Buyant-Uhaa to ChaharPlace Units - Americans
3 infantry placed in Alaska
3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber placed in Western United States
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,3,3,3,4,6,1,5,3,6,4,6,4,2,4,3,5,3,2,1,5,2,2,3,6,1,2,4,3,3,6,6,3,5,4,2,6,4,1,6
Americans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Kiangsi to Anhwe
4 infantry moved from Hunan to Anhwe
6 artilleries moved from Hunan to Anhwe
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 fighter moved from Hunan to Anhwe
1 infantry moved from Hopei to Anhwe
2 infantry moved from Chahar to AnhwePlace Units - Chinese
5 artilleries placed in AnhweTurn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
2 armour moved from Hunan to Kwangtung
1 armour moved from Yunnan to Kwangtung
1 armour moved from Kweichow to Shantung
Chinese take Shantung from Japanese
4 armour, 1 artillery and 5 infantry moved from Iceland to 123 Sea Zone
4 armour, 1 artillery, 1 carrier, 2 fighters, 5 infantry and 5 transports moved from 123 Sea Zone to 125 Sea Zone
4 armour, 1 artillery and 5 infantry moved from 125 Sea Zone to Norway -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour moved from Hunan to Kwangtung
1 armour moved from Yunnan to Kwangtung
1 armour moved from Kweichow to Shantung
Chinese take Shantung from Japanese
4 armour, 1 artillery and 5 infantry moved from Iceland to 123 Sea Zone
4 armour, 1 artillery, 1 carrier, 2 fighters, 5 infantry and 5 transports moved from 123 Sea Zone to 125 Sea Zone
4 armour, 1 artillery and 5 infantry moved from 125 Sea Zone to NorwayCombat - British
Battle in Kwangtung
British attack with 3 armour
Japanese defend with 1 artillery and 1 harbour
British win, taking Kwangtung from Japanese with 3 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Norway
Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - British
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Alexandria to Tobruk
4 infantry moved from Alexandria to Egypt
3 artilleries moved from Alexandria to Egypt
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
1 armour moved from Kweichow to Anhwe
3 aaGuns moved from Hunan to Anhwe
2 fighters moved from Hunan to Anhwe
1 tactical_bomber moved from Hunan to Anhwe
5 infantry moved from Hunan to Anhwe
3 artilleries and 1 infantry moved from Hunan to Anhwe
7 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Kweichow
3 infantry moved from Burma to Yunnan
1 mech_infantry moved from Burma to Kweichow
2 armour and 2 mech_infantrys moved from India to YunnanPlace Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Egypt
1 fighter and 1 mech_infantry placed in Persia
British undo move 1.
British undo move 1.
2 fighters and 1 mech_infantry placed in Egypt
1 armour and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 1 fighter and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber and 1 carrier; Remaining resources: 0 PUs;Combat Move - Italians
6 infantry moved from Libya to Tobruk
1 mech_infantry moved from Libya to Tobruk
2 artilleries moved from Libya to Tobruk
1 armour moved from Libya to Tobruk
6 infantry moved from Southern Italy to 95 Sea Zone
1 carrier moved from 95 Sea Zone to 96 Sea Zone
6 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
5 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
2 cruisers moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 battleship moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from 95 Sea Zone to 96 Sea Zone
2 destroyers moved from 95 Sea Zone to 96 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber and 1 carrier; Remaining resources: 0 PUs;Combat Move - Italians
6 infantry moved from Libya to Tobruk
1 mech_infantry moved from Libya to Tobruk
2 artilleries moved from Libya to Tobruk
1 armour moved from Libya to Tobruk
6 infantry moved from Southern Italy to 95 Sea Zone
1 carrier moved from 95 Sea Zone to 96 Sea Zone
6 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
5 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
2 cruisers moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 battleship moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from 95 Sea Zone to 96 Sea Zone
2 destroyers moved from 95 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in Tobruk
Italians attack with 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Tobruk from Russians with 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 carrier placed in 95 Sea Zone
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 transports; Remaining resources: 3 PUs;Combat Move - ANZAC
1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 4 submarines and 2 transports moved from 61 Sea Zone to 42 Sea Zone
2 fighters moved from 42 Sea Zone to 41 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to 62 Sea Zone
1 carrier and 2 fighters moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 cruiser and 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 7 armour, 1 bomber and 7 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
13 armour, 14 artilleries, 18 bombers, 7 fighters, 27 infantry, 8 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
5 armour moved from Volgograd to Russia
1 mech_infantry moved from Tambov to Russia
3 armour moved from Ukraine to Russia
5 bombers moved from Western Germany to Russia
2 mech_infantrys moved from Western Ukraine to Russia
1 infantry moved from Archangel to Vologda
1 armour moved from Novgorod to Vologda -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 7 armour, 1 bomber and 7 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
13 armour, 14 artilleries, 18 bombers, 7 fighters, 27 infantry, 8 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
5 armour moved from Volgograd to Russia
1 mech_infantry moved from Tambov to Russia
3 armour moved from Ukraine to Russia
5 bombers moved from Western Germany to Russia
2 mech_infantrys moved from Western Ukraine to Russia
1 infantry moved from Archangel to Vologda
1 armour moved from Novgorod to VologdaCombat - Germans
Battle in Vologda
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 21 armour, 14 artilleries, 23 bombers, 7 fighters, 28 infantry, 11 mech_infantrys and 4 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 20 armour, 3 artilleries, 1 factory_major, 5 fighters, 45 infantry, 1 mech_infantry and 1 tactical_bomber
Germans captures 29PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 21 armour, 5 artilleries, 23 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 178
Casualties for Germans: 9 artilleries, 1 fighter, 28 infantry and 11 mech_infantrys
Casualties for Russians: 4 aaGuns, 20 armour, 3 artilleries, 5 fighters, 45 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
6 fighters moved from Russia to Western Ukraine
4 tactical_bombers moved from Russia to Western Ukraine
14 bombers moved from Russia to Western Ukraine
4 bombers moved from Russia to Western Ukraine
5 bombers moved from Russia to BryanskPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
5 armour and 4 mech_infantrys placed in Germany
1 bomber placed in Germany
1 armour and 1 mech_infantry placed in UkraineTurn Complete - Germans
Germans collect 63 PUs; end with 94 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Yakut S.S.R. to YeniseyTurn Complete - Russians