G40 mike48484 (Axis) vs sweethjamesjones/luckyinmaroon (allies +19)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 2 transports moved from 42 Sea Zone to 61 Sea Zone
                2 submarines moved from 62 Sea Zone to 61 Sea Zone

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 fighter placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Alexandria: 2 infantry
                EDIT: Adding units owned by ANZAC to Egypt: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 6 armour and 3 bombers; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Volgograd
                1 infantry moved from Caucasus to Volgograd
                2 mech_infantrys moved from Ukraine to Volgograd
                6 armour moved from Ukraine to Volgograd
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                7 bombers moved from Western Ukraine to Volgograd
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                4 bombers moved from Western Ukraine to Smolensk
                3 bombers moved from Western Ukraine to Volgograd
                1 bomber moved from Western Ukraine to Volgograd


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 6 armour and 3 bombers; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Volgograd
                1 infantry moved from Caucasus to Volgograd
                2 mech_infantrys moved from Ukraine to Volgograd
                6 armour moved from Ukraine to Volgograd
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                7 bombers moved from Western Ukraine to Volgograd
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                4 bombers moved from Western Ukraine to Smolensk
                3 bombers moved from Western Ukraine to Volgograd
                1 bomber moved from Western Ukraine to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 6 armour, 11 bombers, 2 infantry and 2 mech_infantrys
                    Russians defend with 2 armour, 1 factory_minor, 1 fighter and 3 infantry
                    Germans win, taking Volgograd from Russians with 5 armour and 11 bombers remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 armour, 2 infantry and 2 mech_infantrys
                    Casualties for Russians: 2 armour, 1 fighter and 3 infantry
                Battle in Smolensk
                    Germans attack with 4 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                9 bombers moved from Volgograd to Bryansk
                2 bombers moved from Volgograd to Bryansk
                4 bombers moved from Smolensk to Bryansk
                20 infantry moved from Western Ukraine to Bryansk
                5 fighters moved from Western Ukraine to Bryansk
                4 mech_infantrys moved from Western Ukraine to Bryansk
                3 aaGuns moved from Western Ukraine to Bryansk
                4 tactical_bombers moved from Western Ukraine to Bryansk
                7 armour, 14 artilleries, 3 bombers and 2 fighters moved from Western Ukraine to Bryansk
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Bryansk
                4 armour moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Eastern Poland to Bryansk
                6 infantry moved from Belarus to Bryansk
                2 mech_infantrys moved from Poland to Western Ukraine
                2 armour moved from Novgorod to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk

    Place Units - Germans
                3 bombers placed in Western Germany
                3 armour placed in Ukraine
                1 armour placed in Novgorod
                2 armour placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Germans collect 62 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 15x factory_major; Remaining resources: 19 PUs;
                Russians buy 1 armour and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 15x factory_major; Remaining resources: 19 PUs;
                Russians buy 1 armour and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians

    Place Units - Russians
                1 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 20 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 29 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 artillery moved from Kiangsu to Anhwe
                2 fighters moved from Kiangsu to Anhwe
                1 fighter moved from Kiangsu to Anhwe
                1 armour moved from Shantung to Manchuria
                1 armour moved from Shantung to Manchuria
                2 bombers moved from Kiangsu to Manchuria
                5 infantry moved from Philippines to 35 Sea Zone
                2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 8 fighters, 5 infantry, 3 submarines, 4 tactical_bombers and 4 transports moved from 35 Sea Zone to 6 Sea Zone
                5 infantry moved from 6 Sea Zone to Korea
                4 fighters moved from Japan to Korea
                2 fighters moved from Japan to Korea
                8 tactical_bombers moved from Japan to Korea


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 artillery moved from Kiangsu to Anhwe
                2 fighters moved from Kiangsu to Anhwe
                1 fighter moved from Kiangsu to Anhwe
                1 armour moved from Shantung to Manchuria
                1 armour moved from Shantung to Manchuria
                2 bombers moved from Kiangsu to Manchuria
                5 infantry moved from Philippines to 35 Sea Zone
                2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 8 fighters, 5 infantry, 3 submarines, 4 tactical_bombers and 4 transports moved from 35 Sea Zone to 6 Sea Zone
                5 infantry moved from 6 Sea Zone to Korea
                4 fighters moved from Japan to Korea
                2 fighters moved from Japan to Korea
                8 tactical_bombers moved from Japan to Korea

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 2 armour and 2 bombers
                    Americans defend with 1 mech_infantry
                    Japanese win, taking Manchuria from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 mech_infantry
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 8 fighters, 3 submarines, 4 tactical_bombers and 4 transports
                    Americans defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 6 carriers, 2 cruisers, 7 destroyers, 8 fighters, 3 submarines, 4 tactical_bombers and 4 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Anhwe
                    Japanese attack with 1 artillery and 3 fighters
                    Chinese defend with 1 infantry
                    Japanese win with 3 fighters remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Korea
                    Japanese attack with 6 fighters, 5 infantry and 8 tactical_bombers
                    Americans defend with 3 mech_infantrys
                    Japanese win, taking Korea from Americans with 6 fighters, 5 infantry and 8 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 3 mech_infantrys

    Non Combat Move - Japanese
                3 fighters moved from Anhwe to Kiangsu
                4 tactical_bombers moved from 6 Sea Zone to Japan
                8 tactical_bombers moved from Korea to Japan
                4 fighters moved from Korea to 6 Sea Zone
                2 fighters moved from Korea to Japan
                2 bombers moved from Manchuria to Japan
                1 armour moved from Shantung to Kiangsu

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 armour, 1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 36 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 armour, 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Amur to Korea
                1 infantry moved from Amur to Korea
                1 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                3 armour and 1 mech_infantry moved from Amur to Buyant-Uhaa
                      Americans take Buyant-Uhaa from Japanese
                3 armour and 1 mech_infantry moved from Buyant-Uhaa to Chahar
                2 fighters and 2 tactical_bombers moved from Amur to Korea
                1 infantry moved from Amur to Korea
                1 artillery and 3 infantry moved from Amur to Buyant-Uhaa
                3 fighters and 3 tactical_bombers moved from Amur to Manchuria
                3 fighters moved from Amur to Korea
                2 bombers moved from Amur to Korea
                8 bombers moved from Amur to Korea


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 armour, 1 carrier, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Amur to Korea
                1 infantry moved from Amur to Korea
                1 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                3 armour and 1 mech_infantry moved from Amur to Buyant-Uhaa
                      Americans take Buyant-Uhaa from Japanese
                3 armour and 1 mech_infantry moved from Buyant-Uhaa to Chahar
                2 fighters and 2 tactical_bombers moved from Amur to Korea
                1 infantry moved from Amur to Korea
                1 artillery and 3 infantry moved from Amur to Buyant-Uhaa
                3 fighters and 3 tactical_bombers moved from Amur to Manchuria
                3 fighters moved from Amur to Korea
                2 bombers moved from Amur to Korea
                8 bombers moved from Amur to Korea

    Combat - Americans
                Battle in Manchuria
                    Americans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    Japanese defend with 1 armour
                    Americans win, taking Manchuria from Japanese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Korea
                    Americans attack with 10 bombers, 5 fighters, 3 infantry and 2 tactical_bombers
                    Japanese defend with 5 infantry
                    Americans win, taking Korea from Japanese with 10 bombers, 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 5 infantry

    Non Combat Move - Americans
                10 bombers, 5 fighters and 2 tactical_bombers moved from Korea to Buyant-Uhaa
                3 fighters and 3 tactical_bombers moved from Manchuria to Buyant-Uhaa
                3 infantry moved from Siberia to Amur
                3 infantry moved from Soviet Far East to Siberia
                3 armour moved from Soviet Far East to Sakha
                1 destroyer moved from 3 Sea Zone to 7 Sea Zone
                1 destroyer moved from 3 Sea Zone to 5 Sea Zone
                2 armour and 2 infantry moved from Western United States to 10 Sea Zone
                2 armour, 1 carrier, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                2 armour and 2 infantry moved from 3 Sea Zone to Soviet Far East
                1 transport moved from 3 Sea Zone to 10 Sea Zone
                2 transports moved from 3 Sea Zone to 2 Sea Zone
                3 infantry moved from Alaska to 2 Sea Zone
                1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                2 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                3 infantry moved from 3 Sea Zone to Soviet Far East
                3 infantry moved from Western United States to British Columbia
                1 armour moved from Western United States to Alaska
                1 bomber moved from Western United States to Sakha
                10 bombers, 8 fighters and 5 tactical_bombers moved from Buyant-Uhaa to Chahar

    Place Units - Americans
                3 infantry placed in Alaska
                3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber placed in Western United States
                1 carrier placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,3,3,3,4,6,1,5,3,6,4,6,4,2,4,3,5,3,2,1,5,2,2,3,6,1,2,4,3,3,6,6,3,5,4,2,6,4,1,6
                Americans collect 50 PUs (3 lost to blockades); end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 artillery and 2 infantry moved from Kiangsi to Anhwe
                4 infantry moved from Hunan to Anhwe
                6 artilleries moved from Hunan to Anhwe
                1 artillery and 1 infantry moved from Kwangsi to Hunan
                1 fighter moved from Hunan to Anhwe
                1 infantry moved from Hopei to Anhwe
                2 infantry moved from Chahar to Anhwe

    Place Units - Chinese
                5 artilleries placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - British
                2 armour moved from Hunan to Kwangtung
                1 armour moved from Yunnan to Kwangtung
                1 armour moved from Kweichow to Shantung
                      Chinese take Shantung from Japanese
                4 armour, 1 artillery and 5 infantry moved from Iceland to 123 Sea Zone
                4 armour, 1 artillery, 1 carrier, 2 fighters, 5 infantry and 5 transports moved from 123 Sea Zone to 125 Sea Zone
                4 armour, 1 artillery and 5 infantry moved from 125 Sea Zone to Norway


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour moved from Hunan to Kwangtung
                1 armour moved from Yunnan to Kwangtung
                1 armour moved from Kweichow to Shantung
                      Chinese take Shantung from Japanese
                4 armour, 1 artillery and 5 infantry moved from Iceland to 123 Sea Zone
                4 armour, 1 artillery, 1 carrier, 2 fighters, 5 infantry and 5 transports moved from 123 Sea Zone to 125 Sea Zone
                4 armour, 1 artillery and 5 infantry moved from 125 Sea Zone to Norway

    Combat - British
                Battle in Kwangtung
                    British attack with 3 armour
                    Japanese defend with 1 artillery and 1 harbour
                    British win, taking Kwangtung from Japanese with 3 armour remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Norway
                Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - British
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Alexandria to Tobruk
                4 infantry moved from Alexandria to Egypt
                3 artilleries moved from Alexandria to Egypt
                1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
                1 armour moved from Kweichow to Anhwe
                3 aaGuns moved from Hunan to Anhwe
                2 fighters moved from Hunan to Anhwe
                1 tactical_bomber moved from Hunan to Anhwe
                5 infantry moved from Hunan to Anhwe
                3 artilleries and 1 infantry moved from Hunan to Anhwe
                7 infantry moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Kweichow
                3 infantry moved from Burma to Yunnan
                1 mech_infantry moved from Burma to Kweichow
                2 armour and 2 mech_infantrys moved from India to Yunnan

    Place Units - British
                1 armour, 1 fighter and 1 mech_infantry placed in Egypt
                1 fighter and 1 mech_infantry placed in Persia
                British undo move 1.
                British undo move 1.
                2 fighters and 1 mech_infantry placed in Egypt
                1 armour and 1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 fighter and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 1 fighter and 1 mech_infantry


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 bomber and 1 carrier; Remaining resources: 0 PUs;

    Combat Move - Italians
                6 infantry moved from Libya to Tobruk
                1 mech_infantry moved from Libya to Tobruk
                2 artilleries moved from Libya to Tobruk
                1 armour moved from Libya to Tobruk
                6 infantry moved from Southern Italy to 95 Sea Zone
                1 carrier moved from 95 Sea Zone to 96 Sea Zone
                6 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
                5 infantry moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                2 cruisers moved from 95 Sea Zone to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 battleship moved from 95 Sea Zone to 96 Sea Zone
                2 fighters moved from 95 Sea Zone to 96 Sea Zone
                2 destroyers moved from 95 Sea Zone to 96 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 bomber and 1 carrier; Remaining resources: 0 PUs;

    Combat Move - Italians
                6 infantry moved from Libya to Tobruk
                1 mech_infantry moved from Libya to Tobruk
                2 artilleries moved from Libya to Tobruk
                1 armour moved from Libya to Tobruk
                6 infantry moved from Southern Italy to 95 Sea Zone
                1 carrier moved from 95 Sea Zone to 96 Sea Zone
                6 infantry and 3 transports moved from 95 Sea Zone to 96 Sea Zone
                5 infantry moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                2 cruisers moved from 95 Sea Zone to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 battleship moved from 95 Sea Zone to 96 Sea Zone
                2 fighters moved from 95 Sea Zone to 96 Sea Zone
                2 destroyers moved from 95 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Tobruk from Russians with 1 armour, 2 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 2 transports; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 4 submarines and 2 transports moved from 61 Sea Zone to 42 Sea Zone
                2 fighters moved from 42 Sea Zone to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 41 Sea Zone to 42 Sea Zone
                1 fighter moved from New South Wales to 62 Sea Zone
                1 carrier and 2 fighters moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 cruiser and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 7 armour, 1 bomber and 7 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                13 armour, 14 artilleries, 18 bombers, 7 fighters, 27 infantry, 8 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
                1 infantry moved from Smolensk to Russia
                5 armour moved from Volgograd to Russia
                1 mech_infantry moved from Tambov to Russia
                3 armour moved from Ukraine to Russia
                5 bombers moved from Western Germany to Russia
                2 mech_infantrys moved from Western Ukraine to Russia
                1 infantry moved from Archangel to Vologda
                1 armour moved from Novgorod to Vologda


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 7 armour, 1 bomber and 7 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                13 armour, 14 artilleries, 18 bombers, 7 fighters, 27 infantry, 8 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
                1 infantry moved from Smolensk to Russia
                5 armour moved from Volgograd to Russia
                1 mech_infantry moved from Tambov to Russia
                3 armour moved from Ukraine to Russia
                5 bombers moved from Western Germany to Russia
                2 mech_infantrys moved from Western Ukraine to Russia
                1 infantry moved from Archangel to Vologda
                1 armour moved from Novgorod to Vologda

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Russia
                    Germans attack with 21 armour, 14 artilleries, 23 bombers, 7 fighters, 28 infantry, 11 mech_infantrys and 4 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 20 armour, 3 artilleries, 1 factory_major, 5 fighters, 45 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans captures 29PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 21 armour, 5 artilleries, 23 bombers, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 178
                    Casualties for Germans: 9 artilleries, 1 fighter, 28 infantry and 11 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 20 armour, 3 artilleries, 5 fighters, 45 infantry, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - Germans
                6 fighters moved from Russia to Western Ukraine
                4 tactical_bombers moved from Russia to Western Ukraine
                14 bombers moved from Russia to Western Ukraine
                4 bombers moved from Russia to Western Ukraine
                5 bombers moved from Russia to Bryansk

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Novgorod
                5 armour and 4 mech_infantrys placed in Germany
                1 bomber placed in Germany
                1 armour and 1 mech_infantry placed in Ukraine

    Turn Complete - Germans
                Germans collect 63 PUs; end with 94 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Novosibirsk to Timguska
                1 infantry moved from Yakut S.S.R. to Yenisey

    Turn Complete - Russians

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