@captainwalker Interesting
G40 mike48484 (Axis) vs sweethjamesjones/luckyinmaroon (allies +19)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 cruiser and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 units repaired. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 cruiser and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 units repaired.Non Combat Move - Italians
2 artilleries moved from Libya to Tunisia
1 armour moved from Libya to Tunisia
2 infantry moved from Libya to Tunisia
1 mech_infantry moved from Libya to Tunisia
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 carrier moved from 97 Sea Zone to 94 Sea Zone
2 fighters moved from 97 Sea Zone to 94 Sea Zone
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
1 battleship moved from 97 Sea Zone to 94 Sea ZonePlace Units - Italians
1 cruiser and 2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
4 infantry moved from New South Wales to 62 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
4 infantry moved from New South Wales to 62 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 2 transports moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Alexandria to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 6 armour, 2 bombers and 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 6 armour, 2 bombers and 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from RussiansCombat - Germans
Non Combat Move - Germans
2 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Ukraine to Rostov
1 armour moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Western Germany to Poland
2 armour moved from Germany to Eastern Poland
3 artilleries moved from Eastern Poland to Western Ukraine
2 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
3 tactical_bombers moved from Western Germany to Western Ukraine
2 fighters moved from Western Germany to Western Ukraine
1 tactical_bomber moved from Western Germany to Western Ukraine
11 bombers moved from Western Germany to Western Ukraine
8 infantry moved from Novgorod to BelarusPlace Units - Germans
1 armour and 2 bombers placed in Western Germany
3 armour placed in Ukraine
2 armour and 1 mech_infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 56 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 1 harbour; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Tobruk to Libya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 1 harbour; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Tobruk to LibyaCombat - Russians
Battle in Libya
Russians attack with 1 armour
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 armourNon Combat Move - Russians
1 mech_infantry moved from Italian Somaliland to Ethiopia
3 fighters moved from Volgograd to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
9 infantry moved from Samara to Russia
1 infantry moved from Timguska to NovosibirskPlace Units - Russians
1 harbour placed in Soviet Far East
2 armour and 1 fighter placed in VolgogradTurn Complete - Russians
Russians collect 24 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 34 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
2 mech_infantrys moved from Kiangsi to Kweichow
2 armour moved from Kiangsu to Kweichow
1 bomber moved from Kiangsu to Kweichow
1 bomber moved from Kiangsu to Kwangsi
1 fighter moved from Kiangsu to Kwangsi
1 fighter moved from Kiangsu to Kweichow
1 fighter moved from Kiangsu to Kwangtung
1 artillery moved from Manchuria to Korea
4 tactical_bombers moved from Japan to Korea
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter, 5 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
2 mech_infantrys moved from Kiangsi to Kweichow
2 armour moved from Kiangsu to Kweichow
1 bomber moved from Kiangsu to Kweichow
1 bomber moved from Kiangsu to Kwangsi
1 fighter moved from Kiangsu to Kwangsi
1 fighter moved from Kiangsu to Kweichow
1 fighter moved from Kiangsu to Kwangtung
1 artillery moved from Manchuria to Korea
4 tactical_bombers moved from Japan to Korea
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to KoreaCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Kweichow
Japanese attack with 2 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Chinese defend with 1 artillery and 3 infantry
Japanese win, taking Kweichow from Chinese with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 3 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Korea
Japanese attack with 1 artillery, 1 infantry and 4 tactical_bombers
Americans defend with 1 armour
Japanese win, taking Korea from Americans with 1 artillery, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 armourNon Combat Move - Japanese
2 battleships, 6 carriers, 2 cruisers, 8 destroyers, 8 fighters and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Kweichow to Kiangsu
1 bomber moved from Kweichow to Kiangsu
1 fighter moved from Kwangsi to Kiangsu
1 bomber moved from Kwangsi to Kiangsu
1 fighter moved from Kwangtung to Kiangsu
3 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
5 infantry and 4 transports moved from 6 Sea Zone to 35 Sea Zone
5 infantry moved from 35 Sea Zone to Philippines
4 tactical_bombers moved from Japan to 35 Sea Zone
4 tactical_bombers moved from Korea to Japan
3 armour moved from Kiangsu to JeholPlace Units - Japanese
1 factory_minor placed in Shantung
3 mech_infantrys placed in Kiangsu
1 fighter, 5 infantry and 1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 1 armour
EDIT: Removing units owned by Japanese from Jehol: 2 armour
EDIT: Adding units owned by Japanese to Shantung: 3 armour
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 45 PUs; end with 47 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 carrier and 8 infantry; Remaining resources: 3 PUs;Combat Move - Americans
1 mech_infantry moved from Sakha to Manchuria
Chinese take Manchuria from Japanese
4 mech_infantrys moved from Sakha to Korea
8 fighters and 5 tactical_bombers moved from Sakha to Korea
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
5 bombers moved from Sakha to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 1 bomber, 1 carrier and 8 infantry; Remaining resources: 3 PUs;Combat Move - Americans
1 mech_infantry moved from Sakha to Manchuria
Chinese take Manchuria from Japanese
4 mech_infantrys moved from Sakha to Korea
8 fighters and 5 tactical_bombers moved from Sakha to Korea
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
5 bombers moved from Sakha to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 5 bombers and 1 destroyer
Japanese defend with 1 transport
Americans win, taking 6 Sea Zone from Japanese with 5 bombers and 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Korea
Americans attack with 8 fighters, 4 mech_infantrys and 5 tactical_bombers
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Korea from Japanese with 8 fighters, 3 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
5 bombers moved from 6 Sea Zone to Amur
8 fighters and 5 tactical_bombers moved from Korea to Amur
1 artillery and 5 infantry moved from Sakha to Amur
3 infantry moved from Siberia to Amur
3 armour and 1 mech_infantry moved from Soviet Far East to Amur
3 infantry moved from Soviet Far East to Siberia
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 4 submarines moved from 10 Sea Zone to 3 Sea Zone
2 transports moved from 3 Sea Zone to 10 Sea Zone
3 transports moved from 3 Sea Zone to 2 Sea Zone
3 armour and 3 infantry moved from Alaska to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 armour, 2 infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
2 armour and 2 infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 4 Sea Zone to 3 Sea Zone
5 bombers moved from Western United States to AmurPlace Units - Americans
3 infantry placed in Alaska
3 armour, 1 bomber and 5 infantry placed in Western United States
1 factory_minor placed in Central United States
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Hunan to Kiangsi
1 artillery moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Hunan to Kiangsi
1 artillery moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to HunanPlace Units - Chinese
4 artilleries placed in HunanTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour and 4 mech_infantrys; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
3 infantry moved from Hunan to Kweichow
2 armour moved from Hunan to Kweichow
2 fighters and 1 tactical_bomber moved from Hunan to KweichowCombat - British
Battle in Kweichow
British attack with 2 armour, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 2 armour and 1 mech_infantry
British win, taking Kweichow from Japanese with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 3 infantry
Casualties for Japanese: 2 armour and 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Kweichow to Hunan
9 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
1 armour moved from Siam to Yunnan
1 mech_infantry moved from Malaya to Burma
1 armour and 1 mech_infantry moved from Persia to Northwest Persia
1 fighter moved from Persia to Egypt
6 armour and 3 mech_infantrys moved from Tobruk to Egypt
4 infantry moved from Tobruk to Alexandria
3 artilleries moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
3 infantry moved from Volgograd to SamaraPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 31 PUs; end with 35 PUs totalPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 14 PUs total
Some Units in India change ownership: 2 armour and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from 106 Sea Zone: 1 carrier
EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
EDIT: Removing units owned by British from 106 Sea Zone: 1 fighter
EDIT: Removing units owned by British from 106 Sea Zone: 1 fighter
EDIT: Removing units owned by British from Quebec: 1 artillery
EDIT: Removing units owned by British from Quebec: 1 armour
EDIT: Removing units owned by British from Quebec: 3 armour and 5 infantry
EDIT: Adding units owned by British to 123 Sea Zone: 1 carrier, 2 fighters and 5 transports
EDIT: Adding units owned by British to Iceland: 4 armour, 1 artillery and 5 infantry
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Italians
2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
2 armour moved from Western Ukraine to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Italians
2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
2 armour moved from Western Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 2 armour, 2 artilleries and 3 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 armour moved from Tunisia to Libya
1 artillery and 5 infantry moved from Tunisia to Libya
1 artillery and 1 mech_infantry moved from Tunisia to LibyaPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 2 transports moved from 42 Sea Zone to 61 Sea Zone
2 submarines moved from 62 Sea Zone to 61 Sea Zone