@simon-tressel is up as Germany
G40 mike48484 (Axis) vs sweethjamesjones/luckyinmaroon (allies +19)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Libya to 97 Sea Zone
3 fighters moved from Libya to 97 Sea Zone
1 infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from RussiansCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 3 fighters
French defend with 1 destroyer
Italians win, taking 97 Sea Zone from French with 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 3 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
3 fighters moved from 97 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
1 infantry moved from Algeria to TunisiaPlace Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New South Wales to 62 Sea ZonePlace Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 6 armour and 6 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
8 bombers moved from Western Germany to 115 Sea Zone
7 bombers moved from Western Ukraine to Volgograd -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 6 armour and 6 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
8 bombers moved from Western Germany to 115 Sea Zone
7 bombers moved from Western Ukraine to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 7 bombers
Russians defend with 1 factory_minor and 3 fighters
Germans win with 7 bombers remaining. Battle score for attacker is 30
Casualties for Russians: 3 fighters
Battle in 115 Sea Zone
Germans attack with 8 bombers, 1 cruiser and 1 destroyer
Russians defend with 1 cruiser and 1 submarine
Germans win with 8 bombers and 1 cruiser remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarineNon Combat Move - Germans
8 bombers moved from 115 Sea Zone to Western Germany
8 infantry moved from Karelia to Novgorod
2 mech_infantrys moved from Baltic States to Western Ukraine
3 artilleries moved from Poland to Eastern Poland
3 infantry moved from Bessarabia to Ukraine
7 bombers moved from Volgograd to Western Ukraine
1 transport moved from 113 Sea Zone to 115 Sea ZonePlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
2 mech_infantrys placed in Western Germany
2 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 54 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 fighters; Remaining resources: 6 PUs;Combat Move - Russians
2 infantry moved from Vologda to Smolensk
2 infantry moved from Russia to Bryansk -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 fighters; Remaining resources: 6 PUs;Combat Move - Russians
2 infantry moved from Vologda to Smolensk
2 infantry moved from Russia to Bryansk
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 mech_infantry moved from Egypt to Ethiopia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 fighters; Remaining resources: 6 PUs;Combat Move - Russians
2 infantry moved from Vologda to Smolensk
2 infantry moved from Russia to Bryansk
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 mech_infantry moved from Egypt to EthiopiaCombat - Russians
Battle in Bryansk
Russians attack with 2 infantry
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Smolensk
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns, 1 artillery and 15 infantry moved from Vologda to Russia
9 infantry moved from Novosibirsk to Samara
3 infantry moved from Samara to Volgograd
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 fighters placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 2 carriers, 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Shensi to Kweichow
2 fighters moved from Kiangsu to Kweichow
2 bombers moved from Kiangsu to Hunan
1 fighter moved from Kiangsu to Kweichow
1 infantry moved from Kiangsi to Hunan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 2 carriers, 2 destroyers and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kiangsi to Hunan
1 artillery moved from Shensi to Kweichow
2 fighters moved from Kiangsu to Kweichow
2 bombers moved from Kiangsu to Hunan
1 fighter moved from Kiangsu to Kweichow
1 infantry moved from Kiangsi to HunanCombat - Japanese
Battle in Hunan
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 artillery
Japanese win, taking Hunan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Kweichow
Japanese attack with 1 artillery and 3 fighters
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Hunan to Kiangsu
3 fighters moved from Kweichow to Kiangsu
4 infantry moved from Philippines to 35 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 6 destroyers, 3 fighters, 4 infantry, 2 submarines, 3 tactical_bombers and 5 transports moved from 35 Sea Zone to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
2 armour moved from Jehol to Korea
1 artillery moved from Jehol to Manchuria
2 fighters moved from Japan to 6 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to Japan
3 fighters moved from Japan to 6 Sea Zone
2 tactical_bombers moved from Kiangsu to JapanPlace Units - Japanese
3 armour placed in Kiangsu
2 carriers, 2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 bombers and 3 infantry; Remaining resources: 3 PUs;Combat Move - Americans
1 mech_infantry moved from Amur to Korea
2 mech_infantrys moved from Siberia to Korea
1 bomber moved from Siberia to Korea
1 armour, 8 fighters and 5 tactical_bombers moved from Siberia to Korea -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 artillery and 3 infantry moved from Szechwan to Kweichow
2 infantry moved from Yunnan to Kwangsi
1 artillery and 7 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Kwangsi
2 artilleries moved from Yunnan to Hunan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 artillery and 3 infantry moved from Szechwan to Kweichow
2 infantry moved from Yunnan to Kwangsi
1 artillery and 7 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Kwangsi
2 artilleries moved from Yunnan to HunanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Hunan
Chinese attack with 3 artilleries and 7 infantry
Japanese defend with 2 infantry
Chinese win, taking Hunan from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 artillery and 3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 armour moved from Yunnan to Siam
UK_Pacific take Siam from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 armour moved from Yunnan to Siam
UK_Pacific take Siam from JapaneseCombat - British
Non Combat Move - British
3 aaGuns, 4 armour, 3 artilleries, 2 fighters, 9 infantry and 1 tactical_bomber moved from Yunnan to Hunan
9 infantry moved from India to Burma
3 infantry moved from Caucasus to Volgograd
5 armour, 3 artilleries, 6 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 armour and 2 mech_infantrys moved from Egypt to Tobruk
1 armour moved from Ethiopia to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to EgyptPlace Units - British
1 factory_minor placed in Egypt
1 armour, 1 fighter and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 3 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 cruiser and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 units repaired. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 cruiser and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 units repaired.Non Combat Move - Italians
2 artilleries moved from Libya to Tunisia
1 armour moved from Libya to Tunisia
2 infantry moved from Libya to Tunisia
1 mech_infantry moved from Libya to Tunisia
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 carrier moved from 97 Sea Zone to 94 Sea Zone
2 fighters moved from 97 Sea Zone to 94 Sea Zone
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
1 battleship moved from 97 Sea Zone to 94 Sea ZonePlace Units - Italians
1 cruiser and 2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
4 infantry moved from New South Wales to 62 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 3 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
4 infantry moved from New South Wales to 62 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 infantry, 2 submarines and 2 transports moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs