Capt Witt (Allies!) and Private P (Axis) clash in 1940


  • Mmm! Should have used the US to go for the other Jap DD. Too late now!

    Got China’s first attempt wrong so trying that one again.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                3 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British repair damage of 1x factory_major; Remaining resources: 37 PUs;
                British buy 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Combat - British

    Non Combat Move - British
                1 artillery moved from Italian Somaliland to Ethiopia
                3 infantry moved from Eastern Persia to West India
                3 aaGuns, 2 artilleries, 11 infantry and 1 mech_infantry moved from India to Burma
                1 fighter moved from India to Burma
                2 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 destroyer placed in 81 Sea Zone
                1 fighter and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Romania to Russia

    Combat - Italians
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia causes 0 damage total.

    Non Combat Move - Italians
                1 armour moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Bessarabia to Western Ukraine
                1 mech_infantry moved from Romania to Western Ukraine
                1 mech_infantry moved from Romania to Western Ukraine
                1 artillery and 2 infantry moved from Romania to Bessarabia
                1 mech_infantry moved from Northern Italy to Romania
                1 mech_infantry moved from Northern Italy to Romania
                1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 aaGun, 1 artillery and 1 infantry
        Romania : 2 mech_infantrys
        Northern Italy : 1 aaGun, 1 factory_major, 1 infantry and 2 mech_infantrys
        Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        Bessarabia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 infantry
        Western Ukraine : 1 armour, 2 infantry and 2 mech_infantrys
        Bulgaria : 1 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 31 / 35
        Japanese : 58 / 70
        Americans : 56 / 76
        Chinese : 3 / 10
        British : 32 / 38
        UK_Pacific : 7 / 4
        Italians : 13 / 18
        ANZAC : 9 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 55 Sea Zone to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 infantry moved from 123 Sea Zone to Iceland
                1 tactical_bomber moved from Southern Italy to Ukraine
                1 tactical_bomber moved from Southern Italy to Ukraine
                4 infantry moved from Bessarabia to Ukraine
                9 armour, 4 artilleries, 16 infantry and 11 mech_infantrys moved from Western Ukraine to Ukraine
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 bomber moved from Holland Belgium to Belarus
                8 mech_infantrys moved from Eastern Poland to Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Iceland
                Battle in Ukraine
                    Germans attack with 9 armour, 4 artilleries, 20 infantry, 19 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Iceland from British, taking Ukraine from Russians with 9 armour, 4 artilleries, 20 infantry, 19 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Belarus to Novgorod
                1 infantry moved from Poland to Eastern Poland
                8 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Germany to Poland
                1 tactical_bomber moved from Western Germany to Southern Italy
                3 aaGuns, 3 artilleries, 3 bombers and 1 infantry moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Ukraine to Bessarabia
                1 aaGun moved from Western Ukraine to Ukraine
                1 aaGun moved from Western Ukraine to Bessarabia

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                Germans undo move 1.
                1 destroyer placed in 113 Sea Zone
                3 artilleries placed in Novgorod
                3 armour and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Poland : 2 infantry
        Germany : 3 armour, 1 factory_major and 5 mech_infantrys
        Southern Italy : 1 tactical_bomber
        Belarus : 1 flag, 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 infantry and 8 mech_infantrys
        Bessarabia : 1 aaGun and 2 tactical_bombers
        Ukraine : 1 flag, 1 aaGun, 9 armour, 4 artilleries, 1 factory_minor, 20 infantry and 19 mech_infantrys
        Western Ukraine : 1 flag, 1 aaGun
        Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 destroyer
        123 Sea Zone : 1 transport
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 28 / 35
        Japanese : 58 / 70
        Americans : 56 / 76
        Chinese : 3 / 10
        British : 32 / 38
        UK_Pacific : 7 / 4
        Italians : 13 / 18
        ANZAC : 9 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 9 infantry; Remaining resources: 4 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Belarus
                2 fighters moved from Bryansk to Belarus
                3 artilleries and 3 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Belarus
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 2 infantry
                    retreated to Belarus
                    Germans win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 fighter and 1 infantry
                Battle in Western Ukraine
                    Russians attack with 3 artilleries and 4 infantry
                    Germans defend with 1 aaGun; Italians defend with 1 armour, 2 infantry and 2 mech_infantrys
                    Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 aaGun
                    Casualties for Russians: 3 artilleries and 4 infantry
                    Casualties for Italians: 2 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Belarus to Russia
                2 infantry moved from Smolensk to Russia
                1 artillery moved from Smolensk to Russia
                1 infantry moved from Smolensk to Russia
                4 aaGuns, 1 armour, 8 artilleries, 23 infantry and 2 mech_infantrys moved from Bryansk to Russia
                1 infantry moved from Volgograd to Rostov
                1 tactical_bomber moved from Caucasus to Russia
                6 infantry moved from Novosibirsk to Samara
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                1 armour moved from Iraq to Eastern Persia

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs


  • Tried a couple of high risk moves and now regret them both! Darn it!


  • I will swap the Sub for two Inf and one Mech fro an Art.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 3 destroyers, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 mech_infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery moved from Kwangsi to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Sikang to Szechwan
                1 artillery moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Shensi
                1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Kweichow to Szechwan
                1 tactical_bomber moved from French Indo China to Szechwan
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
                2 bombers moved from French Indo China to Szechwan
                1 fighter moved from Caroline Islands to 46 Sea Zone
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                2 battleships, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 42 Sea Zone to Java
                1 destroyer and 2 fighters moved from 6 Sea Zone to 8 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers and 1 transport
                    Americans defend with 1 transport
                    Japanese win with 2 battleships, 2 cruisers and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                    Japanese win, taking Java from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 8 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine and 1 transport
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in Szechwan
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 2 fighters, 6 infantry, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 1 fighter and 14 infantry
                    Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 30
                    Casualties for Japanese: 1 artillery and 6 infantry
                    Casualties for Chinese: 1 fighter and 14 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 cruiser
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter and 1 submarine
                    Casualties for Americans: 1 cruiser
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                2 fighters moved from 8 Sea Zone to 6 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
                1 fighter moved from 55 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 carrier moved from 6 Sea Zone to 21 Sea Zone
                1 carrier and 1 destroyer moved from 21 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                2 bombers, 2 fighters and 3 tactical_bombers moved from Szechwan to French Indo China
                1 aaGun moved from Kweichow to Szechwan
                2 carriers moved from 35 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                1 carrier, 3 destroyers and 1 submarine placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to Japan: 2 infantry
                EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
                EDIT: Turning off Edit Mode
                1 mech_infantry placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry placed in French Indo China
                3 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag
        Okinawa : 1 infantry
        Manchuria : 1 flag, 3 infantry
        Shensi : 1 flag, 1 artillery and 2 infantry
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag, 1 aaGun, 1 armour, 1 artillery and 1 mech_infantry
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 mech_infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 5 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Western Australia : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag, 1 infantry
        Siberia : 1 flag
        French Indo China : 1 flag, 2 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 infantry and 3 tactical_bombers
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 1 transport
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag
        35 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
        39 Sea Zone : 1 submarine
        16 Sea Zone : 1 destroyer
        8 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 2 transports
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 26 / 35
        Japanese : 68 / 74
        Americans : 52 / 76
        Chinese : 0 / 10
        British : 32 / 38
        UK_Pacific : 6 / 4
        Italians : 13 / 18
        ANZAC : 9 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Things are looking ominous for the allies! Russia in full retreat. China wiped out. Need a miracle?


  • I am happy with the map
    we can try the version everyone else is playing, if you want. Can see the different NOs, if you look at Gamerman vs Regular Kid. Is being called Bakanced, but it isn’t . The Allies have too much of an advantage. We can play though. I am happy to be Jerry and Toj again.


  • Are you saying that I should give up on this game? So I really do need a miracle?!

    I am doing better in my other (second) game as allies, against teslas - hopefully because I have learned something from my mistakes in my first game here.

    Are you talking about the below from Nerquen vs Gamerman? These are all in addition to the standard NOs?

    We have agreed that the North African NO, the Holland, Normandy, South France NO, the Indian Ocean NO, and the Samoa Gilbert national objectives are not given to Allies.

    For the reference, the additional NOs thus are:

    Additional National Objectives

    Russia
    *  3 PUs if Russia is at war with European Axis and there are no non-Russian Allied units present in any originally Russian territory.
    *  3 PUs for each originally German, Italian, or Pro-Axis neutral territory that Russia controls in mainland Europe (This replaces Russia’s  “Spread of Communism” objective).
    *  2 PUs for each of the following Lend-Lease lanes that is “open” (i.e., the specified Sea Zone has no enemy warships and the corresponding territory is Allied controlled) when Russia is at war with European Axis: (1) sz 125, Archangel ; (2) sz 80, Persia; (3) sz 5, Amur (This replaces Russia’s original “Lend Lease” objective).
    *  An additional 2 PUs per each open Lend-Lease if Japan has declared war on Russia.

    Japan
    *  5 PUs if Axis controls Dutch New Guinea, New Guinea, New Britain, and Solomon Islands. (This replaces Japan’s original “Strategic Perimeter” objective).
    *  5 PUs if Axis controls Midway, Wake Island, and Guam.

    USA
    *  5 PUs if USA is at war and Allies control Midway, Wake Island, Guam.
    *  5 PUs if USA is at war and Allies control Marshall Islands, Caroline Islands, Paulau Island, Marianas.
    *  5 PUs if Allies control at least 2 of: Normandy Bordeaux, Holland Belgium, Southern France, and USA has at least one land unit in any of these territories.
    *  5 PUs if Allies control Morocco, Algeria, and Tunisia, and USA has at least one land unit in any of these territories.

    UK
    *  3 PUs for UK Europe if Allies control at least 2 of: Sicily, Sardinia, Greece.
    *  3 PUs for UK Europe if Malta, Crete, and Cyprus are Allied or pro-Allied controlled.
    *  3 PUs for UK Europe if there are no enemy submarines in the Atlantic, excluding szs 112 and 125-127.
    *  3 PUs for UK Pacific when at war with the Japanese if: (1) British control West India and either Egypt or South Africa; and (2) there are no enemy submarines in the western half of the Indian Ocean (sz71,…,sz81).

    Italy
    *  3 PUs if Malta, Cyprus, and Crete are Axis controlled.

    ANZAC
    *  3 PUs if ANZAC is at war with Japan, and Allies (not including the Dutch) control Dutch New Guinea, New Guinea, New Britain, and Solomon Islands. (This replaces ANZAC’s “Strategic Islands” Objective).
    *  3 PUs if ANZAC is at war with Japan, and Gilbert Islands, Fiji, and Samoa are allied controlled.


  • Yes. I still think the Axis have too many silly NOs, but I would like to try this.
    happy to end this game. Think I am all over you!


  • Okay then. Do you want to set it up? Guess I have to correct ipcs each turn accordingly? In which case can you feature these NOs at the start of a new thread for me?


  • I believe Regular kid has already done that.
    I’ll try and do soon. Will pm and email, when scrambles are up.

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