15L G40 Majikforce (Axis) vs Oysteilo (Alies +19)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 2 aaGuns, 3 bombers, 1 infantry and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from United Kingdom to Finland
                1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from Norway to Finland
                1 bomber, 2 fighters and 2 tactical_bombers moved from Norway to Finland
                1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
                1 fighter moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from 10 Sea Zone to 31 Sea Zone
                1 carrier moved from 10 Sea Zone to 31 Sea Zone
                2 bombers moved from Western United States to 31 Sea Zone
                1 fighter moved from 92 Sea Zone to 94 Sea Zone

    Combat - Americans
                Battle in Finland
                    Americans attack with 1 armour, 2 artilleries, 1 bomber, 4 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Germans defend with 5 armour, 1 infantry and 4 mech_infantrys
                    Americans win, taking Finland from Germans with 1 armour, 1 artillery, 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 31
                    Casualties for Germans: 5 armour, 1 infantry and 4 mech_infantrys
                    Casualties for Americans: 1 artillery, 2 infantry and 2 mech_infantrys
                Battle in 31 Sea Zone
                    Americans attack with 2 bombers, 1 carrier, 3 destroyers, 4 fighters, 3 submarines and 1 tactical_bomber
                    Japanese defend with 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Casualties for Americans: 2 bombers, 1 carrier, 2 destroyers, 3 submarines and 1 tactical_bomber
                Battle in Normandy Bordeaux
                Battle in 94 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                    Americans win, taking Normandy Bordeaux from Italians with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 carrier moved from 26 Sea Zone to 30 Sea Zone
                1 carrier moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from 31 Sea Zone to 25 Sea Zone
                3 fighters moved from 31 Sea Zone to Wake Island
                1 bomber, 4 fighters and 2 tactical_bombers moved from Finland to Norway
                1 fighter moved from 94 Sea Zone to 92 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                1 battleship and 2 cruisers moved from 42 Sea Zone to 54 Sea Zone
                8 carriers and 1 fighter moved from 42 Sea Zone to 54 Sea Zone
                11 fighters and 2 tactical_bombers moved from 42 Sea Zone to Queensland
                3 destroyers moved from 42 Sea Zone to 54 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 63 Sea Zone to 54 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 101 Sea Zone to 28 Sea Zone
                1 submarine moved from 101 Sea Zone to 28 Sea Zone

    Place Units - Americans
                2 aaGuns and 1 infantry placed in Norway
                3 bombers placed in Western United States
                5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3
                Americans collect 57 PUs (3 lost to blockades); end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Egypt to Tobruk
                4 fighters moved from Egypt to Tobruk
                1 infantry moved from Eastern Persia to West India
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                4 fighters and 2 tactical_bombers moved from Eastern Persia to West India

    Combat - British
                Battle in West India
                    British attack with 4 fighters, 3 infantry and 2 tactical_bombers
                    Japanese defend with 1 artillery and 2 infantry
                    British win, taking West India from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 1 infantry
                Battle in Tobruk
                    British attack with 4 fighters and 1 mech_infantry
                    Germans defend with 1 artillery
                    British win, taking Tobruk from Italians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                1 artillery moved from Persia to Eastern Persia
                1 armour moved from Iraq to Persia
                1 artillery and 2 infantry moved from Iraq to Persia
                2 artilleries and 13 infantry moved from Northwest Persia to Persia
                2 fighters moved from Egypt to 92 Sea Zone
                2 fighters moved from 92 Sea Zone to United Kingdom
                1 artillery and 4 infantry moved from Scotland to United Kingdom
                1 fighter moved from United Kingdom to Norway
                4 fighters moved from Tobruk to Egypt
                4 fighters and 2 tactical_bombers moved from West India to Persia
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Iraq

    Place Units - British
                1 destroyer placed in 80 Sea Zone
                2 infantry placed in Persia
                3 infantry placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
                British collect 26 PUs (6 lost to blockades); end with 26 PUs total

    Turn Complete - UK_Pacific


  • I think your destroyers and subs should continue rolling 3’s  :-D

    wake went slightly worse then I hoped for, but still it looks like Germany is about 2% to clear wake out. Lets hope that is true……


  • Most likely I will do an edit with the USA. Planes in midway sz will land on midway. Not on the carrier


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Egypt to Tobruk
                4 fighters moved from Egypt to Tobruk
                1 infantry moved from Eastern Persia to West India
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                4 fighters and 2 tactical_bombers moved from Eastern Persia to West India

    Combat - British
                Battle in West India
                    British attack with 4 fighters, 3 infantry and 2 tactical_bombers
                    Japanese defend with 1 artillery and 2 infantry
                    British win, taking West India from Japanese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 1 infantry
                Battle in Tobruk
                    British attack with 4 fighters and 1 mech_infantry
                    Germans defend with 1 artillery
                    British win, taking Tobruk from Italians with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                1 artillery moved from Persia to Eastern Persia
                1 armour moved from Iraq to Persia
                1 artillery and 2 infantry moved from Iraq to Persia
                2 artilleries and 13 infantry moved from Northwest Persia to Persia
                2 fighters moved from Egypt to 92 Sea Zone
                2 fighters moved from 92 Sea Zone to United Kingdom
                1 artillery and 4 infantry moved from Scotland to United Kingdom
                1 fighter moved from United Kingdom to Norway
                4 fighters moved from Tobruk to Egypt
                4 fighters and 2 tactical_bombers moved from West India to Persia
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Iraq

    Place Units - British
                1 destroyer placed in 80 Sea Zone
                2 infantry placed in Persia
                3 infantry placed in Egypt
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
                British collect 26 PUs (6 lost to blockades); end with 26 PUs total

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from 42 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
                EDIT: Adding units owned by UK_Pacific to 54 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer
                EDIT: Removing units owned by Americans from 25 Sea Zone: 2 fighters
                EDIT: Adding units owned by Americans to Midway: 2 fighters
                EDIT: Turning off Edit Mode


  • last save is the file with my edits. also moved uk pacific boats to queensland sz

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Ukraine
                2 infantry moved from France to Normandy Bordeaux
                2 bombers moved from Southern Italy to Normandy Bordeaux
                1 artillery moved from Tunisia to Algeria
                      Italians take Algeria from Americans
                1 submarine moved from 72 Sea Zone to 79 Sea Zone

    Combat - Italians
                Battle in 79 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                    Italians win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Normandy Bordeaux
                    Italians attack with 2 bombers and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Italians win, taking Normandy Bordeaux from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 3 damage total.

    Non Combat Move - Italians
                1 infantry moved from Yugoslavia to Romania
                1 armour moved from Romania to Slovakia Hungary
                2 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary
                1 bomber moved from Ukraine to Slovakia Hungary
                1 submarine moved from 99 Sea Zone to 95 Sea Zone
                2 bombers moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy
                1 aaGun moved from France to Northern Italy

    Place Units - Italians
                1 mech_infantry placed in Southern Italy
                1 fighter placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 submarine moved from 43 Sea Zone to 36 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from 54 Sea Zone to 30 Sea Zone
                1 destroyer moved from 62 Sea Zone to 30 Sea Zone
                1 fighter moved from New South Wales to 30 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 aaGuns moved from New South Wales to Queensland
                2 artilleries and 2 infantry moved from New South Wales to Queensland
                1 carrier and 2 fighters moved from 42 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 armour placed in Queensland
                1 infantry placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 22 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • i dont know what your plans for germany are, but in case you decide to attack with two bombers in the pacific OOL is

    Midway sz: scramble both planes, first two hits to carrier, then both planes, destroyer stay to the end
    wake sz: scramble all 3 planes. loose all planes before destroyer
    johnston sz: hit to carrier, loose destroyer, then two planes and carrier as last causalty

    in europe I want to see what you declare


  • and france is done btw

  • '22 '16

    Thanks for the heads up.  Im not sure what I am gonna do at this point.  I pretty much sold out like five turns ago to win in the pacific after i was very careless with my german stack in russia.  All that planning and i forgot to calulate for the air base in wake.  Excellent defense on your part!  I feel like it would be wicked cheap if my german bombers somehow won the sz.  But i might give it a shot.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 bomber, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Novgorod to Finland
                1 bomber moved from Novgorod to Finland
                1 artillery, 2 infantry and 1 mech_infantry moved from Novgorod to Belarus
                4 armour and 1 mech_infantry moved from Germany to Eastern Poland
                2 armour and 1 mech_infantry moved from Poland to Belarus
                1 bomber moved from Western Germany to Belarus
                2 bombers moved from Japan to 31 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland
                2 fighters moved from 113 Sea Zone to 110 Sea Zone
                3 fighters moved from Western Germany to 110 Sea Zone
                1 destroyer moved from 113 Sea Zone to 110 Sea Zone

    Combat - Germans
                Americans scrambles 3 units out of Wake Island to defend against the attack in 31 Sea Zone
                Battle in Scotland
                Battle in Finland
                    Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Americans defend with 1 armour and 1 artillery
                    Germans win, taking Scotland from British, taking Finland from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Americans: 1 armour and 1 artillery
                Battle in Belarus
                    Germans attack with 2 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 artillery and 3 infantry
                    Germans win, taking Belarus from Russians with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Eastern Poland
                    Germans attack with 4 armour and 1 mech_infantry
                    Russians defend with 1 infantry and 1 mech_infantry
                    Germans win, taking Eastern Poland from Russians with 4 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer and 5 fighters
                    Americans defend with 1 transport
                    Germans win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 31 Sea Zone
                    Germans attack with 2 bombers
                    Americans defend with 1 destroyer and 3 fighters
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -14
                    Casualties for Germans: 2 bombers
                    Casualties for Americans: 1 fighter
                Moving scrambled unit from 31 Sea Zone back to originating territory: Wake Island
                Moving scrambled unit from 31 Sea Zone back to originating territory: Wake Island

    Non Combat Move - Germans
                2 fighters moved from 110 Sea Zone to 113 Sea Zone
                3 fighters moved from 110 Sea Zone to Western Germany
                1 bomber moved from Belarus to Novgorod
                1 bomber moved from Finland to Western Germany

    Place Units - Germans
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                1 armour, 2 artilleries and 1 mech_infantry placed in Germany
                1 bomber placed in Western Germany
                1 infantry placed in Germany
                1 transport placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

  • '22 '16

    I think I am going to concede. I don’t see anyway to dig out of my hole.  The Allies will just slowly choke me out economically.  Great game play!  Really nice pacific coordination.  I will never build the greece factory again.  Total waste!  And I learned my lesson with my German stack.  Great job.  Maybe I will see you in the playoffs.  We should play again in the next league year.  Good luck in your other games.  I will post the result.


  • @majikforce:

    I think I am going to concede. I don’t see anyway to dig out of my hole.  The Allies will just slowly choke me out economically.  Great game play!  Really nice pacific coordination.  I will never build the greece factory again.  Total waste!  And I learned my lesson with my German stack.  Great job.  Maybe I will see you in the playoffs.  We should play again in the next league year.  Good luck in your other games.  I will post the result.

    Thank you for posting the win. It has been a lot of fun playing with you, and you REALLY have given me a hard challenge! I also think the allies will win this game. I also think if Germany somehow managed to can open for Japan I think the allies will take hawaii back the same turn. Potentially 8 japan units there. Counter: 3 American bomber and armor + inf. Anzac 3 art + 3 inf + 1 armor. With the americans in queensland and potentially 7 subs in the pacific I think (not calculated it in detail) that American clear the way, both for itself and for anzac. Then I think the Norway campaign has been VERY destructive for Germany. Down 8 ipc but also, must send units west instead of where they belong, east. I think Italy and Germany has given the british a really hard time in the med. Maybe you should have been more agressive here? I don’t think the German factory in greece is a total waist. It has been a struggle for UK. But I do agree it was destructive for Germany in Caucasus. Yeah in the initial battle you lost too many units but I would have continued to the bitter end in the counter. I am not sure how solid my pacific play is with staging at java. I dont have control and you are really close to snapping the win.

    Not sure if I am signing up for the additional playoffs. But a new game in 2016 will be fun! Good luck to you!

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