I’m both busy and not emotionally ready too do the next turn.
Capt Witt (Allies!) and Private P (Axis) clash in 1940
-
I see the ANZAC’s are being a bloody nuisance as always! Will take a look tomorrow.
Got a cousin and his family staying this w/e. Am hoping they might want to learn 1941.
How are Al & Raffia doing? Is Maddy being good?
-
Thanks for asking. Al is fine. Better than I expected. She is a good mother.
M is behaving well. Silly Raffy is still yellow, so the midwife sent is to hospital for extra tests, to ensure he wasn’t jaundiced. Seems he is still just ok. Silly bugger!
Enjoy your weekend, Adam. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
16 armour, 12 artilleries, 4 bombers, 7 fighters, 13 infantry, 19 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
3 tactical_bombers moved from Novgorod to Russia
1 armour moved from Western Ukraine to Russia
7 bombers moved from Western Germany to Russia
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 armour moved from Eastern Poland to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 armour
British defend with 1 mech_infantry
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Russia
Germans attack with 17 armour, 12 artilleries, 11 bombers, 7 fighters, 13 infantry, 19 mech_infantrys and 7 tactical_bombers
French defend with 1 fighter; British defend with 2 armour, 3 fighters and 5 mech_infantrys; Russians defend with 6 aaGuns, 1 airfield, 1 armour, 17 artilleries, 1 factory_major, 4 fighters, 50 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 6 armour and 1 bomber remaining. Battle score for attacker is -111
Casualties for Germans: 11 armour, 12 artilleries, 10 bombers, 7 fighters, 13 infantry, 19 mech_infantrys and 7 tactical_bombers
Casualties for French: 1 fighter
Casualties for British: 2 armour, 3 fighters and 5 mech_infantrys
Casualties for Russians: 6 aaGuns, 1 armour, 17 artilleries, 4 fighters, 50 infantry, 2 mech_infantrys and 1 tactical_bomberNon Combat Move - Germans
3 aaGuns moved from Bryansk to Russia
1 bomber moved from Russia to NovgorodPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in France
2 bombers placed in Western Germany
1 infantry placed in Western Germany
2 artilleries and 3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,2,4,3,6,2,4,5
Germans collect 52 PUs (4 lost to blockades); end with 70 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs -
:-P
It was 50/50 - G 86 HP, 212 Power vs R 92, 192…
Going for a lie down …
-
Ok. Thanks for telling me. Had no idea it was that close.
Well done for taking the chance. I really thought It was beyond you. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Tambov to Samara
1 infantry moved from Tambov to Samara
1 fighter, 2 infantry and 1 mech_infantry moved from Volgograd to Samara
1 infantry moved from Smolensk to Bryansk
Russians take Bryansk from GermansCombat - Russians
Battle in Samara
Russians attack with 1 fighter, 4 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 mech_infantry
Russians win, taking Samara from Japanese with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Samara to Volgograd
1 aaGun moved from Volgograd to SamaraTurn Complete - Russians
Territory Summary for Russians :
Olgiy : 1 flag
Bryansk : 1 infantry
Volgograd : 2 aaGuns, 1 factory_minor and 1 fighter
Samara : 1 aaGun, 3 infantry and 1 mech_infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 55 / 85
Russians : 15 / 0
Japanese : 49 / 54
Americans : 56 / 78
Chinese : 5 / 7
British : 31 / 39
UK_Pacific : 14 / 14
Italians : 13 / 4
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
2 artilleries moved from Yunnan to Burma
1 artillery moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Shan State
2 artilleries and 1 infantry moved from French Indo China to Siam
1 tactical_bomber moved from Kwangsi to Siam
1 fighter moved from Kwangsi to Siam
1 fighter moved from Kwangsi to Shan State
2 fighters moved from 20 Sea Zone to 37 Sea Zone
1 bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to 37 Sea ZoneCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 bomber and 2 fighters
ANZAC defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 2 artilleries and 2 bombers
British defend with 1 artillery and 1 mech_infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Siam
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 3 infantry
Japanese win, taking Siam from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for ANZAC: 3 infantry
Battle in Kweichow
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
ANZAC defend with 1 fighter
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighterNon Combat Move - Japanese
2 bombers moved from Burma to Yunnan
1 bomber moved from 37 Sea Zone to Yunnan
1 fighter moved from Shan State to Yunnan
1 fighter moved from Siam to Yunnan
1 tactical_bomber moved from Siam to Yunnan
1 armour and 2 mech_infantrys moved from Kwangsi to Shan State
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Philippines
2 fighters moved from 35 Sea Zone to Philippines
2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 carrier and 4 destroyers moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 artillery placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Changing PUs for Japanese from 0 to 5
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
Japanese collect 53 PUs; end with 58 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Novosibirsk: 1 aaGun
EDIT: Adding units owned by Japanese to Timguska: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 mech_infantry moved from Rostov to Western Ukraine
Americans take Western Ukraine from Germans
1 mech_infantry moved from Volgograd to Novosibirsk
Americans take Novosibirsk from Japanese
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
3 fighters moved from 42 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan StateCombat - Americans
Battle in Shan State
Americans attack with 2 artilleries, 3 fighters and 2 infantry
Japanese defend with 1 armour, 1 artillery and 3 mech_infantrys
Americans win, taking Shan State from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour, 1 artillery and 3 mech_infantrys
Casualties for Americans: 1 artillery and 2 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 artillery
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Holland Belgium to United Kingdom
1 bomber moved from Holland Belgium to United Kingdom
2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 fighter moved from Eastern United States to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
3 fighters moved from Shan State to 37 Sea Zone
2 carriers, 1 destroyer and 1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 54 Sea Zone to Queensland
1 bomber moved from Western United States to 107 Sea Zone
1 bomber moved from 107 Sea Zone to United KingdomPlace Units - Americans
1 bomber placed in Western United States
2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 artillery, 2 fighters and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Changing PUs for Americans from 85 to 84
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Shan State : 1 artillery
Borneo : 1 mech_infantry
Queensland : 1 artillery, 1 fighter and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
Midway : 1 airfield
Java : 1 infantry
Sumatra : 1 flag, 1 artillery and 2 infantry
44 Sea Zone : 1 flag
37 Sea Zone : 3 carriers, 4 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports
26 Sea Zone : 2 destroyers and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers and 1 transport
54 Sea Zone : 2 destroyers, 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Gibraltar : 1 fighter
New Brunswick Nova Scotia : 1 aaGun, 1 artillery and 1 infantry
United Kingdom : 3 artilleries, 2 bombers, 1 fighter and 3 infantry
Morocco : 1 artillery
Holland Belgium : 1 flag, 1 artillery
Western Ukraine : 1 flag, 1 mech_infantry
Novosibirsk : 1 flag, 1 mech_infantry
106 Sea Zone : 1 flag, 1 transport
93 Sea Zone : 1 submarine
109 Sea Zone : 1 carrier, 2 destroyers and 2 transports
92 Sea Zone : 2 destroyers
101 Sea Zone : 1 transport
Brazil : 1 flag
110 Sea Zone : 1 carrier, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 50 / 85
Russians : 15 / 0
Japanese : 51 / 58
Americans : 62 / 84
Chinese : 4 / 7
British : 31 / 39
UK_Pacific : 13 / 14
Italians : 13 / 4
ANZAC : 17 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 36 PUs;
British buy 1 artillery, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
2 fighters and 2 tactical_bombers moved from India to Burma
1 fighter moved from 37 Sea Zone to Burma
1 mech_infantry moved from Caucasus to Ukraine
1 armour moved from Volgograd to Ukraine
1 armour and 4 mech_infantrys moved from Volgograd to Ukraine
1 infantry moved from Volgograd to Tambov
1 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Iraq to Caucasus
3 mech_infantrys moved from Persia to Caucasus
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
7 fighters moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 7 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British win with 6 fighters remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 fighter, 1 infantry and 1 mech_infantry
Battle in Ukraine
British attack with 2 armour and 5 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Ukraine from Germans with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Burma
British attack with 3 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter moved from Burma to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to India
1 mech_infantry moved from West India to India
1 mech_infantry moved from West India to India
1 mech_infantry moved from West India to India
1 artillery moved from Volgograd to Rostov
6 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United KingdomPlace Units - British
1 artillery and 3 infantry placed in United Kingdom
1 transport placed in 110 Sea Zone
3 mech_infantrys placed in Persia
1 mech_infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantryTerritory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 7 infantry, 3 mech_infantrys and 2 tactical_bombers
Malaya : 1 harbour
37 Sea Zone : 1 fighter
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery
Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Morocco : 1 infantry
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 1 artillery and 1 infantry
Tambov : 1 infantry
Ukraine : 1 flag, 2 armour, 1 factory_minor and 5 mech_infantrys
Volgograd : 1 artillery
Caucasus : 4 mech_infantrys
93 Sea Zone : 1 submarine
109 Sea Zone : 1 fighter
97 Sea Zone : 5 submarines
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
110 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 3 fighters and 2 transportsProduction/PUs Summary :
Germans : 48 / 85
Russians : 15 / 0
Japanese : 48 / 58
Americans : 62 / 84
Chinese : 6 / 7
British : 33 / 38
UK_Pacific : 14 / 14
Italians : 13 / 4
ANZAC : 17 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry I swapped my two  Infs for a TT. I would normally never do that, but I am not sure what I was thinking. I even had 3 spare IPCs! have the Rugby on and Raffy was on my lap, but I do apologise and want to check you don’t mind my doing that Purchases edit . I need a TT and would always normally get that right.
Losing Moscow has thrown  me. Not sure how I can get back on top.
-
No problem Leo. Should have said: swapped a J cruiser purchase for a TT last go. That was just an error. Meant to buy the TT and must have pressed the wrong button!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 4 PUs;Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,5,4,3,1,3,4,5
Italians collect 1 PU (12 lost to blockades); end with 5 PUs total -
@Private:
No problem Leo. Should have said: swapped a J cruiser purchase for a TT last go. That was just an error. Meant to buy the TT and must have pressed the wrong button!
Done that before. Did not even notice!
Thanks. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
1 carrier and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from Volgograd to RostovPlace Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Celebes : 1 flag, 2 artilleries and 1 infantry
Java : 1 flag, 1 harbour
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
54 Sea Zone : 2 destroyers
Rostov : 1 infantryProduction/PUs Summary :
Germans : 48 / 85
Russians : 15 / 0
Japanese : 48 / 58
Americans : 62 / 84
Chinese : 6 / 7
British : 33 / 38
UK_Pacific : 14 / 14
Italians : 13 / 5
ANZAC : 17 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Caucasus to Rostov
1 cruiser moved from 109 Sea Zone to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Morocco : 1 infantry
Libya : 1 flag
Rostov : 1 infantry
Volgograd : 1 infantry
Caucasus : 1 infantry
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 48 / 85
Russians : 15 / 0
Japanese : 48 / 58
Americans : 62 / 84
Chinese : 6 / 7
British : 33 / 38
UK_Pacific : 14 / 14
Italians : 13 / 5
ANZAC : 17 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 79 PUs;
Germans buy 2 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour moved from Russia to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Russia
1 armour moved from Russia to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
1 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 2 bombers and 2 infantry
Americans defend with 1 artillery
Germans win, taking Holland Belgium from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Germans
2 bombers moved from Holland Belgium to Western Germany
2 artilleries moved from Germany to Slovakia Hungary
4 infantry moved from Germany to Slovakia Hungary
1 bomber moved from Novgorod to RussiaPlace Units - Germans
3 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
1 infantry placed in France
1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western Germany
1 armour and 1 mech_infantry placed in Germany
Germans undo move 1.
1 artillery and 2 infantry placed in Russia
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,2,5,5,4,1,2,5
Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
1 mech_infantry moved from Samara to TimguskaCombat - Russians
Battle in Timguska
Russians attack with 1 mech_infantry
Japanese defend with 1 aaGun
Russians win, taking Timguska from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - Russians
1 aaGun moved from Samara to Volgograd
1 infantry moved from Samara to Tambov
1 fighter moved from Volgograd to UkraineTurn Complete - Russians
Territory Summary for Russians :
Timguska : 1 mech_infantry
Olgiy : 1 flag
Bryansk : 1 infantry
Tambov : 1 infantry
Ukraine : 1 fighter
Vologda : 1 infantry
Volgograd : 3 aaGuns and 1 factory_minor
Samara : 1 infantry
125 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 53 / 65
Russians : 14 / 0
Japanese : 47 / 58
Americans : 59 / 84
Chinese : 6 / 7
British : 33 / 38
UK_Pacific : 14 / 14
Italians : 13 / 5
ANZAC : 17 / 29
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
2 artilleries and 1 infantry moved from Siam to Shan State
1 armour moved from Kweichow to Shan State
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 mech_infantry moved from Kweichow to Shan State
1 infantry moved from Yunnan to Burma
1 fighter moved from Yunnan to Burma
3 bombers and 1 fighter moved from Yunnan to India
3 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Yunnan to Shan State -
Despite taking Moscow I feel like I am losing this game.
Intercept in India?
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No thanks Toj.