Capt Witt (Allies!) and Private P (Axis) clash in 1940


  • I see the ANZAC’s are being a bloody nuisance as always! Will take a look tomorrow.

    Got a cousin and his family staying this w/e. Am hoping they might want to learn 1941.

    How are Al & Raffia doing? Is Maddy being good?


  • Thanks for asking. Al is fine. Better than I expected. She is a good mother.
    M is behaving well. Silly Raffy is still yellow, so the midwife sent is to hospital for extra tests, to ensure he wasn’t jaundiced. Seems he is still just ok. Silly bugger!
    Enjoy your weekend, Adam.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 bombers and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                16 armour, 12 artilleries, 4 bombers, 7 fighters, 13 infantry, 19 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
                3 tactical_bombers moved from Novgorod to Russia
                1 armour moved from Western Ukraine to Russia
                7 bombers moved from Western Germany to Russia
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 armour moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 armour
                    British defend with 1 mech_infantry
                    Russians win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 3 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Russia
                    Germans attack with 17 armour, 12 artilleries, 11 bombers, 7 fighters, 13 infantry, 19 mech_infantrys and 7 tactical_bombers
                    French defend with 1 fighter; British defend with 2 armour, 3 fighters and 5 mech_infantrys; Russians defend with 6 aaGuns, 1 airfield, 1 armour, 17 artilleries, 1 factory_major, 4 fighters, 50 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans captures 18PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 6 armour and 1 bomber remaining. Battle score for attacker is -111
                    Casualties for Germans: 11 armour, 12 artilleries, 10 bombers, 7 fighters, 13 infantry, 19 mech_infantrys and 7 tactical_bombers
                    Casualties for French: 1 fighter
                    Casualties for British: 2 armour, 3 fighters and 5 mech_infantrys
                    Casualties for Russians: 6 aaGuns, 1 armour, 17 artilleries, 4 fighters, 50 infantry, 2 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                3 aaGuns moved from Bryansk to Russia
                1 bomber moved from Russia to Novgorod

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in France
                2 bombers placed in Western Germany
                1 infantry placed in Western Germany
                2 artilleries and 3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,2,4,3,6,2,4,5
                Germans collect 52 PUs (4 lost to blockades); end with 70 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs


  • :-P

    It was 50/50 - G 86 HP, 212 Power vs R 92, 192…

    Going for a lie down …


  • Ok. Thanks for telling me. Had no idea it was that close.
    Well done for taking the chance. I really thought It was beyond you.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians
                1 infantry moved from Tambov to Samara
                1 infantry moved from Tambov to Samara
                1 fighter, 2 infantry and 1 mech_infantry moved from Volgograd to Samara
                1 infantry moved from Smolensk to Bryansk
                      Russians take Bryansk from Germans

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                    Russians win, taking Samara from Japanese with 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Volgograd
                1 aaGun moved from Volgograd to Samara

    Turn Complete - Russians

    Territory Summary for Russians :

    Olgiy : 1 flag
        Bryansk : 1 infantry
        Volgograd : 2 aaGuns, 1 factory_minor and 1 fighter
        Samara : 1 aaGun, 3 infantry and 1 mech_infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 55 / 85
        Russians : 15 / 0
        Japanese : 49 / 54
        Americans : 56 / 78
        Chinese : 5 / 7
        British : 31 / 39
        UK_Pacific : 14 / 14
        Italians : 13 / 4
        ANZAC : 18 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 36 Sea Zone
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                2 artilleries moved from Yunnan to Burma
                1 artillery moved from Yunnan to Shan State
                1 mech_infantry moved from Yunnan to Shan State
                2 artilleries and 1 infantry moved from French Indo China to Siam
                1 tactical_bomber moved from Kwangsi to Siam
                1 fighter moved from Kwangsi to Siam
                1 fighter moved from Kwangsi to Shan State
                2 fighters moved from 20 Sea Zone to 37 Sea Zone
                1 bomber moved from Kwangsi to Burma
                1 bomber moved from Kwangsi to Burma
                1 bomber moved from Kwangsi to 37 Sea Zone

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 submarine and 1 tactical_bomber
                    French defend with 1 destroyer
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for French: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber and 2 fighters
                    ANZAC defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Burma
                    Japanese attack with 2 artilleries and 2 bombers
                    British defend with 1 artillery and 1 mech_infantry
                    Japanese win, taking Burma from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 artillery and 1 mech_infantry
                Battle in Siam
                    Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 3 infantry
                    Japanese win, taking Siam from ANZAC with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for ANZAC: 3 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
                    ANZAC defend with 1 fighter
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - Japanese
                2 bombers moved from Burma to Yunnan
                1 bomber moved from 37 Sea Zone to Yunnan
                1 fighter moved from Shan State to Yunnan
                1 fighter moved from Siam to Yunnan
                1 tactical_bomber moved from Siam to Yunnan
                1 armour and 2 mech_infantrys moved from Kwangsi to Shan State
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 artillery and 2 infantry moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from 36 Sea Zone to Philippines
                2 fighters moved from 35 Sea Zone to Philippines
                2 destroyers moved from 6 Sea Zone to 20 Sea Zone
                1 carrier and 4 destroyers moved from 20 Sea Zone to 35 Sea Zone
                2 fighters moved from 37 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 artillery placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 cruiser
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
                EDIT: Changing PUs for Japanese from 0 to 5
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
                Japanese collect 53 PUs; end with 58 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Novosibirsk: 1 aaGun
                EDIT: Adding units owned by Japanese to Timguska: 1 aaGun
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 2 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Rostov to Western Ukraine
                      Americans take Western Ukraine from Germans
                1 mech_infantry moved from Volgograd to Novosibirsk
                      Americans take Novosibirsk from Japanese
                1 bomber moved from United Kingdom to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                3 fighters moved from 42 Sea Zone to Shan State
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from 37 Sea Zone to Shan State

    Combat - Americans
                Battle in Shan State
                    Americans attack with 2 artilleries, 3 fighters and 2 infantry
                    Japanese defend with 1 armour, 1 artillery and 3 mech_infantrys
                    Americans win, taking Shan State from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 armour, 1 artillery and 3 mech_infantrys
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                    Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Holland Belgium to United Kingdom
                1 bomber moved from Holland Belgium to United Kingdom
                2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 artillery moved from Eastern United States to New Brunswick Nova Scotia
                1 fighter moved from Eastern United States to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                3 fighters moved from Shan State to 37 Sea Zone
                2 carriers, 1 destroyer and 1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 artillery, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                1 artillery moved from 54 Sea Zone to Queensland
                1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 54 Sea Zone to Queensland
                1 bomber moved from Western United States to 107 Sea Zone
                1 bomber moved from 107 Sea Zone to United Kingdom

    Place Units - Americans
                1 bomber placed in Western United States
                2 destroyers and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 artillery, 2 fighters and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
                EDIT: Removing units owned by Americans from Eastern United States: 1 infantry
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                EDIT: Changing PUs for Americans from 85 to 84
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Shan State : 1 artillery
        Borneo : 1 mech_infantry
        Queensland : 1 artillery, 1 fighter and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
        Midway : 1 airfield
        Java : 1 infantry
        Sumatra : 1 flag, 1 artillery and 2 infantry
        44 Sea Zone : 1 flag
        37 Sea Zone : 3 carriers, 4 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        26 Sea Zone : 2 destroyers and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers and 1 transport
        54 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
        Gibraltar : 1 fighter
        New Brunswick Nova Scotia : 1 aaGun, 1 artillery and 1 infantry
        United Kingdom : 3 artilleries, 2 bombers, 1 fighter and 3 infantry
        Morocco : 1 artillery
        Holland Belgium : 1 flag, 1 artillery
        Western Ukraine : 1 flag, 1 mech_infantry
        Novosibirsk : 1 flag, 1 mech_infantry
        106 Sea Zone : 1 flag, 1 transport
        93 Sea Zone : 1 submarine
        109 Sea Zone : 1 carrier, 2 destroyers and 2 transports
        92 Sea Zone : 2 destroyers
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        110 Sea Zone : 1 carrier, 1 fighter and 1 transport

    Production/PUs Summary :

    Germans : 50 / 85
        Russians : 15 / 0
        Japanese : 51 / 58
        Americans : 62 / 84
        Chinese : 4 / 7
        British : 31 / 39
        UK_Pacific : 13 / 14
        Italians : 13 / 4
        ANZAC : 17 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British repair damage of 3x factory_major; Remaining resources: 36 PUs;
                British buy 1 artillery, 3 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                2 fighters and 2 tactical_bombers moved from India to Burma
                1 fighter moved from 37 Sea Zone to Burma
                1 mech_infantry moved from Caucasus to Ukraine
                1 armour moved from Volgograd to Ukraine
                1 armour and 4 mech_infantrys moved from Volgograd to Ukraine
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Caucasus to Rostov
                1 mech_infantry moved from Iraq to Caucasus
                3 mech_infantrys moved from Persia to Caucasus
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 fighter moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from 109 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                7 fighters moved from 110 Sea Zone to Normandy Bordeaux

    Combat - British
                Battle in Normandy Bordeaux
                    British attack with 7 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    British win with 6 fighters remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 1 fighter, 1 infantry and 1 mech_infantry
                Battle in Ukraine
                    British attack with 2 armour and 5 mech_infantrys
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    British win, taking Ukraine from Germans with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Burma
                    British attack with 3 fighters, 1 infantry and 2 tactical_bombers
                    Japanese defend with 1 artillery
                    British win, taking Burma from Japanese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 fighter moved from Burma to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Burma to India
                1 mech_infantry moved from West India to India
                1 mech_infantry moved from West India to India
                1 mech_infantry moved from West India to India
                1 artillery moved from Volgograd to Rostov
                6 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to 109 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 fighter moved from 110 Sea Zone to United Kingdom

    Place Units - British
                1 artillery and 3 infantry placed in United Kingdom
                1 transport placed in 110 Sea Zone
                3 mech_infantrys placed in Persia
                1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 2 artilleries and 2 infantry

    Territory Summary for British and UK_Pacific :

    Burma : 1 infantry
        India : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 7 infantry, 3 mech_infantrys and 2 tactical_bombers
        Malaya : 1 harbour
        37 Sea Zone : 1 fighter
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery
        Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Morocco : 1 infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Rostov : 1 artillery and 1 infantry
        Tambov : 1 infantry
        Ukraine : 1 flag, 2 armour, 1 factory_minor and 5 mech_infantrys
        Volgograd : 1 artillery
        Caucasus : 4 mech_infantrys
        93 Sea Zone : 1 submarine
        109 Sea Zone : 1 fighter
        97 Sea Zone : 5 submarines
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
        110 Sea Zone : 2 battleships, 1 carrier, 1 cruiser, 3 fighters and 2 transports

    Production/PUs Summary :

    Germans : 48 / 85
        Russians : 15 / 0
        Japanese : 48 / 58
        Americans : 62 / 84
        Chinese : 6 / 7
        British : 33 / 38
        UK_Pacific : 14 / 14
        Italians : 13 / 4
        ANZAC : 17 / 28
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Sorry I swapped my two  Infs for a TT. I would normally never do that, but I am not sure what I was thinking. I even had 3 spare IPCs! have the Rugby on and Raffy was on my lap, but I do apologise and want to check you don’t mind my doing that Purchases edit . I need a TT and would always normally get that right.

    Losing Moscow has thrown  me. Not sure how I can get back on top.


  • No problem Leo. Should have said: swapped a J cruiser purchase for a TT last go. That was just an error. Meant to buy the TT and must have pressed the wrong button!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 4 PUs;

    Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,2,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,5,4,3,1,3,4,5
                Italians collect 1 PU (12 lost to blockades); end with 5 PUs total


  • @Private:

    No problem Leo. Should have said: swapped a J cruiser purchase for a TT last go. That was just an error. Meant to buy the TT and must have pressed the wrong button!

    Done that before. Did not even notice!
    Thanks.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 carrier and 1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from Volgograd to Rostov

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag, 2 artilleries and 1 infantry
        Java : 1 flag, 1 harbour
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
        54 Sea Zone : 2 destroyers
        Rostov : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 85
        Russians : 15 / 0
        Japanese : 48 / 58
        Americans : 62 / 84
        Chinese : 6 / 7
        British : 33 / 38
        UK_Pacific : 14 / 14
        Italians : 13 / 5
        ANZAC : 17 / 29
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Caucasus to Rostov
                1 cruiser moved from 109 Sea Zone to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 1 infantry
        Libya : 1 flag
        Rostov : 1 infantry
        Volgograd : 1 infantry
        Caucasus : 1 infantry
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 48 / 85
        Russians : 15 / 0
        Japanese : 48 / 58
        Americans : 62 / 84
        Chinese : 6 / 7
        British : 33 / 38
        UK_Pacific : 14 / 14
        Italians : 13 / 5
        ANZAC : 17 / 29
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 79 PUs;
                Germans buy 2 armour, 1 artillery, 1 bomber, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Russia to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Russia
                1 armour moved from Russia to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Russia
                1 infantry moved from Western Germany to Holland Belgium
                2 bombers moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 bombers and 2 infantry
                    Americans defend with 1 artillery
                    Germans win, taking Holland Belgium from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Germans
                2 bombers moved from Holland Belgium to Western Germany
                2 artilleries moved from Germany to Slovakia Hungary
                4 infantry moved from Germany to Slovakia Hungary
                1 bomber moved from Novgorod to Russia

    Place Units - Germans
                3 infantry placed in Russia
                1 armour and 2 mech_infantrys placed in Novgorod
                1 infantry placed in France
                1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western Germany
                1 armour and 1 mech_infantry placed in Germany
                Germans undo move 1.
                1 artillery and 2 infantry placed in Russia
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,2,5,5,4,1,2,5
                Germans collect 50 PUs (4 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians
                1 infantry moved from Samara to Vologda
                      Russians take Vologda from Germans
                1 mech_infantry moved from Samara to Timguska

    Combat - Russians
                Battle in Timguska
                    Russians attack with 1 mech_infantry
                    Japanese defend with 1 aaGun
                    Russians win, taking Timguska from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Russians
                1 aaGun moved from Samara to Volgograd
                1 infantry moved from Samara to Tambov
                1 fighter moved from Volgograd to Ukraine

    Turn Complete - Russians

    Territory Summary for Russians :

    Timguska : 1 mech_infantry
        Olgiy : 1 flag
        Bryansk : 1 infantry
        Tambov : 1 infantry
        Ukraine : 1 fighter
        Vologda : 1 infantry
        Volgograd : 3 aaGuns and 1 factory_minor
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 14 / 0
        Japanese : 47 / 58
        Americans : 59 / 84
        Chinese : 6 / 7
        British : 33 / 38
        UK_Pacific : 14 / 14
        Italians : 13 / 5
        ANZAC : 17 / 29
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Szechwan
                1 tactical_bomber moved from Yunnan to Szechwan
                2 artilleries and 1 infantry moved from Siam to Shan State
                1 armour moved from Kweichow to Shan State
                1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
                1 mech_infantry moved from Kweichow to Shan State
                1 infantry moved from Yunnan to Burma
                1 fighter moved from Yunnan to Burma
                3 bombers and 1 fighter moved from Yunnan to India
                3 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Yunnan to Shan State


  • Despite taking Moscow I feel like I am losing this game.

    Intercept in India?


  • No thanks Toj.

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