Capt Witt (Allies!) and Private P (Axis) clash in 1940


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 17 Sea Zone
                3 artilleries and 3 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery moved from Manchuria to Korea
                      Americans take Korea from Japanese
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 fighter moved from United Kingdom to 104 Sea Zone
                1 fighter moved from United Kingdom to 104 Sea Zone
                1 fighter moved from Eastern United States to 104 Sea Zone
                1 fighter moved from Eastern United States to 104 Sea Zone
                1 tactical_bomber moved from Gibraltar to Southern Italy
                1 fighter moved from Gibraltar to Southern Italy
                5 transports moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 95 Sea Zone
                1 fighter moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                3 artilleries and 6 infantry moved from Morocco to 92 Sea Zone
                3 artilleries, 7 infantry and 5 transports moved from 92 Sea Zone to 95 Sea Zone
                3 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
                1 fighter moved from 91 Sea Zone to 104 Sea Zone

    Combat - Americans


  • Ignire that. Will do something different.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Manchuria to Korea
                      Americans take Korea from Japanese
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 fighter moved from United Kingdom to 111 Sea Zone
                1 fighter moved from United Kingdom to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from Eastern United States to 104 Sea Zone

    Combat - Americans
                Battle in 111 Sea Zone
                    Americans attack with 1 fighter
                    Germans defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 4 fighters
                    Germans defend with 1 destroyer
                    Americans win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 fighter moved from 104 Sea Zone to United Kingdom
                1 fighter moved from 104 Sea Zone to United Kingdom
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 111 Sea Zone to United Kingdom
                1 infantry moved from Morocco to Algeria
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 27 Sea Zone to 10 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                3 carriers and 4 fighters moved from 20 Sea Zone to 17 Sea Zone
                1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 aaGun moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone

    Place Units - Americans
                1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber placed in Eastern United States
                1 destroyer and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 1 artillery
        Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Aleutian Islands : 1 airfield
        Hawaiian Islands : 1 airfield, 3 artilleries, 1 harbour and 3 infantry
        Midway : 1 airfield
        Celebes : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 1 transport
        26 Sea Zone : 1 aaGun, 1 destroyer, 1 infantry, 2 submarines and 4 transports
        20 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 transport
        19 Sea Zone : 1 flag
        17 Sea Zone : 3 carriers and 1 destroyer
        6 Sea Zone : 1 carrier and 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Gibraltar : 3 fighters and 1 tactical_bomber
        New Brunswick Nova Scotia : 2 aaGuns
        United Kingdom : 3 fighters
        Morocco : 1 flag, 5 artilleries and 7 infantry
        Algeria : 1 flag, 1 infantry
        Tunisia : 1 flag, 1 infantry
        101 Sea Zone : 1 destroyer and 2 transports
        79 Sea Zone : 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 7 transports

    Production/PUs Summary :

    Germans : 81 / 119
        Russians : 0 / 0
        Japanese : 22 / 26
        Americans : 63 / 88
        Chinese : 21 / 23
        British : 25 / 30
        UK_Pacific : 17 / 22
        Italians : 10 / 16
        ANZAC : 22 / 37
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - British
                British buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Gibraltar: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                4 fighters moved from United Kingdom to 112 Sea Zone
                5 infantry moved from United Kingdom to Scotland
                1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                1 carrier moved from 91 Sea Zone to 104 Sea Zone
                1 carrier moved from 104 Sea Zone to 112 Sea Zone
                4 infantry moved from Sikang to Kazakhstan
                1 mech_infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from West India to Eastern Persia
                1 armour and 4 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Tobruk to Alexandria

    Combat - British
                Battle in Kazakhstan
                    British attack with 4 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                    British win, taking Kazakhstan from Germans with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                    Casualties for British: 4 infantry
                Battle in Eastern Persia
                    British attack with 1 armour, 1 infantry and 4 mech_infantrys
                    Germans defend with 1 armour and 1 mech_infantry
                    British win, taking Eastern Persia from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in 112 Sea Zone
                    British attack with 1 battleship, 3 carriers, 2 cruisers, 7 fighters and 1 tactical_bomber
                    Germans defend with 2 carriers, 7 destroyers, 2 fighters, 2 tactical_bombers and 8 transports
                    Units damaged: 1 battleship owned by the British and 2 carriers owned by the British
                    British win with 1 battleship, 2 cruisers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 138
                    Casualties for Germans: 2 carriers, 7 destroyers, 2 fighters, 2 tactical_bombers and 8 transports
                    Casualties for British: 3 carriers
                Battle in Scotland
                    British attack with 5 infantry
                    Germans defend with 1 airfield and 2 infantry
                    British win, taking Scotland from Germans with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber could not land in 112 Sea Zone and were removed
                4 fighters moved from 112 Sea Zone to United Kingdom
                1 carrier moved from 91 Sea Zone to 104 Sea Zone
                1 carrier moved from 104 Sea Zone to 112 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 infantry moved from 79 Sea Zone to West India
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 mech_infantry moved from Anhwe to Shensi
                1 infantry moved from Shensi to Tsinghai

    Place Units - British
                1 fighter and 2 infantry placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 1 armour and 4 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Shensi : 1 mech_infantry
        Yunnan : 1 artillery and 1 infantry
        Tsinghai : 1 infantry
        Szechwan : 1 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
        Malaya : 1 factory_minor and 1 harbour
        Kwangtung : 1 airfield, 1 factory_minor and 1 harbour
        Kazakhstan : 1 flag, 1 mech_infantry
        West India : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 mech_infantry
        Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 4 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield and 4 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 7 infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Novosibirsk : 1 flag
        112 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 2 fighters
        Eire : 1 flag
        99 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 1 armour and 3 mech_infantrys
        91 Sea Zone : 2 transports
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 78 / 119
        Russians : 0 / 0
        Japanese : 20 / 26
        Americans : 63 / 88
        Chinese : 23 / 29
        British : 28 / 28
        UK_Pacific : 17 / 22
        Italians : 10 / 16
        ANZAC : 22 / 37
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Can I change my casualties in that last Round  of that Naval battle, please? I did know now that the surviving air could not reach England and would die, therefore.
    Could I swap the downed Ft and Tac (already dead, for lack of landing space) for  2 damaged Carriers? I am not sure you can edit back damaged carriers, so if you are happy fro me to change my casualty choice, please use my second file with 2 DDs in the SZ.
    I am sure you will attack the survivors and that means the defence value and Hit Points stay the same. If I survive (!), I will edit back to Carriers, when they are repaired.
    Oh, did I say: you will never take  England from me!


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by British to 112 Sea Zone: 2 destroyers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
                EDIT: Removing units owned by British from Gibraltar: 1 infantry
                EDIT: Removing units owned by British from Gibraltar: 1 infantry
                EDIT: Adding units owned by British to 96 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Tobruk: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 119 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode


  • Bloody hell witt! I thought I was safe in sz 112! Got that wrong! :-(

    Going away to sulk for a bit ….


  • You are never safe from me!


  • Quite!

    For G to win this for the axis they need 8 VCs in the west. They have 7. The only others available to them are London, Washington & Ontario?

    Am I missing anything? :|


  • You have 8 actually.


  • I am a bloody idiot! Forgot to include Italy & Rome. So as long as I hold on to those 8 until the next G turn I will win?

    Feeling a little perkier! :evil:

    I didn’t need to go for London! Doh!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by British to 112 Sea Zone: 2 destroyers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
                EDIT: Removing units owned by British from Gibraltar: 1 infantry
                EDIT: Removing units owned by British from Gibraltar: 1 infantry
                EDIT: Adding units owned by British to 96 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Tobruk: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 119 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Italians buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 artillery moved from Northern Italy to Southern Italy
                1 bomber moved from 96 Sea Zone to Southern Italy

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs


  • Did Italy on the basis that my previous post was correct - if it is not I might want to do it again.

    Isn’t this game over? Am I not victorious? I don’t see how ANZAC or France will stop me?

    Shall we stop and start a new game? 8-)


  • I guess you had to go for Rome on your last US / UK turn? So why didn’t you try it at least?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 2 bombers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 bombers moved from French Indo China to Kazakhstan
                2 bombers moved from Kazakhstan to Volgograd
                1 armour and 1 mech_infantry moved from Tsinghai to Volgograd
                1 artillery moved from Shantung to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Okinawa
                1 infantry moved from 19 Sea Zone to Okinawa

    Combat - ANZAC
                ANZAC creates battle in territory 17 Sea Zone
                Battle in Okinawa
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Okinawa from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Volgograd
                    ANZAC attack with 1 armour, 2 bombers and 1 mech_infantry
                    Germans defend with 1 artillery, 1 factory_minor and 3 infantry
                    ANZAC win, taking Volgograd from Germans with 1 armour and 2 bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for ANZAC: 1 mech_infantry

    Non Combat Move - ANZAC
                1 infantry moved from Sikang to Kazakhstan
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan
                1 armour moved from Szechwan to Tsinghai
                1 armour moved from French Indo China to Szechwan
                1 fighter moved from Shan State to Tsinghai
                1 bomber moved from Volgograd to Kazakhstan
                1 bomber moved from Volgograd to Kazakhstan

    Place Units - ANZAC
                1 armour and 2 bombers placed in French Indo China
                1 armour placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 25 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag
        Okinawa : 1 flag, 1 artillery and 1 infantry
        Siam : 1 flag
        Tsinghai : 1 armour and 1 fighter
        Szechwan : 1 armour and 2 infantry
        Sikang : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Kazakhstan : 2 bombers and 1 infantry
        French Indo China : 1 flag, 1 armour, 2 bombers and 1 factory_minor
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        19 Sea Zone : 1 transport
        17 Sea Zone : 4 fighters
        Volgograd : 1 flag, 1 armour and 1 factory_minor

    Production/PUs Summary :

    Germans : 76 / 119
        Russians : 0 / 0
        Japanese : 19 / 26
        Americans : 63 / 88
        Chinese : 23 / 29
        British : 28 / 28
        UK_Pacific : 17 / 22
        Italians : 10 / 20
        ANZAC : 25 / 36
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter
        106 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 76 / 119
        Russians : 0 / 0
        Japanese : 19 / 26
        Americans : 63 / 88
        Chinese : 23 / 29
        British : 28 / 28
        UK_Pacific : 17 / 22
        Italians : 10 / 20
        ANZAC : 25 / 36
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I thought it was suicide, so changed my mind. Have only postponed the inevitable.
    can start another. You still want to be the axis? I will not be as forgiving or complacent this time. You are an experienced warrior now.
    Do you think it is fair to give me  a bid? I would like a Sub in 98 and an Art  in Alex.  That would be  10, which is not excessive. What do you think?


  • Okay - I’ll declare myself the victor despite your temporary occupation of Volgograd. :-D

    Will start another one with your bids included……


  • Thanks. And well done.


  • Well - did G but no option to post here, so must have done it in local. Will try again. You might get 2 losts of dice roll e-mails.

Suggested Topics

  • 107
  • 2
  • 28
  • 151
  • 67
  • 104
  • 153
  • 254
Axis & Allies Boardgaming Custom Painted Miniatures

22

Online

17.7k

Users

40.4k

Topics

1.8m

Posts