Capt Witt (Allies!) and Private P (Axis) clash in 1940


  • I posted the Us, but it is not showing. Please look at History. was a minus 42 in SZ6. I am losing TUV everywhere. Also lost my last fT, by retreating, thinking I had a safe landing zone. Could have done one more 3 roll.
    My 9 units only got 3 hits on R1. The writing was on the wall. Also attacked your 4 units in TJ with 2 Bombers, as I was going to follow up wityh UK TT, but changed my mind.
    I have flailing badly. Game is over next German go.


  • More than 1 go I think? Will look tomorrow.

    All your attacks on J naval have cost you big TUV I think? I’ll have to remember to muck it up and give you a tempting target more often!?


  • Goodnight.
    Was fun going after Japan, although it meant I will lose in Europe.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Italians
                Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy
                1 fighter moved from Southern France to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs


  • Forgot Italy only had a small factory in the south. Doh!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 bombers; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 armour and 1 mech_infantry moved from Kweichow to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Yunnan to Szechwan
                4 fighters moved from 20 Sea Zone to 6 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Shantung
                1 infantry moved from 19 Sea Zone to Shantung
                1 destroyer moved from 21 Sea Zone to 6 Sea Zone
                1 carrier moved from 26 Sea Zone to 6 Sea Zone

    Combat - ANZAC
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in Shantung
                Battle in 6 Sea Zone
                    ANZAC attack with 1 carrier, 1 destroyer and 4 fighters
                    Japanese defend with 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 2 transports
                    ANZAC win, taking Shantung from Japanese with 3 fighters remaining. Battle score for attacker is 47
                    Casualties for Japanese: 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 2 transports
                    Casualties for ANZAC: 1 carrier, 1 destroyer and 1 fighter

    Non Combat Move - ANZAC
                3 fighters moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Queensland to Shan State
                1 armour moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 fighter moved from Queensland to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                1 armour moved from Yunnan to Szechwan
                1 infantry moved from West India to Eastern Persia

    Place Units - ANZAC
                1 armour and 2 bombers placed in French Indo China

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 27 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs

    Territory Summary for ANZAC :

    Shantung : 1 artillery and 1 infantry
        Formosa : 1 flag
        Siam : 1 flag
        Yunnan : 2 infantry
        Tsinghai : 1 armour and 1 mech_infantry
        Szechwan : 1 armour and 1 infantry
        Sikang : 1 infantry
        Shan State : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        French Indo China : 1 flag, 1 armour, 2 bombers and 1 factory_minor
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        20 Sea Zone : 4 fighters
        19 Sea Zone : 1 transport
        Eastern Persia : 1 infantry

    Production/PUs Summary :

    Germans : 76 / 110
        Russians : 0 / 0
        Japanese : 25 / 37
        Americans : 59 / 84
        Chinese : 21 / 23
        British : 30 / 30
        UK_Pacific : 17 / 22
        Italians : 11 / 16
        ANZAC : 22 / 37
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Combat Move - French
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to United Kingdom

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter
        106 Sea Zone : 1 flag
        110 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 76 / 110
        Russians : 0 / 0
        Japanese : 25 / 37
        Americans : 59 / 84
        Chinese : 21 / 23
        British : 30 / 30
        UK_Pacific : 17 / 22
        Italians : 11 / 16
        ANZAC : 22 / 37
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • If you did not want to scramble, we can swap back units.
    I hit three times, so both Capital ships and the Tts sink. You only hit with the Battleship, so I will lose a Ft and keep DD, CR and CA with two FTs on it. The third Ft please put on an American Carrier.
    You can replace the lost FT, FT and Tac on Japan.
    If you attack the fleet on your turn, I will not take the first  hit on the CV if you only get one or two hits.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 11 infantry, 2 mech_infantrys and 7 transports; Remaining resources: 2 PUs;

    Combat Move - Germans
                5 bombers moved from Greece to 110 Sea Zone
                2 bombers, 5 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
                2 armour moved from Trans-Jordan to Egypt
                2 armour and 4 mech_infantrys moved from Iraq to Egypt
                1 fighter moved from Iraq to 80 Sea Zone
                1 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan
                3 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan

    Combat - Germans
                Battle in 80 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 110 Sea Zone
                    Germans attack with 7 bombers, 2 destroyers, 7 fighters and 5 tactical_bombers
                    British defend with 1 destroyer; French defend with 1 cruiser
                    Germans win with 7 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 destroyers
                    Casualties for British: 1 destroyer
                    Casualties for French: 1 cruiser
                Battle in Eastern Persia
                    Germans attack with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 artillery and 4 mech_infantrys; ANZAC defend with 1 infantry
                    Germans win, taking Eastern Persia from British with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery and 4 mech_infantrys
                    Casualties for ANZAC: 1 infantry
                Battle in Egypt
                    Germans attack with 4 armour and 4 mech_infantrys
                    British defend with 1 factory_minor, 1 harbour and 3 infantry
                    Germans win, taking Egypt from British with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 3 infantry
                Battle in Kazakhstan
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 mech_infantry
                    Germans win, taking Kazakhstan from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 1 mech_infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Scotland from British to Germans
                EDIT: Adding units owned by Germans to 111 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to Scotland: 2 infantry
                EDIT: Removing units owned by Germans from Norway: 2 infantry
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 fighter moved from 80 Sea Zone to Caucasus
                3 fighters and 1 tactical_bomber moved from Eastern Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Vologda
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Holland Belgium to Western Germany
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
                7 bombers, 5 fighters and 3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Southern France to France
                1 infantry moved from Southern France to France
                1 infantry moved from France to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 fighter moved from Yugoslavia to Holland Belgium

    Place Units - Germans
                1 artillery and 2 infantry placed in Iraq
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Russia
                1 armour and 2 mech_infantrys placed in Caucasus
                3 infantry placed in Novgorod
                2 infantry placed in Western Germany
                7 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 81 PUs; end with 83 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 99 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 119 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - Japanese
                Japanese buy 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 artilleries and 1 infantry moved from Korea to Amur

    Non Combat Move - Japanese

    Place Units - Japanese
                1 fighter, 5 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 25 PUs; end with 26 PUs total


  • I probably would have scrambled those J fighters.

    Assumed you would not scramble from the UK given G air superiority. If that was wrong I’ll perhaps have to go again.

    Hope you don’t mind the Scotland edit. Forgot that move!

    Couldn’t realistically take London that go. Game on a knife edge I think?


  • You got me. I ignored Germany too long, but had fun closing in on Japan.
    Next game, I will insist on a bid.


  • Scramble to 97?


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 17 Sea Zone
                3 artilleries and 3 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery moved from Manchuria to Korea
                      Americans take Korea from Japanese
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 fighter moved from United Kingdom to 104 Sea Zone
                1 fighter moved from United Kingdom to 104 Sea Zone
                1 fighter moved from Eastern United States to 104 Sea Zone
                1 fighter moved from Eastern United States to 104 Sea Zone
                1 tactical_bomber moved from Gibraltar to Southern Italy
                1 fighter moved from Gibraltar to Southern Italy
                5 transports moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 fighter moved from 91 Sea Zone to 95 Sea Zone
                1 fighter moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                3 artilleries and 6 infantry moved from Morocco to 92 Sea Zone
                3 artilleries, 7 infantry and 5 transports moved from 92 Sea Zone to 95 Sea Zone
                3 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
                1 fighter moved from 91 Sea Zone to 104 Sea Zone

    Combat - Americans


  • Ignire that. Will do something different.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Manchuria to Korea
                      Americans take Korea from Japanese
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 fighter moved from United Kingdom to 111 Sea Zone
                1 fighter moved from United Kingdom to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from Eastern United States to 104 Sea Zone

    Combat - Americans
                Battle in 111 Sea Zone
                    Americans attack with 1 fighter
                    Germans defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 104 Sea Zone
                    Americans attack with 4 fighters
                    Germans defend with 1 destroyer
                    Americans win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 fighter moved from 104 Sea Zone to United Kingdom
                1 fighter moved from 104 Sea Zone to United Kingdom
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 111 Sea Zone to United Kingdom
                1 infantry moved from Morocco to Algeria
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 27 Sea Zone to 10 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                3 carriers and 4 fighters moved from 20 Sea Zone to 17 Sea Zone
                1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 aaGun moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone

    Place Units - Americans
                1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber placed in Eastern United States
                1 destroyer and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 1 artillery
        Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Aleutian Islands : 1 airfield
        Hawaiian Islands : 1 airfield, 3 artilleries, 1 harbour and 3 infantry
        Midway : 1 airfield
        Celebes : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 1 transport
        26 Sea Zone : 1 aaGun, 1 destroyer, 1 infantry, 2 submarines and 4 transports
        20 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        10 Sea Zone : 1 transport
        19 Sea Zone : 1 flag
        17 Sea Zone : 3 carriers and 1 destroyer
        6 Sea Zone : 1 carrier and 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Gibraltar : 3 fighters and 1 tactical_bomber
        New Brunswick Nova Scotia : 2 aaGuns
        United Kingdom : 3 fighters
        Morocco : 1 flag, 5 artilleries and 7 infantry
        Algeria : 1 flag, 1 infantry
        Tunisia : 1 flag, 1 infantry
        101 Sea Zone : 1 destroyer and 2 transports
        79 Sea Zone : 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 7 transports

    Production/PUs Summary :

    Germans : 81 / 119
        Russians : 0 / 0
        Japanese : 22 / 26
        Americans : 63 / 88
        Chinese : 21 / 23
        British : 25 / 30
        UK_Pacific : 17 / 22
        Italians : 10 / 16
        ANZAC : 22 / 37
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - British
                British buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Gibraltar: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                4 fighters moved from United Kingdom to 112 Sea Zone
                5 infantry moved from United Kingdom to Scotland
                1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                1 carrier moved from 91 Sea Zone to 104 Sea Zone
                1 carrier moved from 104 Sea Zone to 112 Sea Zone
                4 infantry moved from Sikang to Kazakhstan
                1 mech_infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from West India to Eastern Persia
                1 armour and 4 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Tobruk to Alexandria

    Combat - British
                Battle in Kazakhstan
                    British attack with 4 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                    British win, taking Kazakhstan from Germans with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 2 infantry
                    Casualties for British: 4 infantry
                Battle in Eastern Persia
                    British attack with 1 armour, 1 infantry and 4 mech_infantrys
                    Germans defend with 1 armour and 1 mech_infantry
                    British win, taking Eastern Persia from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in 112 Sea Zone
                    British attack with 1 battleship, 3 carriers, 2 cruisers, 7 fighters and 1 tactical_bomber
                    Germans defend with 2 carriers, 7 destroyers, 2 fighters, 2 tactical_bombers and 8 transports
                    Units damaged: 1 battleship owned by the British and 2 carriers owned by the British
                    British win with 1 battleship, 2 cruisers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 138
                    Casualties for Germans: 2 carriers, 7 destroyers, 2 fighters, 2 tactical_bombers and 8 transports
                    Casualties for British: 3 carriers
                Battle in Scotland
                    British attack with 5 infantry
                    Germans defend with 1 airfield and 2 infantry
                    British win, taking Scotland from Germans with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber could not land in 112 Sea Zone and were removed
                4 fighters moved from 112 Sea Zone to United Kingdom
                1 carrier moved from 91 Sea Zone to 104 Sea Zone
                1 carrier moved from 104 Sea Zone to 112 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 infantry moved from 79 Sea Zone to West India
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 mech_infantry moved from Anhwe to Shensi
                1 infantry moved from Shensi to Tsinghai

    Place Units - British
                1 fighter and 2 infantry placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 1 armour and 4 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Shensi : 1 mech_infantry
        Yunnan : 1 artillery and 1 infantry
        Tsinghai : 1 infantry
        Szechwan : 1 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
        Malaya : 1 factory_minor and 1 harbour
        Kwangtung : 1 airfield, 1 factory_minor and 1 harbour
        Kazakhstan : 1 flag, 1 mech_infantry
        West India : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 mech_infantry
        Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 4 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield and 4 infantry
        United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 7 infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Novosibirsk : 1 flag
        112 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 2 fighters
        Eire : 1 flag
        99 Sea Zone : 1 flag
        Eastern Persia : 1 flag, 1 armour and 3 mech_infantrys
        91 Sea Zone : 2 transports
        105 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 78 / 119
        Russians : 0 / 0
        Japanese : 20 / 26
        Americans : 63 / 88
        Chinese : 23 / 29
        British : 28 / 28
        UK_Pacific : 17 / 22
        Italians : 10 / 16
        ANZAC : 22 / 37
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Can I change my casualties in that last Round  of that Naval battle, please? I did know now that the surviving air could not reach England and would die, therefore.
    Could I swap the downed Ft and Tac (already dead, for lack of landing space) for  2 damaged Carriers? I am not sure you can edit back damaged carriers, so if you are happy fro me to change my casualty choice, please use my second file with 2 DDs in the SZ.
    I am sure you will attack the survivors and that means the defence value and Hit Points stay the same. If I survive (!), I will edit back to Carriers, when they are repaired.
    Oh, did I say: you will never take  England from me!


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by British to 112 Sea Zone: 2 destroyers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
                EDIT: Removing units owned by British from Gibraltar: 1 infantry
                EDIT: Removing units owned by British from Gibraltar: 1 infantry
                EDIT: Adding units owned by British to 96 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Tobruk: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 119 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode


  • Bloody hell witt! I thought I was safe in sz 112! Got that wrong! :-(

    Going away to sulk for a bit ….

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