@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Capt Witt (Allies!) and Private P (Axis) clash in 1940
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 23 Purchase Units - ANZAC 
 ANZAC buy 1 armour and 2 bombers; Remaining resources: 5 PUs;Combat Move - ANZAC 
 1 armour and 1 mech_infantry moved from Kweichow to Tsinghai
 Chinese take Tsinghai from Japanese
 1 infantry moved from Szechwan to Sikang
 1 infantry moved from Yunnan to Szechwan
 4 fighters moved from 20 Sea Zone to 6 Sea Zone
 1 artillery moved from Kwangtung to 20 Sea Zone
 1 infantry moved from Kwangtung to 20 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
 1 artillery moved from 19 Sea Zone to Shantung
 1 infantry moved from 19 Sea Zone to Shantung
 1 destroyer moved from 21 Sea Zone to 6 Sea Zone
 1 carrier moved from 26 Sea Zone to 6 Sea ZoneCombat - ANZAC 
 Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
 Battle in Shantung
 Battle in 6 Sea Zone
 ANZAC attack with 1 carrier, 1 destroyer and 4 fighters
 Japanese defend with 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 2 transports
 ANZAC win, taking Shantung from Japanese with 3 fighters remaining. Battle score for attacker is 47
 Casualties for Japanese: 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 2 transports
 Casualties for ANZAC: 1 carrier, 1 destroyer and 1 fighterNon Combat Move - ANZAC 
 3 fighters moved from 6 Sea Zone to 20 Sea Zone
 1 fighter moved from Queensland to Shan State
 1 armour moved from French Indo China to Yunnan
 1 infantry moved from French Indo China to Yunnan
 1 infantry moved from French Indo China to Yunnan
 1 fighter moved from Queensland to 35 Sea Zone
 1 fighter moved from 35 Sea Zone to 20 Sea Zone
 1 armour moved from Yunnan to Szechwan
 1 infantry moved from West India to Eastern PersiaPlace Units - ANZAC 
 1 armour and 2 bombers placed in French Indo ChinaTurn Complete - ANZAC 
 ANZAC collect 22 PUs; end with 27 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for ANZAC : Shantung : 1 artillery and 1 infantry 
 Formosa : 1 flag
 Siam : 1 flag
 Yunnan : 2 infantry
 Tsinghai : 1 armour and 1 mech_infantry
 Szechwan : 1 armour and 1 infantry
 Sikang : 1 infantry
 Shan State : 1 fighter
 Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
 New Zealand : 1 airfield and 1 harbour
 New South Wales : 1 factory_minor and 1 harbour
 French Indo China : 1 flag, 1 armour, 2 bombers and 1 factory_minor
 Java : 1 flag
 Dutch New Guinea : 1 flag
 Sumatra : 1 flag
 20 Sea Zone : 4 fighters
 19 Sea Zone : 1 transport
 Eastern Persia : 1 infantryProduction/PUs Summary : Germans : 76 / 110 
 Russians : 0 / 0
 Japanese : 25 / 37
 Americans : 59 / 84
 Chinese : 21 / 23
 British : 30 / 30
 UK_Pacific : 17 / 22
 Italians : 11 / 16
 ANZAC : 22 / 37
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 23 Combat Move - French 
 1 fighter moved from 91 Sea Zone to 110 Sea Zone
 1 fighter moved from 110 Sea Zone to United KingdomCombat - French Non Combat Move - French Turn Complete - French Territory Summary for French : United Kingdom : 1 fighter 
 106 Sea Zone : 1 flag
 110 Sea Zone : 1 cruiserProduction/PUs Summary : Germans : 76 / 110 
 Russians : 0 / 0
 Japanese : 25 / 37
 Americans : 59 / 84
 Chinese : 21 / 23
 British : 30 / 30
 UK_Pacific : 17 / 22
 Italians : 11 / 16
 ANZAC : 22 / 37
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 If you did not want to scramble, we can swap back units. 
 I hit three times, so both Capital ships and the Tts sink. You only hit with the Battleship, so I will lose a Ft and keep DD, CR and CA with two FTs on it. The third Ft please put on an American Carrier.
 You can replace the lost FT, FT and Tac on Japan.
 If you attack the fleet on your turn, I will not take the first hit on the CV if you only get one or two hits.
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 24 Research Technology - Germans Purchase Units - Germans 
 Germans buy 1 armour, 3 artilleries, 11 infantry, 2 mech_infantrys and 7 transports; Remaining resources: 2 PUs;Combat Move - Germans 
 5 bombers moved from Greece to 110 Sea Zone
 2 bombers, 5 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
 2 armour moved from Trans-Jordan to Egypt
 2 armour and 4 mech_infantrys moved from Iraq to Egypt
 1 fighter moved from Iraq to 80 Sea Zone
 1 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia
 1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan
 3 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia
 1 infantry moved from Volgograd to Kazakhstan
 1 infantry moved from Volgograd to KazakhstanCombat - Germans 
 Battle in 80 Sea Zone
 Germans attack with 1 fighter
 British defend with 1 transport
 Germans win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for British: 1 transport
 Battle in 110 Sea Zone
 Germans attack with 7 bombers, 2 destroyers, 7 fighters and 5 tactical_bombers
 British defend with 1 destroyer; French defend with 1 cruiser
 Germans win with 7 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 4
 Casualties for Germans: 2 destroyers
 Casualties for British: 1 destroyer
 Casualties for French: 1 cruiser
 Battle in Eastern Persia
 Germans attack with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
 British defend with 1 artillery and 4 mech_infantrys; ANZAC defend with 1 infantry
 Germans win, taking Eastern Persia from British with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
 Casualties for Germans: 1 mech_infantry
 Casualties for British: 1 artillery and 4 mech_infantrys
 Casualties for ANZAC: 1 infantry
 Battle in Egypt
 Germans attack with 4 armour and 4 mech_infantrys
 British defend with 1 factory_minor, 1 harbour and 3 infantry
 Germans win, taking Egypt from British with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 5
 Casualties for Germans: 1 mech_infantry
 Casualties for British: 3 infantry
 Battle in Kazakhstan
 Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
 British defend with 1 armour and 1 mech_infantry
 Germans win, taking Kazakhstan from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
 Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - Germans 
 Turning on Edit Mode
 EDIT: Changing ownership of Scotland from British to Germans
 EDIT: Adding units owned by Germans to 111 Sea Zone: 1 transport
 EDIT: Adding units owned by Germans to Scotland: 2 infantry
 EDIT: Removing units owned by Germans from Norway: 2 infantry
 EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
 EDIT: Turning off Edit Mode
 1 fighter moved from 80 Sea Zone to Caucasus
 3 fighters and 1 tactical_bomber moved from Eastern Persia to Caucasus
 1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
 1 infantry moved from Russia to Samara
 1 infantry moved from Russia to Vologda
 1 infantry moved from Northern Italy to Southern Italy
 1 infantry moved from Holland Belgium to Western Germany
 1 infantry moved from Germany to Western Germany
 1 infantry moved from Germany to Western Germany
 1 destroyer moved from 112 Sea Zone to 104 Sea Zone
 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
 7 bombers, 5 fighters and 3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
 1 infantry moved from Southern France to France
 1 infantry moved from Southern France to France
 1 infantry moved from France to Holland Belgium
 1 infantry moved from France to Holland Belgium
 1 artillery moved from France to Holland Belgium
 1 fighter moved from Yugoslavia to Holland BelgiumPlace Units - Germans 
 1 artillery and 2 infantry placed in Iraq
 1 artillery and 2 infantry placed in Volgograd
 1 artillery and 2 infantry placed in Russia
 1 armour and 2 mech_infantrys placed in Caucasus
 3 infantry placed in Novgorod
 2 infantry placed in Western Germany
 7 transports placed in 112 Sea ZoneTurn Complete - Germans 
 Germans collect 81 PUs; end with 83 PUs total
 Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 88 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
 Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 99 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 119 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 24 Purchase Units - Japanese 
 Japanese buy 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese 
 2 artilleries and 1 infantry moved from Korea to AmurNon Combat Move - Japanese Place Units - Japanese 
 1 fighter, 5 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese 
 Japanese collect 25 PUs; end with 26 PUs total
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 I probably would have scrambled those J fighters. Assumed you would not scramble from the UK given G air superiority. If that was wrong I’ll perhaps have to go again. Hope you don’t mind the Scotland edit. Forgot that move! Couldn’t realistically take London that go. Game on a knife edge I think? 
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 You got me. I ignored Germany too long, but had fun closing in on Japan. 
 Next game, I will insist on a bid.
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 Scramble to 97? 
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 24 Purchase Units - Americans 
 Americans buy 2 artilleries, 2 destroyers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans 
 1 artillery moved from Hawaiian Islands to 26 Sea Zone
 1 artillery moved from Hawaiian Islands to 26 Sea Zone
 1 artillery moved from Hawaiian Islands to 26 Sea Zone
 1 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 infantry moved from Hawaiian Islands to 26 Sea Zone
 3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 17 Sea Zone
 3 artilleries and 3 infantry moved from 17 Sea Zone to Iwo Jima
 1 artillery moved from Manchuria to Korea
 Americans take Korea from Japanese
 1 carrier moved from 91 Sea Zone to 95 Sea Zone
 Americans take 93 Sea Zone from Italians
 1 fighter moved from United Kingdom to 104 Sea Zone
 1 fighter moved from United Kingdom to 104 Sea Zone
 1 fighter moved from Eastern United States to 104 Sea Zone
 1 fighter moved from Eastern United States to 104 Sea Zone
 1 tactical_bomber moved from Gibraltar to Southern Italy
 1 fighter moved from Gibraltar to Southern Italy
 5 transports moved from 91 Sea Zone to 92 Sea Zone
 1 fighter moved from Gibraltar to 92 Sea Zone
 1 fighter moved from Gibraltar to 92 Sea Zone
 1 fighter moved from 91 Sea Zone to 95 Sea Zone
 1 fighter moved from 92 Sea Zone to 95 Sea Zone
 1 fighter moved from 92 Sea Zone to 95 Sea Zone
 1 infantry moved from Algeria to 92 Sea Zone
 3 artilleries and 6 infantry moved from Morocco to 92 Sea Zone
 3 artilleries, 7 infantry and 5 transports moved from 92 Sea Zone to 95 Sea Zone
 3 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
 1 fighter moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans 
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 Ignire that. Will do something different. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 24 Purchase Units - Americans 
 Americans buy 1 artillery, 2 bombers, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 1 artillery moved from Manchuria to Korea
 Americans take Korea from Japanese
 1 infantry moved from Algeria to Tunisia
 Americans take Tunisia from Italians
 1 fighter moved from United Kingdom to 111 Sea Zone
 1 fighter moved from United Kingdom to 104 Sea Zone
 1 fighter moved from 91 Sea Zone to 104 Sea Zone
 2 fighters moved from Eastern United States to 104 Sea ZoneCombat - Americans 
 Battle in 111 Sea Zone
 Americans attack with 1 fighter
 Germans defend with 1 transport
 Americans win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Germans: 1 transport
 Battle in 104 Sea Zone
 Americans attack with 4 fighters
 Germans defend with 1 destroyer
 Americans win with 3 fighters remaining. Battle score for attacker is -2
 Casualties for Germans: 1 destroyer
 Casualties for Americans: 1 fighterNon Combat Move - Americans 
 1 fighter moved from 104 Sea Zone to United Kingdom
 1 fighter moved from 104 Sea Zone to United Kingdom
 1 fighter moved from 104 Sea Zone to 91 Sea Zone
 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
 1 fighter moved from 111 Sea Zone to United Kingdom
 1 infantry moved from Morocco to Algeria
 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
 1 transport moved from 27 Sea Zone to 10 Sea Zone
 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
 3 carriers and 4 fighters moved from 20 Sea Zone to 17 Sea Zone
 1 destroyer moved from 26 Sea Zone to 17 Sea Zone
 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
 1 carrier moved from 26 Sea Zone to 6 Sea Zone
 1 aaGun moved from Hawaiian Islands to 26 Sea Zone
 1 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 transport moved from 19 Sea Zone to 35 Sea Zone
 2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea ZonePlace Units - Americans 
 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber placed in Eastern United States
 1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 63 PUs; end with 63 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
 Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsTerritory Summary for Americans : Caroline Islands : 1 flag, 1 airfield and 1 harbour 
 Korea : 1 flag, 1 artillery
 Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
 Guam : 1 airfield
 Wake Island : 1 airfield
 Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
 Aleutian Islands : 1 airfield
 Hawaiian Islands : 1 airfield, 3 artilleries, 1 harbour and 3 infantry
 Midway : 1 airfield
 Celebes : 1 flag
 37 Sea Zone : 1 flag
 36 Sea Zone : 1 flag
 35 Sea Zone : 1 flag, 1 transport
 26 Sea Zone : 1 aaGun, 1 destroyer, 1 infantry, 2 submarines and 4 transports
 20 Sea Zone : 1 flag
 22 Sea Zone : 1 flag
 10 Sea Zone : 1 transport
 19 Sea Zone : 1 flag
 17 Sea Zone : 3 carriers and 1 destroyer
 6 Sea Zone : 1 carrier and 1 destroyer
 Central United States : 1 factory_major
 Eastern United States : 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
 Gibraltar : 3 fighters and 1 tactical_bomber
 New Brunswick Nova Scotia : 2 aaGuns
 United Kingdom : 3 fighters
 Morocco : 1 flag, 5 artilleries and 7 infantry
 Algeria : 1 flag, 1 infantry
 Tunisia : 1 flag, 1 infantry
 101 Sea Zone : 1 destroyer and 2 transports
 79 Sea Zone : 1 transport
 Brazil : 1 flag
 91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 7 transportsProduction/PUs Summary : Germans : 81 / 119 
 Russians : 0 / 0
 Japanese : 22 / 26
 Americans : 63 / 88
 Chinese : 21 / 23
 British : 25 / 30
 UK_Pacific : 17 / 22
 Italians : 10 / 16
 ANZAC : 22 / 37
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 24 Purchase Units - British 
 British buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British 
 Turning on Edit Mode
 EDIT: Removing units owned by Americans from Gibraltar: 1 tactical_bomber
 EDIT: Turning off Edit Mode
 4 fighters moved from United Kingdom to 112 Sea Zone
 5 infantry moved from United Kingdom to Scotland
 1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
 1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
 1 carrier moved from 91 Sea Zone to 104 Sea Zone
 1 carrier moved from 104 Sea Zone to 112 Sea Zone
 4 infantry moved from Sikang to Kazakhstan
 1 mech_infantry moved from Novosibirsk to Kazakhstan
 1 infantry moved from West India to Eastern Persia
 1 armour and 4 mech_infantrys moved from India to Eastern Persia
 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
 1 mech_infantry moved from Tobruk to AlexandriaCombat - British 
 Battle in Kazakhstan
 British attack with 4 infantry and 1 mech_infantry
 Germans defend with 2 infantry
 British win, taking Kazakhstan from Germans with 1 mech_infantry remaining. Battle score for attacker is -6
 Casualties for Germans: 2 infantry
 Casualties for British: 4 infantry
 Battle in Eastern Persia
 British attack with 1 armour, 1 infantry and 4 mech_infantrys
 Germans defend with 1 armour and 1 mech_infantry
 British win, taking Eastern Persia from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Germans: 1 armour and 1 mech_infantry
 Casualties for British: 1 infantry and 1 mech_infantry
 Battle in 112 Sea Zone
 British attack with 1 battleship, 3 carriers, 2 cruisers, 7 fighters and 1 tactical_bomber
 Germans defend with 2 carriers, 7 destroyers, 2 fighters, 2 tactical_bombers and 8 transports
 Units damaged: 1 battleship owned by the British and 2 carriers owned by the British
 British win with 1 battleship, 2 cruisers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 138
 Casualties for Germans: 2 carriers, 7 destroyers, 2 fighters, 2 tactical_bombers and 8 transports
 Casualties for British: 3 carriers
 Battle in Scotland
 British attack with 5 infantry
 Germans defend with 1 airfield and 2 infantry
 British win, taking Scotland from Germans with 4 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 2 infantry
 Casualties for British: 1 infantryNon Combat Move - British 
 1 fighter and 1 tactical_bomber could not land in 112 Sea Zone and were removed
 4 fighters moved from 112 Sea Zone to United Kingdom
 1 carrier moved from 91 Sea Zone to 104 Sea Zone
 1 carrier moved from 104 Sea Zone to 112 Sea Zone
 1 infantry moved from 79 Sea Zone to West India
 1 infantry moved from 79 Sea Zone to West India
 1 infantry moved from Yunnan to Szechwan
 1 infantry moved from Kwangsi to Yunnan
 1 artillery moved from Kwangsi to Yunnan
 1 mech_infantry moved from Anhwe to Shensi
 1 infantry moved from Shensi to TsinghaiPlace Units - British 
 1 fighter and 2 infantry placed in United Kingdom
 1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British 
 British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific 
 1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 17 PUs; end with 17 PUs total
 Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
 Some Units in India change ownership: 1 armour and 4 mech_infantrysTerritory Summary for British and UK_Pacific : Shensi : 1 mech_infantry 
 Yunnan : 1 artillery and 1 infantry
 Tsinghai : 1 infantry
 Szechwan : 1 infantry
 India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
 Malaya : 1 factory_minor and 1 harbour
 Kwangtung : 1 airfield, 1 factory_minor and 1 harbour
 Kazakhstan : 1 flag, 1 mech_infantry
 West India : 2 infantry
 Iceland : 1 airfield
 Quebec : 1 factory_minor
 Alexandria : 1 mech_infantry
 Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 4 infantry
 New Brunswick Nova Scotia : 1 harbour
 Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
 Scotland : 1 airfield and 4 infantry
 United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 7 infantry
 Anglo Egyptian Sudan : 1 mech_infantry
 Italian Somaliland : 1 flag
 Ethiopia : 1 flag
 Novosibirsk : 1 flag
 112 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 2 fighters
 Eire : 1 flag
 99 Sea Zone : 1 flag
 Eastern Persia : 1 flag, 1 armour and 3 mech_infantrys
 91 Sea Zone : 2 transports
 105 Sea Zone : 1 flagProduction/PUs Summary : Germans : 78 / 119 
 Russians : 0 / 0
 Japanese : 20 / 26
 Americans : 63 / 88
 Chinese : 23 / 29
 British : 28 / 28
 UK_Pacific : 17 / 22
 Italians : 10 / 16
 ANZAC : 22 / 37
 French : 4 / 0
 Dutch : 0 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 0 / 0
 Neutral_Allies : 0 / 0
 Neutral_True : 18 / 0
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 Can I change my casualties in that last Round of that Naval battle, please? I did know now that the surviving air could not reach England and would die, therefore. 
 Could I swap the downed Ft and Tac (already dead, for lack of landing space) for 2 damaged Carriers? I am not sure you can edit back damaged carriers, so if you are happy fro me to change my casualty choice, please use my second file with 2 DDs in the SZ.
 I am sure you will attack the survivors and that means the defence value and Hit Points stay the same. If I survive (!), I will edit back to Carriers, when they are repaired.
 Oh, did I say: you will never take England from me!
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 24 Purchase Units - Italians 
 Turning on Edit Mode
 EDIT: Adding units owned by British to 112 Sea Zone: 2 destroyers
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
 EDIT: Removing units owned by British from Gibraltar: 1 infantry
 EDIT: Removing units owned by British from Gibraltar: 1 infantry
 EDIT: Adding units owned by British to 96 Sea Zone: 1 transport
 EDIT: Adding units owned by British to Tobruk: 2 infantry
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
 EDIT: Adding units owned by British to 119 Sea Zone: 1 transport
 EDIT: Turning off Edit Mode
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 Bloody hell witt! I thought I was safe in sz 112! Got that wrong! :-( Going away to sulk for a bit …. 
- 
					
					
					
					
 You are never safe from me! 
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 Quite! For G to win this for the axis they need 8 VCs in the west. They have 7. The only others available to them are London, Washington & Ontario? Am I missing anything? :| 
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 You have 8 actually. 
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 I am a bloody idiot! Forgot to include Italy & Rome. So as long as I hold on to those 8 until the next G turn I will win? Feeling a little perkier! :evil: I didn’t need to go for London! Doh! 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 24 Purchase Units - Italians 
 Turning on Edit Mode
 EDIT: Adding units owned by British to 112 Sea Zone: 2 destroyers
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
 EDIT: Removing units owned by British from Gibraltar: 1 infantry
 EDIT: Removing units owned by British from Gibraltar: 1 infantry
 EDIT: Adding units owned by British to 96 Sea Zone: 1 transport
 EDIT: Adding units owned by British to Tobruk: 2 infantry
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
 EDIT: Adding units owned by British to 119 Sea Zone: 1 transport
 EDIT: Turning off Edit Mode
 Italians buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - Italians 
 1 bomber moved from Southern Italy to 96 Sea ZoneCombat - Italians 
 Battle in 96 Sea Zone
 Italians attack with 1 bomber
 British defend with 1 transport
 Italians win with 1 bomber remaining. Battle score for attacker is 7
 Casualties for British: 1 transportNon Combat Move - Italians 
 1 artillery moved from Northern Italy to Southern Italy
 1 bomber moved from 96 Sea Zone to Southern ItalyPlace Units - Italians 
 2 destroyers placed in 97 Sea ZoneTurn Complete - Italians 
 Italians collect 10 PUs; end with 10 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs



 
		 
		





