@SuperbattleshipYamato I will take my turn.
Capt Witt (Allies!) and Private P (Axis) clash in 1940
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I posted the Us, but it is not showing. Please look at History. was a minus 42 in SZ6. I am losing TUV everywhere. Also lost my last fT, by retreating, thinking I had a safe landing zone. Could have done one more 3 roll.
My 9 units only got 3 hits on R1. The writing was on the wall. Also attacked your 4 units in TJ with 2 Bombers, as I was going to follow up wityh UK TT, but changed my mind.
I have flailing badly. Game is over next German go. -
More than 1 go I think? Will look tomorrow.
All your attacks on J naval have cost you big TUV I think? I’ll have to remember to muck it up and give you a tempting target more often!?
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Goodnight.
Was fun going after Japan, although it meant I will lose in Europe. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Southern France to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
Forgot Italy only had a small factory in the south. Doh!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 bombers; Remaining resources: 5 PUs;Combat Move - ANZAC
1 armour and 1 mech_infantry moved from Kweichow to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
4 fighters moved from 20 Sea Zone to 6 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Shantung
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea ZoneCombat - ANZAC
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Shantung
Battle in 6 Sea Zone
ANZAC attack with 1 carrier, 1 destroyer and 4 fighters
Japanese defend with 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 2 transports
ANZAC win, taking Shantung from Japanese with 3 fighters remaining. Battle score for attacker is 47
Casualties for Japanese: 1 battleship, 1 carrier, 2 fighters, 1 tactical_bomber and 2 transports
Casualties for ANZAC: 1 carrier, 1 destroyer and 1 fighterNon Combat Move - ANZAC
3 fighters moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Queensland to Shan State
1 armour moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter moved from Queensland to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 armour moved from Yunnan to Szechwan
1 infantry moved from West India to Eastern PersiaPlace Units - ANZAC
1 armour and 2 bombers placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for ANZAC :
Shantung : 1 artillery and 1 infantry
Formosa : 1 flag
Siam : 1 flag
Yunnan : 2 infantry
Tsinghai : 1 armour and 1 mech_infantry
Szechwan : 1 armour and 1 infantry
Sikang : 1 infantry
Shan State : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
French Indo China : 1 flag, 1 armour, 2 bombers and 1 factory_minor
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
20 Sea Zone : 4 fighters
19 Sea Zone : 1 transport
Eastern Persia : 1 infantryProduction/PUs Summary :
Germans : 76 / 110
Russians : 0 / 0
Japanese : 25 / 37
Americans : 59 / 84
Chinese : 21 / 23
British : 30 / 30
UK_Pacific : 17 / 22
Italians : 11 / 16
ANZAC : 22 / 37
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Combat Move - French
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United KingdomCombat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter
106 Sea Zone : 1 flag
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 76 / 110
Russians : 0 / 0
Japanese : 25 / 37
Americans : 59 / 84
Chinese : 21 / 23
British : 30 / 30
UK_Pacific : 17 / 22
Italians : 11 / 16
ANZAC : 22 / 37
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
If you did not want to scramble, we can swap back units.
I hit three times, so both Capital ships and the Tts sink. You only hit with the Battleship, so I will lose a Ft and keep DD, CR and CA with two FTs on it. The third Ft please put on an American Carrier.
You can replace the lost FT, FT and Tac on Japan.
If you attack the fleet on your turn, I will not take the first hit on the CV if you only get one or two hits. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 11 infantry, 2 mech_infantrys and 7 transports; Remaining resources: 2 PUs;Combat Move - Germans
5 bombers moved from Greece to 110 Sea Zone
2 bombers, 5 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
2 armour moved from Trans-Jordan to Egypt
2 armour and 4 mech_infantrys moved from Iraq to Egypt
1 fighter moved from Iraq to 80 Sea Zone
1 armour and 2 mech_infantrys moved from Northwest Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan
3 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to KazakhstanCombat - Germans
Battle in 80 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 110 Sea Zone
Germans attack with 7 bombers, 2 destroyers, 7 fighters and 5 tactical_bombers
British defend with 1 destroyer; French defend with 1 cruiser
Germans win with 7 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 destroyers
Casualties for British: 1 destroyer
Casualties for French: 1 cruiser
Battle in Eastern Persia
Germans attack with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 4 mech_infantrys; ANZAC defend with 1 infantry
Germans win, taking Eastern Persia from British with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 4 mech_infantrys
Casualties for ANZAC: 1 infantry
Battle in Egypt
Germans attack with 4 armour and 4 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Egypt from British with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 infantry
Battle in Kazakhstan
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Germans win, taking Kazakhstan from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Scotland from British to Germans
EDIT: Adding units owned by Germans to 111 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Scotland: 2 infantry
EDIT: Removing units owned by Germans from Norway: 2 infantry
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from 80 Sea Zone to Caucasus
3 fighters and 1 tactical_bomber moved from Eastern Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone
7 bombers, 5 fighters and 3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Southern France to France
1 infantry moved from Southern France to France
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
1 fighter moved from Yugoslavia to Holland BelgiumPlace Units - Germans
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Caucasus
3 infantry placed in Novgorod
2 infantry placed in Western Germany
7 transports placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 81 PUs; end with 83 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 119 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 artilleries and 1 infantry moved from Korea to AmurNon Combat Move - Japanese
Place Units - Japanese
1 fighter, 5 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 25 PUs; end with 26 PUs total -
I probably would have scrambled those J fighters.
Assumed you would not scramble from the UK given G air superiority. If that was wrong I’ll perhaps have to go again.
Hope you don’t mind the Scotland edit. Forgot that move!
Couldn’t realistically take London that go. Game on a knife edge I think?
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You got me. I ignored Germany too long, but had fun closing in on Japan.
Next game, I will insist on a bid. -
Scramble to 97?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 17 Sea Zone
3 artilleries and 3 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from Manchuria to Korea
Americans take Korea from Japanese
1 carrier moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 fighter moved from United Kingdom to 104 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 fighter moved from Eastern United States to 104 Sea Zone
1 tactical_bomber moved from Gibraltar to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
5 transports moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
3 artilleries and 6 infantry moved from Morocco to 92 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 92 Sea Zone to 95 Sea Zone
3 artilleries and 7 infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans
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Ignire that. Will do something different.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 2 fighters, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Manchuria to Korea
Americans take Korea from Japanese
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 fighter moved from United Kingdom to 111 Sea Zone
1 fighter moved from United Kingdom to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from Eastern United States to 104 Sea ZoneCombat - Americans
Battle in 111 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 104 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 fighter moved from 104 Sea Zone to United Kingdom
1 fighter moved from 104 Sea Zone to United Kingdom
1 fighter moved from 104 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 111 Sea Zone to United Kingdom
1 infantry moved from Morocco to Algeria
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 27 Sea Zone to 10 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 carriers and 4 fighters moved from 20 Sea Zone to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea ZonePlace Units - Americans
1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 artillery
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Aleutian Islands : 1 airfield
Hawaiian Islands : 1 airfield, 3 artilleries, 1 harbour and 3 infantry
Midway : 1 airfield
Celebes : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 transport
26 Sea Zone : 1 aaGun, 1 destroyer, 1 infantry, 2 submarines and 4 transports
20 Sea Zone : 1 flag
22 Sea Zone : 1 flag
10 Sea Zone : 1 transport
19 Sea Zone : 1 flag
17 Sea Zone : 3 carriers and 1 destroyer
6 Sea Zone : 1 carrier and 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Gibraltar : 3 fighters and 1 tactical_bomber
New Brunswick Nova Scotia : 2 aaGuns
United Kingdom : 3 fighters
Morocco : 1 flag, 5 artilleries and 7 infantry
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag, 1 infantry
101 Sea Zone : 1 destroyer and 2 transports
79 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 7 transportsProduction/PUs Summary :
Germans : 81 / 119
Russians : 0 / 0
Japanese : 22 / 26
Americans : 63 / 88
Chinese : 21 / 23
British : 25 / 30
UK_Pacific : 17 / 22
Italians : 10 / 16
ANZAC : 22 / 37
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - British
British buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 tactical_bomber
EDIT: Turning off Edit Mode
4 fighters moved from United Kingdom to 112 Sea Zone
5 infantry moved from United Kingdom to Scotland
1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 104 Sea Zone
1 carrier moved from 104 Sea Zone to 112 Sea Zone
4 infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from West India to Eastern Persia
1 armour and 4 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Tobruk to AlexandriaCombat - British
Battle in Kazakhstan
British attack with 4 infantry and 1 mech_infantry
Germans defend with 2 infantry
British win, taking Kazakhstan from Germans with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Casualties for British: 4 infantry
Battle in Eastern Persia
British attack with 1 armour, 1 infantry and 4 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry
British win, taking Eastern Persia from Germans with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 112 Sea Zone
British attack with 1 battleship, 3 carriers, 2 cruisers, 7 fighters and 1 tactical_bomber
Germans defend with 2 carriers, 7 destroyers, 2 fighters, 2 tactical_bombers and 8 transports
Units damaged: 1 battleship owned by the British and 2 carriers owned by the British
British win with 1 battleship, 2 cruisers, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 138
Casualties for Germans: 2 carriers, 7 destroyers, 2 fighters, 2 tactical_bombers and 8 transports
Casualties for British: 3 carriers
Battle in Scotland
British attack with 5 infantry
Germans defend with 1 airfield and 2 infantry
British win, taking Scotland from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber could not land in 112 Sea Zone and were removed
4 fighters moved from 112 Sea Zone to United Kingdom
1 carrier moved from 91 Sea Zone to 104 Sea Zone
1 carrier moved from 104 Sea Zone to 112 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 infantry moved from 79 Sea Zone to West India
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Shensi
1 infantry moved from Shensi to TsinghaiPlace Units - British
1 fighter and 2 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 4 mech_infantrysTerritory Summary for British and UK_Pacific :
Shensi : 1 mech_infantry
Yunnan : 1 artillery and 1 infantry
Tsinghai : 1 infantry
Szechwan : 1 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
Malaya : 1 factory_minor and 1 harbour
Kwangtung : 1 airfield, 1 factory_minor and 1 harbour
Kazakhstan : 1 flag, 1 mech_infantry
West India : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 mech_infantry
Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 4 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield and 4 infantry
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour and 7 infantry
Anglo Egyptian Sudan : 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Novosibirsk : 1 flag
112 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 2 fighters
Eire : 1 flag
99 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 armour and 3 mech_infantrys
91 Sea Zone : 2 transports
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 78 / 119
Russians : 0 / 0
Japanese : 20 / 26
Americans : 63 / 88
Chinese : 23 / 29
British : 28 / 28
UK_Pacific : 17 / 22
Italians : 10 / 16
ANZAC : 22 / 37
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Can I change my casualties in that last Round of that Naval battle, please? I did know now that the surviving air could not reach England and would die, therefore.
Could I swap the downed Ft and Tac (already dead, for lack of landing space) for 2 damaged Carriers? I am not sure you can edit back damaged carriers, so if you are happy fro me to change my casualty choice, please use my second file with 2 DDs in the SZ.
I am sure you will attack the survivors and that means the defence value and Hit Points stay the same. If I survive (!), I will edit back to Carriers, when they are repaired.
Oh, did I say: you will never take England from me! -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 24
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by British to 112 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
EDIT: Removing units owned by British from Gibraltar: 1 infantry
EDIT: Removing units owned by British from Gibraltar: 1 infantry
EDIT: Adding units owned by British to 96 Sea Zone: 1 transport
EDIT: Adding units owned by British to Tobruk: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to 119 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
Bloody hell witt! I thought I was safe in sz 112! Got that wrong! :-(
Going away to sulk for a bit ….