15L mike48484 (axis) vs mallery29 (allies +20)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 carrier, 1 submarine and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 tactical_bomber moved from Kwangtung to 35 Sea Zone
                1 bomber moved from Kwangtung to 43 Sea Zone
                1 bomber moved from Kwangtung to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 armour moved from French Indo China to Shan State


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 carrier, 1 submarine and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 tactical_bomber moved from Kwangtung to 35 Sea Zone
                1 bomber moved from Kwangtung to 43 Sea Zone
                1 bomber moved from Kwangtung to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 armour moved from French Indo China to Shan State

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Shan State
                    Japanese attack with 1 armour
                    British defend with 1 infantry
                    UK_Pacific win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from 42 Sea Zone to Java
                1 bomber moved from 43 Sea Zone to Kwangtung
                2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                2 fighters moved from 25 Sea Zone to 6 Sea Zone
                3 infantry moved from Manchuria to Jehol
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Manchuria to Jehol
                1 tactical_bomber moved from 35 Sea Zone to Kwangtung
                1 tactical_bomber moved from Kwangtung to 6 Sea Zone

    Place Units - Japanese
                3 armour placed in Kwangtung
                1 carrier, 1 submarine and 4 transports placed in 6 Sea Zone
                1 artillery placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total


  • bumping just to get it to top


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 6 destroyers and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 artillery, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 fighter moved from 106 Sea Zone to United Kingdom

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery, 1 harbour and 3 infantry
                    Italians win with 1 artillery remaining. Battle score for attacker is -5
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry

    Non Combat Move - Americans
                2 infantry moved from Western United States to Central United States
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 destroyers and 3 submarines moved from 30 Sea Zone to 54 Sea Zone
                1 carrier and 1 fighter moved from 45 Sea Zone to 42 Sea Zone
                1 battleship and 2 destroyers moved from 45 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from New Guinea to Queensland
                1 destroyer moved from 45 Sea Zone to 20 Sea Zone
                2 carriers, 2 cruisers, 8 destroyers, 3 fighters and 2 tactical_bombers moved from 45 Sea Zone to 54 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 carrier and 6 destroyers placed in 10 Sea Zone
                1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 carrier, 2 destroyers and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry moved from Quebec to 106 Sea Zone
                1 cruiser, 4 destroyers, 3 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Northwest Persia to 98 Sea Zone
                3 fighters moved from Egypt to 98 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Yunnan to Malaya
                      UK_Pacific take Malaya from Japanese
                1 mech_infantry moved from Yunnan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 armour moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 armour moved from French Indo China to Yunnan
                1 mech_infantry moved from Yunnan to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 carrier, 1 cruiser, 1 destroyer, 6 fighters and 1 tactical_bomber
                    Italians defend with 1 destroyer and 1 submarine
                    British win, taking 98 Sea Zone from Neutral with 1 carrier, 1 cruiser, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer and 1 submarine
                Battle in Gibraltar
                    British attack with 1 fighter and 4 infantry
                    Italians defend with 1 artillery and 1 harbour
                    British win, taking Gibraltar from Italians with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 fighter moved from Gibraltar to 91 Sea Zone
                3 fighters moved from 98 Sea Zone to Egypt
                1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                3 artilleries moved from Burma to Yunnan
                2 artilleries moved from India to Burma
                1 fighter moved from Burma to Yunnan
                1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 transport moved from 81 Sea Zone to 79 Sea Zone

    Place Units - British
                1 carrier and 2 destroyers placed in 98 Sea Zone
                2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 tactical_bombers; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Algeria to Morocco
                      Italians take Morocco from British
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Algeria to 92 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 tactical_bombers; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Algeria to Morocco
                      Italians take Morocco from British
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Algeria to 92 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                    British defend with 1 harbour and 4 infantry
                    Italians win, taking Gibraltar from British with 1 artillery and 1 fighter remaining. Battle score for attacker is -5
                    Casualties for British: 4 infantry
                    Casualties for Italians: 1 fighter, 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 artillery, 1 infantry and 2 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
                2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                1 destroyer moved from 92 Sea Zone to 96 Sea Zone
                1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Tobruk to Libya

    Place Units - Italians
                2 tactical_bombers placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 42 Sea Zone to Java
                3 bombers moved from Dutch New Guinea to Java
                1 fighter moved from Dutch New Guinea to Java
                1 fighter moved from Dutch New Guinea to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery, 3 bombers, 3 fighters and 1 infantry
                    Japanese defend with 1 artillery, 1 bomber and 2 infantry
                    ANZAC win, taking Java from Japanese with 1 artillery, 3 bombers and 3 fighters remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery, 1 bomber and 2 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 45 Sea Zone to 21 Sea Zone
                1 submarine moved from 45 Sea Zone to 41 Sea Zone
                2 fighters moved from Java to 42 Sea Zone
                1 fighter moved from Java to Borneo
                3 bombers moved from Java to Borneo
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 bombers, 1 destroyer, 1 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Ukraine to Bryansk
                3 bombers moved from Western Ukraine to Russia
                3 fighters moved from Western Ukraine to Russia
                2 mech_infantrys moved from Rostov to Caucasus
                2 mech_infantrys moved from Ukraine to Volgograd
                1 mech_infantry moved from Rostov to Tambov
                2 fighters and 2 tactical_bombers moved from Western Ukraine to Volgograd
                1 bomber moved from Western Ukraine to Tambov
                2 tactical_bombers moved from Western Ukraine to Caucasus
                1 tactical_bomber moved from Western Ukraine to Tambov
                1 armour moved from Ukraine to Volgograd
                3 bombers moved from Western Germany to Archangel
                2 mech_infantrys moved from Novgorod to Archangel
                3 bombers moved from Western Ukraine to Bryansk
                1 bomber moved from Western Ukraine to Tambov


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 bombers, 1 destroyer, 1 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Ukraine to Bryansk
                3 bombers moved from Western Ukraine to Russia
                3 fighters moved from Western Ukraine to Russia
                2 mech_infantrys moved from Rostov to Caucasus
                2 mech_infantrys moved from Ukraine to Volgograd
                1 mech_infantry moved from Rostov to Tambov
                2 fighters and 2 tactical_bombers moved from Western Ukraine to Volgograd
                1 bomber moved from Western Ukraine to Tambov
                2 tactical_bombers moved from Western Ukraine to Caucasus
                1 tactical_bomber moved from Western Ukraine to Tambov
                1 armour moved from Ukraine to Volgograd
                3 bombers moved from Western Germany to Archangel
                2 mech_infantrys moved from Novgorod to Archangel
                3 bombers moved from Western Ukraine to Bryansk
                1 bomber moved from Western Ukraine to Tambov

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5,6,7 and causes: 16 damage to unit: factory_major
                    Bombing raid in Russia causes 16 damage total.
                Battle in Archangel
                    Germans attack with 3 bombers and 2 mech_infantrys
                    Russians defend with 1 armour
                    Germans win, taking Archangel from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Volgograd
                    Germans attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Tambov
                    Germans attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Germans attack with 2 mech_infantrys and 2 tactical_bombers
                    British defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers moved from Archangel to Novgorod
                3 bombers moved from Russia to Western Ukraine
                3 fighters moved from Russia to Western Ukraine
                2 bombers and 1 tactical_bomber moved from Tambov to Western Ukraine
                3 bombers moved from Bryansk to Western Ukraine
                3 fighters moved from Western Germany to Gibraltar
                1 destroyer moved from 93 Sea Zone to 99 Sea Zone
                1 destroyer and 1 submarine moved from 93 Sea Zone to 92 Sea Zone
                4 infantry moved from Eastern Poland to Western Ukraine
                2 tactical_bombers moved from Caucasus to Rostov
                2 fighters moved from Volgograd to Rostov
                2 tactical_bombers moved from Volgograd to Rostov
                5 armour and 6 mech_infantrys moved from Ukraine to Rostov
                3 armour moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Western Germany to Poland
                1 mech_infantry moved from Novgorod to Eastern Poland
                2 submarines moved from 113 Sea Zone to 112 Sea Zone
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 destroyer and 2 submarines placed in 93 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour, 2 bombers, 1 infantry and 2 mech_infantrys placed in Western Germany
                Germans undo move 2.
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Poland: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Western Germany: 3 mech_infantrys
                EDIT: Turning off Edit Mode
                1 armour, 1 infantry and 1 mech_infantry placed in Western Germany
                2 bombers placed in Western Germany
                1 armour and 2 mech_infantrys placed in Ukraine
                1 mech_infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair damage of 16x factory_major; Remaining resources: 12 PUs;
                Russians buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                1 infantry moved from Russia to Bryansk
                2 fighters moved from Russia to Bryansk
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Archangel from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Archangel to Russia

    Place Units - Russians
                3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Shensi to Hopei
                1 mech_infantry moved from Kwangtung to Hunan
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Manchuria to Amur
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
                1 infantry moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangtung to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangtung to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Shensi to Hopei
                1 mech_infantry moved from Kwangtung to Hunan
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Manchuria to Amur
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                4 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangtung to Hunan
                1 infantry moved from Kwangtung to Kwangsi
                1 bomber moved from Kwangtung to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangtung to Hopei
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Hunan
                    Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Soviet Far East from Russians, taking Hunan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Hopei
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 bomber, 1 fighter and 1 tactical_bomber moved from Hopei to Chahar
                2 infantry moved from Jehol to Chahar
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 5 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 battleship, 7 carriers, 4 destroyers, 3 fighters, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 5 infantry moved from 20 Sea Zone to Kiangsi
                2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Hunan to Kwangtung
                1 fighter moved from Hunan to Chahar

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 destroyer and 1 submarine placed in 20 Sea Zone
                1 infantry placed in Kwangtung
                2 infantry placed in Japan
                3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
                Japanese collect 42 PUs (3 lost to blockades); end with 43 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 7 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 fighter moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from United Kingdom to Morocco
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Morocco
                    Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Italians defend with 1 mech_infantry
                    Americans win, taking Morocco from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in 96 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 destroyer
                    Americans win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 96 Sea Zone to Malta
                1 fighter moved from Morocco to 91 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 9 destroyers, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier and 2 fighters moved from 42 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Central United States
                1 carrier and 6 destroyers placed in 10 Sea Zone
                Americans undo move 3.
                1 carrier and 5 destroyers placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 fighter moved from 91 Sea Zone to 92 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 92 Sea Zone
                3 fighters moved from Egypt to 92 Sea Zone
                2 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
                1 artillery and 1 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Kwangsi
                1 artillery and 2 infantry moved from Yunnan to Kwangsi
                1 mech_infantry moved from Siam to Kwangsi
                1 infantry moved from Yunnan to Hunan

    Combat - British
                Battle in Hunan
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kwangsi
                    British attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                    Japanese defend with 2 infantry
                    British win, taking Kwangsi from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Caucasus
                    British attack with 2 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Caucasus from Germans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 92 Sea Zone
                    British attack with 2 carriers, 1 cruiser, 2 destroyers, 7 fighters and 1 tactical_bomber
                    Germans defend with 1 destroyer and 1 submarine; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines and 3 transports
                    Units damaged: 1 carrier owned by the Italians and 1 battleship owned by the Italians
                    1 submarine owned by the Germans Submerged
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 2 carriers, 1 cruiser, 2 destroyers and 5 fighters
                    Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 submarines and 3 transports

    Non Combat Move - British
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Morocco
                2 infantry moved from Union of South Africa to Rhodesia
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 transport moved from 79 Sea Zone to 72 Sea Zone
                1 artillery moved from Burma to India
                2 mech_infantrys moved from India to Yunnan
                1 artillery moved from Burma to Yunnan
                1 mech_infantry moved from Malaya to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                3 artilleries and 3 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Egypt to Alexandria

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 91 Sea Zone: 2 transports
                EDIT: Adding units owned by British to 106 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                1 destroyer placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 armour and 2 infantry placed in Iraq
                3 infantry placed in Egypt
                1 infantry placed in Quebec

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter and 2 tactical_bombers moved from Southern Italy to 110 Sea Zone


  • need to know scramble and order of loss.


  • Well, this game continues to be tough for me….Pac is killing me…rolls…Europe I’m just being dumb…so let’s stay the course!  Full scramble. Max D, lose Brit FTR last.

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