yeah, it’s hard to catch everything. I messed up my Japan last turn by miscounting the air landing plan, so the sz around it wasn’t safe as i’d thought it was.
15L G40 AeV (Axis) vs Odonis (Allies +17)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Libya to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 0/2 hits
British roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 mech_infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits
British roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the British lost in Tunisia
British win with no units remaining. Battle score for attacker is -7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Romania to Southern Italy
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
1 aaGun moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Romania: 1 mech_infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry placed in Northern Italy
2 infantry and 1 mech_infantry placed in Southern Italy
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Italians collect 11 PUs; end with 11 PUs totalTerritory Summary for Italians :
Evenkiyskiy : 1 flag, 1 armour
Romania : 1 aaGun and 2 mech_infantrys
Albania : 1 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Baltic States : 1 flag
Bulgaria : 1 infantry
97 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Libya to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 0/2 hits
British roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits
1 mech_infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 armour in Tunisia, round 3 : 1/1 hits
British roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the British lost in Tunisia
British win with no units remaining. Battle score for attacker is -7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Romania to Southern Italy
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Yugoslavia to Albania
1 aaGun moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to Romania: 1 mech_infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry placed in Northern Italy
2 infantry and 1 mech_infantry placed in Southern Italy
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
Italians collect 11 PUs; end with 11 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Evenkiyskiy: 1 armour
EDIT: Adding units owned by Italians to Yenisey: 1 armour
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Evenkiyskiy : 1 flag
Yenisey : 1 armour
Romania : 1 aaGun and 2 mech_infantrys
Albania : 1 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Baltic States : 1 flag
Bulgaria : 1 infantry
97 Sea Zone : 1 submarine -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Northern Territory to Java
1 carrier moved from 62 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Northern Territory to Java
1 carrier moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Java to 42 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 56 Sea Zone
5 infantry moved from Argentina to BrazilPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to Turkey
1 infantry moved from Eire to ScotlandTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Romania to Bessarabia
2 bombers moved from Novgorod to Bessarabia
1 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to BelarusCombat - Germans
Battle in Bessarabia
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
British defend with 1 fighter and 1 tactical_bomber; Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Bessarabia, round 2 : 2/4 hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Germans, 1 tactical_bomber owned by the British and 1 armour owned by the Germans lost in Bessarabia
Germans roll dice for 2 bombers in Bessarabia, round 3 : 1/2 hits
Russians roll dice for 1 fighter in Bessarabia, round 3 : 0/1 hits
1 fighter owned by the British lost in Bessarabia
Germans win with 2 bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Archangel, round 3 : 1/3 hits
Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 fighter in Belarus, round 3 : 1/1 hits
Russians roll dice for 1 mech_infantry in Belarus, round 3 : 1/1 hits
1 fighter owned by the Germans and 1 mech_infantry owned by the Russians lost in Belarus
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Eastern Poland, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Eastern Poland to Western Germany
2 bombers moved from Bessarabia to Western Germany
1 bomber moved from Archangel to Western Germany
1 mech_infantry moved from Germany to Romania
1 battleship, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to RomaniaPlace Units - Germans
3 infantry placed in Southern France
2 infantry placed in Novgorod
1 armour and 2 infantry placed in Romania
Germans undo move 1.
1 submarine placed in 93 Sea Zone
2 infantry placed in Southern France
2 bombers placed in Western Germany
1 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
Germans collect 49 PUs; end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 2 infantry
Romania : 1 armour, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry
Germany : 1 aaGun and 1 factory_major
Karelia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 armour and 1 mech_infantry
Eastern Poland : 1 flag, 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
125 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 battleship, 1 destroyer and 1 submarine -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Italians
1 artillery moved from Nenetsia to Archangel
2 mech_infantrys moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bryansk to Bulgaria
1 mech_infantry moved from Bryansk to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Italians
1 artillery moved from Nenetsia to Archangel
2 mech_infantrys moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bryansk to Bulgaria
1 mech_infantry moved from Bryansk to Eastern PolandCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 2 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in Eastern Poland
Russians attack with 1 armour, 1 infantry and 2 mech_infantrys
Germans defend with 2 mech_infantrys
Russians win, taking Eastern Poland from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Bulgaria
Russians attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bulgaria to Greece
3 artilleries and 1 infantry moved from Bryansk to Belarus
1 artillery moved from Ukraine to Bessarabia
2 infantry moved from Russia to Bryansk
1 fighter moved from Archangel to Russia
1 artillery moved from Urals to Timguska
2 infantry moved from Jehol to Shantung
2 infantry moved from Chahar to Anhwe
4 infantry moved from Kweichow to Hunan
2 infantry moved from Kweichow to AnhwePlace Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 1 mech_infantry placed in Volgograd
2 mech_infantrys placed in Russia
Russians undo move 2.
1 armour and 1 mech_infantry placed in Russia
Russians undo move 1.
Russians undo move 2.
Russians undo move 1.
2 armour and 1 mech_infantry placed in Ukraine
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 34 Sea Zone to 42 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 5 fighters, 1 submarine and 5 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from Neutral
1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery and 1 mech_infantry moved from French Indo China to Yunnan
1 armour and 1 artillery moved from French Indo China to Kwangsi
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Amur to Jehol
1 infantry moved from Manchuria to Jehol
3 fighters moved from Manchuria to Anhwe
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
2 fighters moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to 42 Sea Zone
1 fighter moved from Manchuria to Anhwe
1 bomber moved from Philippines to Anhwe -
First Round:
I let your SS remain for max Def. (let me know if I was wrong in my Assumption)
I got 9 hits.
Ool please. -
max defence is fine
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 8 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 34 Sea Zone to 42 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 5 fighters, 1 submarine and 5 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
Japanese take 43 Sea Zone from Neutral
1 artillery and 1 infantry moved from Malaya to Shan State
1 artillery and 1 mech_infantry moved from French Indo China to Yunnan
1 armour and 1 artillery moved from French Indo China to Kwangsi
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Amur to Jehol
1 infantry moved from Manchuria to Jehol
3 fighters moved from Manchuria to Anhwe
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Japan to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
2 fighters moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to 42 Sea Zone
1 fighter moved from Manchuria to Anhwe
1 bomber moved from Philippines to AnhweCombat - Japanese
Battle in Jehol
Japanese attack with 1 infantry and 1 mech_infantry
Russians defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 infantry and 1 mech_infantry in Jehol, round 2 : 0/2 hits
Chinese roll dice for 1 aaGun and 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 1 mech_infantry in Jehol, round 3 : 0/1 hits
Chinese roll dice for 1 aaGun and 1 infantry in Jehol, round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Jehol, round 4 : 0/1 hits
Chinese roll dice for 1 aaGun and 1 infantry in Jehol, round 4 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Jehol
Chinese win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters and 1 mech_infantry
British defend with 2 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Yunnan, round 2 : 3/4 hits
Chinese roll dice for 2 infantry and 1 mech_infantry in Yunnan, round 2 : 0/3 hits
1 mech_infantry owned by the British and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for British: 2 infantry and 1 mech_infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 artillery and 1 bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery and 1 bomber in Kwangsi, round 2 : 3/3 hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/4 hits
UK_Pacific roll dice for 1 armour in Shan State, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 4 fighters, 3 infantry and 1 mech_infantry
Chinese defend with 5 infantry; Russians defend with 4 infantry
Japanese roll dice for 1 bomber, 4 fighters, 3 infantry and 1 mech_infantry in Anhwe, round 2 : 1/9 hits
Chinese roll dice for 9 infantry in Anhwe, round 2 : 4/9 hits
3 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
retreated to Anhwe
Chinese win with 8 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 infantry
Casualties for Japanese: 3 infantry and 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 5 carriers, 2 cruisers, 5 fighters, 2 submarines and 5 tactical_bombers
Americans defend with 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 2 submarines; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 bomber, 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 9/11 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 5 carriers and 2 cruisers in 42 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport in 42 Sea Zone, round 2 : 5/13 hits
Units damaged: 2 battleships owned by the Japanese and 1 carrier owned by the Japanese
2 submarines owned by the Americans, 1 carrier owned by the ANZAC, 2 carriers owned by the Americans, 2 submarines owned by the Japanese, 1 cruiser owned by the ANZAC, 1 cruiser owned by the Americans and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 5 carriers, 2 cruisers, 5 fighters and 5 tactical_bombers in 42 Sea Zone, round 3 : 12/15 hits
Americans roll dice for 1 battleship, 6 fighters and 1 transport in 42 Sea Zone, round 3 : 4/7 hits
Units damaged: 2 carriers owned by the Japanese
2 cruisers owned by the Japanese, 1 battleship owned by the Americans, 1 transport owned by the ANZAC, 4 fighters owned by the Americans and 2 fighters owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 bomber, 5 carriers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 143
Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 4 fighters and 2 submarines
Casualties for Japanese: 2 cruisers and 2 submarinesNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Malaya
1 bomber moved from 42 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
2 fighters moved from Yunnan to French Indo China
1 bomber moved from Kwangsi to Malaya
4 fighters moved from Anhwe to Kiangsu
1 bomber moved from Anhwe to French Indo China
1 infantry moved from Siberia to Amur
1 artillery moved from Amur to Manchuria
1 bomber moved from 16 Sea Zone to Japan
1 infantry moved from Yenisey to Yakut S.S.R.Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
2 fighters placed in Japan
2 infantry and 1 mech_infantry placed in French Indo China
3 infantry and 1 mech_infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Manchuria: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Kwangsi : 1 flag, 1 armour and 1 artillery
Kiangsu : 1 flag, 1 artillery, 1 factory_minor, 4 fighters and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Manchuria : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Hainan : 1 harbour
Yunnan : 1 flag, 1 artillery and 1 mech_infantry
Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 4 fighters, 1 harbour, 2 infantry and 4 tactical_bombers
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag
Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry
Celebes : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 2 battleships, 5 carriers, 2 fighters and 2 tactical_bombers
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 flag
19 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer and 1 submarine -
I’m away on business the next few days, can make a move either Friday or Saturday.
Cheers!
-
No Problem. Thanks for letting me know.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
5 artilleries and 5 infantry moved from Spain to 91 Sea Zone
5 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
5 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 submarine moved from 97 Sea Zone to 95 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
5 artilleries and 5 infantry moved from Spain to 91 Sea Zone
5 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
5 artilleries and 5 infantry moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 submarine moved from 97 Sea Zone to 95 Sea ZoneCombat - Americans
Battle in Southern Italy
Americans attack with 5 artilleries and 5 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 1 mech_infantry
Italians win with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -13
Casualties for Italians: 2 aaGuns and 4 infantry
Casualties for Americans: 5 artilleries and 5 infantry
Battle in Amur
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Amur from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 transport moved from 3 Sea Zone to 1 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 mech_infantry moved from Central America to 89 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to SpainPlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
2 fighters placed in Eastern United States
1 infantry placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Shensi to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Shensi to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Shensi
4 infantry moved from Anhwe to HunanPlace Units - Chinese
1 infantry placed in Kiangsi
2 infantry placed in Anhwe
1 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 16 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
1 armour moved from Malta to 96 Sea Zone
1 battleship moved from 100 Sea Zone to 97 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from Turkey to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 battleship moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from Spain to 95 Sea Zone
1 fighter moved from Spain to Southern Italy
2 mech_infantrys moved from Turkey to Albania
2 mech_infantrys moved from Greece to Albania
4 armour and 4 mech_infantrys moved from Greece to Romania
British take Bulgaria from Germans
1 infantry moved from Turkey to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Romania
2 infantry moved from Burma to Shan State
1 fighter moved from India to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 95 Sea Zone
2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
1 armour moved from Malta to 96 Sea Zone
1 battleship moved from 100 Sea Zone to 97 Sea Zone
1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from Turkey to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
1 battleship moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from Spain to 95 Sea Zone
1 fighter moved from Spain to Southern Italy
2 mech_infantrys moved from Turkey to Albania
2 mech_infantrys moved from Greece to Albania
4 armour and 4 mech_infantrys moved from Greece to Romania
British take Bulgaria from Germans
1 infantry moved from Turkey to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Romania
2 infantry moved from Burma to Shan State
1 fighter moved from India to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from Kiangsi to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - British
Battle in Southern Italy
British attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
British captures 11PUs while taking Italians capital
British win, taking Southern Italy from Italians with 1 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 15
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Battle in Romania
British attack with 4 armour, 1 infantry and 4 mech_infantrys
Germans defend with 1 armour, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Italians defend with 1 aaGun and 2 mech_infantrys
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
Casualties for British: 4 armour, 1 infantry and 4 mech_infantrys
Casualties for Italians: 1 aaGun and 2 mech_infantrys
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Albania
British attack with 4 mech_infantrys
Italians defend with 1 infantry
British win, taking Albania from Italians with 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Anhwe to Kweichow
4 infantry moved from West India to India
1 armour and 2 mech_infantrys moved from Persia to West India
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Greece
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from 37 Sea Zone to JavaPlace Units - British
3 mech_infantrys placed in Persia
1 fighter placed in Egypt
1 factory_minor placed in Greece
1 destroyer and 1 transport placed in 81 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
British collect 46 PUs (3 lost to blockades); end with 57 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 62 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry





