@The-Janus Thanks for the help in protecting my fleet!
Capt Witt (Allies!) and Private P (Axis) clash in 1940
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
3 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Libya
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in Libya
Battle in TunisiaNon Combat Move - Italians
Place Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 18 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
1 infantry moved from 37 Sea Zone to Siam
1 fighter moved from 36 Sea Zone to Siam
3 fighters moved from 36 Sea Zone to Kwangtung
1 fighter moved from Philippines to Kwangtung
1 fighter moved from Philippines to KwangtungCombat - ANZAC
Battle in Siam
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Siam from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in French Indo China
Battle in Kwangtung
ANZAC attack with 5 fighters
Japanese defend with 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
ANZAC win, taking French Indo China from Japanese with 3 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 3 fighters
Casualties for ANZAC: 2 fighters
Battle in 19 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 2 transports
ANZAC win, taking 19 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - ANZAC
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 36 Sea Zone
3 fighters moved from Kwangtung to 36 Sea Zone
1 fighter moved from Siam to 36 Sea Zone
1 infantry moved from Burma to India
1 destroyer moved from 35 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
1 infantry placed in New South Wales
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for ANZAC :
Siam : 1 flag, 1 infantry
Burma : 1 infantry
India : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 artillery
French Indo China : 1 flag, 1 factory_minor and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 transport
36 Sea Zone : 1 cruiser, 5 fighters and 1 transport
19 Sea Zone : 1 flag, 1 destroyer
18 Sea Zone : 1 destroyer
54 Sea Zone : 2 destroyers and 1 transport
62 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 68 / 96
Russians : 0 / 0
Japanese : 48 / 53
Americans : 62 / 87
Chinese : 0 / 5
British : 36 / 41
UK_Pacific : 14 / 14
Italians : 11 / 18
ANZAC : 21 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
1 cruiser moved from 109 Sea Zone to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
106 Sea Zone : 1 flag
110 Sea Zone : 1 cruiser and 1 fighterProduction/PUs Summary :
Germans : 68 / 96
Russians : 0 / 0
Japanese : 48 / 53
Americans : 62 / 87
Chinese : 0 / 5
British : 36 / 41
UK_Pacific : 14 / 14
Italians : 11 / 18
ANZAC : 21 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x airfield; Remaining resources: 93 PUs;
Germans buy 2 armour, 1 bomber, 3 destroyers, 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
3 tactical_bombers moved from Finland to 112 Sea Zone
4 bombers moved from Western Germany to Normandy Bordeaux
4 bombers moved from Finland to Holland Belgium
4 artilleries and 9 infantry moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
2 armour and 3 mech_infantrys moved from Turkmenistan to Eastern Persia
3 armour and 7 mech_infantrys moved from Yunnan to French Indo China
1 fighter moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Eastern Persia
3 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 fighters moved from Germany to Holland BelgiumCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 4 tactical_bombers
British defend with 1 destroyer
Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Battle in Eastern Persia
Germans attack with 2 armour, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Eastern Persia from British with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 4 bombers, 2 fighters and 2 infantry
British defend with 2 infantry
Germans win with 4 bombers and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Normandy Bordeaux
Germans attack with 4 bombers and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 4 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Germans attack with 1 armour, 4 artilleries, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Northwest Persia from British with 1 armour, 4 artilleries, 1 fighter, 9 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Germans attack with 3 armour and 7 mech_infantrys
ANZAC defend with 1 factory_minor and 1 infantry
Germans win, taking French Indo China from ANZAC with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Eastern Persia to Caucasus
1 fighter moved from Northwest Persia to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
4 bombers moved from Holland Belgium to Western Germany
4 bombers moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Germany
1 fighter moved from Holland Belgium to Germany
1 tactical_bomber moved from 112 Sea Zone to Germany
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Western GermanyPlace Units - Germans
1 bomber and 2 fighters placed in Western Germany
3 destroyers placed in 113 Sea Zone
1 armour and 2 mech_infantrys placed in Caucasus
1 armour and 2 mech_infantrys placed in Volgograd
1 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,6,1,3,4,2,4,2,2,3,1,3,5,6,5,5,4,5,5,4,6,2,4,2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 68 PUs (4 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 artillery, 4 destroyers, 3 infantry and 1 transport; Remaining resources: 1 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from Japan to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 18 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 18 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 18 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 18 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 18 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 18 Sea Zone to 20 Sea Zone
2 fighters and 1 tactical_bomber moved from 18 Sea Zone to JapanPlace Units - Japanese
4 destroyers and 1 transport placed in 6 Sea Zone
3 infantry placed in Kwangtung
1 artillery placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,6,1,5,1,6,5,1,6,2,1,2,2,1,1,2,5,3,1,6,1,2,2,4,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,1,1
Japanese collect 42 PUs (6 lost to blockades); end with 43 PUs total -
I left the J fleet there thinking your ANZAC fighters on US ACs could not participate in any US attack. Is that correct?
So what happens if the US AC’s did attack? Do the ANZAC fighters stay where they are w/out an AC until the ANZAC go?
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They can’t attack with the Americans, no. They are cargo and would go down with the ship. I could not attack and lose them. But if I moved the Carrier, I would give ghe FTs longer range.
Is that clear? -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 4 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 bomber moved from United Kingdom to 91 Sea Zone
1 bomber moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from India to French Indo China
1 artillery, 2 fighters and 1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 26 Sea Zone to 6 Sea Zone
3 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone -
Afternoon. Would you like to scramble your 3 Air to save your 4DDs and TT?
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And before you ask, yes, I have gone a bit mad this turn. I want this hell to end,
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Yes please - scramble from Japan.
Yes - you have gone a bit mad! But it could work for you.
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If I really have gone mad, will I ever know? Or care?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 4 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 bomber moved from United Kingdom to 91 Sea Zone
1 bomber moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from India to French Indo China
1 artillery, 2 fighters and 1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 26 Sea Zone to 6 Sea Zone
3 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in French Indo China
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 3 armour, 1 factory_minor and 6 mech_infantrys
Germans win with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Germans: 4 mech_infantrys
Casualties for Americans: 1 artillery, 1 bomber and 1 infantry
2 fighters owned by the Americans retreated
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 20 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters and 5 tactical_bombers
Units damaged: 1 battleship owned by the Japanese
Japanese win with 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 96 Sea Zone
Americans attack with 1 bomber and 2 fighters
Italians defend with 3 destroyers and 1 transport
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 21
Casualties for Italians: 3 destroyers and 1 transport
Casualties for Americans: 1 fighter
Battle in 6 Sea Zone
Americans attack with 3 destroyers, 2 fighters and 3 submarines
Japanese defend with 4 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
Americans win with 2 fighters remaining. Battle score for attacker is 28
Casualties for Japanese: 4 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
Casualties for Americans: 3 destroyers and 3 submarinesNon Combat Move - Americans
2 fighters could not land in 6 Sea Zone and were removed
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from 96 Sea Zone to Malta
1 bomber moved from 96 Sea Zone to Malta
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 110 Sea Zone to 107 Sea Zone
3 fighters moved from Eastern United States to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 infantry moved from Eastern United States to New Brunswick Nova ScotiaPlace Units - Americans
1 bomber and 2 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
Americans undo move 6.
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 artillery and 1 harbour
Shan State : 1 artillery and 1 infantry
Queensland : 2 fighters
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Aleutian Islands : 1 airfield
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Midway : 1 airfield
Celebes : 1 flag
37 Sea Zone : 1 flag, 1 transport
36 Sea Zone : 1 flag, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 transports
35 Sea Zone : 1 flag
38 Sea Zone : 1 transport
26 Sea Zone : 2 destroyers, 2 submarines and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 1 submarine
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag
54 Sea Zone : 1 artillery, 2 destroyers, 1 infantry and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 2 aaGuns, 1 artillery and 3 infantry
Malta : 1 bomber and 1 fighter
United Kingdom : 1 fighter
Morocco : 1 flag, 1 artillery and 1 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Algeria : 1 flag
106 Sea Zone : 1 transport
101 Sea Zone : 1 transport
Brazil : 1 flag
91 Sea Zone : 1 transport
107 Sea Zone : 1 transport
110 Sea Zone : 2 carriers, 1 destroyer, 5 fighters and 1 transportProduction/PUs Summary :
Germans : 70 / 95
Russians : 0 / 0
Japanese : 48 / 43
Americans : 62 / 87
Chinese : 0 / 5
British : 36 / 41
UK_Pacific : 14 / 14
Italians : 11 / 18
ANZAC : 19 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 tactical_bomber moved from Iraq to Eastern Persia
1 fighter moved from India to Eastern Persia
1 fighter moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
2 infantry and 1 mech_infantry moved from Shan State to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 destroyer moved from 110 Sea Zone to 92 Sea ZoneCombat - British
Battle in French Indo China
British attack with 2 fighters, 3 infantry and 1 mech_infantry
Germans defend with 3 armour, 1 factory_minor and 2 mech_infantrys
Germans win with 1 armour remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for British: 3 infantry and 1 mech_infantry
2 fighters owned by the British retreated
Battle in Eastern Persia
British attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour and 2 mech_infantrys
British win, taking Eastern Persia from Germans with 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 2 armour and 2 mech_infantrysNon Combat Move - British
1 tactical_bomber moved from Eastern Persia to Iraq
1 fighter moved from Eastern Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Eastern Persia to Iraq
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 infantry moved from Iraq to Persia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Alexandria
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumPlace Units - British
2 fighters placed in United Kingdom
3 mech_infantrys placed in Egypt
3 infantry placed in IraqTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery, 2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to West India: 2 infantry
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 2 infantry
EDIT: Removing units owned by British from India: 2 infantry
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 1 infantry
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by UK_Pacific to West India: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 infantry
EDIT: Adding units owned by UK_Pacific to West India: 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Burma : 3 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Malaya : 1 factory_minor and 1 harbour
36 Sea Zone : 2 fighters
West India : 5 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 infantry
Alexandria : 1 infantry
Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Union of South Africa : 1 artillery, 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 flag
Eire : 1 flag
99 Sea Zone : 1 flag
Iraq : 1 flag, 1 aaGun, 9 artilleries, 1 factory_minor, 2 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 4 mech_infantrys
71 Sea Zone : 1 transport
Persia : 1 flag, 1 infantry
110 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 70 / 95
Russians : 0 / 0
Japanese : 48 / 43
Americans : 62 / 87
Chinese : 0 / 5
British : 36 / 41
UK_Pacific : 14 / 14
Italians : 11 / 18
ANZAC : 19 / 34
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I had to crash my 2 surviving US Fts into the sea, as the DD attack on your SZ20 fleet failed, so the Carrier could not get to SZ19 to pick them up. Unlucky, I know! (Stupid rule.)
I was lucky in my attacks and I am sure you can see the Australians will take Indo now.
Excuse the edits from India, but I realised it was safe and the west and East of it weren’t.
I sincerely hope you feel a little better. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 2 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Malta
1 fighter moved from Southern Italy to Malta
1 bomber moved from Southern Italy to 92 Sea Zone
1 fighter moved from Southern Italy to MaltaCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malta
Italians attack with 3 fighters
Americans defend with 1 bomber and 1 fighter
British win with no units remaining. Battle score for attacker is -8
Casualties for Italians: 3 fighters
Casualties for Americans: 1 bomber and 1 fighterNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 transport moved from 94 Sea Zone to 97 Sea ZonePlace Units - Italians
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
@wittmann:
I had to crash my 2 surviving US Fts into the sea, as the DD attack on your SZ20 fleet failed, so the Carrier could not get to SZ19 to pick them up. Unlucky, I know! (Stupid rule.)
I understand that the theoretical ability of the AC to get to the fighters allows them to deploy there. But I don’t understand why your DD attacked sz20?
@wittmann:
They can’t attack with the Americans, no. They are cargo and would go down with the ship. I could not attack and lose them. But if I moved the Carrier, I would give ghe FTs longer range.
Is that clear?So do the ANZAC fighters move with the US AC or stay behind? Must be the former I guess. They just don’t participate in the resulting battle.
Moving the AC gives the ANZAC fighters longer range? Eh?
-
The AI allowed me to reach SZ6 and it should not have. Yet. I had not shown a path to SZ below it. MY Air units could not reach a landing zone otherwise. They would have crashed intio the sea, regardless, and that would have been a cheat. Needed to show that a Carrier could reach.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Turn Complete - French
Territory Summary for French :
106 Sea Zone : 1 flag
110 Sea Zone : 1 cruiser and 1 fighterProduction/PUs Summary :
Germans : 67 / 95
Russians : 0 / 0
Japanese : 48 / 43
Americans : 62 / 87
Chinese : 1 / 5
British : 36 / 41
UK_Pacific : 14 / 14
Italians : 11 / 18
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
@wittmann:
The AI allowed me to reach SZ6 and it should not have. Yet. I had not shown a path to SZ below it. MY Air units could not reach a landing zone otherwise. They would have crashed intio the sea, regardless, and that would have been a cheat. Needed to show that a Carrier could reach.
Finally understood the need for you to attack with your DD in order to create a theoretical possibility of AC movement following others’ rules checks on other boards, which I then tried to get my head round.
Still lots and lots to learn!