15L G40 AeV (Axis) vs Arthur Bomber Harris (Allies +18)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 artilleries and 3 infantry moved from Kiangsi to Kiangsu
                3 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 3 artilleries, 1 fighter and 3 infantry
                    Japanese defend with 1 aaGun, 1 armour, 1 factory_minor, 4 infantry and 1 mech_infantry
                    Chinese win, taking Kiangsu from Japanese with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 aaGun, 1 armour, 4 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Kiangsi
                2 artilleries and 6 infantry moved from Kwangsi to Kiangsi

    Place Units - Chinese
                3 artilleries and 3 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                5 infantry moved from Burma to Shan State
                1 infantry moved from Siam to Shan State
                1 mech_infantry moved from Kwangtung to Anhwe
                      Chinese take Anhwe from Japanese
                2 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
                1 artillery and 3 infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Shan State
                    British attack with 6 infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                    British win, taking Shan State from Japanese with 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    Italians defend with 2 infantry
                    British win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Caucasus to Russia
                3 aaGuns, 4 artilleries and 8 infantry moved from West India to Eastern Persia
                2 fighters and 2 tactical_bombers moved from Trans-Jordan to Eastern Persia
                2 fighters moved from Union of South Africa to Egypt
                1 mech_infantry moved from India to Eastern Persia
                2 infantry moved from India to West India
                EDIT: 1 battleship moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from British Guiana to French West Africa

    Place Units - British
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt
                1 submarine placed in 106 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 23 PUs; end with 23 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour and 3 mech_infantrys
                    Some Units in 37 Sea Zone change ownership: 1 battleship


  • It isn’t looking good for poor Japan.  Let me know the order-of-losses when my ANZAC troops attack in Australia.  Do you want to keep the art in case of miraculous die rolling, or have it be the first casualty?

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 artilleries moved from Northern Italy to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 battleship moved from 95 Sea Zone to 98 Sea Zone
                1 cruiser moved from 95 Sea Zone to 98 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                2 fighters moved from 95 Sea Zone to Trans-Jordan
                2 fighters moved from Iraq to Trans-Jordan
                1 infantry moved from Ukraine to Rostov
                      Italians take Rostov from Russians
                1 bomber moved from Eastern Poland to Belarus
                1 armour moved from Novgorod to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus

    Combat - Italians
                Battle in Alexandria
                Battle in Belarus
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
                    Italians win, taking Alexandria from British, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 4 fighters and 2 infantry
                    British defend with 1 artillery and 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery, 4 fighters and 2 infantry in Trans-Jordan, round 2 :  3/7 hits
                        British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 :  1/3 hits
                        1 artillery owned by the British, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 artillery and 3 transports
                EDIT: Adding units owned by Italians to 98 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode
                4 fighters moved from Trans-Jordan to Iraq
                2 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Romania to Western Ukraine
                1 aaGun and 1 armour moved from Eastern Poland to Western Ukraine
                1 bomber moved from Belarus to Iraq

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Trans-Jordan: 1 artillery
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in Iraq
                Italians undo move 1.
                3 infantry placed in Iraq
                3 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 40 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 artilleries and 1 infantry
        Alexandria : 1 flag, 1 artillery and 1 infantry
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Malta : 1 flag
        Algeria : 1 flag
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 aaGun, 1 factory_major and 3 infantry
        Southern Italy : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Belarus : 1 flag, 1 armour
        Rostov : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 airfield
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry
        95 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 4 fighters and 4 infantry
        98 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 3 transports

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    Ool:

    1. TacB
    2. Arty
    3. Ftr

    good luck!


  • a fighter and a destroyer against the Philippine sub.  kamikaze?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter, 2 infantry and 1 tactical_bomber moved from New South Wales to South Australia
                1 destroyer moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone

    Combat - ANZAC
                Battle in South Australia
                    ANZAC attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 fighter and 1 tactical_bomber
                    Japanese win with 1 fighter remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 artillery and 1 tactical_bomber
                    Casualties for ANZAC: 1 fighter, 2 infantry and 1 tactical_bomber
                Battle in 35 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 fighter and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • I went ahead and did my combat moves.  Roll for Philippine kamikazes and remove my destroyer/put back your sub if you had wanted to do that.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Urals to Yenisey
                      Germans take Timguska from Russians
                      Germans take Yenisey from Russians
                1 armour and 1 mech_infantry moved from Urals to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
                      Germans take Kansu from Chinese
                1 infantry moved from Northwest Persia to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Novgorod to Smolensk
                5 bombers moved from Eastern Poland to Smolensk
                1 fighter and 3 tactical_bombers moved from Eastern Poland to Smolensk
                1 fighter moved from Novgorod to Smolensk

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 5 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 5 bombers, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Smolensk, round 2 :  5/11 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Germans win with 5 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                5 bombers, 1 fighter and 3 tactical_bombers moved from Smolensk to Eastern Poland
                1 fighter moved from Ukraine to Eastern Poland
                1 armour and 2 mech_infantrys moved from Romania to Eastern Poland
                1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 fighter moved from Smolensk to Eastern Poland
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 infantry moved from Iraq to Persia
                1 aaGun and 1 infantry moved from Southern France to 93 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 aaGun and 1 infantry moved from 98 Sea Zone to Syria
                1 artillery, 2 infantry and 1 mech_infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Syria
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 fighter moved from 95 Sea Zone to 98 Sea Zone
                1 carrier moved from 95 Sea Zone to 98 Sea Zone
                1 cruiser moved from 95 Sea Zone to 98 Sea Zone
                2 bombers moved from Western Germany to Iraq
                2 infantry moved from France to Northern Italy
                2 infantry and 1 mech_infantry moved from Western Germany to Northern Italy
                1 infantry moved from Southern France to Northern Italy
                1 submarine moved from 93 Sea Zone to 95 Sea Zone

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Romania
                3 bombers placed in Western Germany
                2 submarines placed in 93 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
                Germans collect 61 PUs (1 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs

    Territory Summary for Germans :

    Kansu : 1 flag, 1 armour and 1 mech_infantry
        Yenisey : 1 flag, 1 armour and 1 mech_infantry
        Timguska : 1 flag
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
        Romania : 1 factory_minor and 3 mech_infantrys
        Germany : 1 aaGun and 1 factory_major
        Northern Italy : 5 infantry and 1 mech_infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery and 1 infantry
        Eastern Poland : 2 aaGuns, 16 armour, 4 artilleries, 5 bombers, 3 fighters, 15 infantry, 20 mech_infantrys and 3 tactical_bombers
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Caucasus : 1 flag, 1 infantry
        125 Sea Zone : 1 flag, 1 destroyer
        95 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
        106 Sea Zone : 1 flag
        93 Sea Zone : 2 submarines
        Bulgaria : 1 flag
        Iraq : 1 armour, 1 artillery, 2 bombers and 1 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 infantry
        Yugoslavia : 1 flag
        98 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 transports
        Finland : 1 flag, 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Rostov
                1 fighter moved from Russia to Rostov
                1 tactical_bomber moved from Russia to Caucasus
                1 infantry moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Vologda
                1 infantry moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 armour
                    Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Vologda
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    retreated to Vologda
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Caucasus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                    retreated to Rostov
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Rostov to Russia
                1 fighter moved from Belarus to Russia
                1 tactical_bomber moved from Caucasus to Volgograd
                1 tactical_bomber moved from Vologda to Russia
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                2 infantry moved from Amur to Buryatia
                2 aaGuns and 11 infantry moved from Korea to Amur

    Place Units - Russians
                1 fighter placed in Russia
                2 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,4,1,1,3,5
                Russians collect 20 PUs (3 lost to blockades); end with 20 PUs total


  • The excitement…

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                2 infantry moved from 1 Sea Zone to Alaska
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to British Columbia
                1 carrier moved from 6 Sea Zone to 1 Sea Zone

    Combat - Japanese
                Battle in Alaska
                Battle in British Columbia
                Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans

    Non Combat Move - Japanese
                1 destroyer and 1 submarine moved from 6 Sea Zone to 1 Sea Zone
                1 battleship moved from 6 Sea Zone to 1 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 1 Sea Zone
                2 battleships, 5 carriers, 1 cruiser, 2 destroyers, 7 fighters, 4 submarines and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 armour and 3 infantry placed in Japan
                1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 16 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 bomber, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery moved from Southeast Mexico to 89 Sea Zone
                1 artillery and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 87 Sea Zone to Gibraltar
                1 bomber moved from French West Africa to Gibraltar
                1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Queensland to South Australia
                1 carrier, 3 destroyers and 4 submarines moved from 87 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Morocco
                Battle in South Australia
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 fighter
                    Japanese win, taking Morocco from Germans with no units remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Gibraltar
                    Americans attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry
                    Italians defend with 1 harbour and 2 infantry
                    Americans win, taking Gibraltar from Italians with 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 bomber moved from Gibraltar to French West Africa
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Eastern United States to Western United States
                1 mech_infantry moved from Eastern United States to Western United States
                2 aaGuns moved from Central United States to Western United States
                2 aaGuns moved from Eastern United States to Central United States
                1 artillery moved from Eastern United States to Central United States
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 3 cruisers, 7 destroyers, 8 fighters, 1 infantry, 9 submarines and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier, 4 submarines and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                2 fighters placed in 101 Sea Zone
                Americans undo move 3.
                1 bomber and 2 fighters placed in Eastern United States
                1 artillery, 1 infantry and 1 mech_infantry placed in Central United States
                1 armour, 1 artillery and 1 infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 61 PUs; end with 62 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                6 artilleries and 5 infantry moved from Kiangsu to Anhwe
                2 artilleries, 1 fighter and 6 infantry moved from Kiangsi to Kwangtung

    Place Units - Chinese
                1 artillery and 7 infantry placed in Manchuria
                Chinese undo move 1.
                1 infantry placed in Suiyuyan
                1 infantry placed in Tsinghai
                1 artillery and 5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 22 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                2 fighters and 2 tactical_bombers moved from Eastern Persia to Trans-Jordan
                4 artilleries, 8 infantry and 1 mech_infantry moved from Eastern Persia to Persia
                1 submarine moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from French West Africa to Gibraltar
                1 fighter moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 tactical_bomber moved from Egypt to Alexandria
                1 fighter moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Alexandria

    Combat - British
                Battle in Alexandria
                    British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                    British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Persia
                    British attack with 4 artilleries, 8 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    British win, taking Persia from Germans with 4 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Trans-Jordan
                    British attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Italians defend with 2 artilleries and 1 infantry
                    British win, taking Trans-Jordan from Italians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 artilleries and 1 infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Alexandria to Egypt
                3 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
                3 aaGuns moved from Eastern Persia to Persia
                2 infantry moved from West India to Eastern Persia
                1 armour and 3 mech_infantrys moved from India to Eastern Persia
                1 fighter moved from United Kingdom to Gibraltar
                1 armour moved from Eastern United States to Western United States
                1 infantry moved from Eastern United States to Central United States
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                5 infantry moved from Shan State to Burma
                1 mech_infantry moved from Anhwe to Shensi

    Place Units - British
                3 infantry placed in Egypt
                2 fighters placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,5,5,6,4,2,4
                British collect 27 PUs (3 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                2 fighters and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 23 PUs; end with 23 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
                Some Units in India change ownership: 2 fighters and 2 mech_infantrys

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 armour, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Iraq to Belarus
                1 armour moved from Western Ukraine to Belarus
                1 infantry moved from Rostov to Tambov
                      Italians take Tambov from Russians
                1 infantry moved from Iraq to Trans-Jordan
                4 fighters moved from Iraq to Trans-Jordan
                1 battleship, 1 cruiser, 1 destroyer and 3 transports moved from 98 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 bomber in Belarus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 4 fighters and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 4 fighters and 1 infantry in Trans-Jordan, round 2 :  4/5 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                    Italians win with 4 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                4 fighters moved from Trans-Jordan to Iraq
                1 bomber moved from Belarus to Eastern Poland
                3 infantry moved from Ukraine to Western Ukraine
                3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 armour placed in Iraq
                1 submarine placed in 80 Sea Zone
                1 submarine placed in 95 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Malta : 1 flag
        Algeria : 1 flag
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 aaGun and 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 6 infantry
        Belarus : 1 flag, 1 armour
        Rostov : 1 flag
        Eastern Poland : 1 flag, 1 airfield and 1 bomber
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        Western Ukraine : 1 aaGun, 5 infantry and 1 mech_infantry
        80 Sea Zone : 1 submarine
        95 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 2 submarines and 3 transports
        93 Sea Zone : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 1 aaGun, 3 armour, 2 artilleries, 1 factory_minor, 4 fighters and 3 infantry
        98 Sea Zone : 1 flag


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from New South Wales to South Australia
                      ANZAC take South Australia from Japanese
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Combat - French
                French creates battle in territory 80 Sea Zone
                Battle in 80 Sea Zone
                    French attack with 1 destroyer
                    Italians defend with 1 submarine
                    Italians win with no units remaining. Battle score for attacker is -2
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 submarine

    Non Combat Move - French

    Turn Complete - French

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 6 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Syria to Trans-Jordan
                      Germans take Trans-Jordan from British
                2 bombers moved from Iraq to Volgograd
                2 bombers moved from Eastern Poland to Volgograd
                1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey

    Combat - Germans
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  1/4 hits
                    1 bomber killed by AA
                    Bombing raid in Volgograd rolls: 6,4,4 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.

    Non Combat Move - Germans
                3 bombers moved from Volgograd to Western Ukraine
                2 aaGuns, 16 armour, 4 artilleries, 3 bombers, 3 fighters, 15 infantry, 20 mech_infantrys and 3 tactical_bombers moved from Eastern Poland to Western Ukraine
                3 mech_infantrys moved from Romania to Western Ukraine
                3 mech_infantrys moved from Novgorod to Eastern Poland
                1 armour and 1 mech_infantry moved from Kansu to Yenisey
                1 carrier, 1 cruiser, 2 fighters and 3 transports moved from 98 Sea Zone to 95 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Syria to Iraq
                2 submarines moved from 93 Sea Zone to 95 Sea Zone
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                3 bombers moved from Western Germany to Southern Italy

    Place Units - Germans
                3 infantry placed in Western Germany
                2 fighters placed in Western Germany
                2 infantry and 1 mech_infantry placed in France
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Romania
                1 submarine placed in 93 Sea Zone
                1 infantry placed in Western Germany
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Germans :

    Kansu : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 2 armour and 2 mech_infantrys
        Timguska : 1 flag
        Trans-Jordan : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 2 infantry and 1 mech_infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Romania : 1 factory_minor and 3 mech_infantrys
        Germany : 1 aaGun, 1 factory_major and 2 mech_infantrys
        Northern Italy : 5 infantry and 1 mech_infantry
        Southern Italy : 3 bombers
        Karelia : 1 flag
        Baltic States : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery
        Eastern Poland : 3 mech_infantrys
        Western Ukraine : 1 flag, 2 aaGuns, 16 armour, 4 artilleries, 6 bombers, 3 fighters, 15 infantry, 23 mech_infantrys and 3 tactical_bombers
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        125 Sea Zone : 1 flag
        95 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 3 transports
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Iraq : 1 aaGun, 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
        Northwest Persia : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 2 infantry
        110 Sea Zone : 1 destroyer

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