Do you do the fighter strafes in the order that the units are moved or in a random order?
Kzinti (Axis) vs Paksos (Allies + 15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 mech_infantry moved from Tsagaan Olom to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Afghanistan to Turkmenistan
Japanese take Turkmenistan from Russians
1 infantry moved from Afghanistan to West India
Japanese take West India from UK_Pacific
3 tactical_bombers moved from Kansu to Burma
1 fighter moved from Kansu to Burma
2 artilleries moved from Yunnan to Burma
12 mech_infantrys moved from Yunnan to Burma
3 mech_infantrys moved from French Indo China to Burma
1 tactical_bomber moved from Shan State to Burma
3 mech_infantrys moved from Kwangsi to Burma
3 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from Kiangsu to Kwangsi
1 submarine moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 33 Sea Zone to 30 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour, 3 infantry and 2 transports moved from 33 Sea Zone to 63 Sea Zone
3 infantry moved from 63 Sea Zone to New Zealand
1 armour moved from 63 Sea Zone to New Zealand
2 bombers moved from Caroline Islands to 31 Sea Zone
2 bombers moved from Caroline Islands to 30 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from 33 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
1 fighter moved from 33 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from 33 Sea Zone to 30 Sea Zone
1 transport moved from 19 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in New Zealand
Japanese attack with 1 armour and 3 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking New Zealand from ANZAC with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 31 Sea Zone
Japanese attack with 2 bombers, 1 fighter, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese win with 2 bombers, 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 30 Sea Zone
Japanese attack with 2 bombers, 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
2 bombers moved from 30 Sea Zone to Caroline Islands
2 fighters moved from 30 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from 31 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
2 bombers moved from 31 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from Philippines to Caroline Islands
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Malaya
1 bomber moved from Shan State to Caroline Islands
1 aaGun moved from Anhwe to HunanPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
3 armour placed in Malaya
3 armour placed in French Indo China
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 cruisers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Hawaiian Islands to 63 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
1 armour, 5 artilleries and 3 infantry moved from Spain to Normandy Bordeaux
2 artilleries moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 infantry moved from 110 Sea Zone to Holland Belgium
2 transports moved from 91 Sea Zone to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 cruisers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Hawaiian Islands to 63 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 cruiser and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
1 armour, 5 artilleries and 3 infantry moved from Spain to Normandy Bordeaux
2 artilleries moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 infantry moved from 110 Sea Zone to Holland Belgium
2 transports moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 63 Sea Zone
Americans attack with 2 bombers
Japanese defend with 2 transports
Americans win with 2 bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 31 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Holland Belgium
Battle in Normandy Bordeaux
Americans attack with 1 armour, 7 artilleries and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 armour, 7 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
2 infantry and 3 mech_infantrys moved from Venezuela to Brazil
2 fighters moved from 91 Sea Zone to Brazil
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
2 bombers moved from 63 Sea Zone to New South Wales
2 bombers moved from United Kingdom to SpainPlace Units - Americans
3 artilleries placed in Spain
1 carrier, 2 cruisers and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 10 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
2 armour and 4 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
4 artilleries moved from Persia to Eastern Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
2 armour and 4 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
4 artilleries moved from Persia to Eastern PersiaCombat - British
Battle in Anglo Egyptian Sudan
British attack with 2 armour and 4 mech_infantrys
Germans defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
3 destroyers moved from 109 Sea Zone to 110 Sea Zone
2 transports moved from 109 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
2 transports placed in 110 Sea Zone
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,4
British collect 27 PUs (2 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 3 PUs; end with 4 PUs total
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 infantry moved from France to Holland Belgium
7 infantry moved from Northern Italy to Southern France
4 artilleries moved from Northern Italy to Southern France
1 artillery moved from France to Southern France
6 infantry moved from France to Southern France
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
1 infantry moved from Northwest Persia to Persia
Italians take Persia from British
1 armour moved from Iraq to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
6 infantry moved from Iraq to 80 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 destroyers, 6 infantry and 4 transports moved from 80 Sea Zone to 81 Sea Zone
6 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan
1 armour moved from 81 Sea Zone to Anglo Egyptian SudanCombat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 3 infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery, 1 bomber and 6 infantry
British defend with 2 armour and 3 mech_infantrys
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 4 infantry
Casualties for British: 2 armour and 3 mech_infantrys
Battle in Southern France
Italians attack with 5 artilleries and 13 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 5 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 mech_infantry moved from France to Northern Italy
1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
6 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Holland Belgium to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 armour, 1 infantry and 4 mech_infantrys placed in Northern Italy
Italians undo move 1.
1 infantry placed in Southern Italy
2 armour and 4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 27 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
3 infantry moved from Morocco to Algeria
1 fighter moved from United Kingdom to Normandy BordeauxNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 1 infantry and 3 tactical_bombers; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 artillery moved from Volgograd to Tambov
4 mech_infantrys moved from Belarus to Bryansk
5 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
3 armour moved from Ukraine to Bryansk
5 infantry moved from France to Normandy Bordeaux
5 artilleries moved from France to Normandy Bordeaux
7 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French MadagascarCombat - Germans
Battle in French Madagascar
Battle in Normandy Bordeaux
Germans attack with 5 artilleries, 2 fighters, 5 infantry and 7 mech_infantrys
British defend with 1 armour, 1 artillery and 2 infantry; French defend with 1 fighter; Americans defend with 1 armour, 7 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking French Madagascar from French, taking Normandy Bordeaux from Americans with 5 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 30
Casualties for Germans: 5 infantry and 6 mech_infantrys
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for French: 1 fighter
Casualties for Americans: 1 armour, 7 artilleries and 3 infantryNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 infantry placed in Western Germany
3 bombers placed in Germany
3 tactical_bombers placed in Novgorod
3 armour placed in UkraineTurn Complete - Germans
Germans collect 66 PUs; end with 68 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 1 infantry and 3 tactical_bombers; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 artillery moved from Volgograd to Tambov
4 mech_infantrys moved from Belarus to Bryansk
5 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
3 armour moved from Ukraine to Bryansk
5 infantry moved from France to Normandy Bordeaux
5 artilleries moved from France to Normandy Bordeaux
7 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French MadagascarCombat - Germans
Battle in French Madagascar
Battle in Normandy Bordeaux
Germans attack with 5 artilleries, 2 fighters, 5 infantry and 7 mech_infantrys
British defend with 1 armour, 1 artillery and 2 infantry; French defend with 1 fighter; Americans defend with 1 armour, 7 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking French Madagascar from French, taking Normandy Bordeaux from Americans with 5 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 30
Casualties for Germans: 5 infantry and 6 mech_infantrys
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for French: 1 fighter
Casualties for Americans: 1 armour, 7 artilleries and 3 infantryNon Combat Move - Germans
2 fighters moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 infantry placed in Western Germany
3 bombers placed in Germany
3 tactical_bombers placed in Novgorod
3 armour placed in UkraineTurn Complete - Germans
Germans collect 66 PUs; end with 68 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 aaGuns
EDIT: Adding units owned by Germans to Ukraine: 2 aaGuns
EDIT: Turning off Edit Mode -
Honestly I’m kind of wondering how the allies win this game (in general, not this specific game).
Do you need a bid of like 50?
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Mate - really sorry about the delays getting these turns done (I have a few trials coming up at work so have been working late - not an excuse, just hopefully an explanation)!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Place Units - Russians
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total -
I agree - I don’t see the Allies winning this one - UK messed up early and USA has been pretty ineffectual all game!
I’ve done my turn in case you want to continue but I’m happy to concede this one :-D
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Trials? Do you work in the legal system?
We can stop this one sure. Do you want to play the axis giving me 15? I don’t know that I’ll do any better with them!
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Yeah I’m a solicitor (broadly equivalent to an attorney over there). I work in negligence litigation so the work is either relatively laid back or full on depending on the court timetable. What do you do? :-)
I’d be up for trying out as the Axis. I can set the game up tomorrow after work - what do you want to spend your bid on?
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Let’s go with a tank in Egypt, a Sub in SZ98, and an Inf in Anglo-Egypt Sudan.