@Stucifer scrambles for you
15L mike48484 (axis) vs mallery29 (allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Libya to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
2 cruisers moved from 96 Sea Zone to 92 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 battleship, 1 destroyer and 1 submarine
British defend with 1 submarine
Italians win, taking 97 Sea Zone from British with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Gibraltar
Italians attack with 2 artilleries and 2 infantry
British defend with 1 armour, 1 harbour and 1 infantry
Italians win, taking Gibraltar from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
Place Units - Italians
1 carrier, 1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 8 PUs;Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
2 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
ANZAC attack with 1 bomber and 2 submarines
Japanese defend with 1 battleship and 2 transports
ANZAC win, taking 42 Sea Zone from Neutral with 1 bomber and 2 submarines remaining. Battle score for attacker is 34
Casualties for Japanese: 1 battleship and 2 transports
Battle in 55 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to Queensland
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 bomber moved from 42 Sea Zone to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 39 Sea Zone to 37 Sea ZoneCombat - French
Battle in 37 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 10 mech_infantrys; Remaining resources: 6 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Western Ukraine to Tambov
Germans take Tambov from Russians
3 bombers and 4 tactical_bombers moved from Western Ukraine to Ukraine
4 bombers moved from Western Ukraine to Russia
5 fighters moved from Western Ukraine to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 10 mech_infantrys; Remaining resources: 6 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 armour moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Western Ukraine to Tambov
Germans take Tambov from Russians
3 bombers and 4 tactical_bombers moved from Western Ukraine to Ukraine
4 bombers moved from Western Ukraine to Russia
5 fighters moved from Western Ukraine to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 9 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,5,3,4 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in Ukraine
Germans attack with 3 bombers, 3 infantry and 4 tactical_bombers
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 3 bombers, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 bombers and 4 tactical_bombers moved from Ukraine to Western Ukraine
4 bombers and 5 fighters moved from Russia to Western Ukraine
1 infantry moved from Baltic States to Belarus
8 infantry moved from Novgorod to Belarus
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Western Ukraine to Ukraine
1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
3 armour placed in Novgorod
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 16x factory_major; Remaining resources: 18 PUs;
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
2 artilleries and 2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Bryansk
1 mech_infantry moved from Russia to Archangel
1 submarine moved from 91 Sea Zone to 92 Sea ZoneCombat - Russians
Battle in Archangel
Russians attack with 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 92 Sea Zone
Russians attack with 1 submarine
Italians defend with 2 cruisers and 2 transports
Italians win with 2 cruisers and 2 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Bryansk
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Italians defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Italians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Tambov to Russia
2 aaGuns and 18 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Iraq to EgyptPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Shensi to Tsinghai
1 artillery and 1 infantry moved from Shensi to Sikang
2 infantry moved from Shensi to Kansu
2 mech_infantrys moved from Kweichow to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 armour moved from Shensi to Tsinghai
2 armour moved from Shensi to Tsinghai
1 armour and 1 mech_infantry moved from Yunnan to Malaya
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 mech_infantrys moved from Kwangtung to French Indo China
2 tactical_bombers moved from Kwangsi to French Indo China
2 bombers moved from Kweichow to Malaya
2 fighters and 2 tactical_bombers moved from Kweichow to Tsinghai
2 fighters moved from Kweichow to Tsinghai
1 armour moved from Kweichow to Tsinghai
1 tactical_bomber moved from Kweichow to Kansu
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from Philippines to 43 Sea Zone
1 mech_infantry moved from Yunnan to Sikang
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Shensi to Tsinghai
1 artillery and 1 infantry moved from Shensi to Sikang
2 infantry moved from Shensi to Kansu
2 mech_infantrys moved from Kweichow to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 armour moved from Shensi to Tsinghai
2 armour moved from Shensi to Tsinghai
1 armour and 1 mech_infantry moved from Yunnan to Malaya
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 mech_infantrys moved from Kwangtung to French Indo China
2 tactical_bombers moved from Kwangsi to French Indo China
2 bombers moved from Kweichow to Malaya
2 fighters and 2 tactical_bombers moved from Kweichow to Tsinghai
2 fighters moved from Kweichow to Tsinghai
1 armour moved from Kweichow to Tsinghai
1 tactical_bomber moved from Kweichow to Kansu
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from Philippines to 43 Sea Zone
1 mech_infantry moved from Yunnan to Sikang
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea ZoneCombat - Japanese
Battle in Tsinghai
Japanese attack with 4 armour, 1 artillery, 4 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 fighter and 7 infantry
Japanese win, taking Tsinghai from Chinese with 2 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Casualties for Chinese: 1 fighter and 7 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
1 artillery owned by the Japanese retreated to Shensi
Chinese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 2 submarines
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in Kansu
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 2 fighters
British defend with 1 transport
Japanese win with 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in French Indo China
Japanese attack with 2 mech_infantrys and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking French Indo China from UK_Pacific with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
2 tactical_bombers moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
3 fighters and 2 tactical_bombers moved from Tsinghai to Kweichow
1 tactical_bomber moved from Kansu to Kweichow
1 fighter moved from Tsinghai to Kweichow
2 bombers moved from Malaya to Kweichow
1 carrier and 2 destroyers moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 infantry placed in Japan
3 mech_infantrys placed in Kwangtung
2 carriers and 1 destroyer placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Shensi to Tsinghai
1 artillery and 1 infantry moved from Shensi to Sikang
2 infantry moved from Shensi to Kansu
2 mech_infantrys moved from Kweichow to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 armour moved from Shensi to Tsinghai
2 armour moved from Shensi to Tsinghai
1 armour and 1 mech_infantry moved from Yunnan to Malaya
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 mech_infantrys moved from Kwangtung to French Indo China
2 tactical_bombers moved from Kwangsi to French Indo China
2 bombers moved from Kweichow to Malaya
2 fighters and 2 tactical_bombers moved from Kweichow to Tsinghai
2 fighters moved from Kweichow to Tsinghai
1 armour moved from Kweichow to Tsinghai
1 tactical_bomber moved from Kweichow to Kansu
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from Philippines to 43 Sea Zone
1 mech_infantry moved from Yunnan to Sikang
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea ZoneCombat - Japanese
Battle in Tsinghai
Japanese attack with 4 armour, 1 artillery, 4 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 fighter and 7 infantry
Japanese win, taking Tsinghai from Chinese with 2 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Casualties for Chinese: 1 fighter and 7 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
1 artillery owned by the Japanese retreated to Shensi
Chinese win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 2 submarines
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in Kansu
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 2 fighters
British defend with 1 transport
Japanese win with 2 fighters remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in French Indo China
Japanese attack with 2 mech_infantrys and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking French Indo China from UK_Pacific with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
2 tactical_bombers moved from French Indo China to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
3 fighters and 2 tactical_bombers moved from Tsinghai to Kweichow
1 tactical_bomber moved from Kansu to Kweichow
1 fighter moved from Tsinghai to Kweichow
2 bombers moved from Malaya to Kweichow
1 carrier and 2 destroyers moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Philippines
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 battleship and 1 cruiser moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 infantry placed in Japan
3 mech_infantrys placed in Kwangtung
2 carriers and 1 destroyer placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries, 6 destroyers, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 7 destroyers, 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour and 1 infantry
Italians defend with 2 artilleries, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 armour remaining. Battle score for attacker is 8
Casualties for Italians: 2 artilleries and 1 infantry
Casualties for Americans: 1 infantry
Battle in Caroline Islands
Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Wake Island
1 fighter moved from Western United States to Wake Island
5 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
2 destroyers placed in 101 Sea Zone
2 destroyers, 3 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 fighter and 7 infantry; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries; Remaining resources: 2 PUs;Combat Move - British
1 artillery and 2 infantry moved from India to Burma
1 fighter moved from India to 41 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to MoroccoCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in MoroccoNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Alexandria: 1 infantry
EDIT: Adding units owned by British to Tobruk: 1 infantry
EDIT: Changing ownership of Tobruk from Italians to British
EDIT: Turning off Edit Mode
1 fighter moved from 41 Sea Zone to India
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 81 Sea Zone
3 aaGuns, 21 infantry and 2 mech_infantrys moved from India to Burma
1 armour and 1 mech_infantry moved from Eastern Persia to India
4 infantry moved from Eastern Persia to Persia
1 armour and 3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
1 fighter moved from Union of South Africa to 81 Sea Zone
1 tactical_bomber moved from Egypt to 81 Sea Zone
1 fighter moved from French West Africa to Egypt
1 cruiser and 2 destroyers moved from 101 Sea Zone to 91 Sea ZonePlace Units - British
3 infantry placed in Iraq
1 fighter and 2 infantry placed in Egypt
2 infantry placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,3,2
British collect 33 PUs (3 lost to blockades); end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
3 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 3 artilleries -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Libya to Tobruk
2 fighters moved from Libya to Tobruk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Libya to Tobruk
2 fighters moved from Libya to TobrukCombat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 artilleries and 2 infantry
Italians win, taking Bryansk from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries and 2 infantry
Casualties for Italians: 2 infantry
Battle in Tobruk
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians win, taking Tobruk from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 mech_infantrys moved from Southern Italy to Southern France
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 carrier moved from 97 Sea Zone to 93 Sea Zone
2 cruisers moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 battleship moved from 97 Sea Zone to 93 Sea Zone
2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Tobruk to 93 Sea Zone
1 fighter moved from Tobruk to Southern ItalyPlace Units - Italians
1 artillery and 1 infantry placed in Southern Italy
1 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 bomber moved from New South Wales to Queensland
1 bomber moved from Queensland to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
2 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Queensland to South Australia
1 infantry moved from Egypt to AlexandriaCombat - ANZAC
Battle in Celebes
ANZAC attack with 2 infantry
Japanese defend with 1 artillery
ANZAC win, taking Celebes from Japanese with 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 42 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 bomber moved from 42 Sea Zone to South Australia
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
2 aaGuns, 1 fighter and 3 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Belarus to Archangel
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
3 bombers moved from Western Ukraine to Archangel
1 bomber moved from Western Ukraine to Archangel
3 bombers moved from Western Ukraine to Russia
4 fighters moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Belarus to Archangel
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
3 bombers moved from Western Ukraine to Archangel
1 bomber moved from Western Ukraine to Archangel
3 bombers moved from Western Ukraine to Russia
4 fighters moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to RussiaCombat - Germans
Battle in Archangel
Germans attack with 4 bombers and 1 infantry
Russians defend with 1 mech_infantry
Germans win with 4 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Air Battle in Russia
Germans attacks with 8 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,6,3 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 mech_infantrys moved from Germany to Western Germany
8 mech_infantrys moved from Germany to Eastern Poland
1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
3 armour moved from Novgorod to Eastern Poland
5 armour moved from Western Ukraine to Ukraine
4 bombers moved from Archangel to Western Ukraine
3 bombers moved from Russia to Western Ukraine
5 fighters moved from Russia to Western Ukraine
1 infantry moved from Belarus to SmolenskPlace Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
2 destroyers and 1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Egypt to Kenya
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Volgograd
1 artillery and 2 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Volgograd
2 infantry moved from Samara to Vologda
1 fighter moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 artillery
Russians win, taking Bryansk from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour and 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Volgograd to Russia
2 aaGuns and 15 infantry moved from Samara to Russia
2 infantry moved from Russia to Tambov
1 fighter moved from Vologda to Russia
1 infantry moved from Russia to Samara
1 artillery moved from Russia to SamaraPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 armour moved from Tsinghai to Sikang
1 artillery moved from Shensi to Szechwan
1 bomber moved from Kweichow to Sikang
1 bomber moved from Kweichow to Szechwan
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer and 1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 44 Sea Zone