bid is 11 for axis
hope it’s a fun game for both of us!
OOL in Z97?
wow
i did not expect this
one hit to battleship, destroyer, destroyer, cruiser, uk fighter, battleship, uk fighter, damage to uk carrier times two, damage to am carrier times two, am fighter times two
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 armour moved from Bryansk to Rostov
1 artillery and 1 mech_infantry moved from Bryansk to Rostov
1 armour and 1 mech_infantry moved from Ukraine to Rostov
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
2 destroyers moved from 95 Sea Zone to 97 Sea Zone
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from 95 Sea Zone to 97 Sea Zone
Combat - Italians
Battle in Belarus
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 2 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber
British defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports; Americans defend with 1 carrier, 1 destroyer and 2 fighters
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 2 carriers, 3 fighters and 2 transports remaining. Battle score for attacker is -37
Casualties for Italians: 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber
Casualties for British: 1 cruiser, 1 destroyer and 1 fighter
Casualties for Americans: 1 destroyer
Non Combat Move - Italians
2 aaGuns moved from Bryansk to Rostov
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 artillery and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,4,4,6,2
Italians collect 13 PUs (9 lost to blockades); end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Feel free to remove two dudes from Moscow. I get error
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 fighter and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 battleship and 1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 bomber moved from Western Germany to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Bryansk to 97 Sea Zone
1 bomber moved from Novgorod to 97 Sea Zone
2 mech_infantrys moved from Bryansk to Volgograd
1 armour moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Volgograd
14 armour moved from Bryansk to Caucasus
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Volgograd
Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 14 armour
Russians defend with 1 armour, 1 artillery and 2 mech_infantrys
Germans win, taking Caucasus from Russians with 13 armour remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour, 1 artillery and 2 mech_infantrys
Battle in 97 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 cruiser, 2 fighters and 2 tactical_bombers; Italians loiter and taunt
British defend with 1 battleship, 1 carrier, 1 fighter and 2 transports; Americans defend with 1 carrier and 2 fighters
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 54
Casualties for Germans: 1 battleship, 1 cruiser and 1 fighter
Casualties for British: 1 battleship, 1 carrier, 1 fighter and 2 transports
Casualties for Americans: 1 carrier and 2 fighters
Non Combat Move - Germans
2 bombers moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 fighter moved from Volgograd to Rostov
3 aaGuns, 14 artilleries and 9 infantry moved from Bryansk to Rostov
1 infantry moved from Archangel to Smolensk
2 armour moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Karelia
1 mech_infantry moved from Eastern Poland to Romania
9 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from France to Greater Southern Germany
1 submarine moved from 112 Sea Zone to 91 Sea Zone
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
3 armour placed in Novgorod
7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 46 PUs (4 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
I couldn’t remove the inf from Moscow. Try moving them somewhere and deleting them there. Alternatively, you could buy 2 fewer infantry and reduce your IPC count by 6.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Russia to Volgograd
2 fighters moved from Russia to Volgograd
1 tactical_bomber moved from Northwest Persia to Volgograd
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Vologda to Urals
2 infantry moved from Russia to Vologda
2 infantry moved from Dzavhan to Yakut S.S.R.
9 infantry moved from Russia to Smolensk
2 artilleries moved from Russia to Smolensk
3 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia
Place Units - Russians
2 armour, 1 infantry and 2 mech_infantrys placed in Russia
1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 30 PUs
Did you delete 2 infantry?
Did you delete 2 infantry?
i forgot the whole thing. see if you can do it, or put my ipc to 24. That shouldnt change much either
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
4 infantry moved from Buryatia to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from Jehol to Yakut S.S.R.
1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
3 infantry moved from Jehol to Chahar
2 mech_infantrys moved from Hopei to Chahar
2 armour moved from Hopei to Chahar
1 mech_infantry moved from Suiyuyan to Chahar
2 fighters and 1 tactical_bomber moved from Yunnan to Chahar
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 bomber moved from Kiangsu to Chahar
6 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from West India to Eastern Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 bomber moved from Philippines to Anhwe
Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 4 infantry
retreated to Yakut S.S.R.
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 3 infantry
Casualties for Japanese: 4 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Eastern Persia
Japanese attack with 7 armour, 2 artilleries, 5 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Eastern Persia from British with 7 armour, 2 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 2 armour, 1 bomber, 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 fighter and 5 infantry; Russians defend with 1 aaGun and 2 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -12
Casualties for Chinese: 1 fighter and 5 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Casualties for Japanese: 1 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Non Combat Move - Japanese
1 fighter moved from Chahar to Jehol
1 artillery moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 aaGun moved from West India to Eastern Persia
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 5 destroyers, 1 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia
1 bomber moved from Anhwe to Burma
1 bomber moved from Chahar to Burma
Place Units - Japanese
1 infantry placed in Malaya
2 destroyers and 1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 carrier placed in 19 Sea Zone
1 fighter and 1 tactical_bomber placed in 19 Sea Zone
Japanese undo move 3.
1 artillery placed in French Indo China
1 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5,2,6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
Japanese collect 67 PUs (5 lost to blockades); end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
I deleted 2 infantry from Moscow. Also, congrats to the Communist troops in China for a great last stand.
I deleted 2 infantry from Moscow. Also, congrats to the Communist troops in China for a great last stand.
Good, looks like I forgot to merge my Russian and Chinese troops. Oh well. But I take two ones on the aa, or some other ridiculous outcome
I deleted 2 infantry from Moscow. Also, congrats to the Communist troops in China for a great last stand.
Good, looks like I forgot to merge my Russian and Chinese troops. Oh well. But I take two ones on the aa, or some other ridiculous outcome
Wait, there were 2 Russian inf and an AAA in Chahar.
sorry for slow posting here, work and afterwork activities. But you have three kamikazes left, right? I will try to get the USA going (literally :)) tomorrow
Yes, I think I have 3 kamikazes…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 bombers, 1 carrier, 1 destroyer and 2 fighters; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
8 fighters and 2 tactical_bombers moved from 54 Sea Zone to Caroline Islands
1 submarine moved from 37 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 41 Sea Zone to 44 Sea Zone
Combat - Americans
Americans creates battle in territory 125 Sea Zone
Germans scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 carrier
1 submarine owned by the Americans Submerged
Battle in Caroline Islands
Americans attack with 8 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans winGermans win with 1 carrier, 1 fighter and 2 tactical_bombers remaining, taking Caroline Islands from Japanese with 8 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 95 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 20 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 40 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 78 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Greece to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from French Equatorial Africa to Northwest Persia
1 infantry moved from Algeria to Tunisia
2 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
8 fighters moved from Caroline Islands to 33 Sea Zone
5 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Western Australia to New South Wales
2 bombers moved from Western United States to Hawaiian Islands
1 infantry moved from Queensland to New South Wales
1 tactical_bomber moved from Egypt to Northwest Persia
5 carriers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
5 submarines moved from 26 Sea Zone to 33 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
3 bombers and 2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Americans collect 62 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 airfield, 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Italians
Combat - British
Non Combat Move - British
1 fighter moved from Greece to Egypt
3 fighters moved from Greece to Northwest Persia
1 tactical_bomber moved from Greece to Northwest Persia
2 aaGuns moved from Persia to Northwest Persia
2 mech_infantrys moved from Persia to Northwest Persia
2 mech_infantrys moved from Iraq to Northwest Persia
3 artilleries and 5 infantry moved from Persia to Northwest Persia
1 tactical_bomber moved from Kenya to Ethiopia
1 artillery moved from Italian Somaliland to Ethiopia
1 bomber moved from French Equatorial Africa to Egypt
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from Alexandria to Egypt
Place Units - British
2 infantry placed in Persia
1 airfield, 1 fighter and 1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
British collect 31 PUs (1 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 armour moved from Rostov to Kazakhstan
1 infantry moved from Belarus to Bryansk
1 artillery moved from Rostov to Bryansk
1 mech_infantry moved from Rostov to Bryansk
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Bryansk
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -11
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Kazakhstan
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Rostov to Caucasus
1 mech_infantry moved from Belarus to Bessarabia
1 armour moved from Belarus to Bessarabia
3 mech_infantrys moved from Southern Italy to Yugoslavia
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3
Italians collect 15 PUs (3 lost to blockades); end with 16 PUs total
the dice good doesnt like you. But anyhow this is becoming really complicated (at least to me)