Srambelst Du in SZ110?
41957 OOB Round 02 Germany - combat.tsvg
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to 127 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 127 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 artillery moved from Novgorod to Archangel
Germans take Archangel from Russians
5 bombers moved from Eastern Poland to Russia
intercept?
intercept?
If I have 4 planes to intercept with in moscow, yes intercept. If I have less, no
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 destroyer, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to 127 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 127 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
1 artillery moved from Novgorod to Archangel
Germans take Archangel from Russians
5 bombers moved from Eastern Poland to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 5,6,8,4 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Scotland
Cleaning up after air battles
Non Combat Move - Germans
1 destroyer moved from 105 Sea Zone to 111 Sea Zone
1 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
2 artilleries and 6 infantry moved from Karelia to Novgorod
2 artilleries and 6 infantry moved from Bessarabia to Western Ukraine
1 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
3 infantry moved from Baltic States to Belarus
1 aaGun moved from Eastern Poland to Belarus
2 aaGuns moved from Eastern Poland to Western Ukraine
5 armour moved from Germany to Eastern Poland
4 bombers moved from Russia to Eastern Poland
1 carrier, 2 fighters and 1 transport moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from France to Western Germany
1 aaGun moved from France to Western Germany
1 aaGun moved from France to Western Germany
Place Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 fighter and 3 infantry placed in Western Germany
3 mech_infantrys placed in Germany
2 infantry placed in France
1 infantry placed in Western Germany
1 destroyer placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 17x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
9 artilleries, 10 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
2 fighters and 2 tactical_bombers moved from Russia to Western Ukraine
2 infantry moved from Northwest Persia to Iraq
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
Combat - Russians
Battle in Western Ukraine
Russians attack with 9 artilleries, 2 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 2 aaGuns, 1 armour, 3 artilleries, 15 infantry and 2 mech_infantrys; Italians defend with 1 artillery and 1 infantry
6 artilleries owned by the Russians retreated to Bryansk
Italians win with 1 armour, 4 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is -23
Casualties for Germans: 2 aaGuns and 7 infantry
Casualties for Italians: 1 infantry
Casualties for Russians: 3 artilleries, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
2 mech_infantrys moved from Volgograd to Russia
6 infantry moved from Novosibirsk to Vologda
9 infantry moved from Timguska to Novosibirsk
2 aaGuns moved from Timguska to Novosibirsk
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
war is going poorly for russia! Lol!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 1 factory_minor, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Sikang to Shensi
2 infantry moved from Szechwan to Shensi
1 armour moved from Hopei to Shensi
3 mech_infantrys moved from Yunnan to Shensi
1 tactical_bomber moved from Szechwan to Shensi
1 infantry moved from Sumatra to 41 Sea Zone
1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
2 tactical_bombers moved from Malaya to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Malaya to Shan State
2 bombers moved from Kwangtung to Shensi
3 infantry moved from Chahar to Suiyuyan
1 fighter moved from Manchuria to Suiyuyan
1 fighter moved from Kiangsu to Shensi
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 17 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
3 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
Combat - Japanese
Battle in Shan State
Japanese attack with 2 artilleries, 5 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Alaska
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win, taking Alaska from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Suiyuyan
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 2 bombers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 8 infantry
Japanese win, taking Shensi from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is -18
Casualties for Japanese: 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for Chinese: 8 infantry
Non Combat Move - Japanese
2 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Hunan
2 mech_infantrys moved from Kwangtung to Hunan
2 bombers moved from Shensi to Hunan
1 fighter moved from Suiyuyan to Hopei
3 infantry moved from Jehol to Chahar
3 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to Philippines
2 fighters moved from 6 Sea Zone to Philippines
2 tactical_bombers moved from Shan State to Hunan
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
2 fighters moved from 25 Sea Zone to 6 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
1 artillery and 2 infantry placed in Malaya
Japanese undo move 2.
1 destroyer placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
3 mech_infantrys placed in Kiangsu
1 fighter and 1 infantry placed in Japan
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Going to be out of town until Sunday. Have a good one!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 2 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
1 destroyer moved from 86 Sea Zone to 83 Sea Zone
3 fighters moved from 91 Sea Zone to 83 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to Alaska
2 fighters and 1 tactical_bomber moved from Western United States to Alaska
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
Combat - Americans
Battle in 83 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 55 Sea Zone
ANZAC loiter and taunt; Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Alaska
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win, taking Alaska from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 55 Sea Zone to Queensland
2 carriers, 1 cruiser and 3 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Alaska to Western United States
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
3 fighters moved from 83 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 cruiser and 1 destroyer moved from 86 Sea Zone to 91 Sea Zone
Place Units - Americans
1 bomber and 1 tactical_bomber placed in Eastern United States
1 carrier and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 bomber moved from Egypt to Italian Somaliland
2 tactical_bombers moved from Egypt to Italian Somaliland
2 infantry moved from India to Burma
2 fighters moved from India to Burma
1 mech_infantry moved from Egypt to Syria
British take Syria from Germans
Combat - British
Battle in Italian Somaliland
British attack with 1 bomber and 2 tactical_bombers
Italians defend with 1 infantry
British win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Scotland
British attack with 2 fighters and 2 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters moved from Burma to Eastern Persia
4 fighters moved from Egypt to Persia
2 armour and 2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 tactical_bombers moved from Italian Somaliland to Kenya
1 bomber moved from Italian Somaliland to Kenya
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Scotland to United Kingdom
1 cruiser and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
Place Units - British
1 destroyer placed in 98 Sea Zone
1 destroyer and 1 submarine placed in 81 Sea Zone
1 artillery and 1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2
British collect 27 PUs (4 lost to blockades); end with 30 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 5 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Western Ukraine to Bryansk
1 armour, 1 artillery and 1 infantry moved from Belarus to Bryansk
1 armour moved from Novgorod to Bryansk
1 bomber moved from Greece to Bryansk
1 bomber moved from Southern Italy to Bryansk
2 fighters moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 2 fighters and 1 submarine
British defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarine
Battle in Bryansk
Italians attack with 2 armour, 2 artilleries, 2 bombers and 1 infantry
Russians defend with 6 artilleries
Italians win, taking Bryansk from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 7
Casualties for Russians: 6 artilleries
Casualties for Italians: 1 armour, 2 artilleries and 1 infantry
Non Combat Move - Italians
2 bombers moved from Bryansk to Ukraine
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
4 infantry moved from Northern Italy to Western Germany
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 55 Sea Zone to 44 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
France doing anything or can i skip over them?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Persia
1 infantry moved from Algeria to Tunisia
France doing anything or can i skip over them?
Don’t know what happened here. But here is the French post
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Rostov
1 fighter moved from Greece to Rostov
4 bombers moved from Eastern Poland to Russia
1 bomber moved from France to Gibraltar
1 mech_infantry moved from Western Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Western Ukraine to Rostov
Intercept? 4 bombers vs 2 fig 3 dmg already on factory in russia
Intercept? 4 bombers vs 2 fig 3 dmg already on factory in russia
as much as i want too……but no
I go for 4 1’s instead :)
good luck!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Ukraine to Rostov
1 fighter moved from Greece to Rostov
4 bombers moved from Eastern Poland to Russia
1 bomber moved from France to Gibraltar
1 mech_infantry moved from Western Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Western Ukraine to Rostov
Combat - Germans
Strategic bombing raid in Gibraltar
Bombing raid in Gibraltar rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Gibraltar causes 5 damage total.
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Rostov
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Rostov to Bryansk
5 armour moved from Eastern Poland to Bryansk
1 armour, 3 artilleries and 8 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
1 aaGun and 2 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 artillery moved from Archangel to Belarus
2 artilleries moved from Novgorod to Belarus
6 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Germany to Eastern Poland
1 carrier, 2 fighters and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 cruiser, 2 destroyers and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Gibraltar to Southern France
3 infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 cruiser, 3 destroyers and 1 transport moved from 112 Sea Zone to 125 Sea Zone
2 bombers moved from Russia to Novgorod
Place Units - Germans
1 destroyer placed in 97 Sea Zone
3 armour placed in Ukraine
3 armour placed in Novgorod
4 mech_infantrys placed in Germany
1 artillery and 1 infantry placed in Greece
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs