15L Mike48484 (axis) vs Mitler (allies+21)


  • need to know if you want to intercept in russia


  • no intercept


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 54 PUs;
                Germans buy 3 armour, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 bombers moved from Bryansk to Russia
                3 fighters moved from Bryansk to Russia
                1 infantry moved from Ukraine to Rostov
                2 bombers moved from Bryansk to Archangel
                2 tactical_bombers moved from Bryansk to Rostov
                1 tactical_bomber moved from Bryansk to Rostov
                1 mech_infantry moved from Bryansk to Volgograd
                1 armour moved from Bryansk to Volgograd
                1 bomber moved from Bryansk to Volgograd
                1 infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Novgorod to Archangel
                2 infantry moved from Bryansk to Smolensk
                3 bombers moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Volgograd
                1 bomber moved from Bryansk to Smolensk
                2 mech_infantrys moved from Romania to Greece
                2 bombers moved from Western Germany to Greece
                1 bomber moved from Western Germany to 99 Sea Zone

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 bombers and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Archangel from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Greece
                    Germans attack with 2 bombers and 2 mech_infantrys
                    British defend with 1 artillery and 1 factory_minor
                    Germans win, taking Greece from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery
                Battle in Smolensk
                    Germans attack with 4 bombers and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Smolensk from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 99 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Rostov
                    Germans attack with 2 infantry and 3 tactical_bombers
                    ANZAC defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Germans: 1 infantry
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 7,8 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                2 bombers moved from Russia to Bryansk
                3 fighters moved from Russia to Bryansk
                4 bombers moved from Smolensk to Bryansk
                2 bombers moved from Archangel to Bryansk
                1 bomber moved from Volgograd to Bryansk
                2 armour moved from Novgorod to Bryansk
                1 armour moved from Eastern Poland to Bryansk
                3 artilleries and 1 infantry moved from Western Ukraine to Bryansk
                3 mech_infantrys moved from Eastern Poland to Western Ukraine
                3 tactical_bombers moved from Rostov to Bryansk
                1 tactical_bomber moved from Volgograd to Bryansk
                3 mech_infantrys moved from Western Ukraine to Bryansk
                1 bomber moved from 99 Sea Zone to Bryansk
                2 bombers moved from Greece to Western Germany
                1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 fighter moved from Western Germany to Bryansk
                1 armour moved from Germany to Eastern Poland
                2 mech_infantrys moved from Germany to Romania
                1 armour moved from Bulgaria to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                2 mech_infantrys moved from Southern Italy to Greater Southern Germany

    Place Units - Germans
                1 armour and 2 infantry placed in Ukraine
                2 armour and 1 mech_infantry placed in Novgorod
                1 bomber, 1 fighter and 1 infantry placed in Western Germany
                Germans undo move 3.
                1 bomber and 1 fighter placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,5,5,4,4,1,1,6
                Germans collect 52 PUs (4 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy nothing; Remaining resources: 17 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win, taking Tambov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Tambov to Russia
                1 artillery moved from Samara to Russia
                2 aaGuns and 9 infantry moved from Novosibirsk to Kazakhstan

    Turn Complete - Russians
                Russians collect 12 PUs; end with 29 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                4 infantry moved from Timguska to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Timguska to Kansu
                1 mech_infantry moved from Timguska to Kansu
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                1 bomber moved from Japan to Shantung
                1 bomber moved from Japan to Kiangsu
                1 infantry moved from Alaska to 2 Sea Zone
                1 artillery moved from Alaska to 2 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                3 destroyers moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to Kiangsu
                1 tactical_bomber moved from Japan to Shantung


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                4 infantry moved from Timguska to Kansu
                      Japanese take Kansu from Chinese
                1 artillery moved from Timguska to Kansu
                1 mech_infantry moved from Timguska to Kansu
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                1 bomber moved from Japan to Shantung
                1 bomber moved from Japan to Kiangsu
                1 infantry moved from Alaska to 2 Sea Zone
                1 artillery moved from Alaska to 2 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                3 destroyers moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to Kiangsu
                1 tactical_bomber moved from Japan to Shantung

    Combat - Japanese
                Battle in Shantung
                    Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Shantung from Chinese with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Aleutian Islands

    Non Combat Move - Japanese
                2 battleships, 5 carriers, 2 destroyers, 8 fighters, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Kiangsu to Shantung
                2 bombers moved from Shantung to Japan
                1 tactical_bomber moved from Shantung to 19 Sea Zone
                1 fighter moved from Kiangsu to 19 Sea Zone
                4 fighters moved from Yenisey to Manchuria
                4 tactical_bombers moved from Yenisey to Manchuria

    Place Units - Japanese
                3 infantry placed in Manchuria
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 fighter and 1 tactical_bomber placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 battleship
                EDIT: Adding units owned by Japanese to 8 Sea Zone: 1 battleship
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 39 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Western United States to Alaska
                      Americans take Alaska from Japanese

    Combat - Americans

    Non Combat Move - Americans
                4 transports moved from 101 Sea Zone to 89 Sea Zone
                4 infantry moved from Central United States to Southeast Mexico
                6 submarines moved from 101 Sea Zone to 89 Sea Zone
                4 tactical_bombers moved from Eastern United States to 89 Sea Zone
                1 fighter moved from Eastern United States to 89 Sea Zone
                2 mech_infantrys moved from Western United States to Southeast Mexico
                1 artillery moved from Western United States to Central United States
                1 artillery moved from Kiangsi to Kwangsi

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 carrier, 1 destroyer and 4 submarines placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 2 infantry moved from Jehol to Shantung
                1 infantry moved from Jehol to Shantung
                1 fighter moved from Anhwe to Shantung
                1 artillery and 1 infantry moved from Anhwe to Kiangsu

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Shantung from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kiangsu
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Shantung to Anhwe
                4 artilleries and 5 infantry moved from Jehol to Anhwe

    Place Units - Chinese
                2 artilleries and 6 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 carrier and 2 fighters; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters and 2 mech_infantrys; Remaining resources: 3 PUs;

    Combat Move - British
                1 artillery moved from Alexandria to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Greece

    Combat - British
                Battle in Greece
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    British win, taking Greece from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Greece to 98 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone

    Place Units - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Sikang: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by British to Russia: 2 fighters and 1 tactical_bomber
                EDIT: Removing units owned by British from Eastern Persia: 5 mech_infantrys
                EDIT: Adding units owned by British to Kazakhstan: 5 mech_infantrys
                EDIT: Removing units owned by British from India: 2 fighters and 3 mech_infantrys
                EDIT: Adding units owned by British to Eastern Persia: 3 mech_infantrys
                EDIT: Adding units owned by British to Persia: 2 fighters
                EDIT: Turning off Edit Mode
                1 carrier and 2 fighters placed in 98 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 fighters and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 28 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
                Some Units in India change ownership: 2 fighters and 2 mech_infantrys


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour and 1 artillery moved from Bryansk to Tambov


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour and 1 artillery moved from Bryansk to Tambov

    Combat - Italians
                Battle in Tambov
                    Italians attack with 1 armour and 1 artillery
                    Russians defend with 1 infantry
                    Italians win, taking Tambov from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,6,3,6,3,4,5,2
                Italians collect 8 PUs (8 lost to blockades); end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 6 mech_infantrys; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                2 infantry moved from Caucasus to Rostov
                1 artillery and 2 mech_infantrys moved from Caucasus to Volgograd
                2 fighters moved from Russia to Volgograd
                1 artillery moved from Caucasus to Volgograd
                1 mech_infantry moved from Caucasus to Novosibirsk
                1 artillery moved from Caucasus to Rostov
                1 fighter moved from Russia to Novosibirsk

    Combat - ANZAC
                Battle in Volgograd
                    ANZAC attack with 2 artilleries, 2 fighters and 2 mech_infantrys
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    ANZAC win, taking Volgograd from Germans with 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for ANZAC: 1 mech_infantry
                Battle in Novosibirsk
                    ANZAC attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Novosibirsk from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Rostov
                    ANZAC attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    ANZAC win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Volgograd to Russia
                1 fighter moved from Novosibirsk to Russia
                2 armour and 1 mech_infantry moved from Persia to Caucasus

    Place Units - ANZAC
                3 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Persia

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Caucasus to Kazakhstan

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to 99 Sea Zone
                2 infantry moved from Ukraine to Rostov
                2 mech_infantrys moved from Bryansk to Volgograd
                5 bombers moved from Bryansk to Rostov
                5 bombers moved from Bryansk to Volgograd
                1 infantry moved from Bryansk to Smolensk
                2 fighters and 2 tactical_bombers moved from Bryansk to Smolensk
                1 mech_infantry moved from Bryansk to Samara
                      Germans take Samara from Russians
                2 mech_infantrys moved from Romania to Greece
                2 bombers moved from Western Germany to Greece
                1 mech_infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to 99 Sea Zone
                2 infantry moved from Ukraine to Rostov
                2 mech_infantrys moved from Bryansk to Volgograd
                5 bombers moved from Bryansk to Rostov
                5 bombers moved from Bryansk to Volgograd
                1 infantry moved from Bryansk to Smolensk
                2 fighters and 2 tactical_bombers moved from Bryansk to Smolensk
                1 mech_infantry moved from Bryansk to Samara
                      Germans take Samara from Russians
                2 mech_infantrys moved from Romania to Greece
                2 bombers moved from Western Germany to Greece
                1 mech_infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 5 bombers and 2 mech_infantrys
                    ANZAC defend with 2 artilleries and 1 mech_infantry; Russians defend with 1 factory_minor
                    Germans win, taking Volgograd from Russians with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 2 artilleries and 1 mech_infantry
                    Casualties for Germans: 1 mech_infantry
                Battle in Greece
                    Germans attack with 2 bombers and 2 mech_infantrys
                    British defend with 1 artillery and 1 factory_minor
                    Germans win, taking Greece from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Smolensk
                    Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 99 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Rostov
                    Germans attack with 5 bombers and 2 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Germans win, taking Rostov from Russians with 5 bombers and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 armour moved from Ukraine to Bryansk
                5 bombers moved from Rostov to Bryansk
                5 bombers moved from Volgograd to Bryansk
                3 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                2 mech_infantrys moved from Greater Southern Germany to Romania
                1 infantry moved from Germany to Slovakia Hungary
                2 bombers moved from Greece to Western Germany
                1 bomber moved from 99 Sea Zone to Western Germany
                1 fighter moved from Western Germany to Bryansk
                2 fighters and 2 tactical_bombers moved from Smolensk to Bryansk
                2 armour and 1 mech_infantry moved from Novgorod to Bryansk

    Place Units - Germans
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                4 armour and 3 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,6,3,4,2,2,2,1
                Germans collect 54 PUs (4 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair damage of 14x factory_major; Remaining resources: 15 PUs;
                Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Samara
                1 infantry moved from Kazakhstan to Samara
                2 infantry moved from Kazakhstan to Volgograd
                1 artillery and 2 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 tactical_bomber moved from Russia to Samara
                1 fighter moved from Russia to Volgograd
                5 infantry moved from Kazakhstan to Samara

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Italians defend with 1 armour and 1 artillery
                    Russians win, taking Tambov from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 armour and 1 artillery
                Battle in Samara
                    Russians attack with 7 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Samara from Germans with 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Samara to Russia
                1 fighter moved from Tambov to Russia
                1 fighter moved from Volgograd to Russia
                2 aaGuns moved from Kazakhstan to Samara

    Place Units - Russians
                1 armour and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 2 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
                1 artillery and 1 infantry moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Shantung
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
                1 bomber moved from Japan to Kiangsu
                1 bomber moved from Japan to Shantung
                1 fighter and 1 tactical_bomber moved from Manchuria to Shantung
                1 tactical_bomber moved from Manchuria to Shantung
                1 fighter moved from Manchuria to Kiangsu


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 2 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
                1 artillery and 1 infantry moved from Manchuria to Jehol
                1 fighter and 1 tactical_bomber moved from Manchuria to Jehol
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Shantung
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
                1 bomber moved from Japan to Kiangsu
                1 bomber moved from Japan to Shantung
                1 fighter and 1 tactical_bomber moved from Manchuria to Shantung
                1 tactical_bomber moved from Manchuria to Shantung
                1 fighter moved from Manchuria to Kiangsu

    Combat - Japanese
                Battle in Shantung
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 1 artillery and 3 infantry
                    Japanese win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 artillery and 3 infantry
                Battle in Western United States
                Battle in Kiangsu
                    Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Western United States from Americans, taking Kiangsu from Chinese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Jehol to Kansu
                1 fighter and 1 tactical_bomber moved from Manchuria to Kansu
                1 infantry moved from Urals to Timguska
                1 infantry moved from Evenkiyskiy to Timguska
                2 fighters moved from Shantung to 19 Sea Zone
                2 fighters moved from Kiangsu to 19 Sea Zone
                1 tactical_bomber moved from Kiangsu to Manchuria
                3 tactical_bombers moved from Shantung to Manchuria
                1 bomber moved from Shantung to Manchuria
                1 bomber moved from Kiangsu to Manchuria
                1 battleship moved from 8 Sea Zone to 6 Sea Zone
                4 carriers moved from 26 Sea Zone to 33 Sea Zone
                7 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 26 Sea Zone to 33 Sea Zone
                2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                2 transports moved from 26 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Manchuria
                1 infantry placed in Japan
                1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 46 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 56 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 4 bombers and 2 fighters; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 artillery moved from Central United States to Western United States
                2 mech_infantrys moved from Southeast Mexico to Western United States
                4 infantry moved from Southeast Mexico to 89 Sea Zone
                4 infantry and 4 transports moved from 89 Sea Zone to 10 Sea Zone
                4 infantry moved from 10 Sea Zone to Western United States
                3 fighters and 4 tactical_bombers moved from 89 Sea Zone to Western United States
                4 carriers, 2 destroyers and 7 submarines moved from 89 Sea Zone to 10 Sea Zone
                1 bomber and 1 fighter moved from Eastern United States to Western United States
                1 mech_infantry moved from Alaska to Western United States

    Combat - Americans
                Battle in 10 Sea Zone
                    Americans attack with 4 carriers, 2 destroyers, 7 submarines and 4 transports
                    Japanese defend with 1 transport
                    Americans win, taking 10 Sea Zone from Neutral with 4 carriers, 2 destroyers, 7 submarines and 4 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Western United States
                    Americans attack with 1 artillery, 1 bomber, 4 fighters, 4 infantry, 3 mech_infantrys and 4 tactical_bombers
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Western United States from Japanese with 1 artillery, 1 bomber, 4 fighters, 4 infantry, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 carrier, 1 destroyer and 4 submarines moved from 101 Sea Zone to 64 Sea Zone
                1 bomber, 4 fighters and 4 tactical_bombers moved from Western United States to 10 Sea Zone
                1 bomber moved from 10 Sea Zone to Mexico
                1 armour and 1 mech_infantry moved from India to Yunnan
                2 infantry moved from India to Burma
                2 carriers, 2 destroyers, 4 fighters and 1 submarine moved from 45 Sea Zone to 37 Sea Zone

    Place Units - Americans
                4 bombers and 2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 54 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Anhwe to Jehol
                1 artillery and 1 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Shensi to Suiyuyan
                1 artillery and 1 infantry moved from Shensi to Tsinghai
                1 fighter moved from Anhwe to Suiyuyan

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Tsinghai from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsu
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kiangsu from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Anhwe

    Place Units - Chinese
                2 infantry placed in Anhwe
                1 artillery and 5 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs

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