@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
15L mike48484 Vs sweetjamesjones (allies +21)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 31
Purchase Units - Japanese
Japanese buy 8 armour, 1 factory_minor and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 artilleries and 4 infantry moved from Manchuria to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 armour moved from Korea to 6 Sea Zone
2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 armour, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 armour and 2 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
6 transports moved from 19 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
5 armour and 1 mech_infantry moved from Korea to 6 Sea Zone
5 armour, 6 infantry, 1 mech_infantry and 6 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Shantung
1 armour and 1 infantry moved from 19 Sea Zone to Shantung
1 armour moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Shantung
1 armour moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from 19 Sea Zone to Shantung
1 mech_infantry moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Shantung
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 artillery and 1 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 armour moved from Soviet Far East to 5 Sea Zone
1 armour and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from French West Africa to Gold Coast
Japanese take Gold Coast from British
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 31
Purchase Units - Japanese
Japanese buy 8 armour, 1 factory_minor and 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 artilleries and 4 infantry moved from Manchuria to Jehol
2 infantry moved from Japan to 6 Sea Zone
2 armour moved from Korea to 6 Sea Zone
2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 armour, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 armour and 2 infantry moved from 20 Sea Zone to Kwangtung
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
6 transports moved from 19 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
5 armour and 1 mech_infantry moved from Korea to 6 Sea Zone
5 armour, 6 infantry, 1 mech_infantry and 6 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Shantung
1 armour and 1 infantry moved from 19 Sea Zone to Shantung
1 armour moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Shantung
1 armour moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from 19 Sea Zone to Shantung
1 mech_infantry moved from 19 Sea Zone to Shantung
1 infantry moved from 19 Sea Zone to Shantung
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 artillery and 1 infantry moved from French Indo China to Kwangsi
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 armour moved from Soviet Far East to 5 Sea Zone
1 armour and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from French West Africa to Gold Coast
Japanese take Gold Coast from British
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to French Equatorial AfricaCombat - Japanese
Battle in Shantung
Japanese attack with 3 armour, 4 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 3 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 3 armour and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 3 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Battle in Kwangtung
Japanese attack with 2 armour, 1 fighter, 2 infantry and 1 tactical_bomber
UK_Pacific defend with 1 harbour; Chinese defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 2 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 4 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 armour moved from French Equatorial Africa to Tanganyika Territory
1 mech_infantry moved from French Equatorial Africa to Tanganyika Territory
1 infantry moved from Kenya to Tanganyika Territory
1 submarine moved from 72 Sea Zone to 80 Sea Zone
3 transports moved from 4 Sea Zone to 6 Sea Zone
2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 4 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Amur to Manchuria
1 submarine moved from 33 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 83 Sea Zone to 70 Sea ZonePlace Units - Japanese
8 armour placed in Korea
Japanese undo move 1.
5 armour and 5 infantry placed in Korea
3 armour and 3 infantry placed in Japan
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 85 PUs; end with 86 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 96 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 101 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 31
Purchase Units - Americans
Americans buy 3 bombers and 3 cruisers; Remaining resources: 3 PUs;Combat Move - Americans
2 infantry moved from Spain to Southern France
2 infantry moved from Spain to Normandy Bordeaux
2 bombers moved from Spain to Southern France
2 bombers moved from Spain to Normandy Bordeaux
8 bombers moved from Spain to Western Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 31
Purchase Units - Americans
Americans buy 3 bombers and 3 cruisers; Remaining resources: 3 PUs;Combat Move - Americans
2 infantry moved from Spain to Southern France
2 infantry moved from Spain to Normandy Bordeaux
2 bombers moved from Spain to Southern France
2 bombers moved from Spain to Normandy Bordeaux
8 bombers moved from Spain to Western GermanyCombat - Americans
Strategic bombing raid in Western Germany
2 bombers killed by AA
Bombing raid in Western Germany rolls: 4,8,8,4,6,3 and causes: 20 damage to unit: factory_major
Bombing raid in Western Germany causes 20 damage total.
Battle in Normandy Bordeaux
Americans attack with 2 bombers and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Americans attack with 2 bombers and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour
Americans win, taking Southern France from Italians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
22 infantry moved from Spain to Normandy Bordeaux
2 aaGuns, 39 armour and 2 mech_infantrys moved from Spain to Normandy Bordeaux
2 bombers moved from Normandy Bordeaux to Spain
2 bombers moved from Southern France to Spain
6 bombers moved from Western Germany to Spain
9 armour and 9 infantry moved from Eastern United States to 101 Sea Zone
9 armour, 9 infantry and 9 transports moved from 101 Sea Zone to 91 Sea Zone
9 armour and 9 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Central United States to Eastern United StatesPlace Units - Americans
3 bombers placed in Eastern United States
3 cruisers placed in 91 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,2,2,5
Americans collect 59 PUs (6 lost to blockades); end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 31
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
49 artilleries, 1 fighter and 49 infantry moved from Anhwe to Kiangsu -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 31
Combat Move - British
1 armour and 1 mech_infantry moved from Caucasus to Rostov
4 armour and 5 mech_infantrys moved from Caucasus to Greece
20 armour and 18 mech_infantrys moved from Turkey to Greece -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 31
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Caucasus to Rostov
4 armour and 5 mech_infantrys moved from Caucasus to Greece
20 armour and 18 mech_infantrys moved from Turkey to GreeceCombat - British
Battle in Greece
British attack with 24 armour and 23 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Greece from Germans with 24 armour and 23 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 artillery
British win, taking Rostov from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for British: 1 mech_infantryNon Combat Move - British
Place Units - British
2 armour and 1 infantry placed in Persia
1 armour and 2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,2,4,3,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
British collect 21 PUs (11 lost to blockades); end with 21 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4,3,6
UK_Pacific collect 3 PUs (4 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 31
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
5 fighters moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 31
Purchase Units - Italians
Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Southern France
5 fighters moved from Northern Italy to Southern France
1 bomber moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 bomber, 5 fighters and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 1 bomber, 5 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Italians
5 fighters moved from Southern France to Northern Italy
1 bomber moved from Southern France to Northern Italy
4 armour and 4 mech_infantrys moved from Northern Italy to Western Germany
1 armour and 1 mech_infantry moved from Northern Italy to Western Germany
2 armour and 2 mech_infantrys moved from Northern Italy to Western GermanyPlace Units - Italians
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,3,6,1,6,4,1,1,2,1,2,6,4,5
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 32
Purchase Units - Germans
Germans buy 2 armour, 10 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
13 armour and 18 mech_infantrys moved from Yugoslavia to Greece
1 artillery and 1 infantry moved from Bryansk to Rostov
1 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Bryansk to Tambov
1 infantry moved from Ukraine to Rostov
10 bombers moved from Germany to Greece
16 bombers and 9 fighters moved from Eastern Poland to Greece
1 tactical_bomber moved from Eastern Poland to Greece -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 32
Purchase Units - Germans
Germans buy 2 armour, 10 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
13 armour and 18 mech_infantrys moved from Yugoslavia to Greece
1 artillery and 1 infantry moved from Bryansk to Rostov
1 infantry moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Bryansk to Tambov
1 infantry moved from Ukraine to Rostov
10 bombers moved from Germany to Greece
16 bombers and 9 fighters moved from Eastern Poland to Greece
1 tactical_bomber moved from Eastern Poland to GreeceCombat - Germans
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
British defend with 1 artillery
Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Rostov
Germans attack with 1 artillery and 3 infantry
British defend with 1 armour
Germans win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for British: 1 armour
Battle in Greece
Germans attack with 13 armour, 26 bombers, 9 fighters, 18 mech_infantrys and 1 tactical_bomber
ANZAC defend with 2 fighters; British defend with 24 armour and 23 mech_infantrys
Germans win with 26 bombers and 9 fighters remaining. Battle score for attacker is 95
Casualties for ANZAC: 2 fighters
Casualties for Germans: 13 armour, 18 mech_infantrys and 1 tactical_bomber
Casualties for British: 24 armour and 23 mech_infantrysNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 fighters
EDIT: Turning off Edit Mode
26 bombers and 9 fighters moved from Greece to Bulgaria
4 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
3 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Smolensk to Western Ukraine
5 armour and 1 infantry moved from France to Western Germany
1 infantry moved from France to Holland Belgium
5 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
8 infantry moved from Germany to Western Germany
2 fighters moved from Germany to Western Germany
2 aaGuns moved from Germany to Western GermanyPlace Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Italians to Western Germany: 2 fighters
EDIT: Turning off Edit Mode
10 infantry placed in Germany
1 armour and 2 mech_infantrys placed in Yugoslavia
1 armour and 2 mech_infantrys placed in Ukraine
1 mech_infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,6,6,6,3,1,2,6,1,5
Germans collect 52 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 32
Purchase Units - Russians
Russians buy 3 armour; Remaining resources: 1 PUs;Combat Move - Russians
Place Units - Russians
3 armour placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 15 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 32
Purchase Units - Japanese
Japanese buy 8 armour, 4 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Shantung to Hopei
Japanese take Anhwe from Chinese
Japanese take Hopei from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 armour moved from Kwangtung to Hunan
Japanese take Hunan from Chinese
1 armour and 1 infantry moved from Kwangtung to Kiangsi
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 artillery and 2 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Chahar
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 32
Purchase Units - Japanese
Japanese buy 8 armour, 4 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Shantung to Hopei
Japanese take Anhwe from Chinese
Japanese take Hopei from Chinese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 armour moved from Kwangtung to Hunan
Japanese take Hunan from Chinese
1 armour and 1 infantry moved from Kwangtung to Kiangsi
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 artillery and 2 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Chahar
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_PacificCombat - Japanese
Battle in Kiangsi
Japanese attack with 1 armour, 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
7 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries moved from Jehol to Shantung
3 mech_infantrys moved from Manchuria to Shantung
3 armour and 3 infantry moved from Japan to 6 Sea Zone
5 armour moved from Korea to 6 Sea Zone
6 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Jehol to Shantung
8 armour, 9 infantry and 10 transports moved from 6 Sea Zone to 19 Sea Zone
9 infantry moved from 19 Sea Zone to Shantung
8 armour moved from 19 Sea Zone to Shantung
1 destroyer, 1 submarine and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 transports moved from 20 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Manchuria to Japan
2 carriers and 1 submarine moved from 20 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
1 armour moved from French Equatorial Africa to Tanganyika Territory
1 armour moved from Gold Coast to French Central Africa
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
2 destroyers moved from 6 Sea Zone to 19 Sea ZonePlace Units - Japanese
8 armour and 2 infantry placed in Korea
3 infantry placed in French Indo China
4 artilleries, 1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 91 PUs; end with 92 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 102 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 107 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 32
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 5 PUs;Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
4 bombers, 5 fighters and 3 tactical_bombers moved from Spain to Holland Belgium
4 infantry moved from Spain to Southern France
6 bombers, 8 fighters and 1 infantry moved from Spain to Southern France
9 armour, 8 fighters and 4 infantry moved from Spain to Normandy Bordeaux
1 battleship, 5 carriers, 10 cruisers, 2 destroyers, 10 fighters, 6 submarines and 15 transports moved from 91 Sea Zone to 110 Sea Zone
10 fighters moved from 110 Sea Zone to 109 Sea Zone
3 bombers moved from Eastern United States to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 32
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 5 PUs;Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
4 bombers, 5 fighters and 3 tactical_bombers moved from Spain to Holland Belgium
4 infantry moved from Spain to Southern France
6 bombers, 8 fighters and 1 infantry moved from Spain to Southern France
9 armour, 8 fighters and 4 infantry moved from Spain to Normandy Bordeaux
1 battleship, 5 carriers, 10 cruisers, 2 destroyers, 10 fighters, 6 submarines and 15 transports moved from 91 Sea Zone to 110 Sea Zone
10 fighters moved from 110 Sea Zone to 109 Sea Zone
3 bombers moved from Eastern United States to Southern FranceCombat - Americans
Battle in Holland Belgium
Americans attack with 4 bombers, 5 fighters, 2 infantry and 3 tactical_bombers
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 4 bombers, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 109 Sea Zone
Americans attack with 10 fighters
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Battle in Southern France
Americans attack with 9 bombers, 8 fighters and 5 infantry
Italians defend with 1 factory_minor, 1 harbour and 3 infantry
Americans winAmericans win with 10 fighters remaining, taking Southern France from Italians with 9 bombers, 8 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
9 bombers and 8 fighters moved from Southern France to Normandy Bordeaux
10 fighters moved from 109 Sea Zone to 110 Sea Zone
4 bombers, 5 fighters and 3 tactical_bombers moved from Holland Belgium to Normandy BordeauxPlace Units - Americans
3 bombers placed in Normandy Bordeaux
3 bombers placed in SpainTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,6,1,1
Americans collect 64 PUs (4 lost to blockades); end with 69 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 32
Purchase Units - British
British buy 6 infantry; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 armour moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Japanese
1 armour moved from Anglo Egyptian Sudan to EgyptCombat - British
Non Combat Move - British
Place Units - British
3 infantry placed in Persia
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,5,5,4,3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
British collect 27 PUs (6 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,5,6
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 32
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber and 2 fighters moved from Northern Italy to Spain
1 fighter moved from Northern Italy to Southern France
2 fighters moved from Western Germany to Southern France
1 artillery and 2 infantry moved from Northern Italy to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 32
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber and 2 fighters moved from Northern Italy to Spain
1 fighter moved from Northern Italy to Southern France
2 fighters moved from Western Germany to Southern France
1 artillery and 2 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Spain
Italians attack with 1 bomber and 2 fighters
Americans defend with 3 bombers and 1 factory_minor
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 36
Casualties for Americans: 3 bombers
Battle in Southern France
Italians attack with 1 artillery, 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Southern France from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Americans: 3 infantryNon Combat Move - Italians
3 fighters moved from Southern France to Western Germany
2 fighters moved from Spain to Northern Italy
1 bomber moved from Spain to Northern Italy
10 infantry moved from Northern Italy to Western Germany
5 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,6,4,2,2,6,3,2,4
Italians collect 8 PUs (8 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 32
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber and 2 fighters moved from Northern Italy to Spain
1 fighter moved from Northern Italy to Southern France
2 fighters moved from Western Germany to Southern France
1 artillery and 2 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Spain
Italians attack with 1 bomber and 2 fighters
Americans defend with 3 bombers and 1 factory_minor
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 36
Casualties for Americans: 3 bombers
Battle in Southern France
Italians attack with 1 artillery, 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Southern France from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Americans: 3 infantryNon Combat Move - Italians
3 fighters moved from Southern France to Western Germany
2 fighters moved from Spain to Northern Italy
1 bomber moved from Spain to Northern Italy
10 infantry moved from Northern Italy to Western Germany
5 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,6,4,2,2,6,3,2,4
Italians collect 8 PUs (8 lost to blockades); end with 10 PUs total