bid:subs in 91 and 106. inf in Sudan
hf
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 destroyers, 1 factory_minor, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 battleship, 3 carriers, 2 cruisers and 4 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 artillery moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 bomber moved from New Guinea to 35 Sea Zone
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Holland Belgium
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Japanese win, taking Holland Belgium from Germans with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyer
Battle in Japan
Americans attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 4 infantry
Americans captures 51PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 10
Casualties for Americans: 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 3 aaGuns, 2 bombers and 4 infantry
Non Combat Move - Americans
1 fighter moved from Japan to Korea
1 fighter moved from New Guinea to Caroline Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 4 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 aaGun and 1 infantry moved from 25 Sea Zone to Midway
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 7 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 bomber moved from Western United States to Korea
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
5 destroyers moved from 26 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 103 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
3 destroyers and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 118 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 123 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 128 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 138 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 destroyers, 1 factory_minor, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 battleship, 3 carriers, 2 cruisers and 4 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 artillery moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 bomber moved from New Guinea to 35 Sea Zone
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Holland Belgium
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Japanese win, taking Holland Belgium from Germans with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyer
Battle in Japan
Americans attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 4 infantry
Americans captures 51PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 10
Casualties for Americans: 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 3 aaGuns, 2 bombers and 4 infantry
Non Combat Move - Americans
1 fighter moved from Japan to Korea
1 fighter moved from New Guinea to Caroline Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 4 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 aaGun and 1 infantry moved from 25 Sea Zone to Midway
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 7 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 bomber moved from Western United States to Korea
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
5 destroyers moved from 26 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 103 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
3 destroyers and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 118 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 123 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 128 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 138 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 destroyers, 1 factory_minor, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 battleship, 3 carriers, 2 cruisers and 4 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 artillery moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 bomber moved from New Guinea to 35 Sea Zone
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Holland Belgium
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Japanese win, taking Holland Belgium from Germans with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyer
Battle in Japan
Americans attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 4 infantry
Americans captures 51PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 10
Casualties for Americans: 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 3 aaGuns, 2 bombers and 4 infantry
Non Combat Move - Americans
1 fighter moved from Japan to Korea
1 fighter moved from New Guinea to Caroline Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 4 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 aaGun and 1 infantry moved from 25 Sea Zone to Midway
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 7 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 bomber moved from Western United States to Korea
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
5 destroyers moved from 26 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 103 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
3 destroyers and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 118 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 123 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 128 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 138 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 4 destroyers, 1 factory_minor, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 battleship, 3 carriers, 2 cruisers and 4 destroyers moved from 6 Sea Zone to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 artillery moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 infantry moved from Morocco to 91 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 101 Sea Zone to 103 Sea Zone
1 bomber moved from New Guinea to 35 Sea Zone
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Holland Belgium
Battle in 35 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Japanese win, taking Holland Belgium from Germans with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyer
Battle in Japan
Americans attack with 1 artillery, 3 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 4 infantry
Americans captures 51PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 10
Casualties for Americans: 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 3 aaGuns, 2 bombers and 4 infantry
Non Combat Move - Americans
1 fighter moved from Japan to Korea
1 fighter moved from New Guinea to Caroline Islands
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 4 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 aaGun and 1 infantry moved from 25 Sea Zone to Midway
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 7 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
1 bomber moved from Western United States to Korea
1 destroyer moved from 45 Sea Zone to 54 Sea Zone
5 destroyers moved from 26 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 103 Sea Zone
Place Units - Americans
1 factory_minor placed in Korea
3 destroyers and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 118 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 123 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 128 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 138 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Yunnan to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from Morocco to Tobruk
3 armour and 5 mech_infantrys moved from Egypt to Tobruk
1 carrier, 2 cruisers, 3 destroyers and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 mech_infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 armour and 3 infantry moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 mech_infantry moved from Yunnan to Kwangtung
1 artillery moved from Hunan to Yunnan
1 fighter moved from India to Shan State
1 mech_infantry moved from India to Shan State
4 mech_infantrys moved from Yunnan to Shan State
Combat - British
Battle in Kwangtung
British attack with 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
British win, taking Kwangtung from Japanese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 3 infantry
Casualties for Japanese: 3 armour and 1 mech_infantry
Battle in Normandy Bordeaux
British attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
British win, taking Normandy Bordeaux from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tobruk
British attack with 3 armour, 1 artillery, 1 bomber, 1 infantry and 5 mech_infantrys
Italians defend with 1 armour, 1 artillery, 2 fighters and 3 infantry
British win, taking Tobruk from Italians with 3 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 28
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 2 fighters and 3 infantry
Battle in Shan State
British attack with 1 fighter and 5 mech_infantrys
Japanese defend with 2 armour
British win, taking Shan State from Japanese with 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 armour
Non Combat Move - British
1 fighter moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
2 fighters moved from Morocco to United Kingdom
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 bomber moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 fighters moved from Kenya to 96 Sea Zone
1 tactical_bomber moved from Kenya to Egypt
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
3 destroyers placed in 110 Sea Zone
2 infantry and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 38 PUs total
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,1,5
UK_Pacific collect 8 PUs (3 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 armour
Friendly bump…will be at the water park all day long tomorrow…so just matching it with the rest of my posts.
I think I’m gonna concede this one, Moscow won’t fall anytime soon and USA will now be an unstoppable beast directed solely at Germany. I messed up pretty badly by accidentally letting japan fall.
If you’ll have me, I’d like to have a third game, but with swapped sides.
That’s fine….name your placements…
It was a 64% chance for me…built the complex and FTRs just in case, but I knew it was going to be worth it…even if I failed…
I’ll take a sub off of egypt, an ANZAC inf in new guinea, and an Art in egypt, plus a banked IPC for the UK.
will set up game shortly then.