Thank you for asking! The three US transports please. You are gambling high…
15L mike48484 Vs sweetjamesjones (allies +21)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 29
Purchase Units - Americans
Americans buy 1 armour, 2 fighters and 5 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Western United States to British Columbia
British take British Columbia from Japanese
1 infantry moved from Western United States to British Columbia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 29
Purchase Units - Americans
Americans buy 1 armour, 2 fighters and 5 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Western United States to British Columbia
British take British Columbia from Japanese
1 infantry moved from Western United States to British ColumbiaCombat - Americans
Non Combat Move - Americans
1 bomber and 2 tactical_bombers moved from Eastern United States to Spain
5 infantry moved from Central United States to Eastern United States
5 armour moved from Central United States to Eastern United States
6 armour moved from Southeast Mexico to Alberta Saskatchewan Manitoba
7 armour moved from Central United States to Alberta Saskatchewan Manitoba
4 infantry moved from Central United States to Western United States
1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba
1 mech_infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 infantry moved from Southeast Mexico to Central United States
5 fighters moved from Central United States to 91 Sea ZonePlace Units - Americans
5 transports placed in 101 Sea Zone
2 fighters placed in 91 Sea Zone
Americans undo move 2.
2 fighters placed in 91 Sea Zone
Americans undo move 2.
1 fighter placed in 91 Sea Zone
1 armour and 1 fighter placed in SpainTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,4,2,6
Americans collect 55 PUs (4 lost to blockades); end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 29
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 artilleries; Remaining resources: 2 PUs;Combat Move - Chinese
24 artilleries, 1 fighter and 37 infantry moved from Hopei to AnhweNon Combat Move - Chinese
Place Units - Chinese
7 artilleries placed in AnhweTurn Complete - Chinese
Chinese collect 20 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 29
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 68 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 86 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
2 mech_infantrys moved from Turkey to Greece
2 bombers moved from Egypt to Greece
1 armour moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Japanese
1 armour moved from Anglo Egyptian Sudan to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 29
Purchase Units - British
British buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 68 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 86 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
2 mech_infantrys moved from Turkey to Greece
2 bombers moved from Egypt to Greece
1 armour moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Japanese
1 armour moved from Anglo Egyptian Sudan to EgyptCombat - British
Battle in Greece
British attack with 2 bombers and 2 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Greece from Germans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
2 bombers moved from Greece to Egypt
15 armour and 4 mech_infantrys moved from Afghanistan to India
1 bomber moved from India to Egypt
4 fighters moved from Persia to India
8 fighters moved from Turkey to Persia
1 mech_infantry moved from Turkey to Volgograd
1 mech_infantry moved from Turkey to Caucasus
1 infantry moved from Russia to TambovPlace Units - British
2 armour and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,1,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
British collect 27 PUs (8 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3
UK_Pacific collect 5 PUs (11 lost to blockades); end with 7 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 12 PUs
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 29
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Italians
Place Units - Italians
2 artilleries placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,5,4,4,3,5,5,5,2,4,3,5,1,5
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 29
Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 29
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 30
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Novgorod to Smolensk
1 mech_infantry moved from Rostov to Caucasus
4 bombers moved from Germany to Caucasus
5 fighters moved from Western Ukraine to Smolensk
5 fighters moved from Western Ukraine to Tambov
1 bomber moved from Germany to Smolensk
1 bomber moved from Germany to Tambov
3 mech_infantrys moved from Yugoslavia to Greece
3 bombers moved from Germany to Greece -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 30
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Novgorod to Smolensk
1 mech_infantry moved from Rostov to Caucasus
4 bombers moved from Germany to Caucasus
5 fighters moved from Western Ukraine to Smolensk
5 fighters moved from Western Ukraine to Tambov
1 bomber moved from Germany to Smolensk
1 bomber moved from Germany to Tambov
3 mech_infantrys moved from Yugoslavia to Greece
3 bombers moved from Germany to GreeceCombat - Germans
Battle in Tambov
Germans attack with 1 bomber, 5 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Tambov from Russians with 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Greece
Germans attack with 3 bombers and 3 mech_infantrys
British defend with 2 mech_infantrys
Germans win, taking Greece from British with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 mech_infantrys
Battle in Smolensk
Germans attack with 1 bomber, 5 fighters and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 bomber, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 4 bombers and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
4 bombers moved from Caucasus to Bryansk
1 bomber and 5 fighters moved from Smolensk to Bryansk
1 bomber and 5 fighters moved from Tambov to Bryansk
4 aaGuns, 41 armour, 23 artilleries, 18 infantry and 17 mech_infantrys moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
7 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Poland to Eastern Poland
3 bombers moved from Greece to Yugoslavia
1 destroyer moved from 125 Sea Zone to 119 Sea ZonePlace Units - Germans
3 artilleries placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 armour, 1 infantry and 1 mech_infantry placed in Yugoslavia
1 bomber and 1 fighter placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,4,6,1,4,6,2,3,1,4,2,5,2,3
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 30
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
39 armour, 1 artillery, 1 bomber, 16 fighters, 97 infantry and 1 tactical_bomber moved from Russia to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 30
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Russians
39 armour, 1 artillery, 1 bomber, 16 fighters, 97 infantry and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 39 armour, 1 artillery, 1 bomber, 16 fighters, 97 infantry and 1 tactical_bomber
Germans defend with 4 aaGuns, 41 armour, 24 artilleries, 6 bombers, 10 fighters, 20 infantry and 19 mech_infantrys
Russians win, taking Bryansk from Germans with 9 armour, 1 bomber, 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 165
Casualties for Germans: 4 aaGuns, 41 armour, 24 artilleries, 6 bombers, 10 fighters, 20 infantry and 19 mech_infantrys
Casualties for Russians: 30 armour, 1 artillery, 3 fighters and 97 infantryNon Combat Move - Russians
1 bomber, 13 fighters and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 20 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 30
Purchase Units - Japanese
Japanese buy 7 armour, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from French Equatorial Africa to French West Africa
Japanese take Nigeria from British
Japanese take French West Africa from Americans
1 armour moved from French Equatorial Africa to French Central Africa
Japanese take French Central Africa from French
1 armour moved from French Central Africa to French Equatorial Africa
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour moved from Sakha to Soviet Far East
Japanese take Siberia from Russians
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
2 fighters and 1 tactical_bomber moved from Japan to Soviet Far East
2 artilleries and 4 infantry moved from Manchuria to 19 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 30
Purchase Units - Japanese
Japanese buy 7 armour, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from French Equatorial Africa to French West Africa
Japanese take Nigeria from British
Japanese take French West Africa from Americans
1 armour moved from French Equatorial Africa to French Central Africa
Japanese take French Central Africa from French
1 armour moved from French Central Africa to French Equatorial Africa
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
Japanese take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour moved from Sakha to Soviet Far East
Japanese take Siberia from Russians
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
2 fighters and 1 tactical_bomber moved from Japan to Soviet Far East
2 artilleries and 4 infantry moved from Manchuria to 19 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo ChinaCombat - Japanese
Battle in Soviet Far East
Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese win, taking Soviet Far East from Russians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in French Indo ChinaNon Combat Move - Japanese
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
4 artilleries and 3 infantry moved from Japan to 6 Sea Zone
4 artilleries, 3 infantry and 6 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from 19 Sea Zone to Manchuria
4 artilleries moved from 19 Sea Zone to Manchuria
2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 3 transports moved from 2 Sea Zone to 4 Sea Zone
2 transports moved from 4 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Soviet Far East to Amur
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 36 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from Hawaiian Islands to Japan
2 armour moved from French Equatorial Africa to Tanganyika Territory
1 destroyer moved from 69 Sea Zone to 83 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
1 tactical_bomber moved from Hawaiian Islands to JapanPlace Units - Japanese
7 armour and 1 mech_infantry placed in Korea
2 infantry placed in Korea
8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 30
Purchase Units - Americans
Americans buy 3 bombers, 9 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 mech_infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 30
Purchase Units - Americans
Americans buy 3 bombers, 9 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 mech_infantry moved from British Columbia to Alaska
Americans take Alaska from JapaneseCombat - Americans
Non Combat Move - Americans
5 armour and 5 infantry moved from Eastern United States to 101 Sea Zone
5 armour, 5 infantry and 5 transports moved from 101 Sea Zone to 90 Sea Zone
5 armour, 5 infantry and 5 transports moved from 90 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
6 armour and 6 infantry moved from 91 Sea Zone to Spain
13 armour moved from Alberta Saskatchewan Manitoba to Eastern United StatesPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 8 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 8 transports
EDIT: Turning off Edit Mode
9 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
3 bombers placed in SpainTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,5,1,1
Americans collect 58 PUs (2 lost to blockades); end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 30
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries and 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
6 artilleries and 1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 20 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 30
Combat Move - British
1 mech_infantry moved from Volgograd to Tambov
1 infantry moved from Russia to Tambov
2 artilleries moved from Russia to Tambov
5 armour and 5 mech_infantrys moved from Turkey to Caucasus
1 mech_infantry moved from Turkey to Caucasus
1 armour moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Japanese
1 armour moved from Anglo Egyptian Sudan to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 30
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Volgograd to Tambov
1 infantry moved from Russia to Tambov
2 artilleries moved from Russia to Tambov
5 armour and 5 mech_infantrys moved from Turkey to Caucasus
1 mech_infantry moved from Turkey to Caucasus
1 armour moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Japanese
1 armour moved from Anglo Egyptian Sudan to EgyptCombat - British
Battle in Tambov
British attack with 2 artilleries, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
British win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is -5
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Caucasus
British attack with 5 armour and 6 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 5 armour and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
Place Units - British
1 armour and 2 infantry placed in Egypt
2 armour and 1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,1,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
British collect 27 PUs (5 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6
UK_Pacific collect 9 PUs (5 lost to blockades); end with 9 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 14 PUs
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 30
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 aaGuns, 18 armour, 6 artilleries, 1 bomber, 5 fighters, 21 infantry and 17 mech_infantrys moved from Southern France to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 artilleries placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,1,2,4,6,1,2,5,6,1,1,4,5,6
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs total