15L mike48484 Vs sweetjamesjones (allies +21)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 29

    Purchase Units - British
                British buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 68 Sea Zone: 1 armour, 1 infantry and 1 transport
                EDIT: Adding units owned by Americans to 86 Sea Zone: 1 armour, 1 infantry and 1 transport
                EDIT: Turning off Edit Mode
                2 mech_infantrys moved from Turkey to Greece
                2 bombers moved from Egypt to Greece
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Japanese
                1 armour moved from Anglo Egyptian Sudan to Egypt

    Combat - British
                Battle in Greece
                    British attack with 2 bombers and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    British win, taking Greece from Germans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                2 bombers moved from Greece to Egypt
                15 armour and 4 mech_infantrys moved from Afghanistan to India
                1 bomber moved from India to Egypt
                4 fighters moved from Persia to India
                8 fighters moved from Turkey to Persia
                1 mech_infantry moved from Turkey to Volgograd
                1 mech_infantry moved from Turkey to Caucasus
                1 infantry moved from Russia to Tambov

    Place Units - British
                2 armour and 1 mech_infantry placed in Egypt
                3 mech_infantrys placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,1,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2
                British collect 27 PUs (8 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3
                UK_Pacific collect 5 PUs (11 lost to blockades); end with 7 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 12 PUs
                Some Units in India change ownership: 4 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 29

    Purchase Units - Italians
                Italians buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Italians

    Place Units - Italians
                2 artilleries placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,3,5,4,4,3,5,5,5,2,4,3,5,1,5
                Italians collect 8 PUs (8 lost to blockades); end with 8 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 29

    Combat Move - ANZAC


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 29

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 30

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Bryansk to Tambov
                2 mech_infantrys moved from Novgorod to Smolensk
                1 mech_infantry moved from Rostov to Caucasus
                4 bombers moved from Germany to Caucasus
                5 fighters moved from Western Ukraine to Smolensk
                5 fighters moved from Western Ukraine to Tambov
                1 bomber moved from Germany to Smolensk
                1 bomber moved from Germany to Tambov
                3 mech_infantrys moved from Yugoslavia to Greece
                3 bombers moved from Germany to Greece


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 30

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Bryansk to Tambov
                2 mech_infantrys moved from Novgorod to Smolensk
                1 mech_infantry moved from Rostov to Caucasus
                4 bombers moved from Germany to Caucasus
                5 fighters moved from Western Ukraine to Smolensk
                5 fighters moved from Western Ukraine to Tambov
                1 bomber moved from Germany to Smolensk
                1 bomber moved from Germany to Tambov
                3 mech_infantrys moved from Yugoslavia to Greece
                3 bombers moved from Germany to Greece

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 bomber, 5 fighters and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Greece
                    Germans attack with 3 bombers and 3 mech_infantrys
                    British defend with 2 mech_infantrys
                    Germans win, taking Greece from British with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Smolensk
                    Germans attack with 1 bomber, 5 fighters and 2 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Smolensk from Russians with 1 bomber, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Germans attack with 4 bombers and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Caucasus from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                4 bombers moved from Caucasus to Bryansk
                1 bomber and 5 fighters moved from Smolensk to Bryansk
                1 bomber and 5 fighters moved from Tambov to Bryansk
                4 aaGuns, 41 armour, 23 artilleries, 18 infantry and 17 mech_infantrys moved from Western Ukraine to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                7 infantry moved from Eastern Poland to Western Ukraine
                4 infantry moved from Poland to Eastern Poland
                3 bombers moved from Greece to Yugoslavia
                1 destroyer moved from 125 Sea Zone to 119 Sea Zone

    Place Units - Germans
                3 artilleries placed in Ukraine
                2 armour and 1 mech_infantry placed in Novgorod
                1 armour, 1 infantry and 1 mech_infantry placed in Yugoslavia
                1 bomber and 1 fighter placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,4,6,1,4,6,2,3,1,4,2,5,2,3
                Germans collect 56 PUs (4 lost to blockades); end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 30

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                39 armour, 1 artillery, 1 bomber, 16 fighters, 97 infantry and 1 tactical_bomber moved from Russia to Bryansk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 30

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                39 armour, 1 artillery, 1 bomber, 16 fighters, 97 infantry and 1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 39 armour, 1 artillery, 1 bomber, 16 fighters, 97 infantry and 1 tactical_bomber
                    Germans defend with 4 aaGuns, 41 armour, 24 artilleries, 6 bombers, 10 fighters, 20 infantry and 19 mech_infantrys
                    Russians win, taking Bryansk from Germans with 9 armour, 1 bomber, 13 fighters and 1 tactical_bomber remaining. Battle score for attacker is 165
                    Casualties for Germans: 4 aaGuns, 41 armour, 24 artilleries, 6 bombers, 10 fighters, 20 infantry and 19 mech_infantrys
                    Casualties for Russians: 30 armour, 1 artillery, 3 fighters and 97 infantry

    Non Combat Move - Russians
                1 bomber, 13 fighters and 1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 20 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 30

    Purchase Units - Japanese
                Japanese buy 7 armour, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from French Equatorial Africa to French West Africa
                      Japanese take Nigeria from British
                      Japanese take French West Africa from Americans
                1 armour moved from French Equatorial Africa to French Central Africa
                      Japanese take French Central Africa from French
                1 armour moved from French Central Africa to French Equatorial Africa
                1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                      Japanese take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 armour moved from Sakha to Soviet Far East
                      Japanese take Siberia from Russians
                1 armour moved from Manchuria to Buryatia
                      Japanese take Buryatia from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                2 fighters and 1 tactical_bomber moved from Japan to Soviet Far East
                2 artilleries and 4 infantry moved from Manchuria to 19 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 30

    Purchase Units - Japanese
                Japanese buy 7 armour, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from French Equatorial Africa to French West Africa
                      Japanese take Nigeria from British
                      Japanese take French West Africa from Americans
                1 armour moved from French Equatorial Africa to French Central Africa
                      Japanese take French Central Africa from French
                1 armour moved from French Central Africa to French Equatorial Africa
                1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                      Japanese take Anglo Egyptian Sudan from British
                1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
                1 armour moved from Sakha to Soviet Far East
                      Japanese take Siberia from Russians
                1 armour moved from Manchuria to Buryatia
                      Japanese take Buryatia from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                2 fighters and 1 tactical_bomber moved from Japan to Soviet Far East
                2 artilleries and 4 infantry moved from Manchuria to 19 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 armour
                    Japanese win, taking Soviet Far East from Russians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour
                Battle in French Indo China

    Non Combat Move - Japanese
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                4 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                4 artilleries, 3 infantry and 6 transports moved from 6 Sea Zone to 19 Sea Zone
                3 infantry moved from 19 Sea Zone to Manchuria
                4 artilleries moved from 19 Sea Zone to Manchuria
                2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 3 transports moved from 2 Sea Zone to 4 Sea Zone
                2 transports moved from 4 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from Soviet Far East to Amur
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 36 Sea Zone
                2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
                3 fighters and 2 tactical_bombers moved from Hawaiian Islands to Japan
                2 armour moved from French Equatorial Africa to Tanganyika Territory
                1 destroyer moved from 69 Sea Zone to 83 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                1 tactical_bomber moved from Hawaiian Islands to Japan

    Place Units - Japanese
                7 armour and 1 mech_infantry placed in Korea
                2 infantry placed in Korea
                8 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 30

    Purchase Units - Americans
                Americans buy 3 bombers, 9 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 mech_infantry moved from British Columbia to Alaska
                      Americans take Alaska from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 30

    Purchase Units - Americans
                Americans buy 3 bombers, 9 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 mech_infantry moved from British Columbia to Alaska
                      Americans take Alaska from Japanese

    Combat - Americans

    Non Combat Move - Americans
                5 armour and 5 infantry moved from Eastern United States to 101 Sea Zone
                5 armour, 5 infantry and 5 transports moved from 101 Sea Zone to 90 Sea Zone
                5 armour, 5 infantry and 5 transports moved from 90 Sea Zone to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                6 armour and 6 infantry moved from 91 Sea Zone to Spain
                13 armour moved from Alberta Saskatchewan Manitoba to Eastern United States

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 8 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 8 transports
                EDIT: Turning off Edit Mode
                9 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone
                3 bombers placed in Spain

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 6,5,1,1
                Americans collect 58 PUs (2 lost to blockades); end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 30

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 artilleries and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                6 artilleries and 1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 21 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 30

    Combat Move - British
                1 mech_infantry moved from Volgograd to Tambov
                1 infantry moved from Russia to Tambov
                2 artilleries moved from Russia to Tambov
                5 armour and 5 mech_infantrys moved from Turkey to Caucasus
                1 mech_infantry moved from Turkey to Caucasus
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Japanese
                1 armour moved from Anglo Egyptian Sudan to Egypt


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 30

    Purchase Units - British
                British buy 3 armour and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Volgograd to Tambov
                1 infantry moved from Russia to Tambov
                2 artilleries moved from Russia to Tambov
                5 armour and 5 mech_infantrys moved from Turkey to Caucasus
                1 mech_infantry moved from Turkey to Caucasus
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Japanese
                1 armour moved from Anglo Egyptian Sudan to Egypt

    Combat - British
                Battle in Tambov
                    British attack with 2 artilleries, 1 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                    British win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is -5
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Caucasus
                    British attack with 5 armour and 6 mech_infantrys
                    Germans defend with 1 mech_infantry
                    British win, taking Caucasus from Germans with 5 armour and 6 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British

    Place Units - British
                1 armour and 2 infantry placed in Egypt
                2 armour and 1 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,1,6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
                British collect 27 PUs (5 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,6
                UK_Pacific collect 9 PUs (5 lost to blockades); end with 9 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 14 PUs
                Some Units in India change ownership: 4 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 30

    Purchase Units - Italians
                Italians buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 aaGuns, 18 armour, 6 artilleries, 1 bomber, 5 fighters, 21 infantry and 17 mech_infantrys moved from Southern France to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy
                4 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 artilleries placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,1,2,4,6,1,2,5,6,1,1,4,5,6
                Italians collect 8 PUs (8 lost to blockades); end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 30

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 31

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 fighters and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Western Ukraine to Bryansk
                2 artilleries moved from Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                10 bombers moved from Germany to Bryansk
                6 bombers moved from Germany to Bryansk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 31

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 fighters and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 infantry moved from Western Ukraine to Bryansk
                2 artilleries moved from Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                10 bombers moved from Germany to Bryansk
                6 bombers moved from Germany to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 2 artilleries, 16 bombers and 5 infantry
                    Russians defend with 9 armour
                    Germans win, taking Bryansk from Russians with 2 artilleries, 16 bombers and 2 infantry remaining. Battle score for attacker is 45
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 9 armour

    Non Combat Move - Germans
                16 bombers moved from Bryansk to Eastern Poland
                1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
                1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
                1 armour moved from Novgorod to Eastern Poland
                1 artillery moved from Ukraine to Rostov
                1 fighter moved from Germany to Eastern Poland
                5 armour moved from Southern France to France
                8 infantry moved from Southern France to France
                1 infantry moved from Southern France to France
                8 fighters and 1 tactical_bomber moved from Southern France to Eastern Poland
                3 bombers moved from Yugoslavia to Germany
                1 mech_infantry moved from Greece to Yugoslavia

    Place Units - Germans
                3 armour placed in Ukraine
                1 armour placed in Novgorod
                Germans undo move 1.
                3 infantry placed in Ukraine
                2 armour placed in Novgorod
                2 fighters and 6 infantry placed in Germany
                1 armour placed in Yugoslavia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,6,2,3,1,5,6,1,5,1,3,3,4,6
                Germans collect 53 PUs (4 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 31

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 19 PUs total

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