15L mike48484 Vs sweetjamesjones (allies +21)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 28

    Purchase Units - Russians
                Russians buy 2 armour and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Vologda
                1 bomber moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Smolensk
                2 fighters moved from Russia to Smolensk
                5 fighters moved from Russia to Bryansk
                3 fighters moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 8 fighters and 2 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Bryansk from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Smolensk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Vologda from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 bomber moved from Vologda to Russia
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia
                8 fighters moved from Bryansk to Russia

    Place Units - Russians
                2 armour and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 26 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 28

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer, 1 harbour, 3 infantry, 3 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Alaska to 2 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
                1 mech_infantry moved from British Columbia to Western United States
                1 armour moved from Alaska to Alberta Saskatchewan Manitoba
                1 bomber moved from Alaska to Alberta Saskatchewan Manitoba
                1 fighter and 1 tactical_bomber moved from Alaska to Alberta Saskatchewan Manitoba
                2 fighters and 2 tactical_bombers moved from Alaska to Western United States
                2 tactical_bombers moved from Alaska to Alberta Saskatchewan Manitoba
                1 armour and 1 artillery moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Alaska to 2 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 7 Sea Zone
                1 artillery and 1 infantry moved from Alaska to 2 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 tactical_bombers moved from Belgian Congo to Anglo Egyptian Sudan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 28

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer, 1 harbour, 3 infantry, 3 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Alaska to 2 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
                1 mech_infantry moved from British Columbia to Western United States
                1 armour moved from Alaska to Alberta Saskatchewan Manitoba
                1 bomber moved from Alaska to Alberta Saskatchewan Manitoba
                1 fighter and 1 tactical_bomber moved from Alaska to Alberta Saskatchewan Manitoba
                2 fighters and 2 tactical_bombers moved from Alaska to Western United States
                2 tactical_bombers moved from Alaska to Alberta Saskatchewan Manitoba
                1 armour and 1 artillery moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
                1 artillery and 1 infantry moved from Alaska to 2 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 7 Sea Zone
                1 artillery and 1 infantry moved from Alaska to 2 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 tactical_bombers moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - Japanese
                Battle in Western United States
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Japanese win, taking Western United States from Americans with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Soviet Far East
                Battle in Alberta Saskatchewan Manitoba
                    Japanese attack with 1 armour, 1 bomber, 1 fighter and 3 tactical_bombers
                    Americans defend with 1 infantry
                    Japanese win, taking Soviet Far East from Russians with 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in Korea
                Battle in Anglo Egyptian Sudan
                    Japanese attack with 2 infantry and 3 tactical_bombers
                    British defend with 2 mech_infantrys
                    Japanese win, taking Korea from UK_Pacific, taking Anglo Egyptian Sudan from British with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Japanese
                4 armour and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory
                3 tactical_bombers moved from Anglo Egyptian Sudan to Tanganyika Territory
                1 transport moved from 82 Sea Zone to 71 Sea Zone
                1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 infantry moved from Union of South Africa to Mozambique
                5 transports moved from 71 Sea Zone to 72 Sea Zone
                1 destroyer and 1 submarine moved from 71 Sea Zone to 72 Sea Zone
                4 carriers moved from 76 Sea Zone to 72 Sea Zone
                4 fighters and 1 tactical_bomber moved from 76 Sea Zone to 72 Sea Zone
                3 tactical_bombers moved from Tanganyika Territory to 72 Sea Zone
                5 destroyers and 1 submarine moved from 76 Sea Zone to 72 Sea Zone
                2 fighters and 2 tactical_bombers moved from 10 Sea Zone to Hawaiian Islands
                2 fighters and 2 tactical_bombers moved from Western United States to 10 Sea Zone
                1 bomber, 1 fighter and 2 tactical_bombers moved from Alberta Saskatchewan Manitoba to Alaska
                1 tactical_bomber moved from Alberta Saskatchewan Manitoba to Alaska

    Place Units - Japanese
                1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 armour, 1 infantry and 1 mech_infantry placed in Alaska
                1 harbour placed in French Madagascar
                1 destroyer and 1 submarine placed in 62 Sea Zone
                3 transports placed in 6 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 85 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 28

    Purchase Units - Americans
                Americans buy 4 armour, 1 bomber, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry moved from Central United States to Western United States
                5 fighters moved from Central United States to Western United States
                1 armour moved from Southeast Mexico to Mexico
                      Americans take Mexico from Japanese
                1 armour moved from Mexico to Southeast Mexico
                4 armour moved from French West Africa to French Equatorial Africa
                      Americans take French Equatorial Africa from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 28

    Purchase Units - Americans
                Americans buy 4 armour, 1 bomber, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry moved from Central United States to Western United States
                5 fighters moved from Central United States to Western United States
                1 armour moved from Southeast Mexico to Mexico
                      Americans take Mexico from Japanese
                1 armour moved from Mexico to Southeast Mexico
                4 armour moved from French West Africa to French Equatorial Africa
                      Americans take French Equatorial Africa from Japanese

    Combat - Americans
                Battle in Western United States
                    Americans attack with 5 fighters and 3 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans win, taking Western United States from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - Americans
                5 fighters moved from Western United States to Central United States
                5 armour moved from Eastern United States to Central United States
                3 armour moved from Eastern United States to Southeast Mexico
                2 infantry moved from French West Africa to 87 Sea Zone
                1 battleship, 5 carriers, 7 cruisers, 2 destroyers, 4 fighters, 2 infantry, 6 submarines and 8 transports moved from 87 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Spain
                1 armour moved from Eastern Persia to Persia
                1 armour and 1 infantry moved from Chile to 66 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 66 Sea Zone to 68 Sea Zone

    Place Units - Americans
                3 armour placed in Spain
                1 bomber and 2 tactical_bombers placed in Eastern United States
                1 armour and 1 mech_infantry placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,4,4,1,1,3,3,6,3,3,6,2,3,5,2,1,2,3,5,3,3,2,5,3
                Americans collect 48 PUs (12 lost to blockades); end with 48 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 28

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 7 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                12 artilleries and 11 infantry moved from Kiangsu to Anhwe
                17 artilleries, 1 fighter and 37 infantry moved from Shensi to Hopei

    Place Units - Chinese
                7 artilleries placed in Hopei

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 28

    Combat Move - British
                3 mech_infantrys moved from Volgograd to Rostov
                2 fighters moved from Turkey to Rostov
                2 armour and 2 mech_infantrys moved from Sakha to Soviet Far East
                2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                4 bombers and 5 fighters moved from Egypt to Anglo Egyptian Sudan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 28

    Purchase Units - British
                British buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 bomber; Remaining resources: 1 PUs;

    Combat Move - British
                3 mech_infantrys moved from Volgograd to Rostov
                2 fighters moved from Turkey to Rostov
                2 armour and 2 mech_infantrys moved from Sakha to Soviet Far East
                2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                4 bombers and 5 fighters moved from Egypt to Anglo Egyptian Sudan

    Combat - British
                Battle in Soviet Far East
                    British attack with 2 armour and 2 mech_infantrys
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Soviet Far East from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 4 bombers, 5 fighters and 2 mech_infantrys
                    Japanese defend with 2 infantry
                    British win with 4 bombers and 5 fighters remaining. Battle score for attacker is -2
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 2 infantry
                Battle in Rostov
                    British attack with 2 fighters and 3 mech_infantrys
                    Germans defend with 2 mech_infantrys
                    British win, taking Rostov from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Rostov to Turkey
                15 armour and 3 mech_infantrys moved from Volgograd to Afghanistan
                1 mech_infantry moved from Eastern Persia to Afghanistan
                1 bomber moved from India to Egypt
                4 bombers and 5 fighters moved from Anglo Egyptian Sudan to Egypt
                2 armour and 3 mech_infantrys moved from Trans-Jordan to Egypt
                4 armour and 5 mech_infantrys moved from Turkey to Persia

    Place Units - British
                3 mech_infantrys placed in Egypt
                3 armour placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,2,4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5
                British collect 27 PUs (4 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                1 bomber placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
                UK_Pacific collect 8 PUs (8 lost to blockades); end with 9 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 14 PUs
                Some Units in India change ownership: 1 bomber


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 28

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Southern Italy to Southern France
                1 bomber and 5 fighters moved from Southern Italy to Southern France

    Place Units - Italians
                3 infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,6,2,6,3,4,4,3,2,3,5,6,3,4
                Italians collect 8 PUs (8 lost to blockades); end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 28

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 29

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 3 bombers, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Ukraine to Bryansk
                2 mech_infantrys moved from Novgorod to Smolensk
                2 mech_infantrys moved from Western Ukraine to Rostov
                3 fighters moved from Western Ukraine to Rostov
                3 fighters moved from Western Ukraine to Bryansk
                1 fighter moved from Western Ukraine to Smolensk
                1 fighter moved from Western Ukraine to Smolensk
                1 fighter moved from Western Ukraine to Smolensk
                1 bomber moved from Western Ukraine to Smolensk
                1 bomber moved from Western Ukraine to Bryansk
                1 bomber moved from Western Ukraine to Rostov
                1 fighter moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 29

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 3 bombers, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Ukraine to Bryansk
                2 mech_infantrys moved from Novgorod to Smolensk
                2 mech_infantrys moved from Western Ukraine to Rostov
                3 fighters moved from Western Ukraine to Rostov
                3 fighters moved from Western Ukraine to Bryansk
                1 fighter moved from Western Ukraine to Smolensk
                1 fighter moved from Western Ukraine to Smolensk
                1 fighter moved from Western Ukraine to Smolensk
                1 bomber moved from Western Ukraine to Smolensk
                1 bomber moved from Western Ukraine to Bryansk
                1 bomber moved from Western Ukraine to Rostov
                1 fighter moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 1 bomber, 4 fighters and 3 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bryansk from Russians with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber, 3 fighters and 2 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Smolensk from Russians with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 1 bomber, 3 fighters and 2 mech_infantrys
                    British defend with 2 mech_infantrys
                    Germans win, taking Rostov from Russians with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Germans
                3 fighters moved from Rostov to Western Ukraine
                1 bomber moved from Rostov to Germany
                1 bomber moved from Bryansk to Germany
                1 bomber moved from Smolensk to Germany
                3 fighters moved from Smolensk to Western Ukraine
                4 fighters moved from Bryansk to Western Ukraine
                1 armour, 5 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                7 infantry moved from Poland to Eastern Poland
                4 infantry moved from Germany to Poland
                1 infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from Germany to Southern France
                1 tactical_bomber moved from Germany to Southern France

    Place Units - Germans
                1 artillery and 2 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                3 bombers and 2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,2,2,2,1,1,1,6,6,6,2,3,4,3
                Germans collect 53 PUs (4 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 29

    Purchase Units - Russians
                Russians buy 1 armour and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Vologda to Smolensk
                2 fighters moved from Russia to Smolensk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 29

    Purchase Units - Russians
                Russians buy 1 armour and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Vologda to Smolensk
                2 fighters moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters moved from Smolensk to Russia

    Place Units - Russians
                1 armour and 2 fighters placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 29

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 destroyer, 1 factory_major, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                5 armour and 2 mech_infantrys moved from Tanganyika Territory to French Equatorial Africa
                1 armour moved from Korea to Sakha
                      Japanese take Amur from Russians
                      Japanese take Sakha from Russians
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 armour, 1 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone
                1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 2 Sea Zone to 4 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
                1 bomber moved from Alaska to Soviet Far East
                1 armour, 4 infantry and 3 mech_infantrys moved from Japan to 6 Sea Zone
                1 armour, 4 infantry, 3 mech_infantrys and 5 transports moved from 6 Sea Zone to 19 Sea Zone
                1 armour, 4 infantry and 3 mech_infantrys moved from 19 Sea Zone to Manchuria
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone

    Airborne Attack Move - Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 29

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 destroyer, 1 factory_major, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                5 armour and 2 mech_infantrys moved from Tanganyika Territory to French Equatorial Africa
                1 armour moved from Korea to Sakha
                      Japanese take Amur from Russians
                      Japanese take Sakha from Russians
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 armour, 1 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone
                1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 2 Sea Zone to 4 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
                1 bomber moved from Alaska to Soviet Far East
                1 armour, 4 infantry and 3 mech_infantrys moved from Japan to 6 Sea Zone
                1 armour, 4 infantry, 3 mech_infantrys and 5 transports moved from 6 Sea Zone to 19 Sea Zone
                1 armour, 4 infantry and 3 mech_infantrys moved from 19 Sea Zone to Manchuria
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    British defend with 2 armour and 1 mech_infantry
                    Russians win with 1 armour remaining. Battle score for attacker is -15
                    Casualties for Japanese: 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Manchuria
                    Japanese attack with 1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 1 armour, 2 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in French Equatorial Africa
                    Japanese attack with 5 armour and 2 mech_infantrys
                    Americans defend with 4 armour
                    Japanese win, taking French Equatorial Africa from Americans with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 4 armour

    Non Combat Move - Japanese
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                2 fighters and 2 tactical_bombers moved from 10 Sea Zone to Hawaiian Islands
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Japan
                1 fighter and 2 tactical_bombers moved from Alaska to 26 Sea Zone
                1 transport moved from 3 Sea Zone to 5 Sea Zone
                1 cruiser moved from 10 Sea Zone to 2 Sea Zone
                2 fighters moved from 10 Sea Zone to Hawaiian Islands
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                2 tactical_bombers moved from Alaska to 2 Sea Zone
                2 carriers moved from 10 Sea Zone to 2 Sea Zone
                2 fighters moved from 10 Sea Zone to 2 Sea Zone
                2 destroyers and 3 transports moved from 10 Sea Zone to 2 Sea Zone
                1 destroyer moved from 10 Sea Zone to 2 Sea Zone
                1 infantry moved from British Somaliland to Italian Somaliland
                1 infantry moved from Mozambique to Tanganyika Territory
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 artillery moved from 72 Sea Zone to Tanganyika Territory
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 destroyer moved from 72 Sea Zone to 69 Sea Zone
                1 armour moved from 72 Sea Zone to Tanganyika Territory
                1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                1 factory_major placed in Korea
                4 artilleries and 3 infantry placed in Japan
                3 transports placed in 6 Sea Zone
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 29

    Purchase Units - Americans
                Americans buy 1 armour, 2 fighters and 5 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry moved from Western United States to British Columbia
                      British take British Columbia from Japanese
                1 infantry moved from Western United States to British Columbia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 29

    Purchase Units - Americans
                Americans buy 1 armour, 2 fighters and 5 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry moved from Western United States to British Columbia
                      British take British Columbia from Japanese
                1 infantry moved from Western United States to British Columbia

    Combat - Americans

    Non Combat Move - Americans
                1 bomber and 2 tactical_bombers moved from Eastern United States to Spain
                5 infantry moved from Central United States to Eastern United States
                5 armour moved from Central United States to Eastern United States
                6 armour moved from Southeast Mexico to Alberta Saskatchewan Manitoba
                7 armour moved from Central United States to Alberta Saskatchewan Manitoba
                4 infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba
                1 mech_infantry moved from Alberta Saskatchewan Manitoba to British Columbia
                1 infantry moved from Southeast Mexico to Central United States
                5 fighters moved from Central United States to 91 Sea Zone

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                2 fighters placed in 91 Sea Zone
                Americans undo move 2.
                2 fighters placed in 91 Sea Zone
                Americans undo move 2.
                1 fighter placed in 91 Sea Zone
                1 armour and 1 fighter placed in Spain

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,4,2,6
                Americans collect 55 PUs (4 lost to blockades); end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 29

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 7 artilleries; Remaining resources: 2 PUs;

    Combat Move - Chinese
                24 artilleries, 1 fighter and 37 infantry moved from Hopei to Anhwe

    Non Combat Move - Chinese

    Place Units - Chinese
                7 artilleries placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 22 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 29

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 68 Sea Zone: 1 armour, 1 infantry and 1 transport
                EDIT: Adding units owned by Americans to 86 Sea Zone: 1 armour, 1 infantry and 1 transport
                EDIT: Turning off Edit Mode
                2 mech_infantrys moved from Turkey to Greece
                2 bombers moved from Egypt to Greece
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Japanese
                1 armour moved from Anglo Egyptian Sudan to Egypt

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