gonna be away most of the day playing ultimate stratego with some friends. will resume later tonight.
15L mike48484 Vs sweetjamesjones (allies +21)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
18 armour, 4 artilleries, 1 bomber, 5 fighters, 19 infantry and 16 mech_infantrys moved from Northern Italy to Southern France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
18 armour, 4 artilleries, 1 bomber, 5 fighters, 19 infantry and 16 mech_infantrys moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 18 armour, 4 artilleries, 1 bomber, 5 fighters, 19 infantry and 16 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 18 armour, 4 artilleries, 1 bomber, 5 fighters, 18 infantry and 16 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
5 fighters moved from Southern France to Southern Italy
1 bomber moved from Southern France to Southern Italy
2 aaGuns moved from Northern Italy to Southern FrancePlace Units - Italians
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,3,1,1,6,5,1,3,1,4,4,3,2,6
Italians collect 8 PUs (8 lost to blockades); end with 9 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Combat Move - ANZAC
2 fighters moved from Egypt to French Equatorial Africa
1 armour moved from Egypt to French Equatorial Africa
4 fighters moved from 97 Sea Zone to Greece -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Combat Move - ANZAC
2 fighters moved from Egypt to French Equatorial Africa
1 armour moved from Egypt to French Equatorial Africa
4 fighters moved from 97 Sea Zone to GreeceCombat - ANZAC
Battle in Greece
ANZAC attack with 4 fighters
Germans defend with 1 mech_infantry
ANZAC win with 4 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in French Equatorial Africa
ANZAC attack with 1 armour and 2 fighters
Japanese defend with 1 infantry
ANZAC win with 2 fighters remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 armour
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from French Equatorial Africa to Egypt
4 fighters moved from Greece to 97 Sea ZoneTurn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 27
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 4 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
4 bombers moved from Germany to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Western Ukraine to Bryansk
3 bombers moved from Germany to Bryansk
3 fighters moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Western Ukraine to Rostov
7 fighters moved from Western Ukraine to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 4 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
4 bombers moved from Germany to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Western Ukraine to Bryansk
3 bombers moved from Germany to Bryansk
3 fighters moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Western Ukraine to Rostov
7 fighters moved from Western Ukraine to RostovCombat - Germans
Battle in Bryansk
Germans attack with 3 bombers, 3 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 3 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 4 bombers and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 4 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Rostov
Germans attack with 7 fighters and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Rostov from Russians with 7 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
7 fighters moved from Rostov to Western Ukraine
3 fighters moved from Bryansk to Western Ukraine
3 bombers moved from Bryansk to Western Ukraine
5 mech_infantrys moved from Eastern Poland to Yugoslavia
2 armour and 1 mech_infantry moved from Romania to Yugoslavia
1 mech_infantry moved from Bulgaria to Greece
1 armour and 10 mech_infantrys moved from Bulgaria to Yugoslavia
5 infantry moved from Poland to Eastern Poland
7 armour moved from Eastern Poland to Yugoslavia
7 infantry moved from Germany to Poland
5 armour, 2 fighters and 9 infantry moved from France to Southern France
1 bomber moved from France to Germany
4 bombers moved from Normandy Bordeaux to Germany
4 fighters moved from Germany to Southern France
1 armour and 2 mech_infantrys moved from Novgorod to Eastern PolandPlace Units - Germans
3 mech_infantrys placed in Novgorod
4 infantry placed in Germany
3 mech_infantrys placed in Yugoslavia
2 fighters and 1 tactical_bomber placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,5,5,6,6,5,5,3,3,6,4,5,3,3,2
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Vologda
1 bomber moved from Russia to Vologda
1 tactical_bomber moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
5 fighters moved from Russia to Bryansk
3 fighters moved from Russia to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Purchase Units - Russians
Russians buy 2 armour and 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Vologda
1 bomber moved from Russia to Vologda
1 tactical_bomber moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
5 fighters moved from Russia to Bryansk
3 fighters moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 8 fighters and 2 infantry
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 bomber moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
8 fighters moved from Bryansk to RussiaPlace Units - Russians
2 armour and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 26 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 harbour, 3 infantry, 3 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Alaska to 2 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
1 mech_infantry moved from British Columbia to Western United States
1 armour moved from Alaska to Alberta Saskatchewan Manitoba
1 bomber moved from Alaska to Alberta Saskatchewan Manitoba
1 fighter and 1 tactical_bomber moved from Alaska to Alberta Saskatchewan Manitoba
2 fighters and 2 tactical_bombers moved from Alaska to Western United States
2 tactical_bombers moved from Alaska to Alberta Saskatchewan Manitoba
1 armour and 1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Alaska to 2 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Alaska to 2 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 tactical_bombers moved from Belgian Congo to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 harbour, 3 infantry, 3 mech_infantrys, 1 submarine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Alaska to 2 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
1 mech_infantry moved from British Columbia to Western United States
1 armour moved from Alaska to Alberta Saskatchewan Manitoba
1 bomber moved from Alaska to Alberta Saskatchewan Manitoba
1 fighter and 1 tactical_bomber moved from Alaska to Alberta Saskatchewan Manitoba
2 fighters and 2 tactical_bombers moved from Alaska to Western United States
2 tactical_bombers moved from Alaska to Alberta Saskatchewan Manitoba
1 armour and 1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Alaska to 2 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Alaska to 2 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 tactical_bombers moved from Belgian Congo to Anglo Egyptian SudanCombat - Japanese
Battle in Western United States
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Japanese win, taking Western United States from Americans with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Soviet Far East
Battle in Alberta Saskatchewan Manitoba
Japanese attack with 1 armour, 1 bomber, 1 fighter and 3 tactical_bombers
Americans defend with 1 infantry
Japanese win, taking Soviet Far East from Russians with 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Battle in Korea
Battle in Anglo Egyptian Sudan
Japanese attack with 2 infantry and 3 tactical_bombers
British defend with 2 mech_infantrys
Japanese win, taking Korea from UK_Pacific, taking Anglo Egyptian Sudan from British with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrysNon Combat Move - Japanese
4 armour and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory
3 tactical_bombers moved from Anglo Egyptian Sudan to Tanganyika Territory
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Union of South Africa to Mozambique
5 transports moved from 71 Sea Zone to 72 Sea Zone
1 destroyer and 1 submarine moved from 71 Sea Zone to 72 Sea Zone
4 carriers moved from 76 Sea Zone to 72 Sea Zone
4 fighters and 1 tactical_bomber moved from 76 Sea Zone to 72 Sea Zone
3 tactical_bombers moved from Tanganyika Territory to 72 Sea Zone
5 destroyers and 1 submarine moved from 76 Sea Zone to 72 Sea Zone
2 fighters and 2 tactical_bombers moved from 10 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from Western United States to 10 Sea Zone
1 bomber, 1 fighter and 2 tactical_bombers moved from Alberta Saskatchewan Manitoba to Alaska
1 tactical_bomber moved from Alberta Saskatchewan Manitoba to AlaskaPlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 armour, 1 infantry and 1 mech_infantry placed in Alaska
1 harbour placed in French Madagascar
1 destroyer and 1 submarine placed in 62 Sea Zone
3 transports placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Purchase Units - Americans
Americans buy 4 armour, 1 bomber, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Central United States to Western United States
5 fighters moved from Central United States to Western United States
1 armour moved from Southeast Mexico to Mexico
Americans take Mexico from Japanese
1 armour moved from Mexico to Southeast Mexico
4 armour moved from French West Africa to French Equatorial Africa
Americans take French Equatorial Africa from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Purchase Units - Americans
Americans buy 4 armour, 1 bomber, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Central United States to Western United States
5 fighters moved from Central United States to Western United States
1 armour moved from Southeast Mexico to Mexico
Americans take Mexico from Japanese
1 armour moved from Mexico to Southeast Mexico
4 armour moved from French West Africa to French Equatorial Africa
Americans take French Equatorial Africa from JapaneseCombat - Americans
Battle in Western United States
Americans attack with 5 fighters and 3 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Western United States from Japanese with 5 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Americans
5 fighters moved from Western United States to Central United States
5 armour moved from Eastern United States to Central United States
3 armour moved from Eastern United States to Southeast Mexico
2 infantry moved from French West Africa to 87 Sea Zone
1 battleship, 5 carriers, 7 cruisers, 2 destroyers, 4 fighters, 2 infantry, 6 submarines and 8 transports moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 armour moved from Eastern Persia to Persia
1 armour and 1 infantry moved from Chile to 66 Sea Zone
1 armour, 1 infantry and 1 transport moved from 66 Sea Zone to 68 Sea ZonePlace Units - Americans
3 armour placed in Spain
1 bomber and 2 tactical_bombers placed in Eastern United States
1 armour and 1 mech_infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,4,4,1,1,3,3,6,3,3,6,2,3,5,2,1,2,3,5,3,3,2,5,3
Americans collect 48 PUs (12 lost to blockades); end with 48 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
12 artilleries and 11 infantry moved from Kiangsu to Anhwe
17 artilleries, 1 fighter and 37 infantry moved from Shensi to HopeiPlace Units - Chinese
7 artilleries placed in HopeiTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Combat Move - British
3 mech_infantrys moved from Volgograd to Rostov
2 fighters moved from Turkey to Rostov
2 armour and 2 mech_infantrys moved from Sakha to Soviet Far East
2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
4 bombers and 5 fighters moved from Egypt to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Purchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber; Remaining resources: 1 PUs;Combat Move - British
3 mech_infantrys moved from Volgograd to Rostov
2 fighters moved from Turkey to Rostov
2 armour and 2 mech_infantrys moved from Sakha to Soviet Far East
2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
4 bombers and 5 fighters moved from Egypt to Anglo Egyptian SudanCombat - British
Battle in Soviet Far East
British attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
British win, taking Soviet Far East from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 4 bombers, 5 fighters and 2 mech_infantrys
Japanese defend with 2 infantry
British win with 4 bombers and 5 fighters remaining. Battle score for attacker is -2
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 2 infantry
Battle in Rostov
British attack with 2 fighters and 3 mech_infantrys
Germans defend with 2 mech_infantrys
British win, taking Rostov from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantryNon Combat Move - British
2 fighters moved from Rostov to Turkey
15 armour and 3 mech_infantrys moved from Volgograd to Afghanistan
1 mech_infantry moved from Eastern Persia to Afghanistan
1 bomber moved from India to Egypt
4 bombers and 5 fighters moved from Anglo Egyptian Sudan to Egypt
2 armour and 3 mech_infantrys moved from Trans-Jordan to Egypt
4 armour and 5 mech_infantrys moved from Turkey to PersiaPlace Units - British
3 mech_infantrys placed in Egypt
3 armour placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2,2,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5
British collect 27 PUs (4 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
1 bomber placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,2
UK_Pacific collect 8 PUs (8 lost to blockades); end with 9 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 14 PUs
Some Units in India change ownership: 1 bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Southern Italy to Southern France
1 bomber and 5 fighters moved from Southern Italy to Southern FrancePlace Units - Italians
3 infantry placed in Southern FranceTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,6,2,6,3,4,4,3,2,3,5,6,3,4
Italians collect 8 PUs (8 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 28
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 29
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 bombers, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Novgorod to Smolensk
2 mech_infantrys moved from Western Ukraine to Rostov
3 fighters moved from Western Ukraine to Rostov
3 fighters moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Smolensk
1 fighter moved from Western Ukraine to Smolensk
1 fighter moved from Western Ukraine to Smolensk
1 bomber moved from Western Ukraine to Smolensk
1 bomber moved from Western Ukraine to Bryansk
1 bomber moved from Western Ukraine to Rostov
1 fighter moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 29
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 bombers, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Novgorod to Smolensk
2 mech_infantrys moved from Western Ukraine to Rostov
3 fighters moved from Western Ukraine to Rostov
3 fighters moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Smolensk
1 fighter moved from Western Ukraine to Smolensk
1 fighter moved from Western Ukraine to Smolensk
1 bomber moved from Western Ukraine to Smolensk
1 bomber moved from Western Ukraine to Bryansk
1 bomber moved from Western Ukraine to Rostov
1 fighter moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 1 bomber, 4 fighters and 3 infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 bomber, 3 fighters and 2 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 bomber, 3 fighters and 2 mech_infantrys
British defend with 2 mech_infantrys
Germans win, taking Rostov from Russians with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 mech_infantrysNon Combat Move - Germans
3 fighters moved from Rostov to Western Ukraine
1 bomber moved from Rostov to Germany
1 bomber moved from Bryansk to Germany
1 bomber moved from Smolensk to Germany
3 fighters moved from Smolensk to Western Ukraine
4 fighters moved from Bryansk to Western Ukraine
1 armour, 5 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
7 infantry moved from Poland to Eastern Poland
4 infantry moved from Germany to Poland
1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Germany to Southern France
1 tactical_bomber moved from Germany to Southern FrancePlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 bombers and 2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,2,2,2,1,1,1,6,6,6,2,3,4,3
Germans collect 53 PUs (4 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs