15L mike48484 Vs sweetjamesjones (allies +21)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Combat Move - ANZAC
                2 fighters moved from Yunnan to Siam

    Combat - ANZAC
                Battle in Siam
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 infantry
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Siam to Yunnan
                1 armour, 1 battleship, 2 carriers, 6 cruisers, 1 destroyer, 4 fighters and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Egypt

    Turn Complete - ANZAC


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 22

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 armour moved from Rostov to Northwest Persia
                      Germans take Caucasus from Russians
                      Germans take Northwest Persia from Russians
                2 infantry moved from Bryansk to Tambov
                2 infantry moved from Bryansk to Smolensk
                4 bombers moved from Eastern Poland to Smolensk
                4 bombers moved from Eastern Poland to Tambov
                1 armour moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Karelia to Novgorod
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                2 bombers moved from Western Germany to 125 Sea Zone
                1 bomber moved from Western Germany to 125 Sea Zone
                1 bomber moved from Western Germany to 125 Sea Zone
                2 infantry moved from Rostov to Volgograd
                3 bombers moved from Eastern Poland to Volgograd


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 armour moved from Rostov to Northwest Persia
                      Germans take Caucasus from Russians
                      Germans take Northwest Persia from Russians
                2 infantry moved from Bryansk to Tambov
                2 infantry moved from Bryansk to Smolensk
                4 bombers moved from Eastern Poland to Smolensk
                4 bombers moved from Eastern Poland to Tambov
                1 armour moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Karelia to Novgorod
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                2 bombers moved from Western Germany to 125 Sea Zone
                1 bomber moved from Western Germany to 125 Sea Zone
                1 bomber moved from Western Germany to 125 Sea Zone
                2 infantry moved from Rostov to Volgograd
                3 bombers moved from Eastern Poland to Volgograd

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 3 bombers and 2 infantry
                    Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans win, taking Volgograd from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in 125 Sea Zone
                    Germans attack with 4 bombers and 1 destroyer
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 4 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Smolensk
                    Germans attack with 4 bombers and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Smolensk from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Germans attack with 4 bombers and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 infantry moved from Western Ukraine to Bryansk
                2 aaGuns moved from Western Ukraine to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                1 fighter moved from Eastern Poland to Bryansk
                2 armour moved from Rostov to Caucasus
                2 armour moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                4 bombers moved from Tambov to Bryansk
                3 bombers moved from Volgograd to Bryansk
                1 bomber moved from Eastern Poland to Bryansk
                4 bombers moved from Smolensk to Bryansk
                4 bombers moved from 125 Sea Zone to Western Germany
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                2 transports moved from 113 Sea Zone to 115 Sea Zone
                4 mech_infantrys moved from Yugoslavia to Southern Italy
                4 mech_infantrys moved from Germany to Yugoslavia
                1 mech_infantry moved from Yugoslavia to Southern Italy
                7 mech_infantrys moved from Bryansk to Caucasus
                5 armour moved from Bryansk to Caucasus

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Yugoslavia
                1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
                1 armour and 2 artilleries placed in Novgorod
                Germans undo move 3.
                Germans undo move 2.
                3 artilleries placed in Ukraine
                2 armour and 1 mech_infantry placed in Novgorod
                1 bomber and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians

    Combat - Russians

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 19 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 28 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Amur to Yakut S.S.R.
                4 mech_infantrys moved from Amur to Siberia
                13 armour moved from Amur to Siberia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Amur to Yakut S.S.R.
                4 mech_infantrys moved from Amur to Siberia
                13 armour moved from Amur to Siberia

    Combat - Japanese
                Battle in Siberia
                    Japanese attack with 13 armour and 4 mech_infantrys
                    Americans defend with 1 armour
                    Japanese win, taking Siberia from Russians with 13 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour

    Non Combat Move - Japanese
                2 infantry moved from Malaya to 37 Sea Zone
                5 carriers moved from 37 Sea Zone to 75 Sea Zone
                4 infantry and 5 transports moved from 37 Sea Zone to 75 Sea Zone
                5 tactical_bombers moved from 37 Sea Zone to 75 Sea Zone
                5 fighters moved from 37 Sea Zone to 75 Sea Zone
                5 destroyers moved from 37 Sea Zone to 75 Sea Zone
                1 cruiser moved from 37 Sea Zone to 75 Sea Zone
                3 submarines moved from 37 Sea Zone to 75 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - Japanese
                1 fighter and 1 tactical_bomber placed in 6 Sea Zone
                1 carrier placed in 6 Sea Zone
                2 infantry placed in Japan
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Americans
                Americans buy 5 armour, 3 cruisers and 5 infantry; Remaining resources: 3 PUs;

    Combat Move - Americans
                9 armour, 2 fighters and 9 infantry moved from Soviet Far East to Siberia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Americans
                Americans buy 5 armour, 3 cruisers and 5 infantry; Remaining resources: 3 PUs;

    Combat Move - Americans
                9 armour, 2 fighters and 9 infantry moved from Soviet Far East to Siberia

    Combat - Americans
                Battle in Siberia
                    Americans attack with 9 armour, 2 fighters and 9 infantry
                    Japanese defend with 13 armour and 4 mech_infantrys
                    Americans win with 2 fighters remaining. Battle score for attacker is 13
                    Casualties for Americans: 9 armour and 9 infantry
                    Casualties for Japanese: 13 armour and 4 mech_infantrys

    Non Combat Move - Americans
                2 fighters moved from Siberia to Jehol
                1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 5 submarines and 10 transports moved from 2 Sea Zone to 10 Sea Zone

    Place Units - Americans
                5 armour and 5 infantry placed in Western United States
                3 cruisers placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 2 bombers
                EDIT: Adding units owned by Americans to Spain: 2 bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
                Americans collect 60 PUs (1 lost to blockades); end with 63 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Jehol to Manchuria
                1 fighter and 28 infantry moved from Yunnan to Szechwan
                11 infantry moved from Jehol to Chahar

    Place Units - Chinese
                9 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Combat Move - British
                1 mech_infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 armour and 2 mech_infantrys moved from Manchuria to Korea
                      UK_Pacific take Korea from Japanese
                1 armour moved from Manchuria to Korea
                2 armour and 2 mech_infantrys moved from Korea to Amur
                1 armour and 1 mech_infantry moved from Manchuria to Ulaanbaatar
                      UK_Pacific take Buyant-Uhaa from Japanese
                      UK_Pacific take Ulaanbaatar from Japanese
                2 armour moved from Timguska to Yakut S.S.R.
                8 fighters moved from Jehol to Yakut S.S.R.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Combat Move - British
                6 fighters moved from Spain to 93 Sea Zone
                2 mech_infantrys moved from Iraq to Northwest Persia
                1 fighter moved from Turkey to Northwest Persia
                2 fighters moved from Egypt to Northwest Persia
                1 mech_infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 armour and 1 mech_infantry moved from Manchuria to Korea
                      UK_Pacific take Korea from Japanese
                1 armour and 1 mech_infantry moved from Korea to Amur
                1 armour and 1 mech_infantry moved from Manchuria to Amur
                1 armour and 1 mech_infantry moved from Manchuria to Ulaanbaatar
                      UK_Pacific take Buyant-Uhaa from Japanese
                      UK_Pacific take Ulaanbaatar from Japanese
                1 armour and 1 mech_infantry moved from Manchuria to Central Mongolia
                      UK_Pacific take Central Mongolia from Japanese
                2 armour moved from Timguska to Yakut S.S.R.
                8 fighters moved from Jehol to Yakut S.S.R.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - British
                British buy 2 armour, 1 destroyer and 6 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 3 PUs;

    Combat Move - British
                6 fighters moved from Spain to 93 Sea Zone
                2 mech_infantrys moved from Iraq to Northwest Persia
                1 fighter moved from Turkey to Northwest Persia
                2 fighters moved from Egypt to Northwest Persia
                1 mech_infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 armour and 1 mech_infantry moved from Manchuria to Korea
                      UK_Pacific take Korea from Japanese
                1 armour and 1 mech_infantry moved from Korea to Amur
                1 armour and 1 mech_infantry moved from Manchuria to Amur
                1 armour and 1 mech_infantry moved from Manchuria to Ulaanbaatar
                      UK_Pacific take Buyant-Uhaa from Japanese
                      UK_Pacific take Ulaanbaatar from Japanese
                1 armour and 1 mech_infantry moved from Manchuria to Central Mongolia
                      UK_Pacific take Central Mongolia from Japanese
                2 armour moved from Timguska to Yakut S.S.R.
                8 fighters moved from Jehol to Yakut S.S.R.

    Combat - British
                Battle in Yakut S.S.R.
                    British attack with 2 armour and 8 fighters
                    Japanese defend with 1 armour and 1 mech_infantry
                    British win, taking Yakut S.S.R. from Japanese with 2 armour and 8 fighters remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in 93 Sea Zone
                    British attack with 6 fighters
                    Italians defend with 1 destroyer
                    British win with 6 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Amur
                    British attack with 2 armour and 2 mech_infantrys
                    Japanese defend with 1 aaGun and 1 mech_infantry
                    British win, taking Amur from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 aaGun and 1 mech_infantry
                Battle in Northwest Persia
                    British attack with 3 fighters and 2 mech_infantrys
                    Germans defend with 1 armour
                    British win, taking Northwest Persia from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                5 armour and 1 mech_infantry moved from Turkey to Iraq
                3 fighters moved from Northwest Persia to Iraq
                2 armour and 1 mech_infantry moved from Persia to Iraq
                2 armour, 1 fighter and 13 mech_infantrys moved from India to Eastern Persia
                20 armour and 31 mech_infantrys moved from Manchuria to Jehol
                20 armour and 31 mech_infantrys moved from Jehol to Chahar
                2 mech_infantrys moved from Algeria to Libya
                6 fighters moved from 93 Sea Zone to Libya
                2 armour moved from Tobruk to Egypt
                8 fighters moved from Yakut S.S.R. to Yenisey

    Place Units - British
                1 destroyer placed in 71 Sea Zone
                1 armour and 1 mech_infantry placed in Union of South Africa
                3 mech_infantrys placed in Egypt
                1 armour and 2 mech_infantrys placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6
                British collect 35 PUs (2 lost to blockades); end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1,2,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,1,6,1,3,3,1,5,3,4,2,4,4,3,6,6,4,4
                UK_Pacific collect 8 PUs (10 lost to blockades); end with 11 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
                Some Units in India change ownership: 1 armour


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Purchase Units - Italians
                Italians buy 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 artilleries moved from Normandy Bordeaux to Southern France

    Place Units - Italians
                3 infantry placed in Southern France
                3 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Yunnan to Eastern Persia

    Turn Complete - ANZAC


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 23

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 4 fighters and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                15 bombers moved from Western Germany to Iraq
                7 armour and 7 mech_infantrys moved from Caucasus to Iraq
                      Germans take Turkey from British
                1 armour moved from Caucasus to Syria
                      Germans take Syria from French
                1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                5 bombers moved from Bryansk to Iraq
                2 bombers moved from Bryansk to Northwest Persia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 24

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 4 fighters and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                15 bombers moved from Western Germany to Iraq
                7 armour and 7 mech_infantrys moved from Caucasus to Iraq
                      Germans take Turkey from British
                1 armour moved from Caucasus to Syria
                      Germans take Syria from French
                1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
                1 infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 infantry moved from Tambov to Samara
                      Germans take Samara from Russians
                5 bombers moved from Bryansk to Iraq
                2 bombers moved from Bryansk to Northwest Persia

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 1 armour, 2 bombers and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Germans win, taking Northwest Persia from British with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Iraq
                    Germans attack with 7 armour, 20 bombers and 7 mech_infantrys
                    British defend with 7 armour, 3 fighters and 5 mech_infantrys
                    Germans win, taking Iraq from Russians with 7 armour, 20 bombers and 1 mech_infantry remaining. Battle score for attacker is 68
                    Casualties for Germans: 6 mech_infantrys
                    Casualties for British: 7 armour, 3 fighters and 5 mech_infantrys

    Non Combat Move - Germans
                20 bombers moved from Iraq to Caucasus
                2 bombers moved from Northwest Persia to Bryansk
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Smolensk to Bryansk
                1 artillery moved from Ukraine to Bryansk
                2 artilleries moved from Ukraine to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                3 mech_infantrys moved from Bryansk to Caucasus
                1 fighter moved from Western Germany to Bryansk
                2 aaGuns moved from Western Germany to Germany
                1 armour and 6 mech_infantrys moved from Yugoslavia to Greece
                5 mech_infantrys moved from Southern Italy to Yugoslavia
                1 mech_infantry moved from Bryansk to Caucasus

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Novgorod
                2 mech_infantrys placed in Yugoslavia
                4 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,5,4,6,3,6,6,4,2,3,4,3,3,5,3
                Germans collect 66 PUs (1 lost to blockades); end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs

Suggested Topics

  • 19
  • 25
  • 95
  • 281
  • 186
  • 169
  • 247
  • 229
Axis & Allies Boardgaming Custom Painted Miniatures

127

Online

17.8k

Users

40.4k

Topics

1.8m

Posts