I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?15L mike48484 Vs sweetjamesjones (allies +21)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - British
2 armour and 2 mech_infantrys moved from Tobruk to Tunisia
British take Libya from Italians
British take Tunisia from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - British
British buy 3 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 armour and 2 mech_infantrys moved from Tobruk to Tunisia
British take Libya from Italians
British take Tunisia from ItaliansCombat - British
Non Combat Move - British
14 armour and 9 mech_infantrys moved from Volgograd to Russia
3 aaGuns, 2 artilleries and 4 infantry moved from Volgograd to Samara
3 armour moved from Caucasus to Samara
5 mech_infantrys moved from Yunnan to India
1 armour and 2 mech_infantrys moved from Persia to West India
2 armour and 1 mech_infantry moved from Egypt to Iraq
2 mech_infantrys moved from Tobruk to Egypt
1 fighter moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
8 fighters moved from Hopei to AnhwePlace Units - British
1 bomber placed in United Kingdom
3 mech_infantrys placed in Egypt
3 armour placed in PersiaTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,4,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,5,6
UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 17 PUs
Some Units in India change ownership: 5 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Italians
Italians buy 2 destroyers and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern France
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,4,3,2,6
Italians collect 15 PUs (3 lost to blockades); end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - ANZAC
2 fighters moved from Yunnan to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - ANZAC
2 fighters moved from Yunnan to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 37 Sea Zone to Yunnan
1 armour, 1 battleship, 2 carriers, 6 cruisers, 1 destroyer, 4 fighters and 1 transport moved from 39 Sea Zone to 76 Sea ZoneTurn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 factory_minor and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Rostov
2 bombers moved from Eastern Poland to Tambov
3 armour moved from Ukraine to Rostov
3 bombers moved from Eastern Poland to Tambov
3 bombers moved from Eastern Poland to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 factory_minor and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Rostov
2 bombers moved from Eastern Poland to Tambov
3 armour moved from Ukraine to Rostov
3 bombers moved from Eastern Poland to Tambov
3 bombers moved from Eastern Poland to RostovCombat - Germans
Battle in Tambov
Germans attack with 5 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 5 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 armour, 3 bombers and 2 infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans win, taking Rostov from Russians with 3 armour, 3 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Germans
3 bombers moved from Rostov to Eastern Poland
5 bombers moved from Tambov to Eastern Poland
1 mech_infantry moved from Novgorod to Bryansk
1 armour moved from Smolensk to Bryansk
2 aaGuns moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 destroyer, 1 submarine and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
3 armour placed in Ukraine
Germans undo move 1.
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 5 mech_infantrys
EDIT: Adding units owned by Germans to Yugoslavia: 5 mech_infantrys
EDIT: Turning off Edit Mode
1 factory_minor placed in Yugoslavia
4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 55 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Russians
Russians buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Tambov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Russians
Russians buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
2 fighters moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters moved from Smolensk to Russia
3 fighters moved from Tambov to Russia
1 mech_infantry moved from Russia to VolgogradPlace Units - Russians
2 fighters and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 infantry moved from Western Australia to 56 Sea Zone
4 infantry and 2 transports moved from 56 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Siam
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
5 carriers, 1 cruiser, 5 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 2 transports moved from 56 Sea Zone to 37 Sea Zone
Japanese take 42 Sea Zone from ANZAC -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 infantry moved from Western Australia to 56 Sea Zone
4 infantry and 2 transports moved from 56 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Siam
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
5 carriers, 1 cruiser, 5 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 2 transports moved from 56 Sea Zone to 37 Sea Zone
Japanese take 42 Sea Zone from ANZACCombat - Japanese
Battle in Malaya
Battle in Siam
Battle in Shan StateNon Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 submarines moved from 20 Sea Zone to 6 Sea Zone
2 submarines moved from 36 Sea Zone to 20 Sea Zone
3 mech_infantrys moved from Siberia to Amur
1 mech_infantry moved from Sakha to Siberia
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Amur to 6 Sea Zone
1 fighter moved from Amur to Japan
1 fighter moved from Amur to Japan
1 fighter moved from Amur to Japan
3 tactical_bombers moved from Amur to Japan
1 bomber, 1 fighter and 3 tactical_bombers moved from Philippines to Japan
13 armour moved from Manchuria to Amur
2 mech_infantrys moved from Manchuria to Amur
1 aaGun moved from Manchuria to Amur
1 infantry moved from Victoria to New South Wales
1 infantry moved from South Australia to New South Wales
3 infantry moved from Jehol to Manchuria
1 armour moved from Jehol to AmurPlace Units - Japanese
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 2 fighters and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
1 armour moved from Soviet Far East to Siberia
1 fighter moved from 4 Sea Zone to Siberia
1 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
4 bombers moved from Eastern United States to Normandy BordeauxCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 4 bombers and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Italians with 4 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Siberia
Americans attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Americans win, taking Siberia from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
1 fighter moved from Siberia to Soviet Far East
1 fighter moved from 4 Sea Zone to Soviet Far East
1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters, 5 submarines and 10 transports moved from 4 Sea Zone to 2 Sea Zone
2 fighters moved from Eastern United States to 2 Sea Zone
4 bombers moved from Normandy Bordeaux to Spain
1 armour moved from Yunnan to IndiaPlace Units - Americans
1 carrier and 2 fighters placed in 2 Sea Zone
1 submarine placed in 101 Sea Zone
3 submarines placed in 93 Sea Zone
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Shantung to Jehol
1 infantry moved from Chahar to Jehol
1 fighter and 9 infantry moved from Anhwe to Jehol -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Shantung to Jehol
1 infantry moved from Chahar to Jehol
1 fighter and 9 infantry moved from Anhwe to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 14 infantry
Japanese defend with 1 infantry
Chinese win, taking Jehol from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Jehol to Yunnan
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to BurmaPlace Units - Chinese
8 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 20 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Combat Move - British
2 mech_infantrys moved from Tunisia to Algeria
6 fighters moved from Spain to Algeria
2 mech_infantrys moved from India to Shan State
24 armour, 8 fighters and 37 mech_infantrys moved from Anhwe to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - British
British buy 2 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 1 PUs;Combat Move - British
2 mech_infantrys moved from Tunisia to Algeria
6 fighters moved from Spain to Algeria
2 mech_infantrys moved from India to Shan State
24 armour, 8 fighters and 37 mech_infantrys moved from Anhwe to ManchuriaCombat - British
Battle in Manchuria
British attack with 24 armour, 8 fighters and 37 mech_infantrys
Japanese defend with 1 factory_minor and 4 infantry
British win, taking Manchuria from Japanese with 24 armour, 8 fighters and 35 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 4 infantry
Battle in Algeria
British attack with 6 fighters and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Algeria from Italians with 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Manchuria British: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - British
1 armour and 2 mech_infantrys moved from West India to India
2 armour, 1 fighter and 1 mech_infantry moved from Iraq to Turkey
3 armour moved from Persia to Turkey
5 mech_infantrys moved from Egypt to Iraq
2 armour moved from Tunisia to Tobruk
6 fighters moved from Algeria to Spain
8 fighters moved from Manchuria to Jehol
2 armour moved from Samara to Timguska
3 aaGuns, 1 armour, 2 artilleries and 4 infantry moved from Samara to RussiaPlace Units - British
2 fighters and 1 mech_infantry placed in Persia
British undo move 1.
2 armour and 1 mech_infantry placed in Persia
2 fighters and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 37 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 armour and 1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,5,2,1,4,3,5,5,5,2,6,6,5,2,2,1,6,6,5,4,3,5,2,5,2,2,1,3,3,4,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,3,2
UK_Pacific collect 8 PUs (4 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 armour and 1 fighter -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Italians
Italians buy 3 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
2 destroyers moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Southern France to 93 Sea Zone
2 fighters moved from Southern France to 93 Sea Zone
3 fighters moved from Southern Italy to 93 Sea Zone
2 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
2 artilleries moved from Southern France to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Italians
Italians buy 3 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
2 destroyers moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Southern France to 93 Sea Zone
2 fighters moved from Southern France to 93 Sea Zone
3 fighters moved from Southern Italy to 93 Sea Zone
2 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
2 artilleries moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 artilleries and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 destroyers and 5 fighters
Americans defend with 6 submarines
Italians win, taking 93 Sea Zone from British with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 28
Casualties for Italians: 1 destroyer
Casualties for Americans: 6 submarinesNon Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern France
3 fighters moved from 93 Sea Zone to Southern Italy
1 bomber moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
2 submarines placed in 97 Sea Zone
3 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Combat Move - ANZAC
2 fighters moved from Yunnan to Siam





