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Scrambelst Du nach Seezonen SZ110 und/oder nach SZ109?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Western Australia to 56 Sea Zone
4 infantry and 2 transports moved from 56 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Siam
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
5 carriers, 1 cruiser, 5 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 2 transports moved from 56 Sea Zone to 37 Sea Zone
Japanese take 42 Sea Zone from ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Japanese
Japanese buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 infantry moved from Western Australia to 56 Sea Zone
4 infantry and 2 transports moved from 56 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Siam
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
5 carriers, 1 cruiser, 5 destroyers, 5 fighters, 3 submarines, 5 tactical_bombers and 2 transports moved from 56 Sea Zone to 37 Sea Zone
Japanese take 42 Sea Zone from ANZAC
Combat - Japanese
Battle in Malaya
Battle in Siam
Battle in Shan State
Non Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
2 submarines moved from 20 Sea Zone to 6 Sea Zone
2 submarines moved from 36 Sea Zone to 20 Sea Zone
3 mech_infantrys moved from Siberia to Amur
1 mech_infantry moved from Sakha to Siberia
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from Amur to 6 Sea Zone
1 fighter moved from Amur to Japan
1 fighter moved from Amur to Japan
1 fighter moved from Amur to Japan
3 tactical_bombers moved from Amur to Japan
1 bomber, 1 fighter and 3 tactical_bombers moved from Philippines to Japan
13 armour moved from Manchuria to Amur
2 mech_infantrys moved from Manchuria to Amur
1 aaGun moved from Manchuria to Amur
1 infantry moved from Victoria to New South Wales
1 infantry moved from South Australia to New South Wales
3 infantry moved from Jehol to Manchuria
1 armour moved from Jehol to Amur
Place Units - Japanese
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 2 fighters and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
1 armour moved from Soviet Far East to Siberia
1 fighter moved from 4 Sea Zone to Siberia
1 infantry moved from Spain to Normandy Bordeaux
1 infantry moved from Spain to Normandy Bordeaux
4 bombers moved from Eastern United States to Normandy Bordeaux
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 4 bombers and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Normandy Bordeaux from Italians with 4 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Siberia
Americans attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Americans win, taking Siberia from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
1 fighter moved from Siberia to Soviet Far East
1 fighter moved from 4 Sea Zone to Soviet Far East
1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 2 fighters, 5 submarines and 10 transports moved from 4 Sea Zone to 2 Sea Zone
2 fighters moved from Eastern United States to 2 Sea Zone
4 bombers moved from Normandy Bordeaux to Spain
1 armour moved from Yunnan to India
Place Units - Americans
1 carrier and 2 fighters placed in 2 Sea Zone
1 submarine placed in 101 Sea Zone
3 submarines placed in 93 Sea Zone
2 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Shantung to Jehol
1 infantry moved from Chahar to Jehol
1 fighter and 9 infantry moved from Anhwe to Jehol
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Shantung to Jehol
1 infantry moved from Chahar to Jehol
1 fighter and 9 infantry moved from Anhwe to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 14 infantry
Japanese defend with 1 infantry
Chinese win, taking Jehol from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Yunnan
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Burma
Place Units - Chinese
8 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 20 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Combat Move - British
2 mech_infantrys moved from Tunisia to Algeria
6 fighters moved from Spain to Algeria
2 mech_infantrys moved from India to Shan State
24 armour, 8 fighters and 37 mech_infantrys moved from Anhwe to Manchuria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - British
British buy 2 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 1 PUs;
Combat Move - British
2 mech_infantrys moved from Tunisia to Algeria
6 fighters moved from Spain to Algeria
2 mech_infantrys moved from India to Shan State
24 armour, 8 fighters and 37 mech_infantrys moved from Anhwe to Manchuria
Combat - British
Battle in Manchuria
British attack with 24 armour, 8 fighters and 37 mech_infantrys
Japanese defend with 1 factory_minor and 4 infantry
British win, taking Manchuria from Japanese with 24 armour, 8 fighters and 35 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 4 infantry
Battle in Algeria
British attack with 6 fighters and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Algeria from Italians with 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 2 mech_infantrys
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Manchuria British: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - British
1 armour and 2 mech_infantrys moved from West India to India
2 armour, 1 fighter and 1 mech_infantry moved from Iraq to Turkey
3 armour moved from Persia to Turkey
5 mech_infantrys moved from Egypt to Iraq
2 armour moved from Tunisia to Tobruk
6 fighters moved from Algeria to Spain
8 fighters moved from Manchuria to Jehol
2 armour moved from Samara to Timguska
3 aaGuns, 1 armour, 2 artilleries and 4 infantry moved from Samara to Russia
Place Units - British
2 fighters and 1 mech_infantry placed in Persia
British undo move 1.
2 armour and 1 mech_infantry placed in Persia
2 fighters and 1 mech_infantry placed in Egypt
Turn Complete - British
British collect 37 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
1 armour and 1 fighter placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,5,2,1,4,3,5,5,5,2,6,6,5,2,2,1,6,6,5,4,3,5,2,5,2,2,1,3,3,4,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,3,2
UK_Pacific collect 8 PUs (4 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 armour and 1 fighter
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Italians
Italians buy 3 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
2 destroyers moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Southern France to 93 Sea Zone
2 fighters moved from Southern France to 93 Sea Zone
3 fighters moved from Southern Italy to 93 Sea Zone
2 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
2 artilleries moved from Southern France to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Italians
Italians buy 3 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
2 destroyers moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Southern France to 93 Sea Zone
2 fighters moved from Southern France to 93 Sea Zone
3 fighters moved from Southern Italy to 93 Sea Zone
2 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
2 artilleries moved from Southern France to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 artilleries and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 destroyers and 5 fighters
Americans defend with 6 submarines
Italians win, taking 93 Sea Zone from British with 1 bomber, 1 destroyer and 5 fighters remaining. Battle score for attacker is 28
Casualties for Italians: 1 destroyer
Casualties for Americans: 6 submarines
Non Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern France
3 fighters moved from 93 Sea Zone to Southern Italy
1 bomber moved from 93 Sea Zone to Southern Italy
Place Units - Italians
2 submarines placed in 97 Sea Zone
3 infantry placed in Southern France
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Combat Move - ANZAC
2 fighters moved from Yunnan to Siam
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Combat Move - ANZAC
2 fighters moved from Yunnan to Siam
Combat - ANZAC
Battle in Siam
ANZAC attack with 2 fighters
Japanese defend with 1 infantry
ANZAC win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Siam to Yunnan
1 armour, 1 battleship, 2 carriers, 6 cruisers, 1 destroyer, 4 fighters and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
Turn Complete - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
1 armour moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
Germans take Northwest Persia from Russians
2 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Smolensk
4 bombers moved from Eastern Poland to Smolensk
4 bombers moved from Eastern Poland to Tambov
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to 125 Sea Zone
1 bomber moved from Western Germany to 125 Sea Zone
1 bomber moved from Western Germany to 125 Sea Zone
2 infantry moved from Rostov to Volgograd
3 bombers moved from Eastern Poland to Volgograd
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
1 armour moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
Germans take Northwest Persia from Russians
2 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Smolensk
4 bombers moved from Eastern Poland to Smolensk
4 bombers moved from Eastern Poland to Tambov
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to 125 Sea Zone
1 bomber moved from Western Germany to 125 Sea Zone
1 bomber moved from Western Germany to 125 Sea Zone
2 infantry moved from Rostov to Volgograd
3 bombers moved from Eastern Poland to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 125 Sea Zone
Germans attack with 4 bombers and 1 destroyer
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 4 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Smolensk
Germans attack with 4 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 4 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 infantry moved from Western Ukraine to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Eastern Poland to Bryansk
2 armour moved from Rostov to Caucasus
2 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
4 bombers moved from Tambov to Bryansk
3 bombers moved from Volgograd to Bryansk
1 bomber moved from Eastern Poland to Bryansk
4 bombers moved from Smolensk to Bryansk
4 bombers moved from 125 Sea Zone to Western Germany
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 transports moved from 113 Sea Zone to 115 Sea Zone
4 mech_infantrys moved from Yugoslavia to Southern Italy
4 mech_infantrys moved from Germany to Yugoslavia
1 mech_infantry moved from Yugoslavia to Southern Italy
7 mech_infantrys moved from Bryansk to Caucasus
5 armour moved from Bryansk to Caucasus
Place Units - Germans
1 armour and 2 mech_infantrys placed in Yugoslavia
1 armour, 1 artillery and 1 mech_infantry placed in Ukraine
1 armour and 2 artilleries placed in Novgorod
Germans undo move 3.
Germans undo move 2.
3 artilleries placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Combat - Russians
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 28 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Amur to Yakut S.S.R.
4 mech_infantrys moved from Amur to Siberia
13 armour moved from Amur to Siberia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Amur to Yakut S.S.R.
4 mech_infantrys moved from Amur to Siberia
13 armour moved from Amur to Siberia
Combat - Japanese
Battle in Siberia
Japanese attack with 13 armour and 4 mech_infantrys
Americans defend with 1 armour
Japanese win, taking Siberia from Russians with 13 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Non Combat Move - Japanese
2 infantry moved from Malaya to 37 Sea Zone
5 carriers moved from 37 Sea Zone to 75 Sea Zone
4 infantry and 5 transports moved from 37 Sea Zone to 75 Sea Zone
5 tactical_bombers moved from 37 Sea Zone to 75 Sea Zone
5 fighters moved from 37 Sea Zone to 75 Sea Zone
5 destroyers moved from 37 Sea Zone to 75 Sea Zone
1 cruiser moved from 37 Sea Zone to 75 Sea Zone
3 submarines moved from 37 Sea Zone to 75 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
1 fighter and 1 tactical_bomber placed in 6 Sea Zone
1 carrier placed in 6 Sea Zone
2 infantry placed in Japan
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Americans
Americans buy 5 armour, 3 cruisers and 5 infantry; Remaining resources: 3 PUs;
Combat Move - Americans
9 armour, 2 fighters and 9 infantry moved from Soviet Far East to Siberia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Americans
Americans buy 5 armour, 3 cruisers and 5 infantry; Remaining resources: 3 PUs;
Combat Move - Americans
9 armour, 2 fighters and 9 infantry moved from Soviet Far East to Siberia
Combat - Americans
Battle in Siberia
Americans attack with 9 armour, 2 fighters and 9 infantry
Japanese defend with 13 armour and 4 mech_infantrys
Americans win with 2 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 9 armour and 9 infantry
Casualties for Japanese: 13 armour and 4 mech_infantrys
Non Combat Move - Americans
2 fighters moved from Siberia to Jehol
1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 5 submarines and 10 transports moved from 2 Sea Zone to 10 Sea Zone
Place Units - Americans
5 armour and 5 infantry placed in Western United States
3 cruisers placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 2 bombers
EDIT: Adding units owned by Americans to Spain: 2 bombers
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
Americans collect 60 PUs (1 lost to blockades); end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs