@max334 Scrambles?
15L mike48484 Vs sweetjamesjones (allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour, 1 battleship, 2 carriers, 6 cruisers, 1 destroyer, 4 fighters and 1 transport moved from 57 Sea Zone to 39 Sea ZoneTurn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
5 bombers moved from Eastern Poland to Rostov
1 infantry moved from Belarus to Smolensk
1 armour moved from Novgorod to Smolensk
4 bombers moved from Eastern Poland to Smolensk
3 bombers moved from Western Germany to Smolensk
30 armour, 14 artilleries, 32 infantry and 21 mech_infantrys moved from Western Ukraine to Bryansk
15 armour, 1 fighter and 9 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Novgorod to Bryansk
1 armour moved from Novgorod to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
5 bombers moved from Eastern Poland to Rostov
1 infantry moved from Belarus to Smolensk
1 armour moved from Novgorod to Smolensk
4 bombers moved from Eastern Poland to Smolensk
3 bombers moved from Western Germany to Smolensk
30 armour, 14 artilleries, 32 infantry and 21 mech_infantrys moved from Western Ukraine to Bryansk
15 armour, 1 fighter and 9 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Novgorod to Bryansk
1 armour moved from Novgorod to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 47 armour, 14 artilleries, 1 fighter, 32 infantry and 30 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 47 armour, 14 artilleries, 1 fighter, 32 infantry and 30 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 armour, 7 bombers and 1 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 armour, 7 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 5 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 5 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 bombers moved from Rostov to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 fighter moved from Bryansk to Eastern Poland
6 bombers moved from Smolensk to Eastern Poland
1 bomber moved from Smolensk to Eastern PolandPlace Units - Germans
3 armour placed in Ukraine
1 mech_infantry placed in Novgorod
3 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,3,1,4,4
Germans collect 48 PUs (6 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 mech_infantry moved from Russia to Rostov
3 fighters moved from Volgograd to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 mech_infantry moved from Russia to Rostov
3 fighters moved from Volgograd to RostovCombat - Russians
Battle in Rostov
Russians attack with 3 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
3 fighters moved from Rostov to Russia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to TambovPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 35 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 fighter, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 mech_infantrys moved from Amur to Siberia
1 fighter and 1 tactical_bomber moved from Jehol to Siberia
1 infantry moved from New South Wales to South Australia
Japanese take South Australia from ANZAC
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 infantry and 2 transports moved from 62 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
3 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 62 Sea Zone to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Siberia
1 mech_infantry moved from Amur to Siberia
1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 fighter, 7 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 mech_infantrys moved from Amur to Siberia
1 fighter and 1 tactical_bomber moved from Jehol to Siberia
1 infantry moved from New South Wales to South Australia
Japanese take South Australia from ANZAC
1 infantry moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 63 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 infantry and 2 transports moved from 62 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
3 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 62 Sea Zone to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to Siberia
1 mech_infantry moved from Amur to Siberia
1 mech_infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from RussiansCombat - Japanese
Battle in Siberia
Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Japanese win, taking Siberia from Russians with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Western AustraliaNon Combat Move - Japanese
7 armour moved from Jehol to Manchuria
2 mech_infantrys moved from Jehol to Manchuria
1 infantry moved from Shantung to Jehol
1 infantry moved from Kiangsu to Shantung
1 armour moved from Kiangsu to Jehol
1 infantry moved from Jehol to Manchuria
2 fighters and 2 tactical_bombers moved from Siberia to Amur
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Amur
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
2 infantry moved from 56 Sea Zone to Western Australia
2 carriers moved from 35 Sea Zone to 56 Sea Zone
5 fighters moved from Queensland to 56 Sea Zone
5 tactical_bombers moved from Queensland to 56 Sea Zone
1 bomber, 1 fighter and 3 tactical_bombers moved from Queensland to Philippines
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 infantry placed in Kiangsu
3 armour placed in Manchuria
1 fighter and 1 tactical_bomber placed in Japan
6 infantry placed in Japan
1 carrier and 1 transport placed in 6 Sea Zone
Japanese undo move 3.
1 fighter and 1 tactical_bomber placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 4 bombers, 1 factory_minor and 3 submarines; Remaining resources: 4 PUs;Combat Move - Americans
3 submarines moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Spain to 97 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
10 armour and 10 infantry moved from Western United States to 10 Sea Zone
10 armour, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 10 infantry, 5 submarines and 10 transports moved from 10 Sea Zone to 4 Sea Zone
10 armour and 10 infantry moved from 4 Sea Zone to Soviet Far East -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Americans
Americans buy 4 bombers, 1 factory_minor and 3 submarines; Remaining resources: 4 PUs;Combat Move - Americans
3 submarines moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Spain to 97 Sea Zone
2 fighters moved from Western United States to 10 Sea Zone
10 armour and 10 infantry moved from Western United States to 10 Sea Zone
10 armour, 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 10 infantry, 5 submarines and 10 transports moved from 10 Sea Zone to 4 Sea Zone
10 armour and 10 infantry moved from 4 Sea Zone to Soviet Far EastCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Soviet Far East
Battle in 97 Sea Zone
Americans attack with 1 bomber and 6 submarines
Italians defend with 1 carrier, 2 destroyers, 4 fighters and 1 submarine
Italians win, taking Soviet Far East from Japanese with 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 carrier, 2 destroyers, 1 fighter and 1 submarine
Casualties for Americans: 1 bomber and 6 submarines
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
2 fighters moved from Western United States to Eastern United StatesPlace Units - Americans
1 factory_minor placed in Alaska
4 bombers placed in Eastern United States
3 submarines placed in 92 Sea Zone
Americans undo move 3.
3 submarines placed in 93 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 65 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Anhwe to Shantung
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 fighter moved from Yunnan to Kiangsu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Anhwe to Shantung
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 fighter moved from Yunnan to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 factory_minor and 1 infantry
Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shantung
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Shantung from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Yunnan to KwangsiPlace Units - Chinese
7 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - British
2 armour and 2 mech_infantrys moved from Tobruk to Tunisia
British take Libya from Italians
British take Tunisia from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - British
British buy 3 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 armour and 2 mech_infantrys moved from Tobruk to Tunisia
British take Libya from Italians
British take Tunisia from ItaliansCombat - British
Non Combat Move - British
14 armour and 9 mech_infantrys moved from Volgograd to Russia
3 aaGuns, 2 artilleries and 4 infantry moved from Volgograd to Samara
3 armour moved from Caucasus to Samara
5 mech_infantrys moved from Yunnan to India
1 armour and 2 mech_infantrys moved from Persia to West India
2 armour and 1 mech_infantry moved from Egypt to Iraq
2 mech_infantrys moved from Tobruk to Egypt
1 fighter moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
8 fighters moved from Hopei to AnhwePlace Units - British
1 bomber placed in United Kingdom
3 mech_infantrys placed in Egypt
3 armour placed in PersiaTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6,4,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,5,6
UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 17 PUs
Some Units in India change ownership: 5 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Purchase Units - Italians
Italians buy 2 destroyers and 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern France
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5,4,3,2,6
Italians collect 15 PUs (3 lost to blockades); end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - ANZAC
2 fighters moved from Yunnan to 37 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - ANZAC
2 fighters moved from Yunnan to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 37 Sea Zone to Yunnan
1 armour, 1 battleship, 2 carriers, 6 cruisers, 1 destroyer, 4 fighters and 1 transport moved from 39 Sea Zone to 76 Sea ZoneTurn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 21
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 factory_minor and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Rostov
2 bombers moved from Eastern Poland to Tambov
3 armour moved from Ukraine to Rostov
3 bombers moved from Eastern Poland to Tambov
3 bombers moved from Eastern Poland to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 factory_minor and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Rostov
2 bombers moved from Eastern Poland to Tambov
3 armour moved from Ukraine to Rostov
3 bombers moved from Eastern Poland to Tambov
3 bombers moved from Eastern Poland to RostovCombat - Germans
Battle in Tambov
Germans attack with 5 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 5 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 armour, 3 bombers and 2 infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans win, taking Rostov from Russians with 3 armour, 3 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantryNon Combat Move - Germans
3 bombers moved from Rostov to Eastern Poland
5 bombers moved from Tambov to Eastern Poland
1 mech_infantry moved from Novgorod to Bryansk
1 armour moved from Smolensk to Bryansk
2 aaGuns moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 destroyer, 1 submarine and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea ZonePlace Units - Germans
3 armour placed in Ukraine
Germans undo move 1.
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 5 mech_infantrys
EDIT: Adding units owned by Germans to Yugoslavia: 5 mech_infantrys
EDIT: Turning off Edit Mode
1 factory_minor placed in Yugoslavia
4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 55 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs