But luck reversed in the later rounds and I was also able to sink the transport. Would have been happy to just get the BB after your hit.
Dawgoneit (Axis) vs Odonis (Allies +13)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier moved from 95 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from Algeria to 91 Sea Zone
3 fighters moved from Algeria to Morocco
2 fighters moved from Southern France to Gibraltar
1 tactical_bomber moved from Algeria to Gibraltar
1 battleship, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Algeria to Morocco
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
3 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 artillery moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery and 3 infantry moved from Poland to Eastern Poland
2 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
1 artillery moved from Eastern Poland to BessarabiaCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 5 infantry
Russians defend with 2 artilleries
Germans win, taking Belarus from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantryNon Combat Move - Germans
1 armour and 1 mech_infantry moved from Bulgaria to Eastern Poland
1 armour moved from Southern Italy to Yugoslavia
1 artillery and 3 infantry moved from Northern Italy to France
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Yugoslavia
3 aaGuns moved from Poland to Eastern Poland
4 bombers moved from Algeria to Morocco
1 tactical_bomber moved from Algeria to Gibraltar
1 tactical_bomber moved from Algeria to MoroccoPlace Units - Germans
1 destroyer and 1 transport placed in 93 Sea Zone
1 bomber placed in Southern France
1 artillery and 2 infantry placed in Novgorod
1 armour, 1 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
2 artilleries and 4 infantry moved from Bryansk to Belarus
2 armour and 6 mech_infantrys moved from Bryansk to Archangel
1 armour moved from Russia to Archangel
2 fighters moved from Samara to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
2 artilleries and 4 infantry moved from Bryansk to Belarus
2 armour and 6 mech_infantrys moved from Bryansk to Archangel
1 armour moved from Russia to Archangel
2 fighters moved from Samara to BelarusCombat - Russians
Battle in Archangel
Russians attack with 3 armour and 6 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Belarus
Russians attack with 2 artilleries, 2 fighters and 4 infantry
Germans defend with 1 artillery and 5 infantry
Russians win, taking Belarus from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Russians: 4 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
2 fighters moved from Belarus to Bryansk
1 infantry moved from Rostov to Ukraine
2 artilleries moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Ukraine
2 artilleries and 4 infantry moved from Russia to Bryansk
1 aaGun and 6 infantry moved from Novosibirsk to Kansu
1 aaGun moved from Novosibirsk to Vologda
2 infantry moved from Kansu to Suiyuyan
2 infantry moved from Kansu to Shensi
2 infantry moved from Kansu to Tsinghai
2 infantry moved from Siberia to Sakha
2 infantry moved from Sakha to BuryatiaPlace Units - Russians
3 mech_infantrys placed in Volgograd
4 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 9 armour, 1 destroyer and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
3 infantry moved from Jehol to Chahar
1 artillery moved from Shan State to Burma
1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Kwangtung to Yunnan
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 submarines moved from 36 Sea Zone to 45 Sea Zone
1 transport moved from 79 Sea Zone to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 44 Sea Zone
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
3 armour moved from Shantung to Hopei
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kweichow
3 armour moved from Kiangsu to Kweichow
2 infantry moved from Jehol to Chahar
2 infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Malaya to Burma
3 fighters and 3 tactical_bombers moved from Malaya to Kweichow
1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
1 infantry moved from Manchuria to Jehol
1 battleship, 2 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Kwangsi to Shan State
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 bomber moved from Malaya to Formosa
1 cruiser moved from 37 Sea Zone to 55 Sea Zone
1 bomber moved from Malaya to BurmaCombat - Japanese
Battle in Formosa
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Formosa from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer and 1 submarine
Japanese win with 2 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 bomber moved from Burma to Kweichow
1 tactical_bomber moved from Burma to Kweichow
1 tactical_bomber moved from Kweichow to Hopei
1 bomber moved from Formosa to KiangsiPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 armour placed in Kiangsu
3 armour placed in Shantung
3 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 submarine moved from 45 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
2 fighters moved from 54 Sea Zone to 55 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 2 fighters and 4 submarines; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 submarine moved from 45 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
2 fighters moved from 54 Sea Zone to 55 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in 6 Sea Zone
Americans attack with 3 submarines and 1 transport
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking 6 Sea Zone from Japanese with 3 submarines and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Korea
Battle in 55 Sea Zone
Americans attack with 4 fighters
Japanese defend with 1 cruiser and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win, taking Korea from Japanese with 3 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 fighterNon Combat Move - Americans
3 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 bomber moved from Western United States to Queensland
1 armour, 2 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 89 Sea Zone to 101 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 101 Sea Zone to Eastern United States
2 mech_infantrys moved from Central United States to Eastern United States
2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 artilleries placed in Brazil
2 fighters placed in Eastern United States
Americans undo move 2.
2 fighters placed in 101 Sea Zone
2 destroyers and 4 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 artillery moved from Tobruk to Libya
British take Libya from Italians
4 infantry moved from India to Burma
1 fighter moved from India to Burma
1 battleship moved from 54 Sea Zone to 44 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 artillery moved from Tobruk to Libya
British take Libya from Italians
4 infantry moved from India to Burma
1 fighter moved from India to Burma
1 battleship moved from 54 Sea Zone to 44 Sea ZoneCombat - British
Battle in Burma
British attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 mech_infantry
British win, taking Burma from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in 44 Sea Zone
British attack with 1 battleship
Japanese defend with 1 transport
British win, taking 44 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from Burma to India
2 aaGuns, 24 infantry and 1 mech_infantry moved from India to Burma
1 artillery moved from West India to India
3 mech_infantrys moved from West India to Burma
1 artillery and 1 infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
1 armour and 2 mech_infantrys moved from Tobruk to Egypt
1 fighter and 1 tactical_bomber moved from Egypt to Persia
2 destroyers moved from 106 Sea Zone to 101 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Persia
2 infantry and 1 mech_infantry placed in Egypt
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3
British collect 31 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
3 infantry moved from Morocco to Algeria
2 infantry moved from Southern France to Northern Italy
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 96 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Libya
Italians attack with 1 artillery and 1 infantry
British defend with 1 artillery
Italians win, taking Libya from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Italians
Place Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
5 fighters moved from Queensland to 55 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
5 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 55 Sea Zone to 62 Sea Zone
3 fighters moved from 55 Sea Zone to Queensland
1 infantry moved from South Australia to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to AlexandriaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Southern France to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
1 armour moved from Tunisia to Tobruk
Italians take Tobruk from British
1 artillery and 2 infantry moved from Tunisia to Libya
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Morocco to Yugoslavia
1 tactical_bomber moved from Gibraltar to Yugoslavia
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern France to Western Ukraine
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
1 armour moved from Yugoslavia to Bessarabia
1 bomber moved from Morocco to Ukraine
4 infantry moved from Eastern Poland to Bessarabia
3 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Novgorod
3 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
8 armour moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to BelarusCombat - Germans
Battle in Malta
Germans attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Germans win, taking Malta from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Belarus
Germans attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 2 artilleries
Germans win, taking Belarus from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber moved from Ukraine to Bessarabia
1 bomber moved from Western Ukraine to Eastern PolandPlace Units - Germans
1 destroyer and 1 transport placed in 93 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 bomber, 4 infantry and 1 mech_infantry placed in Germany
1 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 artillery and 3 infantry moved from Bryansk to Belarus
6 artilleries and 29 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
2 infantry moved from Sakha to Amur
2 infantry moved from Buryatia to Amur
2 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Amur -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 artillery and 3 infantry moved from Bryansk to Belarus
6 artilleries and 29 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
2 infantry moved from Sakha to Amur
2 infantry moved from Buryatia to Amur
2 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to AmurCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery and 2 infantry
Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 1 fighter and 3 infantry
Battle in Ukraine
Russians attack with 6 artilleries and 29 infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Russians win, taking Ukraine from Germans with 6 artilleries and 28 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Amur
Russians attack with 9 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Olgiy to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Kansu
2 infantry moved from Tsinghai to Kansu
3 mech_infantrys moved from Volgograd to Tsinghai
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Dzavhan to Olgiy
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 fighter moved from Belarus to Bryansk
3 armour and 3 mech_infantrys moved from Archangel to Bryansk
4 artilleries and 3 infantry moved from Russia to Bryansk
2 aaGuns moved from Bryansk to Ukraine
1 aaGun moved from Vologda to Russia
1 aaGun moved from Russia to Bryansk
1 tactical_bomber moved from Russia to BryanskPlace Units - Russians
3 mech_infantrys placed in Volgograd
3 artilleries, 3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
submerge subs in sz6?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 destroyers and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 bomber moved from Kiangsi to 44 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
3 infantry moved from Jehol to Manchuria
2 armour moved from Kweichow to Yunnan
1 armour moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Hopei to Shensi
3 infantry moved from Chahar to Hopei
4 armour moved from Hopei to Yunnan
1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
3 armour moved from Kiangsu to Hunan
1 armour moved from Shantung to Kweichow
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 bomber moved from Kweichow to Korea
1 mech_infantry moved from Shan State to Yunnan
1 submarine moved from 45 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 armour moved from Shantung to Kweichow
2 submarines moved from 16 Sea Zone to 6 Sea Zone -
submerge subs in sz6?
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yes