@Martin
Game History
Combat Hit Differential Summary :
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - British
2 armour and 2 mech_infantrys moved from Sikang to Shensi
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
5 armour and 4 mech_infantrys moved from Novosibirsk to Shensi
1 armour and 2 mech_infantrys moved from Kazakhstan to Shensi
1 armour and 2 mech_infantrys moved from Turkmenistan to Volgograd
1 armour and 3 mech_infantrys moved from Karelia to Finland
1 bomber moved from United Kingdom to Finland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 3 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 armour and 2 mech_infantrys moved from Sikang to Shensi
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
5 armour and 4 mech_infantrys moved from Novosibirsk to Shensi
1 armour and 2 mech_infantrys moved from Kazakhstan to Shensi
1 armour and 2 mech_infantrys moved from Turkmenistan to Volgograd
1 armour and 3 mech_infantrys moved from Karelia to Finland
1 bomber moved from United Kingdom to Finland
Combat - British
Battle in Shensi
British attack with 8 armour and 8 mech_infantrys
Japanese defend with 1 infantry
British win, taking Shensi from Japanese with 8 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Finland
British attack with 1 armour, 1 bomber and 3 mech_infantrys
Germans defend with 1 armour, 3 fighters and 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour, 2 fighters and 1 infantry
Casualties for British: 1 armour, 1 bomber and 3 mech_infantrys
Non Combat Move - British
3 aaGuns moved from Caucasus to Volgograd
2 artilleries, 8 fighters and 4 infantry moved from Turkey to Caucasus
1 armour moved from Syria to Egypt
3 mech_infantrys moved from India to Yunnan
8 armour and 8 mech_infantrys moved from Sikang to Shensi
8 fighters moved from Caucasus to Volgograd
Place Units - British
1 fighter and 2 mech_infantrys placed in Egypt
3 armour placed in Persia
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 6 fighters
EDIT: Adding units owned by British to Spain: 6 fighters
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
British collect 31 PUs (3 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 5 mech_infantrys
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 28 PUs;
Combat Move - Italians
1 mech_infantry moved from Libya to Tobruk
Italians take Tobruk from Russians
1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 28 PUs;
Combat Move - Italians
1 mech_infantry moved from Libya to Tobruk
Italians take Tobruk from Russians
1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern France
Turn Complete - Italians
Italians collect 19 PUs; end with 47 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 52 Sea Zone: 3 armour, 2 infantry and 3 transports
EDIT: Adding units owned by Americans to 28 Sea Zone: 3 armour, 3 infantry and 3 transports
EDIT: Turning off Edit Mode
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to 63 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 52 Sea Zone: 3 armour, 2 infantry and 3 transports
EDIT: Adding units owned by Americans to 28 Sea Zone: 3 armour, 3 infantry and 3 transports
EDIT: Turning off Edit Mode
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to 63 Sea Zone
Combat - ANZAC
Battle in 63 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 battleship, 2 carriers, 6 cruisers, 1 destroyer, 4 fighters and 1 transport moved from 62 Sea Zone to 57 Sea Zone
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 4
ANZAC collect 8 PUs; end with 8 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 3 bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
5 bombers moved from Eastern Poland to Russia
2 infantry moved from Bessarabia to Ukraine
30 armour, 14 artilleries, 33 infantry and 22 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
4 bombers moved from Eastern Poland to Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 3 bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
5 bombers moved from Eastern Poland to Russia
2 infantry moved from Bessarabia to Ukraine
30 armour, 14 artilleries, 33 infantry and 22 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
4 bombers moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 4 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 30 armour, 14 artilleries, 33 infantry and 22 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 30 armour, 14 artilleries, 32 infantry and 22 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 3,6,8,6 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Non Combat Move - Germans
4 bombers moved from Russia to Eastern Poland
1 fighter moved from Finland to Eastern Poland
10 armour and 6 mech_infantrys moved from Greater Southern Germany to Eastern Poland
5 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns and 1 infantry moved from Poland to Eastern Poland
4 bombers moved from Ukraine to Eastern Poland
Place Units - Germans
3 armour placed in Novgorod
3 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 3 bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
5 bombers moved from Eastern Poland to Russia
2 infantry moved from Bessarabia to Ukraine
30 armour, 14 artilleries, 33 infantry and 22 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
4 bombers moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 4 bombers and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 30 armour, 14 artilleries, 33 infantry and 22 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 30 armour, 14 artilleries, 32 infantry and 22 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 3,6,8,6 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Non Combat Move - Germans
4 bombers moved from Russia to Eastern Poland
1 fighter moved from Finland to Eastern Poland
10 armour and 6 mech_infantrys moved from Greater Southern Germany to Eastern Poland
5 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 aaGuns and 1 infantry moved from Poland to Eastern Poland
4 bombers moved from Ukraine to Eastern Poland
Place Units - Germans
3 armour placed in Novgorod
3 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 49 PUs (2 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians buy 3 fighters; Remaining resources: 12 PUs;
Combat Move - Russians
2 infantry moved from Russia to Smolensk
5 fighters and 1 tactical_bomber moved from Bryansk to Smolensk
1 fighter moved from Volgograd to Smolensk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Japanese
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 3 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 bomber, 3 fighters and 6 tactical_bombers moved from Queensland to New South Wales
3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 2 transports moved from 54 Sea Zone to 62 Sea Zone
2 tactical_bombers moved from 62 Sea Zone to New South Wales
4 fighters moved from 62 Sea Zone to New South Wales
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
8 mech_infantrys moved from Manchuria to Buryatia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 3 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
6 infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 bomber, 3 fighters and 6 tactical_bombers moved from Queensland to New South Wales
3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines, 2 tactical_bombers and 2 transports moved from 54 Sea Zone to 62 Sea Zone
2 tactical_bombers moved from 62 Sea Zone to New South Wales
4 fighters moved from 62 Sea Zone to New South Wales
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
8 mech_infantrys moved from Manchuria to Buryatia
Combat - Japanese
Battle in Buryatia
Japanese attack with 8 mech_infantrys
British defend with 1 armour and 1 mech_infantry
5 mech_infantrys owned by the Japanese retreated to Amur
Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 3 mech_infantrys
Battle in New South Wales
Japanese attack with 1 bomber, 7 fighters, 6 infantry and 8 tactical_bombers
ANZAC defend with 2 aaGuns, 3 armour, 1 factory_minor, 1 harbour and 1 infantry
Japanese captures 13PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 bomber, 6 fighters, 3 infantry and 8 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for ANZAC: 2 aaGuns, 3 armour and 1 infantry
Battle in New Zealand
Non Combat Move - Japanese
1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 submarine moved from 23 Sea Zone to 21 Sea Zone
7 armour, 2 fighters, 4 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Anhwe to Jehol
1 infantry moved from Kiangsu to Shantung
1 infantry moved from Kiangsi to Kiangsu
1 armour moved from Kwangtung to Kiangsu
6 fighters and 6 tactical_bombers moved from New South Wales to Queensland
1 bomber and 1 tactical_bomber moved from New South Wales to Queensland
1 tactical_bomber moved from New South Wales to Queensland
Place Units - Japanese
3 armour placed in Manchuria
3 infantry placed in Japan
2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 3 armour, 1 battleship, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 3 armour, 1 battleship, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
3 armour, 3 infantry and 3 transports moved from 28 Sea Zone to 10 Sea Zone
3 armour and 3 infantry moved from 10 Sea Zone to Western United States
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 97 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
3 submarines placed in 92 Sea Zone
3 armour, 2 fighters and 3 infantry placed in Western United States
1 battleship placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - British
1 armour and 1 mech_infantry moved from Buryatia to Siberia
Russians take Sakha from Japanese
Russians take Siberia from Japanese
2 mech_infantrys moved from Yunnan to Kwangtung
1 armour moved from Yunnan to Kwangtung
2 armour and 4 mech_infantrys moved from Egypt to Tobruk
1 fighter moved from Egypt to Tobruk