Srambelst Du in SZ110?
41957 OOB Round 02 Germany - combat.tsvg
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy nothing; Remaining resources: 14 PUs;
Combat Move - Italians
1 infantry and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Libya
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Italians take 97 Sea Zone from Americans
1 bomber moved from Southern France to 93 Sea Zone
2 fighters moved from Southern France to 93 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy nothing; Remaining resources: 14 PUs;
Combat Move - Italians
1 infantry and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Libya
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Italians take 97 Sea Zone from Americans
1 bomber moved from Southern France to 93 Sea Zone
2 fighters moved from Southern France to 93 Sea Zone
Combat - Italians
Battle in Libya
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 submarine
Italians win, taking Libya from Russians with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern France
2 fighters moved from 93 Sea Zone to Southern France
1 fighter moved from Southern Italy to Southern France
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to Southern France
Turn Complete - Italians
Italians collect 18 PUs; end with 32 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
3 fighters moved from 62 Sea Zone to Queensland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 55 Sea Zone
3 fighters moved from 62 Sea Zone to Queensland
Combat - ANZAC
Battle in 54 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Queensland
ANZAC attack with 3 fighters
Japanese defend with 1 airfield, 1 armour and 1 harbour
ANZAC win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to 62 Sea Zone
3 fighters moved from Queensland to 62 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 armour and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Baltic States
2 bombers moved from Western Germany to Baltic States
2 bombers moved from Western Germany to Western Ukraine
2 bombers moved from Western Germany to Bessarabia
2 bombers moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Baltic States
2 armour and 2 infantry moved from Germany to 113 Sea Zone
2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
4 bombers moved from Western Germany to Novgorod
1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Bessarabia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Baltic States
2 bombers moved from Western Germany to Baltic States
2 bombers moved from Western Germany to Western Ukraine
2 bombers moved from Western Germany to Bessarabia
2 bombers moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Baltic States
2 armour and 2 infantry moved from Germany to 113 Sea Zone
2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
4 bombers moved from Western Germany to Novgorod
1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Western Germany to Bessarabia
Combat - Germans
Battle in Bessarabia
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 4 bombers and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Novgorod from Russians with 1 armour and 4 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Baltic States
Germans attack with 5 bombers and 2 infantry
British defend with 1 armour and 1 mech_infantry
Germans win, taking Baltic States from Russians with 5 bombers and 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - Germans
3 bombers moved from Western Ukraine to Eastern Poland
3 bombers moved from Bessarabia to Eastern Poland
5 bombers moved from Baltic States to Western Germany
4 bombers moved from Novgorod to Eastern Poland
3 armour and 16 infantry moved from Slovakia Hungary to Eastern Poland
1 armour and 1 infantry moved from 115 Sea Zone to Finland
3 fighters moved from Western Germany to Finland
3 armour moved from Germany to Eastern Poland
4 aaGuns moved from Germany to Western Germany
1 aaGun moved from Germany to Poland
1 aaGun moved from Germany to Poland
2 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Poland
10 armour and 6 mech_infantrys moved from Southern France to Greater Southern Germany
Place Units - Germans
5 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
2 fighters moved from Ukraine to Western Ukraine
1 armour moved from Karelia to Novgorod
1 infantry moved from Belarus to Novgorod
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
2 fighters moved from Ukraine to Western Ukraine
1 armour moved from Karelia to Novgorod
1 infantry moved from Belarus to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 armour and 1 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans win with 1 armour remaining. Battle score for attacker is -9
Casualties for Russians: 1 armour and 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
10 aaGuns, 28 armour, 1 artillery, 2 fighters, 75 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Ukraine to Bryansk
2 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 infantry moved from Smolensk to Russia
1 infantry moved from Samara to Russia
2 fighters moved from Western Ukraine to Bryansk
1 fighter moved from Russia to Bryansk
Place Units - Russians
10 infantry placed in Russia
1 armour and 1 fighter placed in Volgograd
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 42 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 5 infantry, 3 submarines, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from Philippines to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 55 Sea Zone
3 tactical_bombers moved from Philippines to 54 Sea Zone
1 fighter and 3 tactical_bombers moved from Philippines to 55 Sea Zone
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
1 mech_infantry moved from Anhwe to Kwangtung
1 armour moved from Anhwe to Kwangtung
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 infantry moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 5 infantry, 3 submarines, 1 tactical_bomber and 3 transports moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from Philippines to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 55 Sea Zone
3 tactical_bombers moved from Philippines to 54 Sea Zone
1 fighter and 3 tactical_bombers moved from Philippines to 55 Sea Zone
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
1 mech_infantry moved from Anhwe to Kwangtung
1 armour moved from Anhwe to Kwangtung
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 5 infantry, 3 submarines, 4 tactical_bombers and 3 transports
ANZAC defend with 1 cruiser
Japanese win, taking 54 Sea Zone from Neutral with 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines, 4 tactical_bombers and 3 transports remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Kwangtung
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
UK_Pacific defend with 1 harbour; Chinese defend with 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 4 tactical_bombers
ANZAC defend with 1 submarine
Japanese win with 1 bomber, 1 destroyer, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Northern Territory to Queensland
5 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
4 tactical_bombers moved from 55 Sea Zone to Queensland
3 tactical_bombers moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
1 mech_infantry moved from Hopei to Anhwe
1 mech_infantry moved from Hopei to Anhwe
3 infantry moved from Kiangsu to Anhwe
2 fighters and 2 tactical_bombers moved from Kwangtung to Anhwe
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
1 infantry moved from Anhwe to Kiangsi
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 63 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Manchuria
3 infantry placed in Kiangsu
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 4 armour, 1 carrier, 4 infantry and 4 submarines; Remaining resources: 5 PUs;
Combat Move - Americans
1 bomber moved from Spain to 96 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 4 armour, 1 carrier, 4 infantry and 4 submarines; Remaining resources: 5 PUs;
Combat Move - Americans
1 bomber moved from Spain to 96 Sea Zone
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - Americans
1 bomber moved from 96 Sea Zone to Spain
1 carrier, 2 cruisers, 2 fighters and 7 transports moved from 11 Sea Zone to 10 Sea Zone
1 armour moved from Sikang to Yunnan
Place Units - Americans
3 submarines placed in 92 Sea Zone
1 carrier and 1 submarine placed in 10 Sea Zone
4 armour and 4 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 66 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - British
2 armour and 2 mech_infantrys moved from Sikang to Shensi
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
5 armour and 4 mech_infantrys moved from Novosibirsk to Shensi
1 armour and 2 mech_infantrys moved from Kazakhstan to Shensi
1 armour and 2 mech_infantrys moved from Turkmenistan to Volgograd
1 armour and 3 mech_infantrys moved from Karelia to Finland
1 bomber moved from United Kingdom to Finland
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 3 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 armour and 2 mech_infantrys moved from Sikang to Shensi
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
5 armour and 4 mech_infantrys moved from Novosibirsk to Shensi
1 armour and 2 mech_infantrys moved from Kazakhstan to Shensi
1 armour and 2 mech_infantrys moved from Turkmenistan to Volgograd
1 armour and 3 mech_infantrys moved from Karelia to Finland
1 bomber moved from United Kingdom to Finland
Combat - British
Battle in Shensi
British attack with 8 armour and 8 mech_infantrys
Japanese defend with 1 infantry
British win, taking Shensi from Japanese with 8 armour and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Finland
British attack with 1 armour, 1 bomber and 3 mech_infantrys
Germans defend with 1 armour, 3 fighters and 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour, 2 fighters and 1 infantry
Casualties for British: 1 armour, 1 bomber and 3 mech_infantrys
Non Combat Move - British
3 aaGuns moved from Caucasus to Volgograd
2 artilleries, 8 fighters and 4 infantry moved from Turkey to Caucasus
1 armour moved from Syria to Egypt
3 mech_infantrys moved from India to Yunnan
8 armour and 8 mech_infantrys moved from Sikang to Shensi
8 fighters moved from Caucasus to Volgograd
Place Units - British
1 fighter and 2 mech_infantrys placed in Egypt
3 armour placed in Persia
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 6 fighters
EDIT: Adding units owned by British to Spain: 6 fighters
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
British collect 31 PUs (3 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 5 mech_infantrys
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 28 PUs;
Combat Move - Italians
1 mech_infantry moved from Libya to Tobruk
Italians take Tobruk from Russians
1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 28 PUs;
Combat Move - Italians
1 mech_infantry moved from Libya to Tobruk
Italians take Tobruk from Russians
1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
Combat - Italians
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern France
Turn Complete - Italians
Italians collect 19 PUs; end with 47 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 52 Sea Zone: 3 armour, 2 infantry and 3 transports
EDIT: Adding units owned by Americans to 28 Sea Zone: 3 armour, 3 infantry and 3 transports
EDIT: Turning off Edit Mode
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to 63 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 52 Sea Zone: 3 armour, 2 infantry and 3 transports
EDIT: Adding units owned by Americans to 28 Sea Zone: 3 armour, 3 infantry and 3 transports
EDIT: Turning off Edit Mode
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from New South Wales to 63 Sea Zone
Combat - ANZAC
Battle in 63 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 battleship, 2 carriers, 6 cruisers, 1 destroyer, 4 fighters and 1 transport moved from 62 Sea Zone to 57 Sea Zone
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 4
ANZAC collect 8 PUs; end with 8 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs