15L luckyinmaroon (axis) vs mike48484 (allies +19)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - British
                British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 4 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - British
                2 infantry moved from Persia to Northwest Persia
                2 fighters and 2 tactical_bombers moved from Persia to Northwest Persia

    Combat - British
                Battle in Northwest Persia
                    British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 mech_infantry
                    British win, taking Northwest Persia from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 fighter moved from 109 Sea Zone to United Kingdom
                10 infantry moved from Eastern Persia to Persia
                4 armour moved from Eastern Persia to Persia
                3 mech_infantrys moved from Eastern Persia to Persia
                1 artillery moved from Eastern Persia to Persia
                2 fighters and 2 tactical_bombers moved from Northwest Persia to Persia
                4 armour and 3 mech_infantrys moved from India to Eastern Persia
                1 transport moved from 80 Sea Zone to 39 Sea Zone

    Place Units - British
                2 fighters and 3 infantry placed in United Kingdom
                2 infantry placed in Iraq

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                3 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 31 PUs; end with 33 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 38 PUs
                Some Units in India change ownership: 3 armour and 4 mech_infantrys


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 7 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 carriers, 2 cruisers and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
                2 bombers moved from Northern Italy to 91 Sea Zone
                8 transports moved from 92 Sea Zone to 91 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 7 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 carriers, 2 cruisers and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
                2 bombers moved from Northern Italy to 91 Sea Zone
                8 transports moved from 92 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 2 bombers, 2 carriers, 2 cruisers, 1 submarine and 8 transports
                    Americans defend with 1 destroyer
                    Italians win with 2 bombers, 2 carriers, 2 cruisers, 1 submarine and 8 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                2 bombers moved from 91 Sea Zone to Gibraltar

    Place Units - Italians
                7 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 7 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 carriers, 2 cruisers and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
                2 bombers moved from Northern Italy to 91 Sea Zone
                8 transports moved from 92 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 2 bombers, 2 carriers, 2 cruisers, 1 submarine and 8 transports
                    Americans defend with 1 destroyer
                    Italians win with 2 bombers, 2 carriers, 2 cruisers, 1 submarine and 8 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                2 bombers moved from 91 Sea Zone to Gibraltar

    Place Units - Italians
                7 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 7 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 carriers, 2 cruisers and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
                2 bombers moved from Northern Italy to 91 Sea Zone
                8 transports moved from 92 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 2 bombers, 2 carriers, 2 cruisers, 1 submarine and 8 transports
                    Americans defend with 1 destroyer
                    Italians win with 2 bombers, 2 carriers, 2 cruisers, 1 submarine and 8 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                2 bombers moved from 91 Sea Zone to Gibraltar

    Place Units - Italians
                7 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer and 2 submarines moved from 45 Sea Zone to 35 Sea Zone
                1 carrier moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Germans
                Germans buy 1 cruiser, 2 destroyers, 4 infantry, 12 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 bombers moved from Western Germany to United Kingdom
                1 bomber moved from Finland to United Kingdom
                1 mech_infantry moved from Kazakhstan to Kansu
                1 infantry moved from Kazakhstan to Tsinghai
                1 mech_infantry moved from Volgograd to Sikang
                1 mech_infantry moved from Volgograd to Tsinghai
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Caucasus to Sikang
                1 armour moved from Novosibirsk to Kansu
                1 tactical_bomber moved from Caucasus to Kansu
                1 armour moved from Novosibirsk to Tsinghai
                6 mech_infantrys moved from Caucasus to Sikang
                4 armour moved from Novosibirsk to Sikang
                1 mech_infantry moved from Russia to Urals


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Germans
                Germans buy 1 cruiser, 2 destroyers, 4 infantry, 12 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 bombers moved from Western Germany to United Kingdom
                1 bomber moved from Finland to United Kingdom
                1 mech_infantry moved from Kazakhstan to Kansu
                1 infantry moved from Kazakhstan to Tsinghai
                1 mech_infantry moved from Volgograd to Sikang
                1 mech_infantry moved from Volgograd to Tsinghai
                1 mech_infantry moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Caucasus to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Caucasus to Sikang
                1 armour moved from Novosibirsk to Kansu
                1 tactical_bomber moved from Caucasus to Kansu
                1 armour moved from Novosibirsk to Tsinghai
                6 mech_infantrys moved from Caucasus to Sikang
                4 armour moved from Novosibirsk to Sikang
                1 mech_infantry moved from Russia to Urals

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    British launches 4 interceptors out of United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in Kansu
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Germans win, taking Kansu from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Chinese win with no units remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 2 infantry
                    Germans win, taking Northwest Persia from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Sikang
                    Germans attack with 4 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Germans win, taking Sikang from Chinese with 4 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 7,5,8,5 and causes: 20 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 20 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 destroyer moved from 113 Sea Zone to 104 Sea Zone
                4 bombers moved from United Kingdom to Northern Italy
                14 bombers moved from Finland to Northern Italy
                2 mech_infantrys moved from Russia to Kazakhstan
                3 mech_infantrys moved from Ukraine to Caucasus
                1 tactical_bomber moved from Northwest Persia to Caucasus
                1 fighter moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Novgorod to Vologda
                1 tactical_bomber moved from Kansu to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Sikang to Caucasus

    Place Units - Germans
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Norway
                1 infantry placed in Western Germany
                1 cruiser, 2 destroyers and 1 transport placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Germans collect 72 PUs; end with 72 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Central Mongolia to Chahar
                4 infantry moved from Manchuria to Jehol
                2 tactical_bombers moved from Buyant-Uhaa to Jehol
                6 bombers moved from Buyant-Uhaa to Jehol
                6 bombers moved from Buyant-Uhaa to Chahar


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Central Mongolia to Chahar
                4 infantry moved from Manchuria to Jehol
                2 tactical_bombers moved from Buyant-Uhaa to Jehol
                6 bombers moved from Buyant-Uhaa to Jehol
                6 bombers moved from Buyant-Uhaa to Chahar

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 6 bombers and 3 infantry
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win, taking Chahar from Chinese with 6 bombers and 3 infantry remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in Jehol
                    Japanese attack with 6 bombers, 4 infantry and 2 tactical_bombers
                    Chinese defend with 2 artilleries and 1 infantry
                    Japanese win, taking Jehol from Chinese with 6 bombers, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Chinese: 2 artilleries and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                6 bombers and 2 tactical_bombers moved from Jehol to Buyant-Uhaa
                7 mech_infantrys moved from Korea to Buyant-Uhaa
                1 infantry moved from Korea to Manchuria
                6 bombers moved from Chahar to Buyant-Uhaa
                2 armour moved from Buyant-Uhaa to Central Mongolia

    Place Units - Japanese
                6 infantry placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,4,2,3,4,2,2,6,3,6,1,1,3,1,4,2,2,4
                Japanese collect 11 PUs (14 lost to blockades); end with 11 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 16 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 109 Sea Zone to 103 Sea Zone
                1 destroyer moved from 103 Sea Zone to 91 Sea Zone
                5 carriers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports moved from 109 Sea Zone to 103 Sea Zone
                5 carriers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports moved from 103 Sea Zone to 91 Sea Zone
                5 fighters moved from Eastern United States to 91 Sea Zone
                2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 fighters, 4 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 109 Sea Zone to 103 Sea Zone
                1 destroyer moved from 103 Sea Zone to 91 Sea Zone
                5 carriers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports moved from 109 Sea Zone to 103 Sea Zone
                5 carriers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports moved from 103 Sea Zone to 91 Sea Zone
                5 fighters moved from Eastern United States to 91 Sea Zone
                2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 5 carriers, 1 destroyer, 7 fighters, 1 submarine, 1 tactical_bomber and 4 transports
                    Italians defend with 2 carriers, 2 cruisers, 1 submarine and 8 transports
                    Units damaged: 1 carrier owned by the Italians
                    Units damaged: 1 carrier owned by the Italians
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 5 carriers, 7 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 104
                    Casualties for Italians: 2 carriers, 2 cruisers, 1 submarine and 8 transports
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Gibraltar
                    Americans attack with 2 armour and 2 infantry
                    Italians defend with 1 airfield, 2 bombers, 1 harbour and 3 infantry
                    Americans win, taking Gibraltar from Italians with 2 armour remaining. Battle score for attacker is 27
                    Casualties for Italians: 2 bombers and 3 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                4 infantry moved from Iceland to 123 Sea Zone
                4 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
                4 infantry moved from 109 Sea Zone to United Kingdom
                3 transports moved from 106 Sea Zone to 101 Sea Zone
                3 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                3 armour, 2 infantry and 3 transports moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                2 fighters and 4 infantry placed in Eastern United States
                1 carrier, 1 cruiser and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Anhwe to Chahar
                3 infantry moved from Anhwe to Jehol
                1 artillery moved from Anhwe to Chahar
                1 artillery moved from Anhwe to Jehol
                1 artillery moved from Anhwe to Jehol
                1 fighter moved from Anhwe to Chahar


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Anhwe to Chahar
                3 infantry moved from Anhwe to Jehol
                1 artillery moved from Anhwe to Chahar
                1 artillery moved from Anhwe to Jehol
                1 artillery moved from Anhwe to Jehol
                1 fighter moved from Anhwe to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 3 infantry
                    Chinese win, taking Chahar from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Chinese attack with 2 artilleries and 3 infantry
                    Japanese defend with 3 infantry
                    Chinese win, taking Jehol from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                3 artilleries moved from Shensi to Kweichow
                2 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 fighter moved from Chahar to Anhwe

    Place Units - Chinese
                3 artilleries and 5 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Combat Move - British
                2 infantry moved from Iraq to Northwest Persia
                5 fighters and 2 tactical_bombers moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                1 fighter moved from United Kingdom to 104 Sea Zone
                2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - British
                British repair damage of 15x factory_major; Remaining resources: 19 PUs;
                British buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 armour; Remaining resources: 2 PUs;

    Combat Move - British
                2 infantry moved from Iraq to Northwest Persia
                5 fighters and 2 tactical_bombers moved from Persia to Northwest Persia
                1 infantry moved from Persia to Northwest Persia
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                1 fighter moved from United Kingdom to 104 Sea Zone
                2 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan

    Combat - British
                Battle in 104 Sea Zone
                    British attack with 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                    retreated to 104 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for British: 1 submarine
                Battle in Kazakhstan
                    British attack with 2 armour and 2 mech_infantrys
                    Germans defend with 2 mech_infantrys
                    British win, taking Kazakhstan from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 mech_infantry
                Battle in Northwest Persia
                    British attack with 5 fighters, 3 infantry and 2 tactical_bombers
                    Germans defend with 2 mech_infantrys
                    British win, taking Northwest Persia from Germans with 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 infantry

    Non Combat Move - British
                4 mech_infantrys moved from India to Eastern Persia
                3 armour moved from India to Eastern Persia
                2 armour and 1 mech_infantry moved from Eastern Persia to Persia
                5 fighters moved from Northwest Persia to Persia
                2 tactical_bombers moved from Northwest Persia to Persia
                5 armour moved from Egypt to Iraq
                3 fighters moved from Egypt to Persia
                2 fighters moved from Egypt to Persia
                2 armour and 3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer, 1 submarine and 3 transports moved from 109 Sea Zone to 103 Sea Zone
                1 carrier, 1 destroyer, 1 submarine and 3 transports moved from 103 Sea Zone to 91 Sea Zone
                1 transport moved from 39 Sea Zone to 44 Sea Zone

    Place Units - British
                1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                6 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 31 PUs; end with 33 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 38 PUs
                Some Units in India change ownership: 6 armour


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom

    Combat - Italians
                Battle in United Kingdom
                    Italians attack with 5 bombers, 2 fighters and 1 tactical_bomber
                    British defend with 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 18 infantry; French defend with 2 infantry; Americans defend with 8 infantry
                    British win with 3 aaGuns, 3 fighters and 24 infantry remaining. Battle score for attacker is -69
                    Casualties for Italians: 5 bombers, 2 fighters and 1 tactical_bomber
                    Casualties for British: 2 aaGuns
                    Casualties for French: 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                5 armour moved from Holland Belgium to Northern Italy
                2 infantry moved from Holland Belgium to France
                1 infantry moved from Northern Italy to Southern Italy
                7 mech_infantrys moved from Northern Italy to Southern Italy
                10 infantry and 1 mech_infantry moved from Morocco to Algeria

    Place Units - Italians
                3 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 bombers, 2 fighters and 1 tactical_bomber moved from Western Germany to United Kingdom


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier moved from 54 Sea Zone to 35 Sea Zone
                2 fighters moved from New South Wales to New Guinea

    Place Units - ANZAC
                1 cruiser and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

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