15L luckyinmaroon (axis) vs mike48484 (allies +19)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British repair damage of 6x factory_major; Remaining resources: 131 PUs;
                British buy 3 armour, 1 carrier, 1 destroyer, 2 factory_minors, 2 fighters, 3 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Persia to Northwest Persia
                5 fighters moved from Egypt to Northwest Persia
                2 tactical_bombers moved from Egypt to Northwest Persia
                1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 fighters moved from 35 Sea Zone to 6 Sea Zone
                      UK_Pacific take 19 Sea Zone from Japanese
                1 armour moved from Eastern Persia to Kazakhstan
                      British take Turkmenistan from Germans
                      British take Kazakhstan from Germans

    Combat - British
                Battle in 6 Sea Zone
                    British attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 fighters
                    Japanese defend with 2 submarines
                    British win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in Northwest Persia
                    British attack with 5 fighters, 3 infantry and 2 tactical_bombers
                    Germans defend with 2 mech_infantrys
                    British win, taking Northwest Persia from Germans with 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Libya from Italians to British
                EDIT: Removing units owned by British from Tobruk: 1 infantry
                EDIT: Adding units owned by British to Libya: 1 infantry
                EDIT: Turning off Edit Mode
                1 armour moved from Eastern Persia to Persia
                4 mech_infantrys moved from Eastern Persia to Persia
                3 mech_infantrys moved from Iraq to Persia
                10 infantry moved from West India to Eastern Persia
                1 artillery moved from West India to Eastern Persia
                5 fighters moved from Northwest Persia to Persia
                2 tactical_bombers moved from Northwest Persia to Persia
                3 mech_infantrys moved from India to Eastern Persia
                4 armour moved from India to Eastern Persia
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt
                2 armour and 3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from United Kingdom to Norway

    Place Units - British
                3 armour placed in Egypt
                1 factory_minor placed in Iraq
                1 factory_minor placed in Persia
                3 mech_infantrys placed in Union of South Africa
                1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports placed in 109 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                4 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 31 PUs; end with 31 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
                Some Units in India change ownership: 4 armour and 3 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British repair damage of 6x factory_major; Remaining resources: 131 PUs;
                British buy 3 armour, 1 carrier, 1 destroyer, 2 factory_minors, 2 fighters, 3 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Persia to Northwest Persia
                5 fighters moved from Egypt to Northwest Persia
                2 tactical_bombers moved from Egypt to Northwest Persia
                1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 fighters moved from 35 Sea Zone to 6 Sea Zone
                      UK_Pacific take 19 Sea Zone from Japanese
                1 armour moved from Eastern Persia to Kazakhstan
                      British take Turkmenistan from Germans
                      British take Kazakhstan from Germans

    Combat - British
                Battle in 6 Sea Zone
                    British attack with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 fighters
                    Japanese defend with 2 submarines
                    British win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in Northwest Persia
                    British attack with 5 fighters, 3 infantry and 2 tactical_bombers
                    Germans defend with 2 mech_infantrys
                    British win, taking Northwest Persia from Germans with 5 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Libya from Italians to British
                EDIT: Removing units owned by British from Tobruk: 1 infantry
                EDIT: Adding units owned by British to Libya: 1 infantry
                EDIT: Turning off Edit Mode
                1 armour moved from Eastern Persia to Persia
                4 mech_infantrys moved from Eastern Persia to Persia
                3 mech_infantrys moved from Iraq to Persia
                10 infantry moved from West India to Eastern Persia
                1 artillery moved from West India to Eastern Persia
                5 fighters moved from Northwest Persia to Persia
                2 tactical_bombers moved from Northwest Persia to Persia
                3 mech_infantrys moved from India to Eastern Persia
                4 armour moved from India to Eastern Persia
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt
                2 armour and 3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from United Kingdom to Norway

    Place Units - British
                3 armour placed in Egypt
                1 factory_minor placed in Iraq
                1 factory_minor placed in Persia
                3 mech_infantrys placed in Union of South Africa
                1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports placed in 109 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                4 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 31 PUs; end with 31 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
                Some Units in India change ownership: 4 armour and 3 mech_infantrys


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 2 bombers and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 2 bombers and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                4 bombers moved from Southern Italy to 112 Sea Zone
                1 bomber moved from Southern Italy to 125 Sea Zone
                2 fighters and 1 tactical_bomber moved from 95 Sea Zone to 112 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 2 bombers and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                4 bombers moved from Southern Italy to 112 Sea Zone
                1 bomber moved from Southern Italy to 125 Sea Zone
                2 fighters and 1 tactical_bomber moved from 95 Sea Zone to 112 Sea Zone

    Combat - Italians
                Battle in 125 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 3 transports; Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                    Italians win with 1 bomber remaining. Battle score for attacker is 21
                    Casualties for Americans: 3 transports
                Battle in 112 Sea Zone
                    Italians attack with 4 bombers, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Italians win with 4 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                4 bombers, 2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
                1 bomber moved from 125 Sea Zone to Western Germany
                2 infantry moved from France to Holland Belgium
                5 armour moved from Germany to Holland Belgium
                11 infantry moved from Northern Italy to 95 Sea Zone
                1 mech_infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                12 infantry, 1 mech_infantry and 8 transports moved from 95 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from 92 Sea Zone to Morocco
                2 carriers, 2 cruisers and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 aaGun moved from Southern Italy to Northern Italy
                1 infantry moved from 92 Sea Zone to Gibraltar
                9 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Gibraltar

    Place Units - Italians
                2 bombers and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 destroyer and 2 submarines moved from 62 Sea Zone to 45 Sea Zone
                1 carrier and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
                2 destroyers moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 cruiser, 1 destroyer, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 114 Sea Zone to 113 Sea Zone
                2 transports moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 armour moved from Denmark to 113 Sea Zone
                2 armour and 2 infantry moved from 113 Sea Zone to Norway
                2 mech_infantrys moved from Finland to Norway
                1 fighter moved from Western Germany to Norway
                3 bombers moved from Western Germany to Norway
                1 bomber moved from Poland to Norway
                18 bombers moved from Novosibirsk to Norway
                1 infantry moved from Novosibirsk to Kazakhstan
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 tactical_bomber moved from Novosibirsk to Kazakhstan
                2 mech_infantrys moved from Volgograd to Northwest Persia
                2 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 cruiser, 1 destroyer, 3 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 114 Sea Zone to 113 Sea Zone
                2 transports moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 armour moved from Denmark to 113 Sea Zone
                2 armour and 2 infantry moved from 113 Sea Zone to Norway
                2 mech_infantrys moved from Finland to Norway
                1 fighter moved from Western Germany to Norway
                3 bombers moved from Western Germany to Norway
                1 bomber moved from Poland to Norway
                18 bombers moved from Novosibirsk to Norway
                1 infantry moved from Novosibirsk to Kazakhstan
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 tactical_bomber moved from Novosibirsk to Kazakhstan
                2 mech_infantrys moved from Volgograd to Northwest Persia
                2 fighters and 2 tactical_bombers moved from Caucasus to Northwest Persia

    Combat - Germans
                Battle in Norway
                    Germans attack with 2 armour, 22 bombers, 1 fighter, 2 infantry and 2 mech_infantrys
                    British defend with 2 fighters; French defend with 1 fighter; Americans defend with 1 armour, 1 factory_minor, 10 fighters, 2 infantry and 2 mech_infantrys
                    Germans win, taking Norway from Americans with 1 armour and 19 bombers remaining. Battle score for attacker is 84
                    Casualties for Germans: 1 armour, 3 bombers, 1 fighter, 2 infantry and 2 mech_infantrys
                    Casualties for British: 2 fighters
                    Casualties for French: 1 fighter
                    Casualties for Americans: 1 armour, 10 fighters, 2 infantry and 2 mech_infantrys
                Battle in Northwest Persia
                    Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 3 infantry
                    Germans win, taking Northwest Persia from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 3 infantry
                Battle in Kazakhstan
                    Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 armour
                    Germans win, taking Kazakhstan from British with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                1 tactical_bomber moved from Kazakhstan to Caucasus
                2 fighters and 2 tactical_bombers moved from Northwest Persia to Caucasus
                6 armour moved from Yenisey to Novosibirsk
                4 bombers moved from Norway to Western Germany
                15 bombers moved from Norway to Finland
                3 infantry moved from Western Germany to Denmark

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd
                1 bomber and 3 infantry placed in Western Germany
                1 cruiser and 1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                Germans collect 68 PUs (2 lost to blockades); end with 68 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Russians


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 1 infantry and 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Buyant-Uhaa to Chahar
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                2 infantry moved from Manchuria to Jehol
                2 infantry moved from Buyant-Uhaa to Jehol
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                5 mech_infantrys moved from Buyant-Uhaa to Central Mongolia
                3 bombers moved from Japan to Chahar
                5 bombers moved from Japan to Jehol
                2 tactical_bombers moved from Japan to Jehol
                3 bombers moved from Wake Island to Jehol
                1 bomber moved from Hawaiian Islands to Jehol


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 1 infantry and 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Buyant-Uhaa to Chahar
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                2 infantry moved from Manchuria to Jehol
                2 infantry moved from Buyant-Uhaa to Jehol
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                5 mech_infantrys moved from Buyant-Uhaa to Central Mongolia
                3 bombers moved from Japan to Chahar
                5 bombers moved from Japan to Jehol
                2 tactical_bombers moved from Japan to Jehol
                3 bombers moved from Wake Island to Jehol
                1 bomber moved from Hawaiian Islands to Jehol

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 3 bombers and 3 infantry
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Chahar from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Jehol
                    Japanese attack with 9 bombers, 4 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 4 infantry
                    Japanese win, taking Jehol from Chinese with 9 bombers, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Chinese: 1 artillery and 4 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                9 bombers and 2 tactical_bombers moved from Jehol to Buyant-Uhaa
                4 infantry moved from Korea to Manchuria
                6 armour moved from Korea to Buyant-Uhaa
                3 bombers moved from Chahar to Buyant-Uhaa

    Place Units - Japanese
                1 infantry and 7 mech_infantrys placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2,3,4,2,5,2,6,3,1,3,6,1,2,1,1
                Japanese collect 13 PUs (12 lost to blockades); end with 13 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 1 infantry and 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 infantry moved from Buyant-Uhaa to Chahar
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                2 infantry moved from Manchuria to Jehol
                2 infantry moved from Buyant-Uhaa to Jehol
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                5 mech_infantrys moved from Buyant-Uhaa to Central Mongolia
                3 bombers moved from Japan to Chahar
                5 bombers moved from Japan to Jehol
                2 tactical_bombers moved from Japan to Jehol
                3 bombers moved from Wake Island to Jehol
                1 bomber moved from Hawaiian Islands to Jehol

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 3 bombers and 3 infantry
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Chahar from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Jehol
                    Japanese attack with 9 bombers, 4 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 4 infantry
                    Japanese win, taking Jehol from Chinese with 9 bombers, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Chinese: 1 artillery and 4 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                9 bombers and 2 tactical_bombers moved from Jehol to Buyant-Uhaa
                4 infantry moved from Korea to Manchuria
                6 armour moved from Korea to Buyant-Uhaa
                3 bombers moved from Chahar to Buyant-Uhaa

    Place Units - Japanese
                1 infantry and 7 mech_infantrys placed in Korea

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2,3,4,2,5,2,6,3,1,3,6,1,2,1,1
                Japanese collect 13 PUs (12 lost to blockades); end with 13 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 2 armour, 5 fighters and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 123 Sea Zone to 109 Sea Zone
                4 infantry moved from 109 Sea Zone to United Kingdom
                3 transports moved from 109 Sea Zone to 106 Sea Zone
                4 armour and 4 mech_infantrys moved from Western United States to Eastern United States
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                4 infantry moved from 123 Sea Zone to Iceland
                1 fighter moved from Eastern United States to 109 Sea Zone

    Place Units - Americans
                2 armour and 5 fighters placed in Eastern United States
                2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 55 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Anhwe to Jehol
                1 artillery moved from Anhwe to Jehol
                1 artillery moved from Shantung to Jehol
                1 fighter moved from Anhwe to Jehol
                2 infantry moved from Anhwe to Chahar
                1 artillery moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Chahar


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Anhwe to Jehol
                1 artillery moved from Anhwe to Jehol
                1 artillery moved from Shantung to Jehol
                1 fighter moved from Anhwe to Jehol
                2 infantry moved from Anhwe to Chahar
                1 artillery moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Chahar from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Chinese attack with 2 artilleries, 1 fighter and 3 infantry
                    Japanese defend with 3 infantry
                    Chinese win, taking Jehol from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Shantung to Anhwe
                1 fighter moved from Jehol to Anhwe
                1 infantry moved from Hunan to Anhwe

    Place Units - Chinese
                1 artillery and 5 infantry placed in Anhwe
                1 artillery and 1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 21 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - British
                2 infantry moved from Persia to Northwest Persia
                2 fighters and 2 tactical_bombers moved from Persia to Northwest Persia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - British
                British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 4 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - British
                2 infantry moved from Persia to Northwest Persia
                2 fighters and 2 tactical_bombers moved from Persia to Northwest Persia

    Combat - British
                Battle in Northwest Persia
                    British attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 mech_infantry
                    British win, taking Northwest Persia from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 fighter moved from 109 Sea Zone to United Kingdom
                1 fighter moved from 109 Sea Zone to United Kingdom
                10 infantry moved from Eastern Persia to Persia
                4 armour moved from Eastern Persia to Persia
                3 mech_infantrys moved from Eastern Persia to Persia
                1 artillery moved from Eastern Persia to Persia
                2 fighters and 2 tactical_bombers moved from Northwest Persia to Persia
                4 armour and 3 mech_infantrys moved from India to Eastern Persia
                1 transport moved from 80 Sea Zone to 39 Sea Zone

    Place Units - British
                2 fighters and 3 infantry placed in United Kingdom
                2 infantry placed in Iraq

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                3 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 31 PUs; end with 33 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 38 PUs
                Some Units in India change ownership: 3 armour and 4 mech_infantrys


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 7 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 carriers, 2 cruisers and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
                2 bombers moved from Northern Italy to 91 Sea Zone
                8 transports moved from 92 Sea Zone to 91 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 7 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 carriers, 2 cruisers and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
                2 bombers moved from Northern Italy to 91 Sea Zone
                8 transports moved from 92 Sea Zone to 91 Sea Zone

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 2 bombers, 2 carriers, 2 cruisers, 1 submarine and 8 transports
                    Americans defend with 1 destroyer
                    Italians win with 2 bombers, 2 carriers, 2 cruisers, 1 submarine and 8 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                2 bombers moved from 91 Sea Zone to Gibraltar

    Place Units - Italians
                7 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

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