Sure, take your time with it. I’m out on vacation, so probably can’t make a move for another 10 days or so anyways.
15L luckyinmaroon (axis) vs mike48484 (allies +19)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - British
2 fighters moved from United Kingdom to 113 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 113 Sea Zone
15 armour, 7 fighters, 13 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
7 armour, 7 fighters, 7 mech_infantrys and 1 tactical_bomber moved from Egypt to Iraq
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 10 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to 113 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 113 Sea Zone
15 armour, 7 fighters, 13 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
7 armour, 7 fighters, 7 mech_infantrys and 1 tactical_bomber moved from Egypt to Iraq
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to AlexandriaCombat - British
Battle in Alexandria
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 113 Sea Zone
British attack with 3 fighters
Germans defend with 2 transports
British win with 3 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Iraq
British attack with 23 armour, 14 fighters, 3 infantry, 20 mech_infantrys and 2 tactical_bombers
Germans defend with 10 armour, 17 artilleries, 18 infantry and 9 mech_infantrys
British win, taking Iraq from Germans with 12 armour, 14 fighters and 2 tactical_bombers remaining. Battle score for attacker is 63
Casualties for Germans: 10 armour, 17 artilleries, 18 infantry and 9 mech_infantrys
Casualties for British: 11 armour, 3 infantry and 20 mech_infantrysNon Combat Move - British
14 fighters moved from Iraq to Egypt
2 tactical_bombers moved from Iraq to Egypt
2 fighters moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from 113 Sea Zone to Norway
1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
3 mech_infantrys moved from India to Eastern Persia
4 armour moved from India to Eastern Persia
1 artillery and 10 infantry moved from Burma to IndiaPlace Units - British
3 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 43 PUs totalPlace Units - UK_Pacific
2 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 31 PUs; end with 31 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
Some Units in India change ownership: 2 armour and 4 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 bombers and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 bombers and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
2 carriers, 1 cruiser and 1 submarine moved from 96 Sea Zone to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to 95 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
5 transports moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
2 bombers placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
2 fighters moved from New South Wales to 62 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Norway
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 12 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 infantry moved from Novosibirsk to Urals
Germans take Urals from Russians
1 mech_infantry moved from Volgograd to Tsinghai
1 mech_infantry moved from Caucasus to Sikang
1 fighter and 1 tactical_bomber moved from Samara to Kansu
1 fighter and 1 tactical_bomber moved from Samara to Tsinghai
1 fighter and 1 tactical_bomber moved from Samara to Sikang
1 mech_infantry moved from Volgograd to Sikang
1 mech_infantry moved from Samara to Kansu
5 mech_infantrys moved from Caucasus to Iraq
21 bombers moved from Western Germany to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 12 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 infantry moved from Novosibirsk to Urals
Germans take Urals from Russians
1 mech_infantry moved from Volgograd to Tsinghai
1 mech_infantry moved from Caucasus to Sikang
1 fighter and 1 tactical_bomber moved from Samara to Kansu
1 fighter and 1 tactical_bomber moved from Samara to Tsinghai
1 fighter and 1 tactical_bomber moved from Samara to Sikang
1 mech_infantry moved from Volgograd to Sikang
1 mech_infantry moved from Samara to Kansu
5 mech_infantrys moved from Caucasus to Iraq
21 bombers moved from Western Germany to IraqCombat - Germans
Battle in Kansu
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Germans win, taking Kansu from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Germans win, taking Tsinghai from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Iraq
Germans attack with 21 bombers and 5 mech_infantrys
British defend with 12 armour
Germans win, taking Iraq from British with 21 bombers and 1 mech_infantry remaining. Battle score for attacker is 56
Casualties for Germans: 4 mech_infantrys
Casualties for British: 12 armour
Battle in Sikang
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Germans win, taking Sikang from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Germans
21 bombers moved from Iraq to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 fighter and 1 tactical_bomber moved from Tsinghai to Caucasus
1 fighter and 1 tactical_bomber moved from Kansu to Novosibirsk
1 fighter and 1 tactical_bomber moved from Sikang to Caucasus
2 mech_infantrys moved from Samara to Caucasus
3 mech_infantrys moved from Belarus to Vyborg
2 infantry moved from Vologda to Novosibirsk
1 tactical_bomber moved from Samara to Caucasus
18 armour, 2 infantry and 14 mech_infantrys moved from Samara to Novosibirsk
2 infantry moved from Turkmenistan to KazakhstanPlace Units - Germans
1 destroyer and 2 transports placed in 115 Sea Zone
2 submarines placed in 113 Sea Zone
1 bomber placed in Western Germany
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 72 PUs; end with 75 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
8 artilleries and 30 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
8 artilleries and 30 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from GermansCombat - Russians
Non Combat Move - Russians
6 aaGuns moved from Evenkiyskiy to YeniseyTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 6 SuicideAttackTokens; 10 PUs;Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 cruiser moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
2 tactical_bombers moved from Manchuria to 19 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
10 bombers moved from Japan to 26 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
12 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
3 mech_infantrys moved from Korea to Jehol
1 mech_infantry moved from Amur to Jehol -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 6 SuicideAttackTokens; 10 PUs;Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 cruiser moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
2 tactical_bombers moved from Manchuria to 19 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
10 bombers moved from Japan to 26 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
12 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
3 mech_infantrys moved from Korea to Jehol
1 mech_infantry moved from Amur to JeholCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 3 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 26 Sea Zone
Japanese attack with 10 bombers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Units damaged: 1 carrier owned by the Americans
Japanese win, taking 26 Sea Zone from Americans with 10 bombers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 51
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Casualties for Japanese: 1 submarine
Battle in Hawaiian Islands
Japanese attack with 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
Japanese win, taking Hawaiian Islands from Americans with 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 2 submarines and 2 tactical_bombers
Americans defend with 2 carriers
Japanese win, taking 19 Sea Zone from Americans with 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Americans: 2 carriers
Battle in 21 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
2 bombers moved from 21 Sea Zone to Japan
2 tactical_bombers moved from 19 Sea Zone to Japan
1 bomber moved from 35 Sea Zone to Okinawa
10 bombers moved from 26 Sea Zone to Wake IslandPlace Units - Japanese
2 infantry and 1 mech_infantry placed in KoreaTurn Complete - Japanese
Japanese collect 24 PUs; end with 34 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 7 infantry; Remaining resources: 6 SuicideAttackTokens; 10 PUs;Combat Move - Japanese
2 submarines moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 cruiser moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
2 tactical_bombers moved from Manchuria to 19 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
10 bombers moved from Japan to 26 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
12 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
3 mech_infantrys moved from Korea to Jehol
1 mech_infantry moved from Amur to JeholCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 3 transports
Japanese win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in 26 Sea Zone
Japanese attack with 10 bombers, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Units damaged: 1 carrier owned by the Americans
Japanese win, taking 26 Sea Zone from Americans with 10 bombers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 51
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Casualties for Japanese: 1 submarine
Battle in Hawaiian Islands
Japanese attack with 2 infantry
Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
Japanese win, taking Hawaiian Islands from Americans with 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 2 submarines and 2 tactical_bombers
Americans defend with 2 carriers
Japanese win, taking 19 Sea Zone from Americans with 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Americans: 2 carriers
Battle in 21 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
2 bombers moved from 21 Sea Zone to Japan
2 tactical_bombers moved from 19 Sea Zone to Japan
1 bomber moved from 35 Sea Zone to Okinawa
10 bombers moved from 26 Sea Zone to Wake IslandPlace Units - Japanese
2 infantry and 1 mech_infantry placed in KoreaTurn Complete - Japanese
Japanese collect 24 PUs; end with 34 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 armour moved from Norway to 112 Sea Zone
1 armour moved from 112 Sea Zone to Denmark
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 armour moved from Norway to 112 Sea Zone
1 armour moved from 112 Sea Zone to Denmark
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 2 fighters and 1 submarine
Japanese defend with 2 cruisers, 1 destroyer and 1 transport
Americans win, taking 26 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 2 cruisers, 1 destroyer and 1 transport
Casualties for Americans: 1 carrier, 1 destroyer and 1 submarine
Battle in DenmarkNon Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 2 transports moved from 125 Sea Zone to 112 Sea Zone
3 fighters moved from 112 Sea Zone to Norway
2 fighters moved from 26 Sea Zone to Johnston Island
1 armour, 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 123 Sea Zone
4 armour moved from British Columbia to Western United StatesPlace Units - Americans
1 factory_minor placed in Norway
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 62 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kansu
1 artillery moved from Shensi to Kansu
2 infantry moved from Shensi to Tsinghai
1 artillery moved from Shensi to Tsinghai
2 infantry moved from Shensi to Sikang -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kansu
1 artillery moved from Shensi to Kansu
2 infantry moved from Shensi to Tsinghai
1 artillery moved from Shensi to Tsinghai
2 infantry moved from Shensi to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 2 infantry
Germans defend with 1 mech_infantry
Chinese win, taking Sikang from Germans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tsinghai
Chinese attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Chinese win, taking Tsinghai from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kansu
Chinese attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Chinese win, taking Kansu from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Chinese
3 artilleries and 3 infantry moved from Hunan to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kwangtung to KwangsiPlace Units - Chinese
3 artilleries and 4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - British
1 armour, 2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 armour, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
2 infantry and 1 mech_infantry moved from 113 Sea Zone to Germany
1 armour moved from 113 Sea Zone to Germany
1 fighter moved from Norway to Germany
3 mech_infantrys moved from Eastern Persia to Iraq
1 armour moved from Eastern Persia to Northwest Persia
British take Northwest Persia from Germans
10 fighters moved from Egypt to Iraq
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 fighter moved from 113 Sea Zone to Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British repair damage of 10x factory_major; Remaining resources: 33 PUs;
British buy 2 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 armour, 2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 armour, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
2 infantry and 1 mech_infantry moved from 113 Sea Zone to Germany
1 armour moved from 113 Sea Zone to Germany
1 fighter moved from Norway to Germany
3 mech_infantrys moved from Eastern Persia to Iraq
1 armour moved from Eastern Persia to Northwest Persia
British take Northwest Persia from Germans
10 fighters moved from Egypt to Iraq
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 fighter moved from 113 Sea Zone to GermanyCombat - British
Battle in Germany
British attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_major and 3 mech_infantrys
British captures 99PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 infantry
Battle in Iraq
British attack with 10 fighters and 3 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Iraq from Germans with 10 fighters and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
5 infantry moved from Eastern Persia to Persia
3 armour moved from Eastern Persia to Persia
10 fighters moved from Iraq to Egypt
2 armour and 4 mech_infantrys moved from India to Eastern Persia
1 artillery and 10 infantry moved from India to West India
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 3 fighters moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Germany to 113 Sea Zone
1 fighter moved from Germany to NorwayPlace Units - British
1 fighter placed in United Kingdom
2 armour and 1 infantry placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 38 PUs; end with 137 PUs totalPlace Units - UK_Pacific
4 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 31 PUs; end with 31 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
Some Units in India change ownership: 4 armour and 3 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 cruiser, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
5 bombers moved from Southern Italy to Germany
6 armour moved from Northern Italy to Germany