Oh dear. This isn’t going well.
15L mike48484 Vs sweetjamesjones (allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 5 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
18 armour, 1 artillery, 78 infantry and 1 mech_infantry moved from Bryansk to Ukraine
1 armour moved from Tambov to Ukraine
2 infantry moved from Tambov to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
1 fighter moved from Russia to Belarus
2 fighters moved from Russia to Western UkraineCombat - Russians
Battle in Ukraine
Russians attack with 20 armour, 1 artillery, 78 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 20 armour, 1 artillery, 78 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 10 aaGuns
EDIT: Adding units owned by Russians to Ukraine: 10 aaGuns
EDIT: Turning off Edit Mode
1 infantry moved from Samara to Novosibirsk
2 fighters moved from Belarus to Rostov
1 tactical_bomber moved from Russia to Rostov
2 fighters moved from Western Ukraine to RostovPlace Units - Russians
3 armour placed in Volgograd
2 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 44 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 5 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
18 armour, 1 artillery, 78 infantry and 1 mech_infantry moved from Bryansk to Ukraine
1 armour moved from Tambov to Ukraine
2 infantry moved from Tambov to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
1 fighter moved from Russia to Belarus
2 fighters moved from Russia to Western UkraineCombat - Russians
Battle in Ukraine
Russians attack with 20 armour, 1 artillery, 78 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 20 armour, 1 artillery, 78 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 10 aaGuns
EDIT: Adding units owned by Russians to Ukraine: 10 aaGuns
EDIT: Turning off Edit Mode
1 infantry moved from Samara to Novosibirsk
2 fighters moved from Belarus to Rostov
1 tactical_bomber moved from Russia to Rostov
2 fighters moved from Western Ukraine to RostovPlace Units - Russians
3 armour placed in Volgograd
2 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 4 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Volgograd: 4 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 4 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Volgograd: 4 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 submarine moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
2 tactical_bombers moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Chahar
3 mech_infantrys moved from Manchuria to Chahar
1 armour moved from Yenisey to Urals
Japanese take Evenkiyskiy from Russians
Japanese take Urals from Russians
1 mech_infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 tactical_bomber moved from Anhwe to Chahar
2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Anhwe to Hunan
2 infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Hunan
1 fighter moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Kweichow
1 mech_infantry moved from Anhwe to Hopei
1 armour moved from Anhwe to Hopei
1 armour moved from Anhwe to Hopei
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
4 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Philippines to Kwangtung
1 tactical_bomber moved from Philippines to Kwangtung -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 4 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Volgograd: 4 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 submarine moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
2 tactical_bombers moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Chahar
3 mech_infantrys moved from Manchuria to Chahar
1 armour moved from Yenisey to Urals
Japanese take Evenkiyskiy from Russians
Japanese take Urals from Russians
1 mech_infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 tactical_bomber moved from Anhwe to Chahar
2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Anhwe to Hunan
2 infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Hunan
1 fighter moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Kweichow
1 mech_infantry moved from Anhwe to Hopei
1 armour moved from Anhwe to Hopei
1 armour moved from Anhwe to Hopei
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
4 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Philippines to Kwangtung
1 tactical_bomber moved from Philippines to KwangtungCombat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Chahar
Japanese attack with 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Battle in Java
Battle in Kiangsi
Japanese attack with 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Sumatra from ANZAC, taking Java from ANZAC, taking Kiangsi from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 10 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 carrier, 2 fighters and 1 transport
1 submarine owned by the Japanese Submerged
Battle in Kwangtung
Japanese attack with 1 bomber, 5 infantry and 1 tactical_bomber
British defend with 1 armour and 2 mech_infantrys; UK_Pacific defend with 1 harbour
Japanese winAmericans win with 1 carrier, 2 fighters and 1 transport remaining, taking Kwangtung from UK_Pacific with 1 bomber, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 tactical_bomber moved from Chahar to Anhwe
2 tactical_bombers moved from Kiangsi to Anhwe
1 bomber and 1 tactical_bomber moved from Kwangtung to Anhwe
2 carriers, 2 destroyers, 4 fighters and 2 submarines moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
2 mech_infantrys placed in Manchuria
1 carrier placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 cruisers, 1 factory_upgrade and 3 fighters; Remaining resources: 4 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Western United States: 1 armour
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 armour and 1 infantry
EDIT: Changing ownership of Hawaiian Islands from Japanese to Americans
EDIT: Turning off Edit Mode
2 armour and 3 infantry moved from Venezuela to 89 Sea Zone
2 armour, 3 infantry and 3 transports moved from 89 Sea Zone to 65 Sea Zone
2 armour and 3 infantry moved from 65 Sea Zone to Chile
4 armour moved from Venezuela to ArgentinaCombat - Americans
Americans creates battle in territory 10 Sea Zone
Battle in 10 Sea Zone
Americans attack with 1 carrier and 2 fighters
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Battle in Argentina
Americans attack with 4 armour
Neutral_True defend with 4 infantry
Americans winAmericans win, taking 10 Sea Zone from Neutral with 1 carrier and 2 fighters remaining, taking Argentina from Neutral_True with 1 armour remaining. Battle score for attacker is -6
Casualties for Americans: 3 armour
Casualties for Neutral_True: 4 infantry
Battle in Chile
Americans attack with 2 armour and 3 infantry
Neutral_True defend with 2 infantry
Americans win, taking Chile from Neutral_True with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantryNon Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea ZonePlace Units - Americans
3 fighters placed in Spain
Units in Western United States being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Western United States
2 cruisers placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,5
Americans collect 59 PUs (2 lost to blockades); end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
6 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Kweichow
1 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 8 infantry
Japanese defend with 2 armour and 1 mech_infantry
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 5 infantry
Casualties for Japanese: 2 armour and 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
6 infantry placed in Yunnan
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kazakhstan: 1 armour
EDIT: Adding units owned by Americans to Szechwan: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Szechwan: 1 armour
EDIT: Adding units owned by Americans to Kazakhstan: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 2 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 armour and 1 mech_infantry moved from Kazakhstan to Timguska
2 mech_infantrys moved from Vologda to Urals
1 armour moved from Vologda to Urals
1 mech_infantry moved from Vologda to Novgorod
Russians take Novgorod from Germans
1 armour moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Archangel
3 armour and 7 mech_infantrys moved from Vologda to ArchangelCombat - British
Battle in Timguska
British attack with 3 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Timguska from Japanese with 3 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Urals
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 armour
British win, taking Urals from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armourNon Combat Move - British
6 fighters moved from United Kingdom to Spain
2 mech_infantrys moved from Rostov to Kazakhstan
2 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
6 armour and 16 mech_infantrys moved from India to Yunnan
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
2 artilleries and 4 infantry moved from Iraq to Northwest Persia
7 armour moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
7 mech_infantrys moved from Volgograd to Kazakhstan
13 armour and 7 mech_infantrys moved from Volgograd to Ukraine
6 fighters moved from Bryansk to UkrainePlace Units - British
1 armour and 2 fighters placed in Persia
British undo move 1.
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 fighters placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 2 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
3 mech_infantrys moved from Northern Italy to Southern FrancePlace Units - Italians
2 destroyers and 1 transport placed in 97 Sea Zone
1 submarine placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Northern Italy: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by British from Northern Italy: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Italians from Southern France: 3 fighters
EDIT: Adding units owned by Italians to Southern Italy: 3 fighters
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,3,6,3
Italians collect 8 PUs (9 lost to blockades); end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 fighters; Remaining resources: 3 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 2 fighters placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter and 5 infantry; Remaining resources: 1 PUs;Combat Move - Germans
6 bombers moved from Western Germany to 97 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter and 5 infantry; Remaining resources: 1 PUs;Combat Move - Germans
6 bombers moved from Western Germany to 97 Sea ZoneCombat - Germans
Battle in 97 Sea Zone
Germans attack with 6 bombers; Italians loiter and taunt
Americans defend with 3 submarines
3 submarines owned by the Americans SubmergedNon Combat Move - Germans
6 bombers moved from 97 Sea Zone to Western Germany
5 infantry moved from Baltic States to Eastern Poland
2 infantry moved from Baltic States to Eastern Poland
16 infantry moved from Germany to Slovakia Hungary
1 destroyer, 1 submarine and 2 transports moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Eastern Poland to Western Germany
3 armour moved from Western Germany to Slovakia Hungary
5 armour moved from Western Germany to Southern FrancePlace Units - Germans
1 fighter placed in Western Germany
5 armour and 5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,1,2,4,2
Germans collect 36 PUs (7 lost to blockades); end with 37 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Russians
Russians buy 5 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 armour moved from Archangel to Karelia
Russians take Karelia from Germans
4 fighters moved from Volgograd to Bessarabia
1 tactical_bomber moved from Volgograd to Bessarabia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Russians
Russians buy 5 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 armour moved from Archangel to Karelia
Russians take Karelia from Germans
4 fighters moved from Volgograd to Bessarabia
1 tactical_bomber moved from Volgograd to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
1 mech_infantry moved from Belarus to Novgorod
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Smolensk
2 armour moved from Russia to Ukraine
3 armour moved from Volgograd to UkrainePlace Units - Russians
3 armour placed in Ukraine
2 armour and 1 mech_infantry placed in Volgograd
1 fighter placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 46 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Chahar to Suiyuyan
2 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 armour moved from 54 Sea Zone to Queensland
4 infantry moved from Kwangtung to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
6 infantry and 3 transports moved from 20 Sea Zone to 33 Sea Zone
6 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
3 mech_infantrys moved from Chahar to Hopei
2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 submarines moved from 35 Sea Zone to 33 Sea Zone
4 fighters moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Anhwe to Hopei
1 fighter moved from Anhwe to Suiyuyan
1 tactical_bomber moved from Anhwe to Hopei
1 tactical_bomber moved from Anhwe to Suiyuyan
1 destroyer moved from 20 Sea Zone to 33 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
1 infantry moved from Chahar to Suiyuyan
2 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
2 infantry moved from 55 Sea Zone to Northern Territory
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 armour moved from 54 Sea Zone to Queensland
4 infantry moved from Kwangtung to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
6 infantry and 3 transports moved from 20 Sea Zone to 33 Sea Zone
6 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
3 mech_infantrys moved from Chahar to Hopei
2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 3 submarines moved from 35 Sea Zone to 33 Sea Zone
4 fighters moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Anhwe to Hopei
1 fighter moved from Anhwe to Suiyuyan
1 tactical_bomber moved from Anhwe to Hopei
1 tactical_bomber moved from Anhwe to Suiyuyan
1 destroyer moved from 20 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in Caroline Islands
Japanese attack with 4 fighters and 6 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 2 infantry
Japanese win, taking Caroline Islands from Americans with 4 fighters and 5 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in 26 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hopei
Japanese attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Hopei from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in Queensland
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Queensland from ANZAC, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Northern TerritoryNon Combat Move - Japanese
1 bomber and 4 tactical_bombers moved from Anhwe to Philippines
4 fighters moved from Caroline Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 fighter moved from Suiyuyan to Anhwe
1 tactical_bomber moved from Suiyuyan to Anhwe
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to AnhwePlace Units - Japanese
3 mech_infantrys placed in Manchuria
1 carrier and 1 destroyer placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in 6 Sea Zone
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 60 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 cruiser, 2 destroyers, 3 fighters and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Spain to 97 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 cruiser, 2 destroyers, 3 fighters and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Spain to 97 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 1 bomber and 3 submarines
Italians defend with 2 destroyers, 3 fighters, 1 submarine and 1 transport
retreated to 97 Sea Zone
Italians win with 1 destroyer, 3 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -10
Casualties for Italians: 1 destroyer
Casualties for Americans: 3 submarines
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
1 bomber moved from 97 Sea Zone to Spain
1 transport moved from 65 Sea Zone to 66 Sea Zone
1 infantry moved from Chile to 66 Sea Zone
1 armour moved from Argentina to 66 Sea Zone
1 armour, 1 infantry and 1 transport moved from 66 Sea Zone to 52 Sea Zone
2 armour and 1 infantry moved from Chile to 65 Sea Zone
2 armour, 1 infantry and 2 transports moved from 65 Sea Zone to 52 Sea Zone
3 transports moved from 89 Sea Zone to 11 Sea Zone
2 cruisers and 4 transports moved from 101 Sea Zone to 11 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 11 Sea Zone
1 armour moved from Kazakhstan to SikangPlace Units - Americans
1 cruiser, 2 destroyers and 4 submarines placed in 10 Sea Zone
1 fighter placed in Spain
2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,2
Americans collect 60 PUs (1 lost to blockades); end with 61 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs