4d6<=2: 3, 1, 1, 4; Hits: 2
15L G40 wheatbeer (Axis) vs JWW (Allies +26)
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I keep trying to post the end of turn file……
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
2 fighters moved from Tambov to Eastern Persia
1 fighter moved from Tambov to Eastern PersiaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 2 destroyers and 1 fighter
62 Sea Zone : 1 destroyer and 1 transport
Trans-Jordan : 2 infantry
Eastern Persia : 3 fightersProduction/PUs Summary :
Germans : 43 / 66
Russians : 22 / 19
Japanese : 65 / 91
Americans : 57 / 77
Chinese : 2 / 4
British : 33 / 38
UK_Pacific : 5 / 5
Italians : 15 / 15
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
WTF now a 404 error
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
2 fighters moved from Tambov to Eastern Persia
1 fighter moved from Tambov to Eastern PersiaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to AlexandriaTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Alexandria : 1 infantry
United Kingdom : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Caucasus : 1 infantry
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 43 / 66
Russians : 22 / 19
Japanese : 65 / 91
Americans : 57 / 77
Chinese : 2 / 4
British : 33 / 38
UK_Pacific : 5 / 5
Italians : 15 / 15
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Can’t log on under JWWII, to log back in and post a file, LOL.
attached is the end of the french turn.
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free file attached, 2nd attempt
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Ukraine to Caucasus
2 fighters and 2 tactical_bombers moved from Ukraine to Caucasus
2 mech_infantrys moved from Eastern Poland to Novgorod
5 mech_infantrys moved from Eastern Poland to Novgorod
1 armour moved from Belarus to Novgorod
2 bombers moved from Germany to Bryansk
1 artillery and 1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 armour moved from Belarus to Novgorod
1 armour moved from Belarus to NovgorodCombat - Germans
Battle in Caucasus
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 mech_infantrys; French defend with 1 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 1/6 hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 2/3 hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the French lost in Caucasus
retreated to Caucasus
Russians win with 2 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for French: 1 infantry
Battle in Novgorod
Germans attack with 3 armour and 7 mech_infantrys
Americans defend with 1 artillery; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 3 armour and 7 mech_infantrys in Novgorod, round 2 : 3/10 hits
Russians roll dice for 1 artillery in Novgorod, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in Bryansk
Germans attack with 1 artillery, 2 bombers and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Bryansk, round 2 : 5/5 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 bombers moved from Bryansk to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
2 mech_infantrys moved from Belarus to Novgorod
2 armour and 8 mech_infantrys moved from Baltic States to Vyborg
2 armour moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
2 mech_infantrys moved from Belarus to Novgorod
5 armour and 3 mech_infantrys moved from Belarus to Vyborg
2 fighters and 2 tactical_bombers moved from Caucasus to Ukraine
12 artilleries and 15 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
8 mech_infantrys moved from Germany to Baltic States
1 artillery and 2 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun, 4 artilleries and 6 infantry moved from France to Normandy Bordeaux
2 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 mech_infantry moved from Greece to RomaniaPlace Units - Germans
10 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in Ukraine
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,1,4,6,6
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 46 / 49
Russians : 19 / 19
Japanese : 65 / 91
Americans : 57 / 77
Chinese : 2 / 4
British : 33 / 38
UK_Pacific : 5 / 5
Italians : 15 / 15
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
didn’t know what ool you wanted in Caucasus, please edit if you want
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going to hit shensi JPN (2bmb, fgt, tac, inf & art) w/Russian 2mech, 2arm, bmb, tac & fgt….OOL?
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max defense for round 1
after that it might depend on the dice
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the site is brutal…tried to post map but forget about that…
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you don’t like the USA complex in NWY huh?
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map…
I got the 404 error when I tried to post this but then it appears?!?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 artillery and 2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Shensi
1 bomber moved from Russia to Shensi
1 fighter moved from Russia to Shensi
1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
1 fighter moved from Russia to Kansu
2 armour and 2 mech_infantrys moved from Novosibirsk to Shensi
1 infantry moved from Volgograd to Rostov
1 armour moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Bryansk -
can’t imagine you would save your bomb’s for the second round of D??
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wow that is quite the delay, getting that file to pop-up.
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hit retreat prematurly with the russian attack but I am going to press on….bmb, fgt, tac, 2 arm vs, jpn fgt & tac…
R attack
Rolls: 2@4 3@3; Total Hits: 32@4: (4, 5)3@3: (2, 3, 4)v JPN fgt & tac
Rolls: 1@4 1@3; Total Hits: 21@4: (3)1@3: (2)
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:-P…a risk worth taking?