Thx! Enjoyed the game, well played. Dice were unkind to you, especially the AA hits.
15L luckyinmaroon (axis) vs mike48484 (allies +19)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Egypt to Alexandria
3 fighters moved from Egypt to AlexandriaCombat - British
Battle in Alexandria
British attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in NorwayNon Combat Move - British
1 infantry moved from Persia to Iraq
1 infantry moved from Egypt to Trans-Jordan
3 aaGuns moved from Trans-Jordan to Egypt
4 armour and 3 mech_infantrys moved from India to Eastern Persia
5 infantry moved from Persia to Eastern Persia
10 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
3 fighters moved from Alexandria to Egypt
2 fighters moved from Eastern Persia to Egypt
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to IndiaPlace Units - British
3 infantry placed in Egypt
1 carrier and 1 fighter placed in 110 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 35 PUs totalPlace Units - UK_Pacific
4 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Some Units in India change ownership: 4 armour and 3 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 6 armour; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Tobruk to Alexandria
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 6 armour; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Tobruk to Alexandria
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Italians win, taking Alexandria from British with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 transport moved from 96 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from Alexandria to 96 Sea Zone
4 transports moved from 96 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea ZonePlace Units - Italians
6 armour placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 battleship, 3 cruisers, 2 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser and 5 submarines moved from 113 Sea Zone to 112 Sea Zone
2 armour and 2 infantry moved from Western Germany to 113 Sea Zone
2 armour and 2 infantry moved from 113 Sea Zone to Norway
6 bombers moved from Western Germany to Norway
2 infantry moved from Samara to Novosibirsk
2 infantry moved from Russia to Vologda
2 tactical_bombers moved from Russia to Vologda
2 tactical_bombers moved from Russia to Novosibirsk
1 fighter moved from Russia to Vologda
2 fighters moved from Russia to Novosibirsk
2 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
2 infantry moved from Northwest Persia to Persia
1 artillery moved from Northwest Persia to Persia
10 armour, 17 artilleries, 19 infantry and 9 mech_infantrys moved from Northwest Persia to Iraq
5 bombers moved from Western Germany to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 battleship, 3 cruisers, 2 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser and 5 submarines moved from 113 Sea Zone to 112 Sea Zone
2 armour and 2 infantry moved from Western Germany to 113 Sea Zone
2 armour and 2 infantry moved from 113 Sea Zone to Norway
6 bombers moved from Western Germany to Norway
2 infantry moved from Samara to Novosibirsk
2 infantry moved from Russia to Vologda
2 tactical_bombers moved from Russia to Vologda
2 tactical_bombers moved from Russia to Novosibirsk
1 fighter moved from Russia to Vologda
2 fighters moved from Russia to Novosibirsk
2 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
2 infantry moved from Northwest Persia to Persia
1 artillery moved from Northwest Persia to Persia
10 armour, 17 artilleries, 19 infantry and 9 mech_infantrys moved from Northwest Persia to Iraq
5 bombers moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
British launches 3 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 5,8,3 and causes: 16 damage to unit: factory_major
Bombing raid in United Kingdom causes 16 damage total.
Battle in Norway
Germans attack with 2 armour, 6 bombers and 2 infantry
British defend with 2 infantry
Germans win, taking Norway from British with 2 armour, 6 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Novosibirsk
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Iraq
Germans attack with 10 armour, 17 artilleries, 19 infantry and 9 mech_infantrys
British defend with 1 infantry
Germans win, taking Iraq from Russians with 10 armour, 17 artilleries, 18 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 cruiser and 5 submarines
British defend with 1 transport; Americans defend with 1 destroyer
Germans win with 1 cruiser and 5 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 mech_infantrys moved from Vyborg to Belarus
3 mech_infantrys moved from Novgorod to Bryansk
3 armour moved from Bryansk to Samara
15 armour, 2 infantry and 17 mech_infantrys moved from Russia to Samara
3 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 fighter and 2 tactical_bombers moved from Vologda to Samara
2 fighters and 2 tactical_bombers moved from Novosibirsk to Samara
1 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from Holland Belgium to Western Germany
2 infantry moved from Normandy Bordeaux to France
6 bombers moved from Norway to Western Germany
3 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
1 battleship, 3 cruisers and 2 destroyers placed in 112 Sea Zone
3 mech_infantrys placed in Volgograd
2 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 68 PUs (3 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 battleship, 3 cruisers, 2 destroyers and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser and 5 submarines moved from 113 Sea Zone to 112 Sea Zone
2 armour and 2 infantry moved from Western Germany to 113 Sea Zone
2 armour and 2 infantry moved from 113 Sea Zone to Norway
6 bombers moved from Western Germany to Norway
2 infantry moved from Samara to Novosibirsk
2 infantry moved from Russia to Vologda
2 tactical_bombers moved from Russia to Vologda
2 tactical_bombers moved from Russia to Novosibirsk
1 fighter moved from Russia to Vologda
2 fighters moved from Russia to Novosibirsk
2 infantry moved from Kazakhstan to Turkmenistan
Germans take Turkmenistan from Russians
2 infantry moved from Northwest Persia to Persia
1 artillery moved from Northwest Persia to Persia
10 armour, 17 artilleries, 19 infantry and 9 mech_infantrys moved from Northwest Persia to Iraq
5 bombers moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
British launches 3 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 5,8,3 and causes: 16 damage to unit: factory_major
Bombing raid in United Kingdom causes 16 damage total.
Battle in Norway
Germans attack with 2 armour, 6 bombers and 2 infantry
British defend with 2 infantry
Germans win, taking Norway from British with 2 armour, 6 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Novosibirsk
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Iraq
Germans attack with 10 armour, 17 artilleries, 19 infantry and 9 mech_infantrys
British defend with 1 infantry
Germans win, taking Iraq from Russians with 10 armour, 17 artilleries, 18 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 cruiser and 5 submarines
British defend with 1 transport; Americans defend with 1 destroyer
Germans win with 1 cruiser and 5 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 mech_infantrys moved from Vyborg to Belarus
3 mech_infantrys moved from Novgorod to Bryansk
3 armour moved from Bryansk to Samara
15 armour, 2 infantry and 17 mech_infantrys moved from Russia to Samara
3 mech_infantrys moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 fighter and 2 tactical_bombers moved from Vologda to Samara
2 fighters and 2 tactical_bombers moved from Novosibirsk to Samara
1 armour moved from Normandy Bordeaux to Western Germany
1 armour moved from Holland Belgium to Western Germany
2 infantry moved from Normandy Bordeaux to France
6 bombers moved from Norway to Western Germany
3 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
1 battleship, 3 cruisers and 2 destroyers placed in 112 Sea Zone
3 mech_infantrys placed in Volgograd
2 mech_infantrys placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 68 PUs (3 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
30 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
8 artilleries moved from Urals to Evenkiyskiy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - Russians
30 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
8 artilleries moved from Urals to EvenkiyskiyCombat - Russians
Non Combat Move - Russians
6 aaGuns moved from Urals to EvenkiyskiyTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Jehol
1 fighter and 2 tactical_bombers moved from Okinawa to Jehol
1 fighter moved from Okinawa to Jehol
13 bombers, 1 fighter and 1 tactical_bomber moved from Formosa to Jehol
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Jehol
1 fighter moved from Okinawa to Jehol
2 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 20 Sea Zone to 19 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Jehol
1 fighter and 2 tactical_bombers moved from Okinawa to Jehol
1 fighter moved from Okinawa to Jehol
13 bombers, 1 fighter and 1 tactical_bomber moved from Formosa to Jehol
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Jehol
1 fighter moved from Okinawa to Jehol
2 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 20 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Jehol
Japanese attack with 13 bombers, 7 fighters, 4 infantry and 4 tactical_bombers
Chinese defend with 9 artilleries and 13 infantry
Chinese win with 2 artilleries remaining. Battle score for attacker is -5
Casualties for Chinese: 7 artilleries and 13 infantry
Casualties for Japanese: 6 fighters and 4 infantry
1 fighter owned by the Japanese, 13 bombers owned by the Japanese and 4 tactical_bombers owned by the Japanese retreatedNon Combat Move - Japanese
12 infantry moved from Korea to Manchuria
13 bombers moved from Jehol to Japan
1 fighter and 2 tactical_bombers moved from Jehol to 19 Sea Zone
2 tactical_bombers moved from Jehol to Manchuria
4 submarines moved from 20 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Soviet Far East to AmurPlace Units - Japanese
1 cruiser and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3,5
Japanese collect 26 PUs (2 lost to blockades); end with 26 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Manchuria: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Jehol
1 fighter and 2 tactical_bombers moved from Okinawa to Jehol
1 fighter moved from Okinawa to Jehol
13 bombers, 1 fighter and 1 tactical_bomber moved from Formosa to Jehol
3 fighters and 1 tactical_bomber moved from 20 Sea Zone to Jehol
1 fighter moved from Okinawa to Jehol
2 carriers, 1 cruiser, 2 destroyers and 3 submarines moved from 20 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Jehol
Japanese attack with 13 bombers, 7 fighters, 4 infantry and 4 tactical_bombers
Chinese defend with 9 artilleries and 13 infantry
Chinese win with 2 artilleries remaining. Battle score for attacker is -5
Casualties for Chinese: 7 artilleries and 13 infantry
Casualties for Japanese: 6 fighters and 4 infantry
1 fighter owned by the Japanese, 13 bombers owned by the Japanese and 4 tactical_bombers owned by the Japanese retreatedNon Combat Move - Japanese
12 infantry moved from Korea to Manchuria
13 bombers moved from Jehol to Japan
1 fighter and 2 tactical_bombers moved from Jehol to 19 Sea Zone
2 tactical_bombers moved from Jehol to Manchuria
4 submarines moved from 20 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Soviet Far East to AmurPlace Units - Japanese
1 cruiser and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in KoreaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,3,5
Japanese collect 26 PUs (2 lost to blockades); end with 26 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 123 Sea Zone to 125 Sea Zone
2 fighters moved from 123 Sea Zone to 125 Sea Zone
2 armour moved from Iceland to 123 Sea Zone
2 armour and 2 transports moved from 123 Sea Zone to 125 Sea Zone
2 armour moved from 125 Sea Zone to Norway
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
2 fighters moved from 125 Sea Zone to Norway
3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 infantry, 3 submarines and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 destroyer and 1 submarine moved from 35 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
1 destroyer and 1 submarine moved from 36 Sea Zone to 19 Sea Zone
2 armour, 2 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone
2 armour, 3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
4 carriers, 1 destroyer, 2 fighters and 3 tactical_bombers moved from 37 Sea Zone to 19 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 123 Sea Zone to 125 Sea Zone
2 fighters moved from 123 Sea Zone to 125 Sea Zone
2 armour moved from Iceland to 123 Sea Zone
2 armour and 2 transports moved from 123 Sea Zone to 125 Sea Zone
2 armour moved from 125 Sea Zone to Norway
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
2 fighters moved from 125 Sea Zone to Norway
3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 2 infantry, 3 submarines and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 destroyer and 1 submarine moved from 35 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
1 destroyer and 1 submarine moved from 36 Sea Zone to 19 Sea Zone
2 armour, 2 infantry and 1 mech_infantry moved from Malaya to 37 Sea Zone
2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone
2 armour, 3 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
4 carriers, 1 destroyer, 2 fighters and 3 tactical_bombers moved from 37 Sea Zone to 19 Sea ZoneCombat - Americans
Battle in Philippines
Americans attack with 2 armour, 3 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans win, taking Philippines from Japanese with 2 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 19 Sea Zone
Americans attack with 4 carriers, 3 destroyers, 2 fighters, 2 submarines and 3 tactical_bombers
Japanese defend with 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 2 tactical_bombers and 2 transports
Units damaged: 2 carriers owned by the Japanese
Units damaged: 4 carriers owned by the Americans
Americans win, taking 19 Sea Zone from Japanese with 2 carriers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 56
Casualties for Japanese: 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 3 submarines, 2 tactical_bombers and 2 transports
Casualties for Americans: 2 carriers, 3 destroyers and 2 submarines
Battle in 112 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 3 submarines and 1 transport
Germans defend with 1 battleship, 4 cruisers, 2 destroyers and 5 submarines
Units damaged: 1 battleship owned by the Germans
Americans win with 3 carriers, 5 fighters and 1 transport remaining. Battle score for attacker is 60
Casualties for Germans: 1 battleship, 4 cruisers, 2 destroyers and 5 submarines
Casualties for Americans: 1 cruiser, 3 destroyers and 3 submarines
Battle in Norway
Americans attack with 2 armour, 2 fighters and 2 infantry
Germans defend with 2 armour and 1 infantry
Americans win, taking Norway from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour and 1 infantry
Casualties for Americans: 2 infantry
Battle in Hawaiian Islands
Americans attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Hawaiian Islands from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from 19 Sea Zone to Jehol
3 tactical_bombers moved from 19 Sea Zone to Jehol
1 mech_infantry moved from Malaya to Burma
2 fighters moved from Malaya to India
1 fighter moved from Norway to 112 Sea Zone
1 fighter moved from Norway to 125 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 fighters placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Jehol: 2 fighters and 3 tactical_bombers
EDIT: Adding units owned by Americans to Anhwe: 3 fighters and 2 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 57 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 artilleries moved from Jehol to Anhwe
3 infantry moved from Kwangsi to Hunan
3 artilleries moved from Kwangsi to HunanPlace Units - Chinese
7 infantry placed in Anhwe
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - British
2 fighters moved from United Kingdom to 113 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 113 Sea Zone
15 armour, 7 fighters, 13 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
7 armour, 7 fighters, 7 mech_infantrys and 1 tactical_bomber moved from Egypt to Iraq
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 10 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to 113 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 113 Sea Zone
15 armour, 7 fighters, 13 mech_infantrys and 1 tactical_bomber moved from Eastern Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
7 armour, 7 fighters, 7 mech_infantrys and 1 tactical_bomber moved from Egypt to Iraq
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to AlexandriaCombat - British
Battle in Alexandria
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 113 Sea Zone
British attack with 3 fighters
Germans defend with 2 transports
British win with 3 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Iraq
British attack with 23 armour, 14 fighters, 3 infantry, 20 mech_infantrys and 2 tactical_bombers
Germans defend with 10 armour, 17 artilleries, 18 infantry and 9 mech_infantrys
British win, taking Iraq from Germans with 12 armour, 14 fighters and 2 tactical_bombers remaining. Battle score for attacker is 63
Casualties for Germans: 10 armour, 17 artilleries, 18 infantry and 9 mech_infantrys
Casualties for British: 11 armour, 3 infantry and 20 mech_infantrysNon Combat Move - British
14 fighters moved from Iraq to Egypt
2 tactical_bombers moved from Iraq to Egypt
2 fighters moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from 113 Sea Zone to Norway
1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
3 mech_infantrys moved from India to Eastern Persia
4 armour moved from India to Eastern Persia
1 artillery and 10 infantry moved from Burma to IndiaPlace Units - British
3 infantry placed in Egypt
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 43 PUs totalPlace Units - UK_Pacific
2 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 31 PUs; end with 31 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 36 PUs
Some Units in India change ownership: 2 armour and 4 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 bombers and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 bombers and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
2 carriers, 1 cruiser and 1 submarine moved from 96 Sea Zone to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to 95 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
5 transports moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
2 bombers placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs