15L mike48484 Vs sweetjamesjones (allies +21)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Kweichow
                2 infantry moved from Yunnan to Hunan
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Yunnan to Hopei

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Yunnan
                1 infantry moved from Yunnan to Kwangsi
                2 infantry moved from Shensi to Suiyuyan

    Place Units - Chinese
                6 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - British
                3 mech_infantrys moved from Turkmenistan to Volgograd
                2 mech_infantrys moved from Turkey to Rostov
                2 fighters moved from Turkey to Rostov
                21 armour, 2 fighters and 11 mech_infantrys moved from Turkey to Volgograd
                1 armour moved from Urals to Vologda
                1 armour moved from Novosibirsk to Vologda
                1 armour moved from Evenkiyskiy to Vologda
                2 mech_infantrys moved from Russia to Vologda
                2 armour, 2 fighters and 8 mech_infantrys moved from Russia to Vologda
                2 mech_infantrys moved from Yunnan to Kwangtung
                1 armour moved from Yunnan to Kwangtung


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - British
                British buy 3 armour, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 mech_infantrys moved from Turkmenistan to Volgograd
                2 mech_infantrys moved from Turkey to Rostov
                2 fighters moved from Turkey to Rostov
                21 armour, 2 fighters and 11 mech_infantrys moved from Turkey to Volgograd
                1 armour moved from Urals to Vologda
                1 armour moved from Novosibirsk to Vologda
                1 armour moved from Evenkiyskiy to Vologda
                2 mech_infantrys moved from Russia to Vologda
                2 armour, 2 fighters and 8 mech_infantrys moved from Russia to Vologda
                2 mech_infantrys moved from Yunnan to Kwangtung
                1 armour moved from Yunnan to Kwangtung

    Combat - British
                Battle in Kwangtung
                    British attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 armour and 1 harbour
                    British win, taking Kwangtung from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Volgograd
                    British attack with 21 armour, 2 fighters and 14 mech_infantrys
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    British win, taking Volgograd from Germans with 21 armour, 2 fighters and 14 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    British attack with 2 fighters and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    British win, taking Rostov from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Vologda
                    British attack with 5 armour, 2 fighters and 10 mech_infantrys
                    Germans defend with 1 infantry
                    British win, taking Vologda from Germans with 5 armour, 2 fighters and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                2 armour and 1 mech_infantry moved from Persia to Caucasus
                3 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                4 armour and 9 mech_infantrys moved from Yunnan to India
                2 fighters moved from Rostov to Bryansk
                2 fighters moved from Volgograd to Bryansk
                2 fighters moved from Vologda to Bryansk

    Place Units - British
                2 fighters placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Spain: 1 bomber and 3 fighters
                EDIT: Adding units owned by British to United Kingdom: 1 bomber and 3 fighters
                EDIT: Turning off Edit Mode
                3 armour and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
                Some Units in India change ownership: 4 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 15 PUs;

    Combat Move - Italians

    Combat - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,1,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,6
                Italians collect 10 PUs (7 lost to blockades); end with 25 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 6 PUs;

    Combat Move - ANZAC


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 6 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier, 5 cruisers and 2 fighters moved from 56 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 cruiser, 1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 25 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 cruiser, 1 fighter, 12 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                14 artilleries and 16 infantry moved from Western Ukraine to Eastern Poland
                24 armour, 1 fighter and 20 mech_infantrys moved from Ukraine to Eastern Poland
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                5 infantry moved from Novgorod to Baltic States
                1 transport moved from 113 Sea Zone to 115 Sea Zone
                3 infantry moved from Vyborg to 115 Sea Zone
                1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
                3 infantry moved from 114 Sea Zone to Germany
                1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                3 infantry moved from Belarus to Baltic States
                16 infantry moved from France to Southern France
                19 bombers moved from Southern France to Western Germany
                3 infantry moved from Western Germany to Germany
                1 infantry moved from Archangel to Belarus

    Place Units - Germans
                1 fighter placed in Western Germany
                10 mech_infantrys placed in Germany
                2 mech_infantrys placed in Western Germany
                1 cruiser and 1 transport placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,2
                Germans collect 46 PUs (5 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                5 infantry moved from Novgorod to Baltic States
                1 transport moved from 113 Sea Zone to 115 Sea Zone
                3 infantry moved from Vyborg to 115 Sea Zone
                3 infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone
                3 infantry moved from 114 Sea Zone to Germany
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                3 infantry moved from Belarus to Baltic States
                1 infantry moved from Archangel to Belarus
                14 artilleries and 16 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Ukraine to Western Ukraine
                24 armour, 1 fighter and 20 mech_infantrys moved from Ukraine to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                16 infantry moved from France to Southern France
                3 infantry moved from Western Germany to Germany
                19 bombers moved from Southern France to Western Germany

    Place Units - Germans
                10 infantry placed in Germany
                8 armour placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,6
                Germans collect 46 PUs (5 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Russians
                Russians buy 5 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                1 mech_infantry moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus
                1 armour moved from Russia to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                18 armour, 1 artillery, 78 infantry and 1 mech_infantry moved from Bryansk to Ukraine
                1 armour moved from Tambov to Ukraine
                2 infantry moved from Tambov to Bryansk
                1 armour and 1 mech_infantry moved from Caucasus to Ukraine
                1 fighter moved from Russia to Belarus
                2 fighters moved from Russia to Western Ukraine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Russians
                Russians buy 5 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                1 mech_infantry moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus
                1 armour moved from Russia to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                18 armour, 1 artillery, 78 infantry and 1 mech_infantry moved from Bryansk to Ukraine
                1 armour moved from Tambov to Ukraine
                2 infantry moved from Tambov to Bryansk
                1 armour and 1 mech_infantry moved from Caucasus to Ukraine
                1 fighter moved from Russia to Belarus
                2 fighters moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 20 armour, 1 artillery, 78 infantry and 2 mech_infantrys
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 20 armour, 1 artillery, 78 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 10 aaGuns
                EDIT: Adding units owned by Russians to Ukraine: 10 aaGuns
                EDIT: Turning off Edit Mode
                1 infantry moved from Samara to Novosibirsk
                2 fighters moved from Belarus to Rostov
                1 tactical_bomber moved from Russia to Rostov
                2 fighters moved from Western Ukraine to Rostov

    Place Units - Russians
                3 armour placed in Volgograd
                2 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 44 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Russians
                Russians buy 5 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                1 mech_infantry moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus
                1 armour moved from Russia to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                18 armour, 1 artillery, 78 infantry and 1 mech_infantry moved from Bryansk to Ukraine
                1 armour moved from Tambov to Ukraine
                2 infantry moved from Tambov to Bryansk
                1 armour and 1 mech_infantry moved from Caucasus to Ukraine
                1 fighter moved from Russia to Belarus
                2 fighters moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 20 armour, 1 artillery, 78 infantry and 2 mech_infantrys
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Ukraine from Germans with 20 armour, 1 artillery, 78 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 10 aaGuns
                EDIT: Adding units owned by Russians to Ukraine: 10 aaGuns
                EDIT: Turning off Edit Mode
                1 infantry moved from Samara to Novosibirsk
                2 fighters moved from Belarus to Rostov
                1 tactical_bomber moved from Russia to Rostov
                2 fighters moved from Western Ukraine to Rostov

    Place Units - Russians
                3 armour placed in Volgograd
                2 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 44 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Rostov: 4 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Russians to Volgograd: 4 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Rostov: 4 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Russians to Volgograd: 4 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 submarine moved from 26 Sea Zone to 10 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 armour moved from Celebes to 44 Sea Zone
                1 armour and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 armour moved from 42 Sea Zone to Java
                2 tactical_bombers moved from Anhwe to Kiangsi
                1 infantry moved from Anhwe to Chahar
                3 mech_infantrys moved from Manchuria to Chahar
                1 armour moved from Yenisey to Urals
                      Japanese take Evenkiyskiy from Russians
                      Japanese take Urals from Russians
                1 mech_infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 tactical_bomber moved from Anhwe to Chahar
                2 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Anhwe to Hunan
                2 infantry moved from Anhwe to Kweichow
                1 tactical_bomber moved from Anhwe to Hunan
                1 fighter moved from Anhwe to Hunan
                1 tactical_bomber moved from Anhwe to Kweichow
                1 fighter moved from Anhwe to Kweichow
                1 mech_infantry moved from Anhwe to Hopei
                1 armour moved from Anhwe to Hopei
                1 armour moved from Anhwe to Hopei
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                4 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                4 infantry moved from 20 Sea Zone to Kwangtung
                1 bomber moved from Philippines to Kwangtung
                1 tactical_bomber moved from Philippines to Kwangtung


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Rostov: 4 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Russians to Volgograd: 4 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 submarine moved from 26 Sea Zone to 10 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 armour moved from Celebes to 44 Sea Zone
                1 armour and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 armour moved from 42 Sea Zone to Java
                2 tactical_bombers moved from Anhwe to Kiangsi
                1 infantry moved from Anhwe to Chahar
                3 mech_infantrys moved from Manchuria to Chahar
                1 armour moved from Yenisey to Urals
                      Japanese take Evenkiyskiy from Russians
                      Japanese take Urals from Russians
                1 mech_infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 tactical_bomber moved from Anhwe to Chahar
                2 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Anhwe to Hunan
                2 infantry moved from Anhwe to Kweichow
                1 tactical_bomber moved from Anhwe to Hunan
                1 fighter moved from Anhwe to Hunan
                1 tactical_bomber moved from Anhwe to Kweichow
                1 fighter moved from Anhwe to Kweichow
                1 mech_infantry moved from Anhwe to Hopei
                1 armour moved from Anhwe to Hopei
                1 armour moved from Anhwe to Hopei
                1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                4 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                4 infantry moved from 20 Sea Zone to Kwangtung
                1 bomber moved from Philippines to Kwangtung
                1 tactical_bomber moved from Philippines to Kwangtung

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Chahar
                    Japanese attack with 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sumatra
                Battle in Java
                Battle in Kiangsi
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Sumatra from ANZAC, taking Java from ANZAC, taking Kiangsi from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 10 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 carrier, 2 fighters and 1 transport
                    1 submarine owned by the Japanese Submerged
                Battle in Kwangtung
                    Japanese attack with 1 bomber, 5 infantry and 1 tactical_bomber
                    British defend with 1 armour and 2 mech_infantrys; UK_Pacific defend with 1 harbour
                    Japanese winAmericans win with 1 carrier, 2 fighters and 1 transport remaining, taking Kwangtung from UK_Pacific with 1 bomber, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour and 2 mech_infantrys
                Battle in Kweichow
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
                1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
                1 tactical_bomber moved from Chahar to Anhwe
                2 tactical_bombers moved from Kiangsi to Anhwe
                1 bomber and 1 tactical_bomber moved from Kwangtung to Anhwe
                2 carriers, 2 destroyers, 4 fighters and 2 submarines moved from 44 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                2 mech_infantrys placed in Manchuria
                1 carrier placed in 6 Sea Zone
                1 fighter and 1 tactical_bomber placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 2 cruisers, 1 factory_upgrade and 3 fighters; Remaining resources: 4 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from Western United States: 1 armour
                EDIT: Removing units owned by Americans from Western United States: 1 infantry
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 armour and 1 infantry
                EDIT: Changing ownership of Hawaiian Islands from Japanese to Americans
                EDIT: Turning off Edit Mode
                2 armour and 3 infantry moved from Venezuela to 89 Sea Zone
                2 armour, 3 infantry and 3 transports moved from 89 Sea Zone to 65 Sea Zone
                2 armour and 3 infantry moved from 65 Sea Zone to Chile
                4 armour moved from Venezuela to Argentina

    Combat - Americans
                Americans creates battle in territory 10 Sea Zone
                Battle in 10 Sea Zone
                    Americans attack with 1 carrier and 2 fighters
                    Japanese defend with 1 submarine
                    1 submarine owned by the Japanese Submerged
                Battle in Argentina
                    Americans attack with 4 armour
                    Neutral_True defend with 4 infantry
                    Americans winAmericans win, taking 10 Sea Zone from Neutral with 1 carrier and 2 fighters remaining, taking Argentina from Neutral_True with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Americans: 3 armour
                    Casualties for Neutral_True: 4 infantry
                Battle in Chile
                    Americans attack with 2 armour and 3 infantry
                    Neutral_True defend with 2 infantry
                    Americans win, taking Chile from Neutral_True with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - Americans
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Americans
                3 fighters placed in Spain
                Units in Western United States being upgraded or consumed: 1 factory_minor
                1 factory_upgrade placed in Western United States
                2 cruisers placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,5
                Americans collect 59 PUs (2 lost to blockades); end with 63 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Suiyuyan to Hopei
                6 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Chinese attack with 8 infantry
                    Japanese defend with 2 armour and 1 mech_infantry
                    Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 2 armour and 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                6 infantry placed in Yunnan
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Kazakhstan: 1 armour
                EDIT: Adding units owned by Americans to Szechwan: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Szechwan: 1 armour
                EDIT: Adding units owned by Americans to Kazakhstan: 1 armour
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British buy 2 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 armour and 1 mech_infantry moved from Kazakhstan to Timguska
                2 mech_infantrys moved from Vologda to Urals
                1 armour moved from Vologda to Urals
                1 mech_infantry moved from Vologda to Novgorod
                      Russians take Novgorod from Germans
                1 armour moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans
                1 armour moved from Nenetsia to Archangel
                3 armour and 7 mech_infantrys moved from Vologda to Archangel

    Combat - British
                Battle in Timguska
                    British attack with 3 armour and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                    British win, taking Timguska from Japanese with 3 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Urals
                    British attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 armour
                    British win, taking Urals from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                6 fighters moved from United Kingdom to Spain
                2 mech_infantrys moved from Rostov to Kazakhstan
                2 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
                6 armour and 16 mech_infantrys moved from India to Yunnan
                1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                2 artilleries and 4 infantry moved from Iraq to Northwest Persia
                7 armour moved from Volgograd to Kazakhstan
                1 armour moved from Volgograd to Kazakhstan
                7 mech_infantrys moved from Volgograd to Kazakhstan
                13 armour and 7 mech_infantrys moved from Volgograd to Ukraine
                6 fighters moved from Bryansk to Ukraine

    Place Units - British
                1 armour and 2 fighters placed in Persia
                British undo move 1.
                1 armour and 2 mech_infantrys placed in Persia
                1 armour and 2 fighters placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 12 PUs; end with 12 PUs total
                Some Units in India change ownership: 2 armour and 2 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 2 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                3 mech_infantrys moved from Northern Italy to Southern France

    Place Units - Italians
                2 destroyers and 1 transport placed in 97 Sea Zone
                1 submarine placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern France: 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by British to Northern Italy: 1 infantry and 1 mech_infantry
                EDIT: Removing units owned by British from Northern Italy: 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 infantry and 1 mech_infantry
                EDIT: Removing units owned by Italians from Southern France: 3 fighters
                EDIT: Adding units owned by Italians to Southern Italy: 3 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,3,6,3
                Italians collect 8 PUs (9 lost to blockades); end with 9 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 2 fighters; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 cruiser and 2 fighters placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - French

    Turn Complete - French

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