@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
15L mike48484 Vs sweetjamesjones (allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Kweichow
2 infantry moved from Yunnan to Hunan
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Shensi to Hopei
1 fighter moved from Yunnan to HopeiCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Yunnan
1 infantry moved from Yunnan to Kwangsi
2 infantry moved from Shensi to SuiyuyanPlace Units - Chinese
6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - British
3 mech_infantrys moved from Turkmenistan to Volgograd
2 mech_infantrys moved from Turkey to Rostov
2 fighters moved from Turkey to Rostov
21 armour, 2 fighters and 11 mech_infantrys moved from Turkey to Volgograd
1 armour moved from Urals to Vologda
1 armour moved from Novosibirsk to Vologda
1 armour moved from Evenkiyskiy to Vologda
2 mech_infantrys moved from Russia to Vologda
2 armour, 2 fighters and 8 mech_infantrys moved from Russia to Vologda
2 mech_infantrys moved from Yunnan to Kwangtung
1 armour moved from Yunnan to Kwangtung -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 3 armour, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Turkmenistan to Volgograd
2 mech_infantrys moved from Turkey to Rostov
2 fighters moved from Turkey to Rostov
21 armour, 2 fighters and 11 mech_infantrys moved from Turkey to Volgograd
1 armour moved from Urals to Vologda
1 armour moved from Novosibirsk to Vologda
1 armour moved from Evenkiyskiy to Vologda
2 mech_infantrys moved from Russia to Vologda
2 armour, 2 fighters and 8 mech_infantrys moved from Russia to Vologda
2 mech_infantrys moved from Yunnan to Kwangtung
1 armour moved from Yunnan to KwangtungCombat - British
Battle in Kwangtung
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 armour and 1 harbour
British win, taking Kwangtung from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Volgograd
British attack with 21 armour, 2 fighters and 14 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Volgograd from Germans with 21 armour, 2 fighters and 14 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
British attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Rostov from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
British attack with 5 armour, 2 fighters and 10 mech_infantrys
Germans defend with 1 infantry
British win, taking Vologda from Germans with 5 armour, 2 fighters and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
2 armour and 1 mech_infantry moved from Persia to Caucasus
3 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
4 armour and 9 mech_infantrys moved from Yunnan to India
2 fighters moved from Rostov to Bryansk
2 fighters moved from Volgograd to Bryansk
2 fighters moved from Vologda to BryanskPlace Units - British
2 fighters placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Spain: 1 bomber and 3 fighters
EDIT: Adding units owned by British to United Kingdom: 1 bomber and 3 fighters
EDIT: Turning off Edit Mode
3 armour and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
Some Units in India change ownership: 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy nothing; Remaining resources: 15 PUs;Combat Move - Italians
Combat - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,6
Italians collect 10 PUs (7 lost to blockades); end with 25 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 6 PUs;Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 5 cruisers and 2 fighters moved from 56 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 cruiser, 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 25 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 cruiser, 1 fighter, 12 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Germans
Non Combat Move - Germans
14 artilleries and 16 infantry moved from Western Ukraine to Eastern Poland
24 armour, 1 fighter and 20 mech_infantrys moved from Ukraine to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
5 infantry moved from Novgorod to Baltic States
1 transport moved from 113 Sea Zone to 115 Sea Zone
3 infantry moved from Vyborg to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from 114 Sea Zone to Germany
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
3 infantry moved from Belarus to Baltic States
16 infantry moved from France to Southern France
19 bombers moved from Southern France to Western Germany
3 infantry moved from Western Germany to Germany
1 infantry moved from Archangel to BelarusPlace Units - Germans
1 fighter placed in Western Germany
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
1 cruiser and 1 transport placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,2
Germans collect 46 PUs (5 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
5 infantry moved from Novgorod to Baltic States
1 transport moved from 113 Sea Zone to 115 Sea Zone
3 infantry moved from Vyborg to 115 Sea Zone
3 infantry and 2 transports moved from 115 Sea Zone to 114 Sea Zone
3 infantry moved from 114 Sea Zone to Germany
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
3 infantry moved from Belarus to Baltic States
1 infantry moved from Archangel to Belarus
14 artilleries and 16 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
24 armour, 1 fighter and 20 mech_infantrys moved from Ukraine to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
16 infantry moved from France to Southern France
3 infantry moved from Western Germany to Germany
19 bombers moved from Southern France to Western GermanyPlace Units - Germans
10 infantry placed in Germany
8 armour placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,6
Germans collect 46 PUs (5 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 5 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
18 armour, 1 artillery, 78 infantry and 1 mech_infantry moved from Bryansk to Ukraine
1 armour moved from Tambov to Ukraine
2 infantry moved from Tambov to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
1 fighter moved from Russia to Belarus
2 fighters moved from Russia to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 5 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
18 armour, 1 artillery, 78 infantry and 1 mech_infantry moved from Bryansk to Ukraine
1 armour moved from Tambov to Ukraine
2 infantry moved from Tambov to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
1 fighter moved from Russia to Belarus
2 fighters moved from Russia to Western UkraineCombat - Russians
Battle in Ukraine
Russians attack with 20 armour, 1 artillery, 78 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 20 armour, 1 artillery, 78 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 10 aaGuns
EDIT: Adding units owned by Russians to Ukraine: 10 aaGuns
EDIT: Turning off Edit Mode
1 infantry moved from Samara to Novosibirsk
2 fighters moved from Belarus to Rostov
1 tactical_bomber moved from Russia to Rostov
2 fighters moved from Western Ukraine to RostovPlace Units - Russians
3 armour placed in Volgograd
2 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 44 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 5 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 armour moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
18 armour, 1 artillery, 78 infantry and 1 mech_infantry moved from Bryansk to Ukraine
1 armour moved from Tambov to Ukraine
2 infantry moved from Tambov to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
1 fighter moved from Russia to Belarus
2 fighters moved from Russia to Western UkraineCombat - Russians
Battle in Ukraine
Russians attack with 20 armour, 1 artillery, 78 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 20 armour, 1 artillery, 78 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 10 aaGuns
EDIT: Adding units owned by Russians to Ukraine: 10 aaGuns
EDIT: Turning off Edit Mode
1 infantry moved from Samara to Novosibirsk
2 fighters moved from Belarus to Rostov
1 tactical_bomber moved from Russia to Rostov
2 fighters moved from Western Ukraine to RostovPlace Units - Russians
3 armour placed in Volgograd
2 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 4 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Volgograd: 4 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 4 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Volgograd: 4 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 submarine moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
2 tactical_bombers moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Chahar
3 mech_infantrys moved from Manchuria to Chahar
1 armour moved from Yenisey to Urals
Japanese take Evenkiyskiy from Russians
Japanese take Urals from Russians
1 mech_infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 tactical_bomber moved from Anhwe to Chahar
2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Anhwe to Hunan
2 infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Hunan
1 fighter moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Kweichow
1 mech_infantry moved from Anhwe to Hopei
1 armour moved from Anhwe to Hopei
1 armour moved from Anhwe to Hopei
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
4 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Philippines to Kwangtung
1 tactical_bomber moved from Philippines to Kwangtung -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Rostov: 4 fighters and 1 tactical_bomber
EDIT: Adding units owned by Russians to Volgograd: 4 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 submarine moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
2 tactical_bombers moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Chahar
3 mech_infantrys moved from Manchuria to Chahar
1 armour moved from Yenisey to Urals
Japanese take Evenkiyskiy from Russians
Japanese take Urals from Russians
1 mech_infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 tactical_bomber moved from Anhwe to Chahar
2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Anhwe to Hunan
2 infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from Anhwe to Hunan
1 fighter moved from Anhwe to Hunan
1 tactical_bomber moved from Anhwe to Kweichow
1 fighter moved from Anhwe to Kweichow
1 mech_infantry moved from Anhwe to Hopei
1 armour moved from Anhwe to Hopei
1 armour moved from Anhwe to Hopei
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
4 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Philippines to Kwangtung
1 tactical_bomber moved from Philippines to KwangtungCombat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Chahar
Japanese attack with 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sumatra
Battle in Java
Battle in Kiangsi
Japanese attack with 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Sumatra from ANZAC, taking Java from ANZAC, taking Kiangsi from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 10 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 carrier, 2 fighters and 1 transport
1 submarine owned by the Japanese Submerged
Battle in Kwangtung
Japanese attack with 1 bomber, 5 infantry and 1 tactical_bomber
British defend with 1 armour and 2 mech_infantrys; UK_Pacific defend with 1 harbour
Japanese winAmericans win with 1 carrier, 2 fighters and 1 transport remaining, taking Kwangtung from UK_Pacific with 1 bomber, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 tactical_bomber moved from Chahar to Anhwe
2 tactical_bombers moved from Kiangsi to Anhwe
1 bomber and 1 tactical_bomber moved from Kwangtung to Anhwe
2 carriers, 2 destroyers, 4 fighters and 2 submarines moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 infantry placed in Kiangsu
2 mech_infantrys placed in Manchuria
1 carrier placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 cruisers, 1 factory_upgrade and 3 fighters; Remaining resources: 4 PUs;Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Western United States: 1 armour
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 armour and 1 infantry
EDIT: Changing ownership of Hawaiian Islands from Japanese to Americans
EDIT: Turning off Edit Mode
2 armour and 3 infantry moved from Venezuela to 89 Sea Zone
2 armour, 3 infantry and 3 transports moved from 89 Sea Zone to 65 Sea Zone
2 armour and 3 infantry moved from 65 Sea Zone to Chile
4 armour moved from Venezuela to ArgentinaCombat - Americans
Americans creates battle in territory 10 Sea Zone
Battle in 10 Sea Zone
Americans attack with 1 carrier and 2 fighters
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Battle in Argentina
Americans attack with 4 armour
Neutral_True defend with 4 infantry
Americans winAmericans win, taking 10 Sea Zone from Neutral with 1 carrier and 2 fighters remaining, taking Argentina from Neutral_True with 1 armour remaining. Battle score for attacker is -6
Casualties for Americans: 3 armour
Casualties for Neutral_True: 4 infantry
Battle in Chile
Americans attack with 2 armour and 3 infantry
Neutral_True defend with 2 infantry
Americans win, taking Chile from Neutral_True with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantryNon Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea ZonePlace Units - Americans
3 fighters placed in Spain
Units in Western United States being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Western United States
2 cruisers placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 2,5
Americans collect 59 PUs (2 lost to blockades); end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
6 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Kweichow
1 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 8 infantry
Japanese defend with 2 armour and 1 mech_infantry
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 5 infantry
Casualties for Japanese: 2 armour and 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
6 infantry placed in Yunnan
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kazakhstan: 1 armour
EDIT: Adding units owned by Americans to Szechwan: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Szechwan: 1 armour
EDIT: Adding units owned by Americans to Kazakhstan: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 2 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 armour and 1 mech_infantry moved from Kazakhstan to Timguska
2 mech_infantrys moved from Vologda to Urals
1 armour moved from Vologda to Urals
1 mech_infantry moved from Vologda to Novgorod
Russians take Novgorod from Germans
1 armour moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Archangel
3 armour and 7 mech_infantrys moved from Vologda to ArchangelCombat - British
Battle in Timguska
British attack with 3 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Timguska from Japanese with 3 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Urals
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 armour
British win, taking Urals from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armourNon Combat Move - British
6 fighters moved from United Kingdom to Spain
2 mech_infantrys moved from Rostov to Kazakhstan
2 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
6 armour and 16 mech_infantrys moved from India to Yunnan
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
2 artilleries and 4 infantry moved from Iraq to Northwest Persia
7 armour moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
7 mech_infantrys moved from Volgograd to Kazakhstan
13 armour and 7 mech_infantrys moved from Volgograd to Ukraine
6 fighters moved from Bryansk to UkrainePlace Units - British
1 armour and 2 fighters placed in Persia
British undo move 1.
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 fighters placed in EgyptTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 2 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 destroyers, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
3 mech_infantrys moved from Northern Italy to Southern FrancePlace Units - Italians
2 destroyers and 1 transport placed in 97 Sea Zone
1 submarine placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by British to Northern Italy: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by British from Northern Italy: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Italians from Southern France: 3 fighters
EDIT: Adding units owned by Italians to Southern Italy: 3 fighters
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,3,6,3
Italians collect 8 PUs (9 lost to blockades); end with 9 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 2 fighters; Remaining resources: 3 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 2 fighters placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French